First cut of thread pools in fshell. Not fully working yet.
Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll.
Added a thread pool (CThreadPool) to fshell so that thread commands no longer have to spawn a new thread every time they run. As part of this, CCommandWrapperBase now derives from CActive so that CThreadCommand can use its CActive-ness. CThreadCommand rejigged quite a bit to use CThreadPool (via MTaskRunner interface).
// SessionWriter.h
//
// Copyright (c) 2008 - 2010 Accenture. All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Accenture - Initial contribution
//
#ifndef SESSIONWRITER_H
#define SESSIONWRITER_H
#include <e32base.h>
class CSessionWriter;
class CSessionWriterServer;
class CCloggerServer;
class CSessionWriterSession : public CSession2
{
public:
TBool WaitingForClient();
void WriteBuffer(const TDesC8& aBuf);
private:
void ServiceL(const RMessage2 &aMessage);
CSessionWriterServer& Server();
~CSessionWriterSession();
private:
TAny* iClientSharedChunkBase;
RMessagePtr2 iSessionWriterMessage;
CSessionWriter* iSessionWriter;
TBool iWaitingForClient;
};
class CSessionWriterServer : public CServer2
{
public:
CSessionWriterServer(CCloggerServer& aCloggerServer);
void ConstructL();
CCloggerServer& CloggerServer() { return iCloggerServer; }
private:
CSession2* NewSessionL(const TVersion &aVersion, const RMessage2 &aMessage) const;
private:
CCloggerServer& iCloggerServer;
};
#endif