--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/core/src/console.cpp Wed Jun 23 15:52:26 2010 +0100
@@ -0,0 +1,89 @@
+// console.cpp
+//
+// Copyright (c) 2006 - 2010 Accenture. All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of the "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Accenture - Initial contribution
+//
+
+#include <e32cons.h>
+#include <fshell/ioutils.h>
+#include "console.h"
+
+
+//
+// CConsoleReader.
+//
+
+CConsoleReader* CConsoleReader::NewL(RIoConsoleReadHandle& aStdin, MConsoleObserver& aObserver)
+ {
+ CConsoleReader* self = new(ELeave) CConsoleReader(aStdin, aObserver);
+ self->Queue();
+ return self;
+ }
+
+CConsoleReader::~CConsoleReader()
+ {
+ Cancel();
+ }
+
+CConsoleReader::CConsoleReader(RIoConsoleReadHandle& aStdin, MConsoleObserver& aObserver)
+ : CActive(CActive::EPriorityStandard), iStdin(aStdin), iObserver(aObserver)
+ {
+ CActiveScheduler::Add(this);
+ }
+
+void CConsoleReader::Queue()
+ {
+ TInt result = iStdin.AttachedToConsole();
+ if (result > 0)
+ {
+ iRawRead = ETrue;
+ iStdin.Read(iRawReadBuf, iStatus);
+ }
+ else if (result == 0)
+ {
+ iRawRead = EFalse;
+ iStdin.WaitForKey(iStatus);
+ }
+ else
+ {
+ // This seems to happen if the console failed to construct
+ // [I've seen a E32USER-CBase 45 panic as a result of this call so possibly it's not always the right thing to do (I added this in the first place). -TomS]
+ iObserver.CoHandleError(result);
+ return;
+ }
+ SetActive();
+ }
+
+void CConsoleReader::RunL()
+ {
+ TInt err = iStatus.Int();
+ if (err)
+ {
+ iObserver.CoHandleError(err);
+ }
+ else
+ {
+ TUint keyCode = iRawRead ? iRawReadBuf[0] : iStdin.KeyCode();
+ TUint modifiers = iRawRead ? 0 : iStdin.KeyModifiers();
+ iObserver.CoHandleKey(keyCode, modifiers);
+ }
+ Queue();
+ }
+
+void CConsoleReader::DoCancel()
+ {
+ if (iRawRead)
+ {
+ iStdin.ReadCancel();
+ }
+ else
+ {
+ iStdin.WaitForKeyCancel();
+ }
+ }