commands/snake/snake.cif
author Tom Sutcliffe <thomas.sutcliffe@accenture.com>
Sun, 17 Oct 2010 18:43:12 +0100
changeset 86 849a0b46c767
parent 83 2a78c4ff2eab
permissions -rw-r--r--
Fixed lots of issues with installing a low-caps version of fshell from SIS file. * Fixed issue in CCommandFactory whereby some APIs like GetCommandInfoL could trigger allocations on the wrong heap or signals to the wrong thread. The symptoms were often seen as a crash in the which_00 thread when running ciftest. * Lots of build fixes for when FSHELL_PROTECTED_UIDS isn't defined and when all capabilities aren't available. * Added new platform.mmh macro FSHELL_OPEN_SIGNED. * Open signing of fshell SIS files is now supported for production S60 handsets. Build fshell with the FSHELL_OPEN_SIGNED macro defined (and without defining FSHELL_CAP_ALL or FSHELL_PROTECTED_UIDS) in your platform.mmh and submit \epoc32\fshell\fshell.unsigned.sis to https://www.symbiansigned.com/app/page/public/openSignedOnline.do . The following commands are not available when using Open Signing due to Platform Security restrictions: fdb; kerninfo; chunkinfo; svrinfo; objinfo; sudo; fsck; localdrive; ramdefrag; readmem; reboot; setcritical; setpriority. Others such as chkdeps, e32header, ps, and fshell itself will run but in a restricted capacity (for example, fshell will no longer allow you to modify files in the \sys\bin directory). * Removed commands objinfo, svrinfo, chunkinfo, readmem, fsck completely when memory access isn't present - previously they would still appear in the help but would give an error if you tried to run them.
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# snake.cif
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# 
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# Copyright (c) 2010 Accenture. All rights reserved.
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# This component and the accompanying materials are made available
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# under the terms of the "Eclipse Public License v1.0"
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# which accompanies this distribution, and is available
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# at the URL "http://www.eclipse.org/legal/epl-v10.html".
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# 
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# Initial Contributors:
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# Accenture - Initial contribution
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#
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==name snake
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==short-description
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Snake!
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==long-description
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Basic snake game. Move the snake around the screen using the cursor keys to gather the bait ($) without colliding with the side of the screen or the tail of your snake.
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Press escape at any time to exit the game.
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==option int s speed
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Speed of the game, in microseconds. This is the interval between each step forward the snake makes. Values in the range of 200000 (very easy) to 10000 (very hard) are reasonable.
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==option bool u unicode
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Draw the game using the unicode box drawing characters. Not guaranteed to display correctly on all consoles.
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==copyright
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Copyright (c) 2009-2010 Accenture. All rights reserved.
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