First cut of thread pools in fshell. Not fully working yet.
Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll.
Added a thread pool (CThreadPool) to fshell so that thread commands no longer have to spawn a new thread every time they run. As part of this, CCommandWrapperBase now derives from CActive so that CThreadCommand can use its CActive-ness. CThreadCommand rejigged quite a bit to use CThreadPool (via MTaskRunner interface).
// breakpoint.cpp
//
// Copyright (c) 2010 Accenture. All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Accenture - Initial contribution
//
#include <fshell/ltkutils.h>
#ifdef __WINS__
EXPORT_C void LtkUtils::Breakpoint()
{
__BREAKPOINT()
}
#elif defined(__GCCE__) || defined(__GCC32__)
// This only gets compiled for GCC-based platforms, hence why it uses __attribute__ and not just __NAKED__
#include <u32std.h>
EXPORT_C __attribute__((__naked__)) void LtkUtils::Breakpoint()
{
asm(".word 0xE7F123F4 ");
__JUMP(,lr);
}
#endif
EXPORT_C TLinAddr LtkUtils::BreakpointAddr()
{
return (TLinAddr)&Breakpoint;
}
void BreakpointCleanupItem(TAny*)
{
LtkUtils::Breakpoint();
}
EXPORT_C void LtkUtils::BreakpointPushL()
{
CleanupStack::PushL(TCleanupItem(&BreakpointCleanupItem, NULL));
}