accessoryservices/accessoryserver/src/ChargerContext/ChargingContextStateMaintainActivity.cpp
changeset 0 4e1aa6a622a0
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/accessoryservices/accessoryserver/src/ChargerContext/ChargingContextStateMaintainActivity.cpp	Tue Feb 02 00:53:00 2010 +0200
@@ -0,0 +1,177 @@
+/*
+* Copyright (c) 2008-2008 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  ?Description
+*
+*/
+
+
+
+#include <e32def.h>
+#include <e32cmn.h>
+#include <hwrmpowerstatesdkpskeys.h>
+
+
+#include "ChargingContextFSMBody.h"
+#include "ChargingContextStateMaintainActivity.h"
+#include "acc_debug.h"
+
+
+_LIT(KChargingContextStateMaintainActivity, "ST_MAINTAINACTIVITY");
+
+
+// ======== LOCAL FUNCTIONS ========
+
+
+// ======== MEMBER FUNCTIONS ========
+
+
+// ---------------------------------------------------------------------------
+//Symbian two-phased constructor
+// ---------------------------------------------------------------------------
+//
+CChargingContextStateMaintainActivity* CChargingContextStateMaintainActivity::NewL( 
+        MFSMBody* aFSMBody, 
+        CAccSrvChargingContextController* aChargingContextController )
+    {
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::NewL()" );
+    CChargingContextStateMaintainActivity* self = new ( ELeave ) CChargingContextStateMaintainActivity();
+    CleanupStack::PushL( self );
+    self->ConstructL( aFSMBody, aChargingContextController );
+    CleanupStack::Pop( self );
+    COM_TRACE_1( "[AccFW:AccServer] CChargingContextStateMaintainActivity::NewL - return %p", self );
+    return self;
+    }
+
+
+// ---------------------------------------------------------------------------
+// Destructor
+// ---------------------------------------------------------------------------
+//
+CChargingContextStateMaintainActivity::~CChargingContextStateMaintainActivity()
+    {
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::~CChargingContextStateMaintainActivity()" );
+    if ( iChargingContextController->iResetInactivityTimeTimerPtr->IsActive() )
+        {
+        iChargingContextController->iResetInactivityTimeTimerPtr->Cancel();
+        }
+    iFSMBody = NULL;
+    iChargingContextController = NULL;
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::~CChargingContextStateMaintainActivity" );
+    }
+
+
+// ---------------------------------------------------------------------------
+// From MFSMBody.
+// ---------------------------------------------------------------------------
+//
+void CChargingContextStateMaintainActivity::Enter( )
+    {
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Enter()" );
+    if ( !iChargingContextController->iResetInactivityTimeTimerPtr->IsActive() )
+        {
+        iChargingContextController->iResetInactivityTimeTimerPtr->StartTimer();
+        }
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Enter" );   
+    }
+
+
+// ---------------------------------------------------------------------------
+// From MFSMBody.
+// ---------------------------------------------------------------------------
+//
+void CChargingContextStateMaintainActivity::Input()
+    {
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Input()" );
+    if (    ( EChargingStatusError == iChargingContextController->iCurrentChargerStatus ) 
+          ||( EChargingStatusNotConnected == iChargingContextController->iCurrentChargerStatus ) ) 
+        {
+        // Charger has been disconnected!
+        // Stop RestInactivityTime timer.
+        iChargingContextController->iResetInactivityTimeTimerPtr->Cancel();            
+        // Next state id ST_WF_CHARGER
+        iFSMBody->Transit(  EChargerContextStateWaitForCharger );
+        }        
+    else if ( iChargingContextController->iResetInactivityTimeTimerElapsed )
+        {
+        iChargingContextController->MaintainActivity();
+        iChargingContextController->iResetInactivityTimeTimerPtr->StartTimer();
+        }
+    else if ( TSensrvOrientationData::EOrientationDisplayUp != iChargingContextController->iCurrentDeviceOrientation )
+        {
+        // Stop RestInactivityTime timer.
+        iChargingContextController->iResetInactivityTimeTimerPtr->Cancel();            
+        // Next state id ST_CHARGING
+        iFSMBody->Transit( EChargerContextStateCharging );
+        }
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Input - return void" ); 
+    return;
+    }
+
+
+// ---------------------------------------------------------------------------
+// From MFSMBody.
+// ---------------------------------------------------------------------------
+//
+TFSMState CChargingContextStateMaintainActivity::Id()
+    {
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Id()" );
+    TFSMState tempStateId( EChargerContextStateMaintainActivity );
+    COM_TRACE_1( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Id - return %i", tempStateId );
+    return tempStateId;
+    }
+
+// ---------------------------------------------------------------------------
+// From MFSMBody.
+// ---------------------------------------------------------------------------
+//
+TPtrC CChargingContextStateMaintainActivity::Name()
+    {
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Name()" );
+    TPtrC temp( KChargingContextStateMaintainActivity );
+    COM_TRACE_1( "[AccFW:AccServer] CChargingContextStateMaintainActivity::Name - return %s", temp.Ptr() );
+    return temp;
+    }
+
+
+// ---------------------------------------------------------------------------
+// ConstructL
+// ---------------------------------------------------------------------------
+//
+void CChargingContextStateMaintainActivity::ConstructL(
+        MFSMBody* aFSMBody, 
+        CAccSrvChargingContextController* aChargingContextController )
+    {
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::ConstructL()" );
+    iFSMBody = aFSMBody;
+    iChargingContextController = aChargingContextController;
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::ConstructL" );
+    return;
+    }
+
+
+// ---------------------------------------------------------------------------
+//  C++ constructor
+// ---------------------------------------------------------------------------
+//
+CChargingContextStateMaintainActivity::CChargingContextStateMaintainActivity()
+    {
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::CChargingContextStateMaintainActivity()" );
+    iFSMBody = NULL;
+    iChargingContextController = NULL;
+    COM_TRACE_( "[AccFW:AccServer] CChargingContextStateMaintainActivity::CChargingContextStateMaintainActivity" );   
+    }
+
+
+// ======== GLOBAL FUNCTIONS ========
+