Improved debugging in vt100 consoles.
* Added 'debug' option to vt100cons and vt100busdevcons --console-title configs so you can get debug out of console creation without recompiling vt100.dll
* Rejigged FSHELL_AUTOSTART macro so it supports textshell mode via an eshell autoexec.bat
* Fixed some issues with FSHELL_NO_BLUETOOTH_SUPPORT
// pointer.cpp+ −
// + −
// Copyright (c) 2009 - 2010 Accenture. All rights reserved.+ −
// This component and the accompanying materials are made available+ −
// under the terms of the "Eclipse Public License v1.0"+ −
// which accompanies this distribution, and is available+ −
// at the URL "http://www.eclipse.org/legal/epl-v10.html".+ −
// + −
// Initial Contributors:+ −
// Accenture - Initial contribution+ −
//+ −
+ −
#include <fshell/ioutils.h>+ −
#include <fshell/common.mmh>+ −
+ −
using namespace IoUtils;+ −
+ −
class CCmdPointer : public CCommandBase+ −
{+ −
public:+ −
static CCommandBase* NewLC();+ −
~CCmdPointer();+ −
private:+ −
CCmdPointer();+ −
private: // From CCommandBase.+ −
virtual const TDesC& Name() const;+ −
virtual void DoRunL();+ −
virtual void ArgumentsL(RCommandArgumentList& aArguments);+ −
private:+ −
TPoint iStart;+ −
};+ −
+ −
EXE_BOILER_PLATE(CCmdPointer)+ −
+ −
CCommandBase* CCmdPointer::NewLC()+ −
{+ −
CCmdPointer* self = new(ELeave) CCmdPointer();+ −
CleanupStack::PushL(self);+ −
self->BaseConstructL();+ −
return self;+ −
}+ −
+ −
CCmdPointer::~CCmdPointer()+ −
{+ −
}+ −
+ −
CCmdPointer::CCmdPointer()+ −
{+ −
}+ −
+ −
const TDesC& CCmdPointer::Name() const+ −
{+ −
_LIT(KName, "pointer"); + −
return KName;+ −
}+ −
+ −
void CCmdPointer::ArgumentsL(RCommandArgumentList& aArguments)+ −
{+ −
_LIT(KArgXPos, "x-pos");+ −
aArguments.AppendIntL(iStart.iX, KArgXPos);+ −
+ −
_LIT(KArgYPos, "y-pos");+ −
aArguments.AppendIntL(iStart.iY, KArgYPos);+ −
}+ −
+ −
void CCmdPointer::DoRunL()+ −
{+ −
TRawEvent rawEvent;+ −
rawEvent.Set(TRawEvent::EButton1Down, iStart.iX, iStart.iY);+ −
LeaveIfErr(UserSvr::AddEvent(rawEvent), _L("Failed to add TRawEvent::EButton1Down event at %d, %d"), iStart.iX, iStart.iY);+ −
rawEvent.Set(TRawEvent::EButton1Up, iStart.iX, iStart.iY);+ −
LeaveIfErr(UserSvr::AddEvent(rawEvent), _L("Failed to add TRawEvent::EButton1Up event at %d, %d"), iStart.iX, iStart.iY);+ −
}+ −