core/src/console.h
author Tom Sutcliffe <thomas.sutcliffe@accenture.com>
Sun, 18 Jul 2010 18:57:41 +0100
changeset 36 99de8c43cede
parent 0 7f656887cf89
permissions -rw-r--r--
First cut of thread pools in fshell. Not fully working yet. Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll. Added a thread pool (CThreadPool) to fshell so that thread commands no longer have to spawn a new thread every time they run. As part of this, CCommandWrapperBase now derives from CActive so that CThreadCommand can use its CActive-ness. CThreadCommand rejigged quite a bit to use CThreadPool (via MTaskRunner interface).

// console.h
// 
// Copyright (c) 2006 - 2010 Accenture. All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
// 
// Initial Contributors:
// Accenture - Initial contribution
//


#ifndef __CONSOLE_H__
#define __CONSOLE_H__

#include <e32base.h>
#include <fshell/iocli.h>


class MConsoleObserver
	{
public:
	virtual void CoHandleKey(TUint aKeyCode, TUint aModifiers) = 0;
	virtual void CoHandleError(TInt aError) = 0;
	};


class CConsoleReader : public CActive
	{
public:
	static CConsoleReader* NewL(RIoConsoleReadHandle& aStdin, MConsoleObserver& aObserver);
	~CConsoleReader();
private:
	CConsoleReader(RIoConsoleReadHandle& aStdin, MConsoleObserver& aObserver);
	void Queue();
private: // From CActive.
	virtual void RunL();
	virtual void DoCancel();
private:
	RIoConsoleReadHandle& iStdin;
	MConsoleObserver& iObserver;
	TBool iRawRead;
	TBuf<1> iRawReadBuf;
	};


#endif // __CONSOLE_H__