--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/libraries/iosrv/inc/memoryaccesscmd.h Wed Jun 23 15:52:26 2010 +0100
@@ -0,0 +1,56 @@
+// memoryaccesscmd.h
+//
+// Copyright (c) 2010 Accenture. All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of the "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Accenture - Initial contribution
+//
+#ifndef MEMORYACCESSCMD_H
+#define MEMORYACCESSCMD_H
+
+#include <fshell/ioutils.h>
+#include <fshell/common.mmh>
+
+#ifdef FSHELL_MEMORY_ACCESS_SUPPORT
+#include <fshell/memoryaccess.h>
+#endif
+
+namespace IoUtils
+ {
+
+/* CMemoryAccessCommandBase
+ * This class is intended to be used by commands that can make use of memory access but don't
+ * necessarily require it. By deriving from CMemoryAccessCommandBase instead of CCommandBase,
+ * you reduce the number of times "#ifdef FSHELL_MEMORY_ACCESS_SUPPORT" needs sprinkling through
+ * your code. The only bits you need to guard are the bits that use iMemAccess and that call
+ * LoadMemoryAccessL (although you could trap that instead if you really wanted). No need to
+ * include memoryaccess.h or close iMemAccess, and you can include this header and derive from
+ * this class unconditionally.
+ */
+
+class CMemoryAccessCommandBase : public CCommandBase
+ {
+public:
+ IMPORT_C CMemoryAccessCommandBase();
+ IMPORT_C CMemoryAccessCommandBase(TUint aFlags);
+
+ IMPORT_C void LoadMemoryAccessL();
+ IMPORT_C ~CMemoryAccessCommandBase();
+
+#ifdef FSHELL_MEMORY_ACCESS_SUPPORT
+protected:
+ RMemoryAccess iMemAccess;
+#else
+private:
+ // So that we're the same size regardless
+ TUint32 iPadding[3];
+#endif
+ };
+
+ }
+
+#endif // MEMORYACCESSCMD_H