diff -r 000000000000 -r dfb7c4ff071f serialserver/c32serialserver/INC/cs_roles.inl --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/serialserver/c32serialserver/INC/cs_roles.inl Thu Dec 17 09:22:25 2009 +0200 @@ -0,0 +1,194 @@ +// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// CC32WorkerDataGlobals +// +// + + +inline CC32WorkerThread* CC32WorkerDataGlobals::WorkerThread(TWorkerId aWorker) const + { + return GetWorkerGlobals(aWorker)->iWorker; + } + +// +// CCSYInfo +// + + +inline void CCSYInfo::SetWorkerId(TInt aThreadNum) + { + iThreadNum=aThreadNum; + } + +inline TInt CCSYInfo::WorkerId() const + { + return iThreadNum; + } + +inline const HBufC8* CCSYInfo::GetCSYName() const + { + return iCSYName; + } // guaranteed to be non-null if NewL called. + +inline CSerial* CCSYInfo::GetCSYHandle() const + { + return iCSYHandle; + } + + +inline TPtrC CCSYInfo::GetPortName() const + { + return iCSYPortPrefix; + } + +inline void CCSYInfo::IncAccessCount() + { + iAccessCount++; + } + +inline void CCSYInfo::DecAccessCount() + { + iAccessCount--; + } + +inline TInt CCSYInfo::AccessCount() const + { + return iAccessCount; + } + +inline TBool CCSYInfo::IsLoaded() const + { + return iLoaded; + } + +inline void CCSYInfo::SetLoadState(const TBool aLoaded) + { + iLoaded=aLoaded; + } + +inline void CCSYInfo::SetLoadIndex(TInt aIndex) + { + iLoadIndex = aIndex; + } + +inline TInt CCSYInfo::LoadIndex() const + { + return iLoadIndex; + } + +// +// CC32ThreadInfo +// + +inline const HBufC8* CC32ThreadManager::CC32ThreadInfo::ModuleName() const + { + return iModuleName; + } + +// +// CC32ParsedIniData +// + +inline void CC32ThreadManager::CC32ParsedIniData::SetWorkerId(const TInt aThreadNum) + { + iCMIWorkerId = aThreadNum; + } + +inline TInt CC32ThreadManager::CC32ParsedIniData::NumCSYs() const + { + return iCSYs.Count(); + } + +inline TBool CC32ThreadManager::CC32ParsedIniData::IsPlayer() const + { + return iIsPlayer; + } + +inline TBool CC32ThreadManager::CC32ParsedIniData::IsDefaultThread() const + { + return iIsDefault; + } + +inline TInt CC32ThreadManager::CC32ParsedIniData::WorkerId() const + { + return iCMIWorkerId; + } + +// +// CC32Dealer +// + + +inline TBool CC32Dealer::WorkerDataGlobalsExist() const + { + return (iWorkerDataGlobals != NULL); + } + +inline CC32WorkerDataGlobals& CC32Dealer::WorkerDataGlobals() const + { + ASSERT(iWorkerDataGlobals); + return *iWorkerDataGlobals; + } + +inline TBool CC32Dealer::StartupFailed() const + { + return iFailedStartup; + } + +/** +Immediate shutdowns expose a number of additional race risks; in the face of one happening to +any thread at all we stop attempting certain kinds of cleanup. This should be acceptable +behaviour since at it will be the whole of C32 shutting down. +*/ +inline void CC32Dealer::SetImmediateShutdownPresent() + { + iImmediateShutdownMark = ETrue; + } + +inline TBool CC32Dealer::TestImmediateShutdownPresent() const + { + return iImmediateShutdownMark; + } + +// +// CC32Player +// + +inline CC32WorkerThread& CC32Player::WorkerThread() const + { + return *iOwnerThread; + } + +inline CC32Dealer& CC32Player::CC32DealerByRef() const + { + return WorkerThread().DealerByRef(); + } + +inline TWorkerId CC32Player::WorkerId() const + { + return WorkerThread().WorkerId(); + } + +inline const RMessage2& CC32Player::Message() const + { + return *iCurrentMessage; + } + +inline CC32Player::TSubSessionContainer& CC32Player::SubSessions() + { + return iSubSessions; + } + + +