First cut of thread pools in fshell. Not fully working yet.
Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll.
Added a thread pool (CThreadPool) to fshell so that thread commands no longer have to spawn a new thread every time they run. As part of this, CCommandWrapperBase now derives from CActive so that CThreadCommand can use its CActive-ness. CThreadCommand rejigged quite a bit to use CThreadPool (via MTaskRunner interface).
// leak.h
//
// Copyright (c) 2007 - 2010 Accenture. All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Accenture - Initial contribution
//
#include <fshell/ioutils.h>
using namespace IoUtils;
class CCmdLeak : public CCommandBase
{
public:
static CCommandBase* NewLC();
~CCmdLeak();
private:
CCmdLeak();
TInt LeakStep(TInt aAmount);
private: // From CCommandBase.
virtual const TDesC& Name() const;
virtual void DoRunL();
virtual void OptionsL(RCommandOptionList& aOptions);
virtual void ArgumentsL(RCommandArgumentList& aArguments);
private:
TInt iAmount;
TBool iVerbose;
TInt iIncrementAmount;
TUint iRate;
TUint iHeapAddr;
TBool iUseHeap;
TBool iRetry;
RChunk iChunk;
RAllocator* iChunkHeap;
TInt iCurrentLeak;
};