|
1 // SkeletonTemplate.cpp |
|
2 // |
|
3 // [[COPYRIGHT]] |
|
4 // |
|
5 |
|
6 #include <fshell/ioutils.h> |
|
7 #include <fshell/common.mmh> |
|
8 |
|
9 using namespace IoUtils; |
|
10 |
|
11 class CCmdSkeletonTemplate : public CCommandBase |
|
12 { |
|
13 public: |
|
14 static CCommandBase* NewLC(); |
|
15 ~CCmdSkeletonTemplate(); |
|
16 private: |
|
17 CCmdSkeletonTemplate(); |
|
18 private: // From CCommandBase. |
|
19 virtual const TDesC& Name() const; |
|
20 virtual void DoRunL(); |
|
21 virtual void ArgumentsL(RCommandArgumentList& aArguments); |
|
22 virtual void OptionsL(RCommandOptionList& aOptions); |
|
23 private: |
|
24 //TODO: arguments/options |
|
25 }; |
|
26 |
|
27 EXE_BOILER_PLATE(CCmdSkeletonTemplate) |
|
28 |
|
29 CCommandBase* CCmdSkeletonTemplate::NewLC() |
|
30 { |
|
31 CCmdSkeletonTemplate* self = new(ELeave) CCmdSkeletonTemplate(); |
|
32 CleanupStack::PushL(self); |
|
33 self->BaseConstructL(); |
|
34 return self; |
|
35 } |
|
36 |
|
37 CCmdSkeletonTemplate::~CCmdSkeletonTemplate() |
|
38 { |
|
39 } |
|
40 |
|
41 CCmdSkeletonTemplate::CCmdSkeletonTemplate() |
|
42 { |
|
43 } |
|
44 |
|
45 const TDesC& CCmdSkeletonTemplate::Name() const |
|
46 { |
|
47 _LIT(KName, "skeletontemplate"); |
|
48 return KName; |
|
49 } |
|
50 |
|
51 void CCmdSkeletonTemplate::ArgumentsL(RCommandArgumentList& aArguments) |
|
52 { |
|
53 //TODO: aArguments.AppendStringL(iString, _L("example_arg")); |
|
54 //TODO: Also remember to update the CIF file for any arguments you add. |
|
55 } |
|
56 |
|
57 void CCmdSkeletonTemplate::OptionsL(RCommandOptionList& aOptions) |
|
58 { |
|
59 //TODO: aOptions.AppendBoolL(iOpt, _L("example_opt")); |
|
60 //TODO: Also remember to update the CIF file for any options you add. |
|
61 } |
|
62 |
|
63 void CCmdSkeletonTemplate::DoRunL() |
|
64 { |
|
65 // TODO: Add implementation. |
|
66 } |