/*
* Copyright (c) 2006-2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Sensor server main class
*
*/
#include <ecom/ecom.h>
#include "sensrvdefines.h"
#include "sensrvserver.h"
#include "sensrvsession.h"
#include "sensrvproxymanager.h"
#include "sensrvtrace.h"
#include "sensrvchannelinfo.h"
// -----------------------------------------------------------------------------
// CSensrvServer::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CSensrvServer* CSensrvServer::NewL()
{
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::NewL()" ) ) );
CSensrvServer* self = CSensrvServer::NewLC();
CleanupStack::Pop( self );
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::NewL - return 0x%x" ), self ) );
return self;
}
// -----------------------------------------------------------------------------
// CSensrvServer::NewLC
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CSensrvServer* CSensrvServer::NewLC()
{
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::NewLC()" ) ) );
CSensrvServer* self = new( ELeave ) CSensrvServer(EUnsharableSessions);
CleanupStack::PushL( self );
self->ConstructL();
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::NewLC - return 0x%x" ), self ) );
return self;
}
// -----------------------------------------------------------------------------
// CSensrvServer::CSensrvServer
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CSensrvServer::CSensrvServer( const TServerType aType )
: CPolicyServer( KSensrvCActivePriority, KSensrvPolicy, aType )
{
// Nothing to do
}
// -----------------------------------------------------------------------------
// CSensrvServer::ConstructL
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CSensrvServer::ConstructL()
{
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::ConstructL()" ) ) );
// Add server to active scheduler before doing anything else so there won't be synchronization problems with multiple clients.
StartL( KSensrvProcessName );
// Create proxy manager
iProxyManager = CSensrvProxyManager::NewL(*this);
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::ConstructL - return" ) ) );
}
// -----------------------------------------------------------------------------
// Destructor
// -----------------------------------------------------------------------------
//
CSensrvServer::~CSensrvServer()
{
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::~CSensrvServer()" ) ) );
// Close all open sessions
CSensrvSession* session=NULL;
iSessionIter.SetToFirst();
while((session = static_cast<CSensrvSession*>(iSessionIter++)) != NULL)
{
delete session;
}
delete iProxyManager;
// Signal final closure of ecom session for server main thread
REComSession::FinalClose();
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::~CSensrvServer - return") ) );
}
// ---------------------------------------------------------------------------
// Notifies all client sessions that there is a change in available channels
// Sessions will notify clients if they are interested.
// ---------------------------------------------------------------------------
//
void CSensrvServer::NotifyChannelChange(const TSensrvResourceChannelInfo& aChangedChannel,
TSensrvChannelChangeType aChangeType )
{
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::NotifyChannelChange(aChangedChannel.iChannelId: %d, aChangeType: %d)"), aChangedChannel.iChannelId, aChangeType ) );
// Iterate through all sessions and notify them
CSensrvSession* session=NULL;
iSessionIter.SetToFirst();
while((session = static_cast<CSensrvSession*>(iSessionIter++)) != NULL)
{
session->NotifyChannelChange(aChangedChannel, aChangeType);
}
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::NotifyChannelChange - return" )) );
}
// -----------------------------------------------------------------------------
// CSensrvServer::NewSessionL
// Creates a new CSession2
// -----------------------------------------------------------------------------
//
CSession2* CSensrvServer::NewSessionL( const TVersion& aVersion,
const RMessage2& aMessage ) const
{
#if defined(_DEBUG) && defined(COMPONENT_TRACE_FLAG)
TVersionName name = aVersion.Name();
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::NewSessionL(%S)" ), &name) );
#endif
if ( !User::QueryVersionSupported( TVersion( KSensrvVersionMajor,
KSensrvVersionMinor,
KSensrvVersionBuild ),
aVersion ) )
{
User::Leave( KErrNotSupported );
}
CSession2* session = CSensrvSession::NewL( *const_cast<CSensrvServer*>(this),
*iProxyManager,
aMessage.SecureId() );
COMPONENT_TRACE( ( _L( "Sensor Server - CSensrvServer::NewSessionL - return 0x%x" ), session ) );
return( session );
}