accessoryservices/accessoryserver/src/ChargerContext/ChargingContextStateMaintainActivity.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/accessoryservices/accessoryserver/src/ChargerContext/ChargingContextStateMaintainActivity.cpp Tue Feb 02 00:53:00 2010 +0200
@@ -0,0 +1,177 @@
+/*
+* Copyright (c) 2008-2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: ?Description
+*
+*/
+
+
+
+#include <e32def.h>
+#include <e32cmn.h>
+#include <hwrmpowerstatesdkpskeys.h>
+
+
+#include "ChargingContextFSMBody.h"
+#include "ChargingContextStateMaintainActivity.h"
+#include "acc_debug.h"
+
+
+_LIT(KChargingContextStateMaintainActivity, "ST_MAINTAINACTIVITY");
+
+
+// ======== LOCAL FUNCTIONS ========
+
+
+// ======== MEMBER FUNCTIONS ========
+
+
+// ---------------------------------------------------------------------------
+//Symbian two-phased constructor
+// ---------------------------------------------------------------------------
+//
+CChargingContextStateMaintainActivity* CChargingContextStateMaintainActivity::NewL(
+ MFSMBody* aFSMBody,
+ CAccSrvChargingContextController* aChargingContextController )
+ {
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::NewL()" );
+ CChargingContextStateMaintainActivity* self = new ( ELeave ) CChargingContextStateMaintainActivity();
+ CleanupStack::PushL( self );
+ self->ConstructL( aFSMBody, aChargingContextController );
+ CleanupStack::Pop( self );
+ COM_TRACE_1( "[AccFW:AccServer] CChargingContextStateMaintainActivity::NewL - return %p", self );
+ return self;
+ }
+
+
+// ---------------------------------------------------------------------------
+// Destructor
+// ---------------------------------------------------------------------------
+//
+CChargingContextStateMaintainActivity::~CChargingContextStateMaintainActivity()
+ {
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::~CChargingContextStateMaintainActivity()" );
+ if ( iChargingContextController->iResetInactivityTimeTimerPtr->IsActive() )
+ {
+ iChargingContextController->iResetInactivityTimeTimerPtr->Cancel();
+ }
+ iFSMBody = NULL;
+ iChargingContextController = NULL;
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::~CChargingContextStateMaintainActivity" );
+ }
+
+
+// ---------------------------------------------------------------------------
+// From MFSMBody.
+// ---------------------------------------------------------------------------
+//
+void CChargingContextStateMaintainActivity::Enter( )
+ {
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Enter()" );
+ if ( !iChargingContextController->iResetInactivityTimeTimerPtr->IsActive() )
+ {
+ iChargingContextController->iResetInactivityTimeTimerPtr->StartTimer();
+ }
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Enter" );
+ }
+
+
+// ---------------------------------------------------------------------------
+// From MFSMBody.
+// ---------------------------------------------------------------------------
+//
+void CChargingContextStateMaintainActivity::Input()
+ {
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Input()" );
+ if ( ( EChargingStatusError == iChargingContextController->iCurrentChargerStatus )
+ ||( EChargingStatusNotConnected == iChargingContextController->iCurrentChargerStatus ) )
+ {
+ // Charger has been disconnected!
+ // Stop RestInactivityTime timer.
+ iChargingContextController->iResetInactivityTimeTimerPtr->Cancel();
+ // Next state id ST_WF_CHARGER
+ iFSMBody->Transit( EChargerContextStateWaitForCharger );
+ }
+ else if ( iChargingContextController->iResetInactivityTimeTimerElapsed )
+ {
+ iChargingContextController->MaintainActivity();
+ iChargingContextController->iResetInactivityTimeTimerPtr->StartTimer();
+ }
+ else if ( TSensrvOrientationData::EOrientationDisplayUp != iChargingContextController->iCurrentDeviceOrientation )
+ {
+ // Stop RestInactivityTime timer.
+ iChargingContextController->iResetInactivityTimeTimerPtr->Cancel();
+ // Next state id ST_CHARGING
+ iFSMBody->Transit( EChargerContextStateCharging );
+ }
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Input - return void" );
+ return;
+ }
+
+
+// ---------------------------------------------------------------------------
+// From MFSMBody.
+// ---------------------------------------------------------------------------
+//
+TFSMState CChargingContextStateMaintainActivity::Id()
+ {
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Id()" );
+ TFSMState tempStateId( EChargerContextStateMaintainActivity );
+ COM_TRACE_1( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Id - return %i", tempStateId );
+ return tempStateId;
+ }
+
+// ---------------------------------------------------------------------------
+// From MFSMBody.
+// ---------------------------------------------------------------------------
+//
+TPtrC CChargingContextStateMaintainActivity::Name()
+ {
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Name()" );
+ TPtrC temp( KChargingContextStateMaintainActivity );
+ COM_TRACE_1( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Name - return %s", temp.Ptr() );
+ return temp;
+ }
+
+
+// ---------------------------------------------------------------------------
+// ConstructL
+// ---------------------------------------------------------------------------
+//
+void CChargingContextStateMaintainActivity::ConstructL(
+ MFSMBody* aFSMBody,
+ CAccSrvChargingContextController* aChargingContextController )
+ {
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::ConstructL()" );
+ iFSMBody = aFSMBody;
+ iChargingContextController = aChargingContextController;
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::ConstructL" );
+ return;
+ }
+
+
+// ---------------------------------------------------------------------------
+// C++ constructor
+// ---------------------------------------------------------------------------
+//
+CChargingContextStateMaintainActivity::CChargingContextStateMaintainActivity()
+ {
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::CChargingContextStateMaintainActivity()" );
+ iFSMBody = NULL;
+ iChargingContextController = NULL;
+ COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::CChargingContextStateMaintainActivity" );
+ }
+
+
+// ======== GLOBAL FUNCTIONS ========
+