author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Mon, 03 May 2010 13:44:32 +0300 | |
changeset 45 | 36b2e23a8629 |
parent 0 | 5d03bc08d59c |
permissions | -rw-r--r-- |
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// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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// All rights reserved. |
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// This component and the accompanying materials are made available |
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// under the terms of "Eclipse Public License v1.0" |
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// which accompanies this distribution, and is available |
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// at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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// |
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// Initial Contributors: |
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// Nokia Corporation - initial contribution. |
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// |
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// Contributors: |
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// |
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// Description: |
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// This test stub has been manually created based on the .def file generator |
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// utility available in ../group/opengles_stub |
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// |
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// |
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#include <GLES/gl.h> |
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#include <e32def.h> |
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#include <e32uid.h> |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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// -------------------------------------------------------------------------------------------------------------------------------------------- |
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// OpenGLES GL functions |
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EXPORT_C void glActiveTexture (GLenum /*texture*/){ } |
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EXPORT_C void glAlphaFunc (GLenum /*func*/, GLclampf /*ref*/){ } |
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EXPORT_C void glAlphaFuncx (GLenum /*func*/, GLclampx /*ref*/){ } |
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EXPORT_C void glBindBuffer (GLenum /*target*/, GLuint /*buffer*/){ } |
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EXPORT_C void glBindTexture (GLenum /*target*/, GLuint /*texture*/){ } |
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EXPORT_C void glBlendFunc (GLenum /*sfactor*/, GLenum /*dfactor*/){ } |
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EXPORT_C void glBufferData (GLenum /*target*/, GLsizeiptr /*size*/, const GLvoid */*data*/, GLenum /*usage*/){ } |
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EXPORT_C void glBufferSubData (GLenum /*target*/, GLintptr /*offset*/, GLsizeiptr /*size*/, const GLvoid */*data*/){ } |
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EXPORT_C void glClear (GLbitfield /*mask*/){ } |
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EXPORT_C void glClearColor (GLclampf /*red*/, GLclampf /*green*/, GLclampf /*blue*/, GLclampf /*alpha*/){ } |
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EXPORT_C void glClearColorx (GLclampx /*red*/, GLclampx /*green*/, GLclampx /*blue*/, GLclampx /*alpha*/){ } |
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EXPORT_C void glClearDepthf (GLclampf /*depth*/){ } |
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EXPORT_C void glClearDepthx (GLclampx /*depth*/){ } |
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EXPORT_C void glClearStencil (GLint /*s*/){ } |
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EXPORT_C void glClientActiveTexture (GLenum /*texture*/){ } |
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EXPORT_C void glClipPlanex (GLenum /*plane*/, const GLfixed */*equation*/){ } |
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EXPORT_C void glClipPlanef (GLenum /*plane*/, const GLfloat */*equation*/){ } |
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EXPORT_C void glColor4f (GLfloat /*red*/, GLfloat /*green*/, GLfloat /*blue*/, GLfloat /*alpha*/){ } |
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EXPORT_C void glColor4ub (GLubyte /*red*/, GLubyte /*green*/, GLubyte /*blue*/, GLubyte /*alpha*/){ } |
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EXPORT_C void glColor4x (GLfixed /*red*/, GLfixed /*green*/, GLfixed /*blue*/, GLfixed /*alpha*/){ } |
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EXPORT_C void glColorMask (GLboolean /*red*/, GLboolean /*green*/, GLboolean /*blue*/, GLboolean /*alpha*/){ } |
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EXPORT_C void glColorPointer (GLint /*size*/, GLenum /*type*/, GLsizei /*stride*/, const GLvoid */*pointer*/){ } |
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EXPORT_C void glCompressedTexImage2D (GLenum /*target*/, GLint /*level*/, GLenum /*internalformat*/, GLsizei /*width*/, GLsizei /*height*/, GLint /*border*/, GLsizei /*imageSize*/, const GLvoid */*data*/){ } |
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EXPORT_C void glCompressedTexSubImage2D (GLenum /*target*/, GLint /*level*/, GLint /*xoffset*/, GLint /*yoffset*/, GLsizei /*width*/, GLsizei /*height*/, GLenum /*format*/, GLsizei /*imageSize*/, const GLvoid */*data*/){ } |
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EXPORT_C void glCopyTexImage2D (GLenum /*target*/, GLint /*level*/, GLenum /*internalformat*/, GLint /*x*/, GLint /*y*/, GLsizei /*width*/, GLsizei /*height*/, GLint /*border*/){ } |
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EXPORT_C void glCopyTexSubImage2D (GLenum /*target*/, GLint /*level*/, GLint /*xoffset*/, GLint /*yoffset*/, GLint /*x*/, GLint /*y*/, GLsizei /*width*/, GLsizei /*height*/){ } |
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EXPORT_C void glCullFace (GLenum /*mode*/){ } |
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EXPORT_C void glCurrentPaletteMatrixOES (GLuint /*matrixpaletteindex*/){ } |
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EXPORT_C void glDeleteBuffers (GLsizei /*n*/, const GLuint */*buffers*/){ } |
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EXPORT_C void glDeleteTextures (GLsizei /*n*/, const GLuint */*textures*/){ } |
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EXPORT_C void glDepthFunc (GLenum /*func*/){ } |
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EXPORT_C void glDepthMask (GLboolean /*flag*/){ } |
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EXPORT_C void glDepthRangef (GLclampf /*zNear*/, GLclampf /*zFar*/){ } |
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EXPORT_C void glDepthRangex (GLclampx /*zNear*/, GLclampx /*zFar*/){ } |
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EXPORT_C void glDisable (GLenum /*cap*/){ } |
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EXPORT_C void glDisableClientState (GLenum /*array*/){ } |
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EXPORT_C void glDrawArrays (GLenum /*mode*/, GLint /*first*/, GLsizei /*count*/){ } |
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EXPORT_C void glDrawElements (GLenum /*mode*/, GLsizei /*count*/, GLenum /*type*/, const GLvoid */*indices*/){ } |
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EXPORT_C void glDrawTexfOES (GLfloat /*x*/, GLfloat /*y*/, GLfloat /*z*/, GLfloat /*width*/, GLfloat /*height*/){ } |
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EXPORT_C void glDrawTexfvOES (const GLfloat */*coords*/){ } |
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EXPORT_C void glDrawTexiOES (GLint /*x*/, GLint /*y*/, GLint /*z*/, GLint /*width*/, GLint /*height*/){ } |
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EXPORT_C void glDrawTexivOES (const GLint */*coords*/){ } |
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EXPORT_C void glDrawTexsOES (GLshort /*x*/, GLshort /*y*/, GLshort /*z*/, GLshort /*width*/, GLshort /*height*/){ } |
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EXPORT_C void glDrawTexsvOES (const GLshort */*coords*/){ } |
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EXPORT_C void glDrawTexxOES (GLfixed /*x*/, GLfixed /*y*/, GLfixed /*z*/, GLfixed /*width*/, GLfixed /*height*/){ } |
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EXPORT_C void glDrawTexxvOES (const GLfixed */*coords*/){ } |
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EXPORT_C void glEnable (GLenum /*cap*/){ } |
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EXPORT_C void glEnableClientState (GLenum /*array*/){ } |
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EXPORT_C void glFinish (void){ } |
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EXPORT_C void glFlush (void){ } |
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EXPORT_C void glFogf (GLenum /*pname*/, GLfloat /*param*/){ } |
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EXPORT_C void glFogfv (GLenum /*pname*/, const GLfloat */*params*/){ } |
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EXPORT_C void glFogx (GLenum /*pname*/, GLfixed /*param*/){ } |
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EXPORT_C void glFogxv (GLenum /*pname*/, const GLfixed */*params*/){ } |
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EXPORT_C void glFrontFace (GLenum /*mode*/){ } |
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EXPORT_C void glFrustumf (GLfloat /*left*/, GLfloat /*right*/, GLfloat /*bottom*/, GLfloat /*top*/, GLfloat /*zNear*/, GLfloat /*zFar*/){ } |
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EXPORT_C void glFrustumx (GLfixed /*left*/, GLfixed /*right*/, GLfixed /*bottom*/, GLfixed /*top*/, GLfixed /*zNear*/, GLfixed /*zFar*/){ } |
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EXPORT_C void glGenBuffers (GLsizei /*n*/, GLuint */*buffers*/){ } |
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EXPORT_C void glGenTextures (GLsizei /*n*/, GLuint */*textures*/){ } |
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90 |
EXPORT_C void glGetBooleanv (GLenum /*pname*/, GLboolean */*params*/){ } |
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91 |
EXPORT_C void glGetBufferParameteriv (GLenum /*target*/, GLenum /*pname*/, GLint */*params*/){ } |
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92 |
EXPORT_C void glGetClipPlanef (GLenum /*pname*/, GLfloat /*eqn*/[4]){ } |
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93 |
EXPORT_C void glGetClipPlanex (GLenum /*pname*/, GLfixed /*eqn*/[4]){ } |
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94 |
EXPORT_C GLenum glGetError (void){ return 0; } |
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95 |
EXPORT_C void glGetFixedv (GLenum /*pname*/, GLfixed */*params*/){ } |
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EXPORT_C void glGetFloatv (GLenum /*pname*/, GLfloat */*params*/){ } |
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EXPORT_C void glGetIntegerv (GLenum /*pname*/, GLint */*params*/){ } |
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98 |
EXPORT_C void glGetLightfv (GLenum /*light*/, GLenum /*pname*/, GLfloat */*params*/){ } |
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99 |
EXPORT_C void glGetLightxv (GLenum /*light*/, GLenum /*pname*/, GLfixed */*params*/){ } |
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100 |
EXPORT_C void glGetMaterialfv (GLenum /*face*/, GLenum /*pname*/, GLfloat */*params*/){ } |
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101 |
EXPORT_C void glGetMaterialxv (GLenum /*face*/, GLenum /*pname*/, GLfixed */*params*/){ } |
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102 |
EXPORT_C void glGetPointerv (GLenum /*pname*/, void **/*params*/){ } |
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EXPORT_C const GLubyte * glGetString (GLenum /*name*/){ return 0; } |
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104 |
EXPORT_C void glGetTexEnvfv (GLenum /*env*/, GLenum /*pname*/, GLfloat */*params*/){ } |
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105 |
EXPORT_C void glGetTexEnviv (GLenum /*env*/, GLenum /*pname*/, GLint */*params*/){ } |
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106 |
EXPORT_C void glGetTexEnvxv (GLenum /*env*/, GLenum /*pname*/, GLfixed */*params*/){ } |
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107 |
EXPORT_C void glGetTexParameterfv (GLenum /*target*/, GLenum /*pname*/, GLfloat */*params*/){ } |
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108 |
EXPORT_C void glGetTexParameteriv (GLenum /*target*/, GLenum /*pname*/, GLint */*params*/){ } |
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109 |
EXPORT_C void glGetTexParameterxv (GLenum /*target*/, GLenum /*pname*/, GLfixed */*params*/){ } |
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110 |
EXPORT_C void glHint (GLenum /*target*/, GLenum /*mode*/){ } |
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111 |
EXPORT_C GLboolean glIsBuffer (GLuint /*buffer*/){ return GL_FALSE; } |
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EXPORT_C GLboolean glIsEnabled (GLenum /*cap*/){ return GL_FALSE; } |
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EXPORT_C GLboolean glIsTexture (GLuint /*texture*/){ return GL_FALSE; } |
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114 |
EXPORT_C void glLightf (GLenum /*light*/, GLenum /*pname*/, GLfloat /*param*/){ } |
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115 |
EXPORT_C void glLightfv (GLenum /*light*/, GLenum /*pname*/, const GLfloat */*params*/){ } |
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116 |
EXPORT_C void glLightModelf (GLenum /*pname*/, GLfloat /*param*/){ } |
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EXPORT_C void glLightModelfv (GLenum /*pname*/, const GLfloat */*params*/){ } |
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118 |
EXPORT_C void glLightModelx (GLenum /*pname*/, GLfixed /*param*/){ } |
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119 |
EXPORT_C void glLightModelxv (GLenum /*pname*/, const GLfixed */*params*/){ } |
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120 |
EXPORT_C void glLightx (GLenum /*light*/, GLenum /*pname*/, GLfixed /*param*/){ } |
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121 |
EXPORT_C void glLightxv (GLenum /*light*/, GLenum /*pname*/, const GLfixed */*params*/){ } |
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122 |
EXPORT_C void glLineWidth (GLfloat /*width*/){ } |
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EXPORT_C void glLineWidthx (GLfixed /*width*/){ } |
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124 |
EXPORT_C void glLoadIdentity (void){ } |
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EXPORT_C void glLoadMatrixf (const GLfloat */*m*/){ } |
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EXPORT_C void glLoadMatrixx (const GLfixed */*m*/){ } |
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EXPORT_C void glLoadPaletteFromModelViewMatrixOES (void){ } |
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EXPORT_C void glLogicOp (GLenum /*opcode*/){ } |
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129 |
EXPORT_C void glMaterialf (GLenum /*face*/, GLenum /*pname*/, GLfloat /*param*/){ } |
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130 |
EXPORT_C void glMaterialfv (GLenum /*face*/, GLenum /*pname*/, const GLfloat */*params*/){ } |
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131 |
EXPORT_C void glMaterialx (GLenum /*face*/, GLenum /*pname*/, GLfixed /*param*/){ } |
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132 |
EXPORT_C void glMaterialxv (GLenum /*face*/, GLenum /*pname*/, const GLfixed */*params*/){ } |
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EXPORT_C void glMatrixIndexPointerOES (GLint /*size*/, GLenum /*type*/, GLsizei /*stride*/, const GLvoid */*pointer*/){ } |
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EXPORT_C void glMatrixMode (GLenum /*mode*/){ } |
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135 |
EXPORT_C void glMultiTexCoord4f (GLenum /*target*/, GLfloat /*s*/, GLfloat /*t*/, GLfloat /*r*/, GLfloat /*q*/){ } |
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136 |
EXPORT_C void glMultiTexCoord4x (GLenum /*target*/, GLfixed /*s*/, GLfixed /*t*/, GLfixed /*r*/, GLfixed /*q*/){ } |
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EXPORT_C void glMultMatrixf (const GLfloat */*m*/){ } |
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138 |
EXPORT_C void glMultMatrixx (const GLfixed */*m*/){ } |
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139 |
EXPORT_C void glNormal3f (GLfloat /*nx*/, GLfloat /*ny*/, GLfloat /*nz*/){ } |
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140 |
EXPORT_C void glNormal3x (GLfixed /*nx*/, GLfixed /*ny*/, GLfixed /*nz*/){ } |
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141 |
EXPORT_C void glNormalPointer (GLenum /*type*/, GLsizei /*stride*/, const GLvoid */*pointer*/){ } |
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142 |
EXPORT_C void glOrthof (GLfloat /*left*/, GLfloat /*right*/, GLfloat /*bottom*/, GLfloat /*top*/, GLfloat /*zNear*/, GLfloat /*zFar*/){ } |
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EXPORT_C void glOrthox (GLfixed /*left*/, GLfixed /*right*/, GLfixed /*bottom*/, GLfixed /*top*/, GLfixed /*zNear*/, GLfixed /*zFar*/){ } |
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EXPORT_C void glPixelStorei (GLenum /*pname*/, GLint /*param*/){ } |
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145 |
EXPORT_C void glPointParameterf (GLenum /*pname*/, GLfloat /*param*/){ } |
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146 |
EXPORT_C void glPointParameterfv (GLenum /*pname*/, const GLfloat */*params*/){ } |
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147 |
EXPORT_C void glPointParameterx (GLenum /*pname*/, GLfixed /*param*/){ } |
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148 |
EXPORT_C void glPointParameterxv (GLenum /*pname*/, const GLfixed */*params*/){ } |
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EXPORT_C void glPointSize (GLfloat /*size*/){ } |
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EXPORT_C void glPointSizePointerOES (GLenum /*type*/, GLsizei /*stride*/, const GLvoid */*pointer*/){ } |
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151 |
EXPORT_C void glPointSizex (GLfixed /*size*/){ } |
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152 |
EXPORT_C void glPolygonOffset (GLfloat /*factor*/, GLfloat /*units*/){ } |
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EXPORT_C void glPolygonOffsetx (GLfixed /*factor*/, GLfixed /*units*/){ } |
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154 |
EXPORT_C void glPopMatrix (void){ } |
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EXPORT_C void glPushMatrix (void){ } |
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EXPORT_C void glReadPixels (GLint /*x*/, GLint /*y*/, GLsizei /*width*/, GLsizei /*height*/, GLenum /*format*/, GLenum /*type*/, GLvoid */*pixels*/){ } |
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EXPORT_C void glRotatef (GLfloat /*angle*/, GLfloat /*x*/, GLfloat /*y*/, GLfloat /*z*/){ } |
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EXPORT_C void glRotatex (GLfixed /*angle*/, GLfixed /*x*/, GLfixed /*y*/, GLfixed /*z*/){ } |
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EXPORT_C void glSampleCoverage (GLclampf /*value*/, GLboolean /*invert*/){ } |
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EXPORT_C void glSampleCoveragex (GLclampx /*value*/, GLboolean /*invert*/){ } |
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EXPORT_C void glScalef (GLfloat /*x*/, GLfloat /*y*/, GLfloat /*z*/){ } |
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EXPORT_C void glScalex (GLfixed /*x*/, GLfixed /*y*/, GLfixed /*z*/){ } |
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EXPORT_C void glScissor (GLint /*x*/, GLint /*y*/, GLsizei /*width*/, GLsizei /*height*/){ } |
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EXPORT_C void glShadeModel (GLenum /*mode*/){ } |
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EXPORT_C void glStencilFunc (GLenum /*func*/, GLint /*ref*/, GLuint /*mask*/){ } |
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EXPORT_C void glStencilMask (GLuint /*mask*/){ } |
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EXPORT_C void glStencilOp (GLenum /*fail*/, GLenum /*zfail*/, GLenum /*zpass*/){ } |
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EXPORT_C void glTexCoordPointer (GLint /*size*/, GLenum /*type*/, GLsizei /*stride*/, const GLvoid */*pointer*/){ } |
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EXPORT_C void glTexEnvf (GLenum /*target*/, GLenum /*pname*/, GLfloat /*param*/){ } |
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EXPORT_C void glTexEnvfv (GLenum /*target*/, GLenum /*pname*/, const GLfloat */*params*/){ } |
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EXPORT_C void glTexEnvi (GLenum /*target*/, GLenum /*pname*/, GLint /*param*/){ } |
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EXPORT_C void glTexEnviv (GLenum /*target*/, GLenum /*pname*/, const GLint */*params*/){ } |
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EXPORT_C void glTexEnvx (GLenum /*target*/, GLenum /*pname*/, GLfixed /*param*/){ } |
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EXPORT_C void glTexEnvxv (GLenum /*target*/, GLenum /*pname*/, const GLfixed */*params*/){ } |
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EXPORT_C void glTexImage2D (GLenum /*target*/, GLint /*level*/, GLint /*internalformat*/, GLsizei /*width*/, GLsizei /*height*/, GLint /*border*/, GLenum /*format*/, GLenum /*type*/, const GLvoid */*pixels*/){ } |
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EXPORT_C void glTexParameterf (GLenum /*target*/, GLenum /*pname*/, GLfloat /*param*/){ } |
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EXPORT_C void glTexParameterfv (GLenum /*target*/, GLenum /*pname*/, const GLfloat */*params*/){ } |
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EXPORT_C void glTexParameteriv (GLenum /*target*/, GLenum /*pname*/, const GLint */*params*/){ } |
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EXPORT_C void glTexParameteri (GLenum /*target*/, GLenum /*pname*/, GLint /*param*/){ } |
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EXPORT_C void glTexParameterx (GLenum /*target*/, GLenum /*pname*/, GLfixed /*param*/){ } |
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EXPORT_C void glTexParameterxv (GLenum /*target*/, GLenum /*pname*/, const GLfixed */*params*/){ } |
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EXPORT_C void glTexSubImage2D (GLenum /*target*/, GLint /*level*/, GLint /*xoffset*/, GLint /*yoffset*/, GLsizei /*width*/, GLsizei /*height*/, GLenum /*format*/, GLenum /*type*/, const GLvoid */*pixels*/){ } |
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EXPORT_C void glTranslatef (GLfloat /*x*/, GLfloat /*y*/, GLfloat /*z*/){ } |
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EXPORT_C void glTranslatex (GLfixed /*x*/, GLfixed /*y*/, GLfixed /*z*/){ } |
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EXPORT_C void glVertexPointer (GLint /*size*/, GLenum /*type*/, GLsizei /*stride*/, const GLvoid */*pointer*/){ } |
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EXPORT_C void glViewport (GLint /*x*/, GLint /*y*/, GLsizei /*width*/, GLsizei /*height*/){ } |
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EXPORT_C void glWeightPointerOES (GLint /*size*/, GLenum /*type*/, GLsizei /*stride*/, const GLvoid */*pointer*/){ } |
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// -------------------------------------------------------------------------------------------------------------------------------------------- |
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// END: OpenGLES Version 1.1 |
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// -------------------------------------------------------------------------------------------------------------------------------------------- |
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#ifdef __cplusplus |
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} |
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#endif |
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