Re-enabled bytepair compression support in chkdeps.
Seems it was a bug in the loader code, producing an incorrect error, that led me to disabole it originally. Commented out the apparently-incorrect check, which means theoretically some corrupt binaries won't get picked up during decompression. Which probably doesn't matter much.
# snake.cif
#
# Copyright (c) 2010 Accenture. All rights reserved.
# This component and the accompanying materials are made available
# under the terms of the "Eclipse Public License v1.0"
# which accompanies this distribution, and is available
# at the URL "http://www.eclipse.org/legal/epl-v10.html".
#
# Initial Contributors:
# Accenture - Initial contribution
#
==name snake
==short-description
Snake!
==long-description
Basic snake game. Move the snake around the screen using the cursor keys to gather the bait ($) without colliding with the side of the screen or the tail of your snake.
Press escape at any time to exit the game.
==option int s speed
Speed of the game, in microseconds. This is the interval between each step forward the snake makes. Values in the range of 200000 (very easy) to 10000 (very hard) are reasonable.
==option bool u unicode
Draw the game using the unicode box drawing characters. Not guaranteed to display correctly on all consoles.
==copyright
Copyright (c) 2009-2010 Accenture. All rights reserved.