Fixes for S60 5th platform.
Also changed default config for S60 3rd and 5th to use Open Signed.
// SkeletonTemplate.cpp
//
// [[COPYRIGHT]]
//
#include <e32base.h>
#include <e32cons.h>
#include "SkeletonTemplate.h"
void MainL()
{
CConsoleBase* cons = Console::NewL(_L(" SkeletonTemplate "), TSize(KConsFullScreen, KConsFullScreen));
CleanupStack::PushL(cons);
CActiveScheduler* as = new(ELeave)CActiveScheduler();
CleanupStack::PushL(as);
CActiveScheduler::Install(as);
CSkeletonTemplate* echo = CSkeletonTemplate::NewLC(*cons);
cons->Printf(_L("Hello World!\n"));
cons->Printf(_L("Press escape to exit\n"));
echo->Start();
CActiveScheduler::Start();
CleanupStack::PopAndDestroy(3); // cons, as, echo
}
TInt E32Main()
{
__UHEAP_MARK;
CTrapCleanup* cleanup = CTrapCleanup::New(); // get clean-up stack
TInt err = KErrNone;
if (cleanup)
{
TRAP(err, MainL() );
delete cleanup; // destroy clean-up stack
}
else
{
err = KErrNoMemory;
}
__UHEAP_MARKEND;
return err;
}
//______________________________________________________________________________
// CSkeletonTemplate
CSkeletonTemplate* CSkeletonTemplate::NewLC(CConsoleBase& aConsole)
{
CSkeletonTemplate* self = new(ELeave)CSkeletonTemplate(aConsole);
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
CSkeletonTemplate* CSkeletonTemplate::NewL(CConsoleBase& aConsole)
{
CSkeletonTemplate* self = NewLC(aConsole);
CleanupStack::Pop(self);
return self;
}
CSkeletonTemplate::~CSkeletonTemplate()
{
Cancel();
}
void CSkeletonTemplate::Start()
{
if (!IsActive())
{
iConsole.Read(iStatus);
SetActive();
}
}
void CSkeletonTemplate::RunL()
{
TKeyCode key = iConsole.KeyCode();
if (key == EKeyEscape)
{
CActiveScheduler::Stop();
return;
}
else if (key == EKeyEnter)
{
iConsole.Printf(_L("\n"));
}
else
{
TBuf<1> buf;
buf.Append(key);
iConsole.Write(buf);
}
// reissue read request
Start();
}
void CSkeletonTemplate::DoCancel()
{
iConsole.ReadCancel();
}
CSkeletonTemplate::CSkeletonTemplate(CConsoleBase& aConsole)
: CActive(CActive::EPriorityStandard), iConsole(aConsole)
{
}
void CSkeletonTemplate::ConstructL()
{
CActiveScheduler::Add(this);
}