First cut of thread pools in fshell. Not fully working yet.
Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll.
Added a thread pool (CThreadPool) to fshell so that thread commands no longer have to spawn a new thread every time they run. As part of this, CCommandWrapperBase now derives from CActive so that CThreadCommand can use its CActive-ness. CThreadCommand rejigged quite a bit to use CThreadPool (via MTaskRunner interface).
# console.cif
#
# Copyright (c) 2010 Accenture. All rights reserved.
# This component and the accompanying materials are made available
# under the terms of the "Eclipse Public License v1.0"
# which accompanies this distribution, and is available
# at the URL "http://www.eclipse.org/legal/epl-v10.html".
#
# Initial Contributors:
# Accenture - Initial contribution
#
==name console
==short-description
Displays the name (and optionally other details) of the console implementation that L<fshell|fshell> is attached to.
==long-description
Note, fshell provides various console implementations. See the F<Consoles> section of the fshell's documentation for details.
==see-also
L<pcons|pcons>, L<ioinfo|ioinfo>
==option bool v verbose
Display verbose information.
==option bool r remote
Return zero if the console implementation is remotely hosted (i.e. F<rcons.dll> or one of the VT100 console variants), non-zero if it isn't.
==option bool n null
Return zero if the console implementation is F<nullcons.dll>.
==copyright
Copyright (c) 2006-2010 Accenture. All rights reserved.