plugins/networking/winsockprt/inc/wsp_protocolfamily.h
author Tom Sutcliffe <thomas.sutcliffe@accenture.com>
Sun, 18 Jul 2010 18:57:41 +0100
changeset 36 99de8c43cede
parent 0 7f656887cf89
permissions -rw-r--r--
First cut of thread pools in fshell. Not fully working yet. Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll. Added a thread pool (CThreadPool) to fshell so that thread commands no longer have to spawn a new thread every time they run. As part of this, CCommandWrapperBase now derives from CActive so that CThreadCommand can use its CActive-ness. CThreadCommand rejigged quite a bit to use CThreadPool (via MTaskRunner interface).

// wsp_protocolfamily.h
// 
// Copyright (c) 2002 - 2010 Accenture. All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
// 
// Initial Contributors:
// Accenture - Initial contribution
//

#ifndef __WSP_PROTOCOLFAMILY_H__
#define __WSP_PROTOCOLFAMILY_H__

#include <es_prot.h>
#include "wsp_factory.h"


class CWinSockProtocolFamily : public CProtocolFamilyBase
	{
public:
	~CWinSockProtocolFamily();	
	static CWinSockProtocolFamily* NewL();
	TInt Install();
	CProtocolBase* NewProtocolL(TUint aSockType,TUint aProtocol);
	TUint ProtocolList(TServerProtocolDesc*& aProtocolList);
private:
	CWinSockProtocolFamily();
	TBool RealTcpipActiveL() const;
private:
	RWin32Factory* iWin32Factory;
	};


#endif // __WSP_PROTOCOLFAMILY_H__