egl/eglrefimpl/inc/eglinternal.h
author Faisal Memon <faisal.memon@nokia.com>
Fri, 16 Jul 2010 18:54:03 +0100
branchEGL_MERGE
changeset 119 5f371025658c
parent 118 6aeef2faff80
permissions -rwxr-xr-x
Chop out the code that handles "additional _E32Dll entry point after last ordinal position". I can't agree with that as how the DLL is supposed to work, and gives errors for me. Maybe the scripts to re-generate the jump tables have not been tried recently so its not a problem that's been hit by others.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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/*
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* Copyright (c) 2009 Symbian Foundation Ltd
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* This component and the accompanying materials are made available
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* under the terms of the License "Eclipse Public License v1.0"
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* which accompanies this distribution, and is available
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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*
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* Initial Contributors:
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* Symbian Foundation Ltd - initial contribution.
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* 
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* Contributors:
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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*
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* Description:
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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* Declaration of EGL like interface . Basically every EGL API names but prefixed with do_ e.g. do_eglInitialize
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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*/
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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#ifndef EGLINTERNAL_H
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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#define EGLINTERNAL_H
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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#include <egl.h>
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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/*
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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 * defines set of internal egl functiosn that are 1:1 with the published egl functions.
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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 * E.g. eglInitialize -> do_eglInitialize
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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 * 
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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 * These do_XXX fucntions are called from the libegl.dll (which is a shim) to be processed here
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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 */
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLint do_eglGetError(void);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLDisplay do_eglGetDisplay(EGLNativeDisplayType display_id);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLBoolean do_eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLBoolean do_eglTerminate(EGLDisplay dpy);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C const char* do_eglQueryString(EGLDisplay dpy, EGLint name);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLBoolean do_eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,EGLint config_size, EGLint *num_config);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLBoolean do_eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,EGLConfig *configs, EGLint config_size,EGLint *num_config);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLBoolean do_eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,EGLint attribute, EGLint *value);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLSurface do_eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,EGLNativeWindowType win,const EGLint *attrib_list);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLSurface do_eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,const EGLint *attrib_list);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLSurface do_eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,EGLNativePixmapType pixmap,const EGLint *attrib_list);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLBoolean do_eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLBoolean do_eglQuerySurface(EGLDisplay dpy, EGLSurface surface,EGLint attribute, EGLint *value);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLBoolean do_eglBindAPI(EGLenum api);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLenum do_eglQueryAPI(void);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLBoolean do_eglWaitClient(void);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLBoolean do_eglReleaseThread(void);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
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IMPORT_C EGLSurface do_eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,EGLConfig config, const EGLint *attrib_list);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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IMPORT_C EGLBoolean do_eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,EGLint attribute, EGLint value);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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IMPORT_C EGLBoolean do_eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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IMPORT_C EGLBoolean do_eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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IMPORT_C EGLBoolean do_eglSwapInterval(EGLDisplay dpy, EGLint interval);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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IMPORT_C EGLContext do_eglCreateContext(EGLDisplay dpy, EGLConfig config,EGLContext share_context,const EGLint *attrib_list);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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IMPORT_C EGLBoolean do_eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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IMPORT_C EGLBoolean do_eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,EGLSurface read, EGLContext ctx);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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    55
IMPORT_C EGLContext do_eglGetCurrentContext(void);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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    56
IMPORT_C EGLSurface do_eglGetCurrentSurface(EGLint readdraw);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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    57
IMPORT_C EGLDisplay do_eglGetCurrentDisplay(void);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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    58
IMPORT_C EGLBoolean do_eglQueryContext(EGLDisplay dpy, EGLContext ctx,EGLint attribute, EGLint *value);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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    59
IMPORT_C EGLBoolean do_eglWaitGL(void);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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IMPORT_C EGLBoolean do_eglWaitNative(EGLint engine);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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IMPORT_C EGLBoolean do_eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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    62
IMPORT_C EGLBoolean do_eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,EGLNativePixmapType target);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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    63
IMPORT_C void (* EGLAPIENTRY do_eglGetProcAddress (const char *procname))(...);
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
parents:
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    64
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
parents:
diff changeset
    65
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
parents:
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    66
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
parents:
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    67
6aeef2faff80 Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
Faisal Memon <faisal.memon@nokia.com>
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#endif