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// Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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/**
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@file
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@publishedPartner
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@prototype
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*/
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#include "eglwindowinterface.h"
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#include "eglwindow.h"
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#include <e32base.h>
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#include <w32std.h>
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#include <hal.h>
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EXPORT_C TEglWindowInterface::TEglWindowInterface(EGLNativeWindowType aNativeWindow) :
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iEglWindow(reinterpret_cast<REglWindowBase*>(aNativeWindow))
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{
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}
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EXPORT_C TBool TEglWindowInterface::IsValid() const
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{
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if(iEglWindow->IsRWindow())
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{
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TInt wsHandle = reinterpret_cast<const RWindow*>(iEglWindow)->WsHandle();
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return (wsHandle != 0);
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}
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else
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{
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return iEglWindow->IsValid();
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}
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}
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EXPORT_C TSize TEglWindowInterface::SizeInPixels() const
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{
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if(iEglWindow->IsRWindow())
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{
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return reinterpret_cast<const RWindow*>(iEglWindow)->Size();
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}
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else
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{
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return iEglWindow->SizeInPixels();
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}
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}
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EXPORT_C TSize TEglWindowInterface::SizeInTwips() const
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{
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if(iEglWindow->IsRWindow())
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{
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//This is a simple solution to get the twip size of an RWindow.
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//A temporary CWsScreenDevice is constructed for the screen that
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//the RWindow exists on and is used to convert the size in pixels
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//to a size in twips. The temporary CWsScreenDevice is then destructed.
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//If this is found to be non-performant, we could use a TLS thread
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//singleton that lazily creates screen devices and maintains a list
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//thoughout its lifetime. The singleton could be destroyed though a
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//static function on TEglWindowInterface as part of eglReleaseThread().
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//This represents more complexity and should only be considered as an
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//optimisation if it is found to be neccessary. Note that use of the HAL
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//interface is not really an option, since we need to find the pixel
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//size of the screen and this could be virtualised by the screen.
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const RWindow* window = reinterpret_cast<const RWindow*>(iEglWindow);
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RWsSession* winSession = window->Session();
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EGL_WINDOW_ASSERT_DEBUG(winSession, EEglWindowPanicRWindowHasNoSession);
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//Do a placement new to avoid the possible KErrNoMemory error.
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TUint8 screenDevMem[sizeof(CWsScreenDevice)];
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CWsScreenDevice* screenDev = new (screenDevMem) CWsScreenDevice(*winSession);
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//Nothing we can do about this error.
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TInt err = screenDev->Construct(window->ScreenNumber());
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if(err != KErrNone)
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{
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screenDev->~CWsScreenDevice();
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return TSize(0,0);
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}
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TSize pixelSize = window->Size();
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TInt twipWidth = screenDev->HorizontalPixelsToTwips(pixelSize.iWidth);
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TInt twipHeight = screenDev->VerticalPixelsToTwips(pixelSize.iHeight);
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TSize twipSize(twipWidth, twipHeight);
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screenDev->~CWsScreenDevice();
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return twipSize;
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}
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else
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{
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return iEglWindow->SizeInTwips();
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}
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}
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EXPORT_C TInt TEglWindowInterface::ScreenNumber() const
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{
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if(iEglWindow->IsRWindow())
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{
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return reinterpret_cast<const RWindow*>(iEglWindow)->ScreenNumber();
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}
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else
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{
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return iEglWindow->ScreenNumber();
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}
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}
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EXPORT_C void TEglWindowInterface::SetBackgroundColor(TRgb aColor, TBool aTriggerRedraw)
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{
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if(iEglWindow->IsRWindow())
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{
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RWindow* window = reinterpret_cast<RWindow*>(iEglWindow);
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window->SetBackgroundColor(aColor);
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if(aTriggerRedraw)
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{
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window->Invalidate();
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}
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}
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else
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{
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iEglWindow->SetBackgroundColor(aColor, aTriggerRedraw);
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}
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}
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EXPORT_C TInt TEglWindowInterface::SetBackgroundSurface(const TSurfaceConfiguration &aConfiguration, TBool aTriggerRedraw)
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{
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if(iEglWindow->IsRWindow())
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{
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#ifdef _DEBUG
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TSurfaceId surface;
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aConfiguration.GetSurfaceId(surface);
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EGL_WINDOW_ASSERT_DEBUG(!surface.IsNull(), EEglWindowPanicInvalidSurface);
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#endif
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return reinterpret_cast<RWindow*>(iEglWindow)->SetBackgroundSurface(aConfiguration, aTriggerRedraw);
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}
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else
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{
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return iEglWindow->SetBackgroundSurface(aConfiguration, aTriggerRedraw);
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}
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}
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EXPORT_C void TEglWindowInterface::RemoveBackgroundSurface(TBool aTriggerRedraw)
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{
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if(iEglWindow->IsRWindow())
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{
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RWindow* window = reinterpret_cast<RWindow*>(iEglWindow);
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RWsSession* winSession = window->Session();
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EGL_WINDOW_ASSERT_DEBUG(winSession, EEglWindowPanicRWindowHasNoSession);
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window->RemoveBackgroundSurface(aTriggerRedraw);
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}
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else
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{
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iEglWindow->RemoveBackgroundSurface(aTriggerRedraw);
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}
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}
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