Improved debugging in vt100 consoles.
* Added 'debug' option to vt100cons and vt100busdevcons --console-title configs so you can get debug out of console creation without recompiling vt100.dll
* Rejigged FSHELL_AUTOSTART macro so it supports textshell mode via an eshell autoexec.bat
* Fixed some issues with FSHELL_NO_BLUETOOTH_SUPPORT
// console.h
//
// Copyright (c) 2006 - 2010 Accenture. All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Accenture - Initial contribution
//
#ifndef __CONSOLE_H__
#define __CONSOLE_H__
#include <e32base.h>
#include <fshell/iocli.h>
class MConsoleObserver
{
public:
virtual void CoHandleKey(TUint aKeyCode, TUint aModifiers) = 0;
virtual void CoHandleError(TInt aError) = 0;
};
class CConsoleReader : public CActive
{
public:
static CConsoleReader* NewL(RIoConsoleReadHandle& aStdin, MConsoleObserver& aObserver);
~CConsoleReader();
private:
CConsoleReader(RIoConsoleReadHandle& aStdin, MConsoleObserver& aObserver);
void Queue();
private: // From CActive.
virtual void RunL();
virtual void DoCancel();
private:
RIoConsoleReadHandle& iStdin;
MConsoleObserver& iObserver;
TBool iRawRead;
TBuf<1> iRawReadBuf;
};
#endif // __CONSOLE_H__