First cut of thread pools in fshell. Not fully working yet.
Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll.
Added a thread pool (CThreadPool) to fshell so that thread commands no longer have to spawn a new thread every time they run. As part of this, CCommandWrapperBase now derives from CActive so that CThreadCommand can use its CActive-ness. CThreadCommand rejigged quite a bit to use CThreadPool (via MTaskRunner interface).
// config.h
//
// Copyright (c) 2006 - 2010 Accenture. All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Accenture - Initial contribution
//
#include <e32std.h>
#include <f32file.h>
namespace LtkUtils
{
class CIniFile;
}
class TIoConfig
{
public:
TIoConfig();
TInt Init();
const TDesC& ConsoleImplementation() const;
const TSize& ConsoleSizeAdjustment() const;
TBool ConsoleSizeDetect() const;
private:
TInt DoInit(LtkUtils::CIniFile* iniFile);
private:
TFileName iConsoleImplementation;
TSize iConsoleSizeAdjustment;
TBool iConsoleSizeDetect;
};