author | MattD <mattd@symbian.org> |
Mon, 08 Feb 2010 18:18:38 +0000 | |
branch | NewGraphicsArchitecture |
changeset 2 | 31d73acc5459 |
parent 0 | 5d03bc08d59c |
permissions | -rw-r--r-- |
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// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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// All rights reserved. |
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// This component and the accompanying materials are made available |
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// under the terms of "Eclipse Public License v1.0" |
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// which accompanies this distribution, and is available |
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// at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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// |
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// Initial Contributors: |
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// Nokia Corporation - initial contribution. |
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// |
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// Contributors: |
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// |
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// Description: |
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// Reference EGL implementation to support EGL sync objects and OpenWF extensions |
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#include "eglprivate.h" |
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CEglDisplay::CEglDisplay(RHeap& aHeap): |
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iHandle(KEglDefaultDisplayHandle), |
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iHeap(aHeap) |
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{ |
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} |
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CEglDisplay::~CEglDisplay() |
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{ |
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Terminate(); |
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if (iSyncObjList) |
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{ |
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__ASSERT_DEBUG(iSyncObjList->Count() == 0, User::Panic(KEglPanicCategory, EEglPanicOutstandingSyncObj)); |
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// we're about to free hash map and its underlying memory, make sure EGL shared heap is used |
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RHeap* callerHeap = User::SwitchHeap(&iHeap); |
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iSyncObjList->Close(); |
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delete iSyncObjList; |
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User::SwitchHeap(callerHeap); |
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} |
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} |
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TInt CEglDisplay::Initialize() |
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{ |
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TInt err = KErrNone; |
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if (iIsInitialized) |
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{ |
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return err; |
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} |
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|
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// hash map is only created once, check that when re-initialising display |
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if (iSyncObjList) |
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{ |
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iIsInitialized = ETrue; |
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} |
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else |
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{ |
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// make sure underlying hash implementation memory is allocated in share heap |
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// |
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RHeap* callerHeap = User::SwitchHeap(&iHeap); |
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iSyncObjList = new REglSyncHashMap; |
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if (iSyncObjList) |
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{ |
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iIsInitialized = ETrue; |
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} |
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else |
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{ |
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err = KErrNoMemory; |
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} |
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User::SwitchHeap(callerHeap); |
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} |
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return err; |
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} |
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|
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void CEglDisplay::Terminate() |
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{ |
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if (!iIsInitialized) |
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{ |
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return; |
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} |
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REglSyncHashMap::TIter iter(*iSyncObjList); |
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// iter begin at index -1, must move it once to get to first item |
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while (iter.NextKey()) |
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{ |
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CEglSync** ppSyncObj = iter.CurrentValue(); |
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__ASSERT_DEBUG(ppSyncObj, User::Panic(KEglPanicCategory, EEglPanicInvalidSyncObj)); |
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|
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// In a regular iteration, we should not modify the hash map itself while it is being iterated. |
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// However, this is not a regular iteration, we need to remove destroyed object from |
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// this hash map without using additional memory e.g. copying destroyed object key temporarily. |
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// The reason we do not want to do that is because allocating memory can fail and Terminate |
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// must not fail. |
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CEglSync* syncObj = *ppSyncObj; |
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|
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// Destroy() will switch current heap to the EGL shared heap and restore it back. |
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// It will also remove the sync object from hash map, but not necessarily delete it (because |
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// some other threads may still use it) |
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syncObj->Destroy(); |
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iter.Reset(); |
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} |
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iIsInitialized = EFalse; |
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} |
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CEglSync* CEglDisplay::FindSyncObj(EGLSyncKHR aObj) const |
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{ |
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__ASSERT_DEBUG(iSyncObjList, User::Panic(KEglPanicCategory, EEglPanicDisplayStateInvalid)); |
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const TInt key = reinterpret_cast<TInt>(aObj); |
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CEglSync** ppso = iSyncObjList->Find(key); |
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CEglSync* syncObj = ppso ? *ppso : NULL; |
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return syncObj; |
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} |
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CEglSync* CEglDisplay::CreateSyncObj() |
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{ |
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__ASSERT_DEBUG(iSyncObjList, User::Panic(KEglPanicCategory, EEglPanicDisplayStateInvalid)); |
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CEglSync* syncObj = CEglSync::Create(*this); |
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return syncObj; |
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} |
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TInt CEglDisplay::DestroySyncObj(EGLSyncKHR aSyncObj) |
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{ |
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__ASSERT_DEBUG(iSyncObjList, User::Panic(KEglPanicCategory, EEglPanicDisplayStateInvalid)); |
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CEglSync* syncObj = reinterpret_cast<CEglSync*>(aSyncObj); |
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const TInt key = reinterpret_cast<TInt>(syncObj); |
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CEglSync** ppso = iSyncObjList->Find(key); |
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if (!ppso) |
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{ |
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return KErrNotFound; |
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} |
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// Destroy() will not delete sync obj or remove it from the list if it is still being used in other threads |
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// if there is no more reference to this sync obj when Destroy() is called, it will delete the object and remove it from the list |
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__ASSERT_DEBUG(syncObj == *ppso, User::Panic(KEglPanicCategory, EEglPanicInvalidSyncObj)); |
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syncObj->Destroy(); |
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return KErrNone; |
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} |
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TInt CEglDisplay::RegisterSyncObj(CEglSync& aSyncObj) |
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{ |
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__ASSERT_DEBUG(&iHeap == &User::Heap(), User::Panic(KEglPanicCategory, EEglPanicInvalidHeap)); |
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__ASSERT_DEBUG(iSyncObjList, User::Panic(KEglPanicCategory, EEglPanicDisplayStateInvalid)); |
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const TInt key = reinterpret_cast<TInt>(&aSyncObj); |
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const TInt err = iSyncObjList->Insert(key, &aSyncObj); |
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return err; |
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} |
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void CEglDisplay::UnregisterSyncObj(CEglSync& aSyncObj) |
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{ |
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__ASSERT_DEBUG(&iHeap == &User::Heap(), User::Panic(KEglPanicCategory, EEglPanicInvalidHeap)); |
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__ASSERT_DEBUG(iSyncObjList, User::Panic(KEglPanicCategory, EEglPanicDisplayStateInvalid)); |
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const TInt key = reinterpret_cast<TInt>(&aSyncObj); |
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const TInt err = iSyncObjList->Remove(key); |
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// the only possible error is KErrNotFound which should never happen in our case |
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__ASSERT_DEBUG(err == KErrNone, User::Panic(KEglPanicCategory, EEglPanicInvalidSyncObj)); |
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} |