|
1 // Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). |
|
2 // All rights reserved. |
|
3 // This component and the accompanying materials are made available |
|
4 // under the terms of "Eclipse Public License v1.0" |
|
5 // which accompanies this distribution, and is available |
|
6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
|
7 // |
|
8 // Initial Contributors: |
|
9 // Nokia Corporation - initial contribution. |
|
10 // |
|
11 // Contributors: |
|
12 // |
|
13 // Description: |
|
14 // |
|
15 |
|
16 /** |
|
17 @file |
|
18 @internalComponent |
|
19 */ |
|
20 |
|
21 #include <bluetooth/logger.h> |
|
22 #include "connectionhistory.h" |
|
23 #include "connections.h" |
|
24 #include "utils.h" |
|
25 |
|
26 #ifdef __FLOG_ACTIVE |
|
27 _LIT8(KLogComponent, LOG_COMPONENT_REMCON_SERVER); |
|
28 #endif |
|
29 |
|
30 #ifdef _DEBUG |
|
31 PANICCATEGORY("connhist"); |
|
32 #endif |
|
33 |
|
34 #ifdef __FLOG_ACTIVE |
|
35 #define LOGCOLLECTIONPOOL LogCollectionPool() |
|
36 #define LOGADDRESSPOOL LogAddressPool() |
|
37 #else |
|
38 #define LOGCOLLECTIONPOOL |
|
39 #define LOGADDRESSPOOL |
|
40 #endif // __FLOG_ACTIVE |
|
41 |
|
42 CConnectionHistory* CConnectionHistory::NewL() |
|
43 { |
|
44 LOG_STATIC_FUNC |
|
45 CConnectionHistory* self = new(ELeave) CConnectionHistory(); |
|
46 CleanupStack::PushL(self); |
|
47 self->ConstructL(); |
|
48 CLEANUPSTACK_POP1(self); |
|
49 return self; |
|
50 } |
|
51 |
|
52 CConnectionHistory::CConnectionHistory() |
|
53 : iHistory(_FOFF(CConnections, iLink)), |
|
54 iConnectionsPool(_FOFF(CConnections, iLink)), |
|
55 iAddressPool(_FOFF(TRemConAddress, iLink)) |
|
56 { |
|
57 LOG_FUNC |
|
58 } |
|
59 |
|
60 void CConnectionHistory::ConstructL() |
|
61 { |
|
62 LOG_FUNC; |
|
63 |
|
64 // Start the history off with the start-up state of the system- no |
|
65 // connections. |
|
66 CConnections* const conns = CConnections::NewL(); |
|
67 iHistory.AddLast(*conns); |
|
68 |
|
69 LogConnectionHistory(); |
|
70 } |
|
71 |
|
72 CConnectionHistory::~CConnectionHistory() |
|
73 { |
|
74 LOG_FUNC; |
|
75 LogConnectionHistory(); |
|
76 LOGCOLLECTIONPOOL; |
|
77 LOGADDRESSPOOL; |
|
78 |
|
79 // Clean up all the collections of everything! |
|
80 |
|
81 LOG(_L("\tdestroying history...")); |
|
82 { |
|
83 TSglQueIter<CConnections> iter1(iHistory); |
|
84 CConnections* conns1; |
|
85 while ( ( conns1 = iter1++ ) != NULL ) |
|
86 { |
|
87 iHistory.Remove(*conns1); |
|
88 delete conns1; |
|
89 } |
|
90 } |
|
91 |
|
92 LOG(_L("\tdestroying connections pool...")); |
|
93 { |
|
94 TSglQueIter<CConnections> iter2(iConnectionsPool); |
|
95 CConnections* conns2; |
|
96 while ( ( conns2 = iter2++ ) != NULL ) |
|
97 { |
|
98 iConnectionsPool.Remove(*conns2); |
|
99 delete conns2; |
|
100 } |
|
101 } |
|
102 |
|
103 LOG(_L("\tdestroying address pool...")); |
|
104 { |
|
105 TSglQueIter<TRemConAddress> iter3(iAddressPool); |
|
106 TRemConAddress* addr; |
|
107 while ( ( addr = iter3++ ) != NULL ) |
|
108 { |
|
109 iAddressPool.Remove(*addr); |
|
110 delete addr; |
|
111 } |
|
112 } |
|
113 |
|
114 // Can't LogConnectionHistory here because it breaks our invariant (we've |
|
115 // deleted all the history items, so it's empty and Count == 0). |
|
116 LOGCOLLECTIONPOOL; |
|
117 LOGADDRESSPOOL; |
|
118 } |
|
119 |
|
120 void CConnectionHistory::DestroyFirst() |
|
121 { |
|
122 LOG_FUNC; |
|
123 LogConnectionHistory(); |
|
124 |
|
125 ASSERT_DEBUG(!iHistory.IsEmpty()); |
|
126 CConnections* conn = iHistory.First(); |
|
127 ASSERT_DEBUG(conn); |
|
128 iHistory.Remove(*conn); |
|
129 delete conn; |
|
130 ASSERT_DEBUG(!iHistory.IsEmpty()); |
|
131 |
|
132 LogConnectionHistory(); |
|
133 } |
|
134 |
|
135 TUint CConnectionHistory::Count() const |
|
136 { |
|
137 TUint count = 0; |
|
138 |
|
139 TSglQueIter<CConnections> iter(const_cast<CConnectionHistory*>(this)->iHistory); |
|
140 while ( iter++ != NULL ) |
|
141 { |
|
142 ++count; |
|
143 } |
|
144 |
|
145 ASSERT_DEBUG(count >= 1); |
|
146 return count; |
|
147 } |
|
148 |
|
149 const CConnections& CConnectionHistory::operator[](TUint aIndex) |
|
150 { |
|
151 TSglQueIter<CConnections> iter(iHistory); |
|
152 CConnections* conn; |
|
153 TUint count = 0; |
|
154 while ( ( conn = iter++ ) != NULL ) |
|
155 { |
|
156 if ( count == aIndex ) |
|
157 { |
|
158 break; |
|
159 } |
|
160 ++count; |
|
161 } |
|
162 ASSERT_DEBUG(conn); |
|
163 return *conn; |
|
164 } |
|
165 |
|
166 CConnections& CConnectionHistory::Last() |
|
167 { |
|
168 // The connection history should never be empty. It should always hold at |
|
169 // least the current connection set. |
|
170 ASSERT_DEBUG(!iHistory.IsEmpty()); |
|
171 |
|
172 CConnections* last = iHistory.Last(); |
|
173 ASSERT_DEBUG(last); |
|
174 return *last; |
|
175 } |
|
176 |
|
177 TInt CConnectionHistory::NewConnection(const TRemConAddress& aAddr) |
|
178 { |
|
179 LOG_FUNC; |
|
180 LogConnectionHistory(); |
|
181 LOGCOLLECTIONPOOL; |
|
182 LOGADDRESSPOOL; |
|
183 |
|
184 TRAPD(err, NewConnectionL(aAddr)); |
|
185 LOG1(_L("\terr = %d"), err); |
|
186 |
|
187 LogConnectionHistory(); |
|
188 LOGCOLLECTIONPOOL; |
|
189 LOGADDRESSPOOL; |
|
190 |
|
191 return err; |
|
192 } |
|
193 |
|
194 void CConnectionHistory::NewConnectionL(const TRemConAddress& aAddr) |
|
195 { |
|
196 // Called to handle a new connection by updating the connection history. |
|
197 // Create a copy of the Last item (CConnections) in the history, add the |
|
198 // new address to it, and add that (the new CConnections) to the end of |
|
199 // the history. |
|
200 // Then, in order to guarantee that any subsequent disconnection will |
|
201 // work, allocate a new CConnections and add it to the pool of |
|
202 // CConnections iConnectionsPool. Also allocate N TRemConAddresses and add |
|
203 // them to the pool iAddressPool, where N is the number of remotes in the |
|
204 // old head CConnections. |
|
205 // When a disconnection occurs, the new CConnections will be got from |
|
206 // iConnectionsPool, and the required TRemConAddresses will be got from |
|
207 // iAddressPool- without failing. |
|
208 // If any of this fails, roll us back to how we were at the beginning of |
|
209 // the call and leave. |
|
210 // At the end the history will have a new Last, with one new item in it. |
|
211 |
|
212 // Make a new item for the history... |
|
213 CConnections* const newSetOfConnections = CConnections::CopyL(Last()); |
|
214 CleanupStack::PushL(newSetOfConnections); |
|
215 TRemConAddress* const addr = new(ELeave) TRemConAddress; |
|
216 *addr = aAddr; |
|
217 newSetOfConnections->Append(*addr); |
|
218 // Leave newSetOfConnections on the cleanup stack so if we leave it gets |
|
219 // destroyed automatically. |
|
220 |
|
221 // ...and pre-allocate memory. |
|
222 CConnections* conn = CConnections::NewL(); |
|
223 CleanupStack::PushL(conn); // leave this on the cleanup stack so it gets |
|
224 // dealt with if we leave. |
|
225 |
|
226 // Get the number of TRemConAddresses we need to pre-allocate. |
|
227 const TUint count = Last().Count(); |
|
228 for ( TUint ii = 0 ; ii < count ; ++ii ) |
|
229 { |
|
230 TRemConAddress* preAllocAddr = new TRemConAddress; |
|
231 if ( preAllocAddr ) |
|
232 { |
|
233 iAddressPool.AddLast(*preAllocAddr); |
|
234 } |
|
235 else |
|
236 { |
|
237 // We couldn't pre-allocate as much as we needed... destroy as |
|
238 // many TRemConAddresses as we have already made and leave. |
|
239 for ( TUint jj = 0 ; jj < ii ; ++jj ) |
|
240 { |
|
241 ASSERT_DEBUG(!iAddressPool.IsEmpty()); |
|
242 TRemConAddress* removeAddr = iAddressPool.Last(); |
|
243 ASSERT_DEBUG(removeAddr); |
|
244 iAddressPool.Remove(*removeAddr); |
|
245 delete removeAddr; |
|
246 } |
|
247 // This leave will clean up the pre-allocated CConnections and the |
|
248 // new 'real' CConnections. |
|
249 LEAVEIFERRORL(KErrNoMemory); |
|
250 } |
|
251 } |
|
252 |
|
253 // If we got to here, do some sanity checking, clean up the cleanup stack |
|
254 // (!) and finally add the new history item. |
|
255 CLEANUPSTACK_POP1(conn); |
|
256 iConnectionsPool.AddLast(*conn); |
|
257 |
|
258 ASSERT_DEBUG(newSetOfConnections->Count() == Last().Count() + 1); |
|
259 |
|
260 CLEANUPSTACK_POP1(newSetOfConnections); |
|
261 iHistory.AddLast(*newSetOfConnections); |
|
262 } |
|
263 |
|
264 void CConnectionHistory::Disconnection(const TRemConAddress& aAddr) |
|
265 { |
|
266 LOG_FUNC; |
|
267 LogConnectionHistory(); |
|
268 LOGCOLLECTIONPOOL; |
|
269 LOGADDRESSPOOL; |
|
270 |
|
271 // Called to handle a disconnection by updating the connection history. |
|
272 // In order for this operation to be guaranteed to work, we must take a |
|
273 // CConnections from the pool iConnectionsPool, and, for each |
|
274 // TRemConAddress in Last, _except the one being disconnected in this |
|
275 // call_, copy it into a TRemConAddress taken from the iAddressPool, and |
|
276 // add it to the reclaimed CConnections. Finally add the CConnections to |
|
277 // the history. |
|
278 // At the end the history will have a new Last with one less remote in it |
|
279 // than the previous. |
|
280 |
|
281 // Get a CConnections from the pool. |
|
282 ASSERT_DEBUG(!iConnectionsPool.IsEmpty()); |
|
283 CConnections* newSetOfConnections = iConnectionsPool.Last(); |
|
284 ASSERT_DEBUG(newSetOfConnections); |
|
285 iConnectionsPool.Remove(*newSetOfConnections); |
|
286 |
|
287 // Copy addresses from Last into newSetOfConnections, except the one being |
|
288 // disconnected. |
|
289 CConnections& last = Last(); |
|
290 TSglQueIter<TRemConAddress>& iter = last.SetToFirst(); |
|
291 TRemConAddress* conn = NULL; |
|
292 while ( ( conn = iter++ ) != NULL ) |
|
293 { |
|
294 if ( !(*conn == aAddr) ) |
|
295 { |
|
296 ASSERT_DEBUG(!iAddressPool.IsEmpty()); |
|
297 TRemConAddress* const newAddr = iAddressPool.Last(); |
|
298 ASSERT_DEBUG(newAddr); |
|
299 iAddressPool.Remove(*newAddr); |
|
300 *newAddr = *conn; |
|
301 newSetOfConnections->Append(*newAddr); |
|
302 } |
|
303 } |
|
304 |
|
305 // Sanity check and finally add the new CConnections to the history. |
|
306 ASSERT_DEBUG(newSetOfConnections->Count() == Last().Count() - 1); |
|
307 iHistory.AddLast(*newSetOfConnections); |
|
308 |
|
309 LogConnectionHistory(); |
|
310 LOGCOLLECTIONPOOL; |
|
311 LOGADDRESSPOOL; |
|
312 } |
|
313 |
|
314 void CConnectionHistory::LogConnectionHistory() const |
|
315 { |
|
316 #ifdef __FLOG_ACTIVE |
|
317 |
|
318 const TUint count = Count(); |
|
319 LOG1(_L("\tNumber of items in history = %d"), count); |
|
320 TSglQueIter<CConnections> iter(const_cast<CConnectionHistory*>(this)->iHistory); |
|
321 CConnections* conns; |
|
322 while ( ( conns = iter++ ) != NULL ) |
|
323 { |
|
324 LOG1(_L("\t\titem [0x%08x]:"), conns); |
|
325 conns->LogConnections(); |
|
326 } |
|
327 |
|
328 #endif // __FLOG_ACTIVE |
|
329 } |
|
330 |
|
331 #ifdef __FLOG_ACTIVE |
|
332 void CConnectionHistory::LogCollectionPool() const |
|
333 { |
|
334 LOG(_L("\tLogging pre-allocated connections pool")); |
|
335 TSglQueIter<CConnections> iter(const_cast<CConnectionHistory*>(this)->iConnectionsPool); |
|
336 CConnections* conns; |
|
337 while ( ( conns = iter++ ) != NULL ) |
|
338 { |
|
339 LOG1(_L("\t\titem [0x%08x]:"), conns); |
|
340 } |
|
341 } |
|
342 |
|
343 void CConnectionHistory::LogAddressPool() const |
|
344 { |
|
345 LOG(_L("\tLogging pre-allocated address pool")); |
|
346 TSglQueIter<TRemConAddress> iter(const_cast<CConnectionHistory*>(this)->iAddressPool); |
|
347 TRemConAddress* addr; |
|
348 while ( ( addr = iter++ ) != NULL ) |
|
349 { |
|
350 LOG1(_L("\t\titem [0x%08x]:"), addr); |
|
351 } |
|
352 } |
|
353 #endif // __FLOG_ACTIVE |