First cut of thread pools in fshell. Not fully working yet.
Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll.
Added a thread pool (CThreadPool) to fshell so that thread commands no longer have to spawn a new thread every time they run. As part of this, CCommandWrapperBase now derives from CActive so that CThreadCommand can use its CActive-ness. CThreadCommand rejigged quite a bit to use CThreadPool (via MTaskRunner interface).
// SkeletonTemplate_reg.rss
//
// [[COPYRIGHT]]
//
// All registration files need to #include appinfo.rh.
#include <AppInfo.rh>
#include "SkeletonTemplateUid.h"
UID2 KUidAppRegistrationResourceFile
UID3 KSkeletonTemplateUid
RESOURCE APP_REGISTRATION_INFO
{
app_file = "SkeletonTemplate"; // filename of application binary (minus extension)
localisable_resource_file = "\\Resource\\Apps\\SkeletonTemplate_loc";
}