sysstatemgmt/ssmutilityplugins/ssmlocaleobserversup/inc/ssmuilanguageobserversup.h
/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Declaration of CSsmUiLanguageObserver class.
*
*/
#ifndef __SSMUILANGUAGEOBSERVER_H__
#define __SSMUILANGUAGEOBSERVER_H__
#include <e32base.h>
#include <ssm/ssmutility.h>
#include <e32property.h>
#include "trace.h"
/**
* SSM Utility plugin to observe the UI Language code changes and load the new UI Language
* when it is changed.
*/
NONSHARABLE_CLASS( CSsmUiLanguageObserver ) : public CActive, public MSsmUtility
{
public:
//From MSsmUtility
void InitializeL();
void StartL();
void Release();
public:
/**
* Two-phased constructor.
*/
IMPORT_C static MSsmUtility* NewL();
protected:
// from base class CActive
/**
* Implements cancellation of an outstanding request.
*/
void DoCancel();
/**
* Handles an active object’s request completion event.
* This RunL will never leave, so RunError not needed.
*/
void RunL();
private:
/**
* Destructor.
*/
~CSsmUiLanguageObserver();
/**
* C++ default constructor.
*/
CSsmUiLanguageObserver();
/**
* Activate the active object.
*/
void Activate();
/**
* Loads the Language set in the PS key.
*/
void LoadUILanguage();
/**
* Store the Language code to Central Repository.
* @param aUILanguage The Language code to store.
*/
void StoreUILanguageToCentRep( const TInt aUILanguage);
private: // data
/**
* Used for observing UI Language code changes.
*/
RProperty iUILanguageProperty;
};
#endif // __SSMUILANGUAGEOBSERVER_H__