author | Jose Thachil<jose.thachil@cell-telecom.com> |
Wed, 12 May 2010 13:05:33 +0100 | |
branch | EGL_MERGE |
changeset 59 | 0fb7b31791c3 |
parent 57 | 2bf8a359aa2f |
child 72 | 360f71440b77 |
permissions | -rw-r--r-- |
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#ifndef __RIMINIEGL_H |
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#define __RIMINIEGL_H |
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/*------------------------------------------------------------------------ |
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* |
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* EGL 1.3 |
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* ------- |
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* |
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* Copyright (c) 2007 The Khronos Group Inc. |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and /or associated documentation files |
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* (the "Materials "), to deal in the Materials without restriction, |
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* including without limitation the rights to use, copy, modify, merge, |
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* publish, distribute, sublicense, and/or sell copies of the Materials, |
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* and to permit persons to whom the Materials are furnished to do so, |
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* subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Materials. |
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* |
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR |
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* THE USE OR OTHER DEALINGS IN THE MATERIALS. |
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* |
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*//** |
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* \file |
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* \brief Simple implementation of EGL 1.3 |
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* \note caveats: |
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- always renders into the backbuffer and blits it to window (no single buffered rendering) |
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- no native Windows or Mac OS X pixmap support |
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- no power management events |
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- no support for swap interval |
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* \todo what happens in egl functions when eglTerminate has been called but the context and surface are still in use? |
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* \todo OSDeinitMutex should be called in case getEGL fails. |
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*//*-------------------------------------------------------------------*/ |
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#include <e32std.h> |
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#include "egl.h" |
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#include "openvg.h" |
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#include "riArray.h" |
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#include "riMath.h" |
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#include "riContext.h" |
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#include "riImage.h" |
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#ifdef BUILD_WITH_PRIVATE_EGL |
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#include "eglinternal.h" |
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#endif |
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#ifdef BUILD_WITH_PRIVATE_OPENVG |
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#include "openvginternal.h" |
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#endif |
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//============================================================================================== |
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namespace OpenVGRI |
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{ |
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void* OSGetCurrentThreadID(void); |
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void OSAcquireMutex(void); |
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void OSReleaseMutex(void); |
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void OSDeinitMutex(void); |
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EGLDisplay OSGetDisplay(EGLNativeDisplayType display_id); |
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void* OSCreateWindowContext(EGLNativeWindowType window); |
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void OSDestroyWindowContext(void* context); |
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bool OSIsWindow(const void* context); |
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void OSGetWindowSize(const void* context, int& width, int& height); |
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void OSBlitToWindow(void* context, const Drawable* drawable); |
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EGLBoolean OSGetNativePixmapInfo(NativePixmapType pixmap, int* width, int* height, int* stride, VGImageFormat* format, int** data); |
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/*-------------------------------------------------------------------*//*! |
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* \brief |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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class RIEGLConfig |
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{ |
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public: |
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RIEGLConfig() : m_desc(Color::formatToDescriptor(VG_sRGBA_8888)), m_configID(0) {} |
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~RIEGLConfig() {} |
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void set(int r, int g, int b, int a, int l, int bpp, int samples, int maskBits, int ID) |
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{ |
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m_desc.redBits = r; |
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m_desc.greenBits = g; |
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m_desc.blueBits = b; |
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m_desc.alphaBits = a; |
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m_desc.luminanceBits = l; |
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m_desc.alphaShift = 0; |
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m_desc.luminanceShift = 0; |
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m_desc.blueShift = b ? a : 0; |
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m_desc.greenShift = g ? a + b : 0; |
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98 |
m_desc.redShift = r ? a + b + g : 0; |
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99 |
m_desc.format = (VGImageFormat)-1; |
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100 |
m_desc.internalFormat = l ? Color::sLA : Color::sRGBA; |
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101 |
m_desc.bitsPerPixel = bpp; |
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102 |
RI_ASSERT(Color::isValidDescriptor(m_desc)); |
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103 |
m_samples = samples; |
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104 |
m_maskBits = maskBits; |
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105 |
m_configID = ID; |
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106 |
m_config = (EGLConfig)ID; |
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107 |
} |
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108 |
|
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109 |
Color::Descriptor configToDescriptor(bool sRGB, bool premultiplied) const |
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110 |
{ |
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111 |
Color::Descriptor desc = m_desc; |
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112 |
unsigned int f = m_desc.luminanceBits ? Color::LUMINANCE : 0; |
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113 |
f |= sRGB ? Color::NONLINEAR : 0; |
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114 |
f |= premultiplied ? Color::PREMULTIPLIED : 0; |
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115 |
desc.internalFormat = (Color::InternalFormat)f; |
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116 |
return desc; |
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117 |
} |
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118 |
|
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119 |
//EGL RED SIZE bits of Red in the color buffer |
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120 |
//EGL GREEN SIZE bits of Green in the color buffer |
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121 |
//EGL BLUE SIZE bits of Blue in the color buffer |
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122 |
//EGL ALPHA SIZE bits of Alpha in the color buffer |
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123 |
//EGL LUMINANCE SIZE bits of Luminance in the color buffer |
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124 |
Color::Descriptor m_desc; |
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125 |
int m_samples; |
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126 |
int m_maskBits; |
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127 |
EGLint m_configID; //EGL CONFIG ID unique EGLConfig identifier |
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128 |
EGLConfig m_config; |
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129 |
//EGL BUFFER SIZE depth of the color buffer (sum of channel bits) |
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130 |
//EGL ALPHA MASK SIZE number alpha mask bits (always 8) |
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131 |
//EGL BIND TO TEXTURE RGB boolean True if bindable to RGB textures. (always EGL_FALSE) |
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132 |
//EGL BIND TO TEXTURE RGBA boolean True if bindable to RGBA textures. (always EGL_FALSE) |
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133 |
//EGL COLOR BUFFER TYPE enum color buffer type (EGL_RGB_BUFFER, EGL_LUMINANCE_BUFFER) |
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134 |
//EGL CONFIG CAVEAT enum any caveats for the configuration (always EGL_NONE) |
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135 |
//EGL DEPTH SIZE integer bits of Z in the depth buffer (always 0) |
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136 |
//EGL LEVEL integer frame buffer level (always 0) |
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137 |
//EGL MAX PBUFFER WIDTH integer maximum width of pbuffer (always INT_MAX) |
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138 |
//EGL MAX PBUFFER HEIGHT integer maximum height of pbuffer (always INT_MAX) |
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139 |
//EGL MAX PBUFFER PIXELS integer maximum size of pbuffer (always INT_MAX) |
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140 |
//EGL MAX SWAP INTERVAL integer maximum swap interval (always 1) |
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141 |
//EGL MIN SWAP INTERVAL integer minimum swap interval (always 1) |
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142 |
//EGL NATIVE RENDERABLE boolean EGL TRUE if native rendering APIs can render to surface (always EGL_FALSE) |
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143 |
//EGL NATIVE VISUAL ID integer handle of corresponding native visual (always 0) |
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144 |
//EGL NATIVE VISUAL TYPE integer native visual type of the associated visual (always EGL_NONE) |
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145 |
//EGL RENDERABLE TYPE bitmask which client rendering APIs are supported. (always EGL_OPENVG_BIT) |
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146 |
//EGL SAMPLE BUFFERS integer number of multisample buffers (always 0) |
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147 |
//EGL SAMPLES integer number of samples per pixel (always 0) |
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148 |
//EGL STENCIL SIZE integer bits of Stencil in the stencil buffer (always 0) |
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149 |
//EGL SURFACE TYPE bitmask which types of EGL surfaces are supported. (always EGL WINDOW BIT | EGL PIXMAP BIT | EGL PBUFFER BIT) |
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150 |
//EGL TRANSPARENT TYPE enum type of transparency supported (always EGL_NONE) |
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151 |
//EGL TRANSPARENT RED VALUE integer transparent red value (undefined) |
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152 |
//EGL TRANSPARENT GREEN VALUE integer transparent green value (undefined) |
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153 |
//EGL TRANSPARENT BLUE VALUE integer transparent blue value (undefined) |
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154 |
}; |
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155 |
|
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|
156 |
/*-------------------------------------------------------------------*//*! |
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157 |
* \brief |
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158 |
* \param |
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159 |
* \return |
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|
160 |
* \note |
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|
161 |
*//*-------------------------------------------------------------------*/ |
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|
162 |
|
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163 |
class RIEGLContext |
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164 |
{ |
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165 |
public: |
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166 |
RIEGLContext(OpenVGRI::VGContext* vgctx, const EGLConfig config); |
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167 |
~RIEGLContext(); |
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|
168 |
void addReference() { m_referenceCount++; } |
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169 |
int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; } |
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170 |
|
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171 |
VGContext* getVGContext() const { return m_vgContext; } |
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172 |
EGLConfig getConfig() const { return m_config; } |
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173 |
private: |
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174 |
RIEGLContext(const RIEGLContext&); |
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175 |
RIEGLContext& operator=(const RIEGLContext&); |
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176 |
VGContext* m_vgContext; |
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177 |
const EGLConfig m_config; |
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178 |
int m_referenceCount; |
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179 |
}; |
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180 |
|
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181 |
RIEGLContext* CastToRIEGLContext(EGLContext aCtxId); |
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182 |
EGLContext CastFromRIEGLContext(RIEGLContext* aCtx); |
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183 |
|
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184 |
/*-------------------------------------------------------------------*//*! |
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185 |
* \brief |
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186 |
* \param |
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187 |
* \return |
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188 |
* \note |
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189 |
*//*-------------------------------------------------------------------*/ |
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190 |
|
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191 |
class RIEGLSurface |
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192 |
{ |
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public: |
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RIEGLSurface(void* OSWindowContext, const EGLConfig config, Drawable* drawable, bool largestPbuffer, int renderBuffer); |
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~RIEGLSurface(); |
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void addReference() { m_referenceCount++; } |
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int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; } |
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void* getOSWindowContext() const { return m_OSWindowContext; } |
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EGLConfig getConfig() const { return m_config; } |
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Drawable* getDrawable() const { return m_drawable; } |
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bool isLargestPbuffer() const { return m_largestPbuffer; } |
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int getRenderBuffer() const { return m_renderBuffer; } |
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private: |
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RIEGLSurface(const RIEGLSurface&); |
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RIEGLSurface& operator=(const RIEGLSurface&); |
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void* m_OSWindowContext; |
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const EGLConfig m_config; |
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Drawable* m_drawable; |
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bool m_largestPbuffer; |
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int m_renderBuffer; //EGL_BACK_BUFFER or EGL_SINGLE_BUFFER |
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int m_referenceCount; |
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}; |
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RIEGLSurface* CastToRIEGLSurface(EGLSurface aSurfaceId); |
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EGLSurface CastFromRIEGLSurface(RIEGLSurface* aSurface); |
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/*-------------------------------------------------------------------*//*! |
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* \brief |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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#define EGL_NUMCONFIGS 60 |
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class RIEGLDisplay |
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{ |
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RIEGLDisplay(EGLDisplay id); |
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~RIEGLDisplay(); |
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int getNumConfigs() const { return EGL_NUMCONFIGS; } |
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const RIEGLConfig& getConfigByIdx(int i) const { RI_ASSERT(i >= 0 && i < EGL_NUMCONFIGS); return m_configs[i]; } |
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const RIEGLConfig& getConfig(const EGLConfig config) const { for(int i=0;i<EGL_NUMCONFIGS;i++) { if(m_configs[i].m_config == config) return m_configs[i]; } RI_ASSERT(0); return m_configs[0]; } |
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EGLDisplay getID() const { return m_id; } |
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void addContext(RIEGLContext* ctx) { RI_ASSERT(ctx); m_contexts.push_back(ctx); } //throws bad_alloc |
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void removeContext(RIEGLContext* ctx) { RI_ASSERT(ctx); bool res = m_contexts.remove(ctx); RI_ASSERT(res); RI_UNREF(res); } |
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void addSurface(RIEGLSurface* srf) { RI_ASSERT(srf); m_surfaces.push_back(srf); } //throws bad_alloc |
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void removeSurface(RIEGLSurface* srf) { RI_ASSERT(srf); bool res = m_surfaces.remove(srf); RI_ASSERT(res); RI_UNREF(res); } |
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EGLBoolean contextExists(const EGLContext ctx) const; |
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EGLBoolean surfaceExists(const EGLSurface srf) const; |
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EGLBoolean configExists(const EGLConfig cfg) const; |
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private: |
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RIEGLDisplay(const RIEGLDisplay& t); |
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RIEGLDisplay& operator=(const RIEGLDisplay&t); |
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EGLDisplay m_id; |
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Array<RIEGLContext*> m_contexts; |
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Array<RIEGLSurface*> m_surfaces; |
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RIEGLConfig m_configs[EGL_NUMCONFIGS]; |
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}; |
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/*-------------------------------------------------------------------*//*! |
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* \brief |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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class RIEGLThread |
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{ |
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public: |
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RIEGLThread(void* currentThreadID); |
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~RIEGLThread(); |
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void* getThreadID() const { return m_threadID; } |
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void makeCurrent(RIEGLContext* c, RIEGLSurface* s) { m_context = c; m_surface = s; } |
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RIEGLContext* getCurrentContext() const { return m_context; } |
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RIEGLSurface* getCurrentSurface() const { return m_surface; } |
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void setError(EGLint error) { m_error = error; } |
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EGLint getError() const { return m_error; } |
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void bindAPI(EGLint api) { m_boundAPI = api; } |
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EGLint getBoundAPI() const { return m_boundAPI; } |
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private: |
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RIEGLThread(const RIEGLThread&); |
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RIEGLThread operator=(const RIEGLThread&); |
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RIEGLContext* m_context; |
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RIEGLSurface* m_surface; |
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EGLint m_error; |
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void* m_threadID; |
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EGLint m_boundAPI; |
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}; |
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Image* CastToImage(EGLClientBuffer aBufferId); |
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EGLClientBuffer CastFromImage(Image* aBUffer); |
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/*-------------------------------------------------------------------*//*! |
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* \brief |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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class EGL |
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{ |
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public: |
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EGL(); |
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~EGL(); |
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void addReference() { m_referenceCount++; } |
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int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; } |
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void addDisplay(RIEGLDisplay* display) { RI_ASSERT(display); m_displays.push_back(display); } //throws bad alloc |
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void removeDisplay(RIEGLDisplay* display) { RI_ASSERT(display); bool res = m_displays.remove(display); RI_ASSERT(res); RI_UNREF(res); } |
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RIEGLDisplay* getDisplay(const EGLDisplay displayID) const; |
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EGLDisplay findDisplay(const EGLContext ctx) const; |
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void addCurrentThread(RIEGLThread* thread) { RI_ASSERT(thread); m_currentThreads.push_back(thread); } //throws bad alloc |
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void removeCurrentThread(RIEGLThread* thread) { RI_ASSERT(thread); bool res = m_currentThreads.remove(thread); RI_ASSERT(res); RI_UNREF(res); } |
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RIEGLThread* getCurrentThread() const; |
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RIEGLThread* getThread(); |
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void destroyThread(); |
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bool isInUse(const void* image) const; |
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private: |
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EGL(const EGL&); // Not allowed. |
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const EGL& operator=(const EGL&); // Not allowed. |
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|
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Array<RIEGLThread*> m_threads; //threads that have called EGL |
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Array<RIEGLThread*> m_currentThreads; //threads that have a bound context |
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Array<RIEGLDisplay*> m_displays; |
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|
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int m_referenceCount; |
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}; |
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void* eglvgGetCurrentVGContext(void); |
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bool eglvgIsInUse(void* image); |
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} //end of namespace |
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/*-------------------------------------------------------------------*//*! |
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* \brief |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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#define EGL_GET_DISPLAY(DISPLAY, RETVAL) \ |
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OSAcquireMutex(); \ |
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EGL* egl = getEGL(); \ |
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if(!egl) \ |
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{ \ |
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OSReleaseMutex(); \ |
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return RETVAL; \ |
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} \ |
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RIEGLDisplay* display = egl->getDisplay(DISPLAY); \ |
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#define EGL_GET_EGL(RETVAL) \ |
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OSAcquireMutex(); \ |
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EGL* egl = getEGL(); \ |
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if(!egl) \ |
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{ \ |
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OSReleaseMutex(); \ |
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return RETVAL; \ |
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} \ |
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#define EGL_IF_ERROR(COND, ERRORCODE, RETVAL) \ |
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if(COND) { eglSetError(egl, ERRORCODE); OSReleaseMutex(); return RETVAL; } \ |
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#define EGL_RETURN(ERRORCODE, RETVAL) \ |
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{ \ |
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eglSetError(egl, ERRORCODE); \ |
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OSReleaseMutex(); \ |
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return RETVAL; \ |
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} |
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//#undef EGL_NUMCONFIGS |
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389 |
#endif /* __RIMINIEGL_H */ |
2bf8a359aa2f
Create EGL 1.4 implementation by merging eglrefimpl and EGL from sfopenvg
Jose Thachil<jose.thachil@cell-telecom.com>
parents:
diff
changeset
|
390 |
|
2bf8a359aa2f
Create EGL 1.4 implementation by merging eglrefimpl and EGL from sfopenvg
Jose Thachil<jose.thachil@cell-telecom.com>
parents:
diff
changeset
|
391 |