author | William Roberts <williamr@symbian.org> |
Tue, 20 Apr 2010 16:24:43 +0100 | |
branch | NewGraphicsArchitecture |
changeset 34 | 76efc8f9f7b4 |
parent 0 | 5d03bc08d59c |
permissions | -rw-r--r-- |
0
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// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies). |
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// All rights reserved. |
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// This component and the accompanying materials are made available |
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// under the terms of "Eclipse Public License v1.0" |
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// which accompanies this distribution, and is available |
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// at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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// |
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// Initial Contributors: |
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// Nokia Corporation - initial contribution. |
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// |
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// Contributors: |
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// |
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// Description: |
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// |
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#include <hal.h> |
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#include "_WININC.H" |
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#include <bitdrawinterfaceid.h> |
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#if defined(SYMBIAN_GRAPHICS_GCE) |
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#include <surface.h> |
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#endif //SYMBIAN_GRAPHICS_GCE |
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template <class T> CScreenDevice<T>::~CScreenDevice() |
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{ |
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iUpdateRegion.Close(); |
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iWindowInUse.Close(); |
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RWindows::ReleaseWindow(iScreenNo); |
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} |
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/** |
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Constructs the CScreenDevice<T> object. |
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@param aScreenNo Screen number. It will be used in HAL::Get() calls. |
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@param aHwnd Windows OS - window handle. |
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@param aSize Screen size |
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@return System-wide error codes, KErrNone if the construction was successfull. |
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*/ |
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template <class T> TInt CScreenDevice<T>::ConstructScreen(TInt aScreenNo, TAny* aHwnd,const TSize& aSize) |
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{ |
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iScreenNo = aScreenNo; |
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TInt ret = Construct(aSize); |
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if (ret != KErrNone) |
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return ret; |
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if (aSize.iWidth < aSize.iHeight) |
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{ |
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TInt bpp = BitsPerPixel(iDispMode); |
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delete[] iScanLineBuffer; |
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TInt scanLineWords = ((iSize.iHeight * bpp) + 31) / 32; |
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iScanLineBuffer = (TUint32*)(User::Heap().Alloc(scanLineWords * 4)); |
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if (!iScanLineBuffer) |
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return KErrNoMemory; |
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} |
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iWindow = RWindows::GetWindow(iScreenNo, aHwnd,aSize); |
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if (iWindow == NULL) |
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return KErrNoMemory; |
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SetBits(iWindow->EpocBitmapBits()); |
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//Some explanations about iWindowInUse semaphore. |
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//On the Emulator, a single Windows OS window can be shared between many Symbian OS |
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//screen devices. iWindowInUse semaphore is used to help to determine the moment, |
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//when the related Windows OS window can be destroyed safely. Because it is a named |
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//semaphore, it will be created once by the first client (Symbian OS screen device) |
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//and opened (reference counted) by the every next client (Symbian OS screen device). |
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//In the CScreenDevice<T>'s deastructor iWindowInUse semaphore will be closed |
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//(its reference counter gets decremented). When its value reaches zero, the Symbian OS |
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//will destroy the semaphore. This action will be detected by the RWindows::ReleaseWindow()'s |
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//implementation and the related Windows OS window will be destroyed. |
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TBuf<32> screenSemaphoreName; |
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::CreateScreenSemaphoreName(iScreenNo, screenSemaphoreName); |
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ret = iWindowInUse.CreateGlobal(screenSemaphoreName,0,EOwnerThread); |
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if (ret == KErrAlreadyExists) |
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{ |
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iWindowInUse.OpenGlobal(screenSemaphoreName,EOwnerThread); |
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} |
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return KErrNone; |
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} |
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template <class T> TInt CScreenDevice<T>::HorzTwipsPerThousandPixels() const |
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{ |
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if (iSize.iWidth==0) |
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return(0); |
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TInt twips = 0; |
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HAL::Get(iScreenNo, HALData::EDisplayXTwips,twips); |
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return twips * 1000 / iSize.iWidth; |
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} |
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template <class T> TInt CScreenDevice<T>::VertTwipsPerThousandPixels() const |
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{ |
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if (iSize.iHeight==0) |
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return(0); |
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TInt twips = 0; |
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HAL::Get(iScreenNo, HALData::EDisplayYTwips,twips); |
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return twips * 1000 / iSize.iHeight; |
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} |
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template <class T> void CScreenDevice<T>::OrientationsAvailable(TBool aOrientation[4]) |
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{ |
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aOrientation[EOrientationNormal] = ETrue; |
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|
101 |
aOrientation[EOrientationRotated90] = ETrue; |
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|
102 |
aOrientation[EOrientationRotated180] = ETrue; |
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|
103 |
aOrientation[EOrientationRotated270] = ETrue; |
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104 |
} |
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|
105 |
|
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106 |
template <class T> void CScreenDevice<T>::SetDisplayMode(CFbsDrawDevice* aDrawDevice) |
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107 |
{ |
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108 |
iUpdateRegion.Clear(); |
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109 |
SetOrientation(static_cast<CFbsDrawDevice::TOrientation>(iWindow->Orientation())); |
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|
110 |
CopyOldSettings(aDrawDevice); |
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|
111 |
InitScreen(); |
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112 |
} |
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113 |
|
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114 |
template <class T> void CScreenDevice<T>::SetAutoUpdate(TBool aAutoUpdate) |
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115 |
{ |
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116 |
iAutoUpdate = aAutoUpdate; |
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117 |
} |
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118 |
|
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119 |
template <class T> void CScreenDevice<T>::SetScreenOrientation(TInt aOrientation) |
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120 |
{ |
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121 |
Update(); |
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122 |
|
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123 |
TEmulatorFlip flip = EEmulatorFlipRestore; |
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124 |
switch (aOrientation) |
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125 |
{ |
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126 |
case 0: // Already set |
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127 |
break; |
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128 |
case 1: |
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129 |
flip = EEmulatorFlipLeft; |
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130 |
break; |
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131 |
case 2: |
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132 |
flip = EEmulatorFlipInvert; |
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133 |
break; |
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134 |
case 3: |
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135 |
flip = EEmulatorFlipRight; |
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136 |
break; |
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137 |
default: |
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138 |
ASSERT(0); |
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139 |
break; |
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140 |
} |
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141 |
EmulatorFlip(flip, iScreenNo); |
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142 |
iWindow->SetOrientation(aOrientation); |
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143 |
} |
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144 |
|
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145 |
// |
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146 |
// Update the screen with the update region. |
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147 |
// |
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148 |
template <class T> void CScreenDevice<T>::Update() |
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149 |
{ |
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150 |
if (iUpdateRegion.IsEmpty()) |
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151 |
return; |
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152 |
UpdateScreen(iUpdateRegion); |
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153 |
iUpdateRegion.Clear(); |
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154 |
} |
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155 |
|
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156 |
// |
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157 |
// Update the screen with the union of the update and specified regions. |
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158 |
// aRegion - logical coordinates |
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159 |
template <class T> void CScreenDevice<T>::Update(const TRegion& aRegion) |
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160 |
{ |
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161 |
if(!aRegion.IsEmpty() && !aRegion.CheckError()) |
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162 |
{ |
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163 |
if(iScalingOff && iOriginIsZero) |
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164 |
{ |
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165 |
iUpdateRegion.Union(aRegion); |
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166 |
} |
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167 |
else |
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168 |
{ |
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169 |
register TInt rcCnt = aRegion.Count(); |
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170 |
RRegion physRegion(rcCnt); |
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171 |
register TInt originX = iOrigin.iX; |
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172 |
register TInt originY = iOrigin.iY; |
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173 |
register TInt factorX = iScalingSettings.iFactorX; |
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|
174 |
register TInt factorY = iScalingSettings.iFactorY; |
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175 |
for(register TInt i=0;i<rcCnt;++i) |
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176 |
{ |
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177 |
const TRect& logRect = aRegion[i]; |
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178 |
TRect physRect; |
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179 |
physRect.iTl.iX = ::Log2Phys(logRect.iTl.iX, originX, factorX, iSize.iWidth); |
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180 |
physRect.iTl.iY = ::Log2Phys(logRect.iTl.iY, originY, factorY, iSize.iHeight); |
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181 |
physRect.iBr.iX = ::RBtmLog2Phys(logRect.iBr.iX, originX, factorX, iSize.iWidth); |
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182 |
physRect.iBr.iY = ::RBtmLog2Phys(logRect.iBr.iY, originY, factorY, iSize.iHeight); |
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183 |
//The next statement sometimes have to allocate a block of memory and may |
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|
184 |
//fail setting RRegion's internal error flag. But there is nothing we can do. |
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185 |
physRegion.AddRect(physRect); |
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|
186 |
} |
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|
187 |
iUpdateRegion.Union(physRegion); |
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|
188 |
physRegion.Close(); |
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189 |
} |
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|
190 |
} |
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|
191 |
Update(); |
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192 |
} |
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193 |
|
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194 |
// |
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195 |
// Update the update region. |
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196 |
// aRect - logical coordinates |
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197 |
template <class T> void CScreenDevice<T>::UpdateRegion(const TRect& aRect) |
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198 |
{ |
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|
199 |
register TInt originX = iOrigin.iX; |
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200 |
register TInt originY = iOrigin.iY; |
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|
201 |
register TInt factorX = iScalingSettings.iFactorX; |
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202 |
register TInt factorY = iScalingSettings.iFactorY; |
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203 |
TRect physRect; |
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physRect.iTl.iX = ::Log2Phys(aRect.iTl.iX, originX, factorX, iSize.iWidth); |
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physRect.iTl.iY = ::Log2Phys(aRect.iTl.iY, originY, factorY, iSize.iHeight); |
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physRect.iBr.iX = ::RBtmLog2Phys(aRect.iBr.iX, originX, factorX, iSize.iWidth); |
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physRect.iBr.iY = ::RBtmLog2Phys(aRect.iBr.iY, originY, factorY, iSize.iHeight); |
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physRect.Normalize(); |
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iUpdateRegion.AddRect(physRect); |
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if(iUpdateRegion.Count() >= 10) |
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{ |
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iUpdateRegion.AddRect(iUpdateRegion.BoundingRect()); |
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} |
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if(iAutoUpdate) |
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{ |
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Update(); |
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} |
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} |
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|
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template <class T> void CScreenDevice<T>::UpdateScreen(const TRegion& aRegion) |
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{ |
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if (aRegion.CheckError()) |
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UpdateRect(iSize); |
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else |
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for(TInt count = 0; count < aRegion.Count(); count++) |
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UpdateRect(aRegion[count]); |
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|
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iWindow->Update(aRegion,iSize); |
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} |
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|
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template <class T> TUint8* CScreenDevice<T>::WinPixelAddress(TInt aX,TInt aY) const |
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{ |
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return iWindow->PixelAddress(aX,aY); |
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} |
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235 |