author | Faisal Memon <faisal.memon@nokia.com> |
Fri, 14 May 2010 17:03:25 +0100 | |
branch | NewGraphicsArchitecture |
changeset 67 | 9c70c0a878c0 |
parent 0 | 5d03bc08d59c |
permissions | -rw-r--r-- |
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// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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// All rights reserved. |
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// This component and the accompanying materials are made available |
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// under the terms of "Eclipse Public License v1.0" |
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// which accompanies this distribution, and is available |
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// at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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// |
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// Initial Contributors: |
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// Nokia Corporation - initial contribution. |
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// |
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// Contributors: |
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// |
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// Description: |
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// |
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#include "model.h" |
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#include "geometrystructs.h" |
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#include "egldefs.h" |
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#include "eglerror.h" |
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#include <e32math.h> |
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const TInt KMoonPositionCount = 100; |
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const TInt KSunPositionCount = 100; |
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const TInt KSunOrbitRadius = 2000; //heliocentric |
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const TInt KMoonOrbitRadius = 100; |
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const TInt KModelDistanceFromCamera = 200; |
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const TInt KMinResolution = 5; |
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const TInt KMaxResolution = 50; |
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const TInt KDefaultResolution = 50; |
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const TInt KSunRadius=100; |
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const TInt KPlanetRadius=50; |
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const TInt KMoonRadius = 10; |
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_LIT(KRed, "red"); |
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_LIT(KGreen, "green"); |
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_LIT(KBlue, "blue"); |
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_LIT(KBlack, "black"); |
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CModel* CModel::NewL(EGLDisplay aDisplay, EGLSurface aSurface) |
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{ |
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TPtrC defaultColor(KBlack); |
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return NewL(aDisplay, aSurface, defaultColor); |
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} |
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CModel* CModel::NewL(EGLDisplay aDisplay, EGLSurface aSurface, TPtrC aBackgroundColor) |
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{ |
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CModel* self = new(ELeave) CModel(aDisplay, aSurface); |
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CleanupStack::PushL(self); |
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self->ConstructL(aBackgroundColor); |
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CleanupStack::Pop(self); |
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return self; |
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} |
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void CModel::PrecalculateOrbitL(TInt aOrbitingDistance, RArray<Vertex3F>& aVertices, TInt aPositionCount, TReal aAngle) |
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{ |
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//fghCircleTable allocates for sin and cos tables, |
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//so we must not fail to append vertices to the array, |
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//so we must reserve all the space we need. |
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aVertices.ReserveL(aPositionCount); |
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//precalculate the positions of the sun |
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TReal32 *sint1,*cost1; |
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User::LeaveIfError(fghCircleTable(&sint1,&cost1, aPositionCount)); |
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TReal radians = aAngle*(KPi/180); |
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TReal32 cosA = cos(radians); |
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TReal32 sinA = sin(radians); |
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TReal32 x,y = 0; |
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TReal32 cosCalc = aOrbitingDistance * cosA; |
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TReal32 sinCalc = aOrbitingDistance * sinA; |
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for(TInt i = 0; i < aPositionCount; i++) |
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{ |
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x = cost1[i] * cosCalc; |
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y = cost1[i] * sinCalc; |
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Vertex3F v(x,y, sint1[i]*aOrbitingDistance); |
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User::LeaveIfError(aVertices.Append(v)); |
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} |
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delete[] sint1; |
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delete[] cost1; |
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} |
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void CModel::ConstructL(TPtrC aBackgroundColor) |
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{ |
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iResolution=KDefaultResolution; |
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CSolidSphere* newSun = CSolidSphere::NewLC(KSunRadius, iResolution, iResolution); |
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CSolidSphere* newPlanet = CSolidSphere::NewLC(KPlanetRadius, iResolution, iResolution); |
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CSolidSphere* newMoon = CSolidSphere::NewLC(KMoonRadius, iResolution, iResolution); |
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SetShapes(newSun, newPlanet, newMoon); |
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CleanupStack::Pop(3, newSun); |
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PrecalculateOrbitL(KSunOrbitRadius, iSunPositions, KSunPositionCount, 135); |
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101 |
PrecalculateOrbitL(KMoonOrbitRadius, iMoonPositions, KMoonPositionCount, 23.5); |
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|
102 |
if(aBackgroundColor == KRed) |
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|
103 |
{ |
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|
104 |
iBackgroundColor[ERed] = 0.5; |
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|
105 |
} |
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|
106 |
else if (aBackgroundColor == KGreen) |
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|
107 |
{ |
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|
108 |
iBackgroundColor[EGreen] = 0.5; |
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|
109 |
} |
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|
110 |
else if (aBackgroundColor == KBlue) |
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|
111 |
{ |
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|
112 |
iBackgroundColor[EBlue] = 0.5; |
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|
113 |
} |
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|
114 |
} |
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|
115 |
|
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|
116 |
CModel::CModel(EGLDisplay aDisplay, EGLSurface aSurface) |
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117 |
:iDisplay(aDisplay), iSurface(aSurface) |
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|
118 |
{ |
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119 |
} |
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|
120 |
|
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121 |
CModel::~CModel() |
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122 |
{ |
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123 |
delete iSun; |
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124 |
delete iPlanet; |
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125 |
delete iMoon; |
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|
126 |
iSunPositions.Close(); |
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|
127 |
iMoonPositions.Close(); |
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128 |
} |
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|
129 |
|
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130 |
void CModel::SetShapes(CSolidSphere* aSun, CSolidSphere* aPlanet, CSolidSphere* aMoon) |
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131 |
{ |
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|
132 |
delete iSun; |
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|
133 |
iSun = aSun; |
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|
134 |
|
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|
135 |
delete iPlanet; |
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|
136 |
iPlanet = aPlanet; |
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|
137 |
|
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|
138 |
delete iMoon; |
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Revision: 201003
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|
139 |
iMoon = aMoon; |
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|
140 |
} |
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|
141 |
|
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|
142 |
void CModel::DrawToBuffer(TInt aTime) const |
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|
143 |
{ |
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|
144 |
InitialiseFrame(); |
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|
145 |
DrawModelData(aTime); |
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|
146 |
} |
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|
147 |
|
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|
148 |
void CModel::InitialiseFrame() const |
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149 |
{ |
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|
150 |
glEnable(GL_CULL_FACE); |
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|
151 |
glEnable(GL_DEPTH_TEST); |
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|
152 |
glEnable(GL_COLOR_ARRAY); |
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|
153 |
glEnable(GL_LIGHTING); |
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|
154 |
glEnable(GL_LIGHT0); |
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|
155 |
glEnableClientState(GL_VERTEX_ARRAY); |
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|
156 |
glEnableClientState(GL_NORMAL_ARRAY); |
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|
157 |
|
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|
158 |
glClearColor(iBackgroundColor[ERed], iBackgroundColor[EGreen], iBackgroundColor[EBlue], iBackgroundColor[EAlpha]); |
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Revision: 201003
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|
159 |
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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Revision: 201003
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|
160 |
|
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Revision: 201003
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|
161 |
glCullFace(GL_FRONT); |
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Revision: 201003
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|
162 |
glShadeModel (GL_SMOOTH); |
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Revision: 201003
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|
163 |
|
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Revision: 201003
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|
164 |
// Set the projection parameters |
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Revision: 201003
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|
165 |
glMatrixMode(GL_PROJECTION); |
5d03bc08d59c
Revision: 201003
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|
166 |
glLoadIdentity(); |
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Revision: 201003
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|
167 |
|
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Revision: 201003
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|
168 |
EGLint height; |
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Revision: 201003
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|
169 |
if(!eglQuerySurface(iDisplay, iSurface, EGL_HEIGHT, &height)) |
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|
170 |
{ |
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|
171 |
ProcessEglError(); |
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|
172 |
} |
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|
173 |
EGLint width; |
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Revision: 201003
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|
174 |
if(!eglQuerySurface(iDisplay, iSurface, EGL_WIDTH, &width)) |
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|
175 |
{ |
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|
176 |
ProcessEglError(); |
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Revision: 201003
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|
177 |
} |
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|
178 |
|
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|
179 |
GLfloat widthf = width; |
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Revision: 201003
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|
180 |
GLfloat heightf = height; |
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Revision: 201003
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|
181 |
GLfloat aspectRatio = widthf/heightf; |
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Revision: 201003
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|
182 |
glFrustumf( -(aspectRatio*KFrustumHeight), (aspectRatio*KFrustumHeight), |
5d03bc08d59c
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|
183 |
-KFrustumHeight, KFrustumHeight, |
5d03bc08d59c
Revision: 201003
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|
184 |
KFrustumNear, KFrustumFar); |
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Revision: 201003
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|
185 |
} |
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|
186 |
|
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Revision: 201003
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|
187 |
void CModel::DrawModelData(TInt aTime) const |
5d03bc08d59c
Revision: 201003
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|
188 |
{ |
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Revision: 201003
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|
189 |
//draw a light source where the sun is |
5d03bc08d59c
Revision: 201003
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|
190 |
glMatrixMode(GL_MODELVIEW); |
5d03bc08d59c
Revision: 201003
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|
191 |
glLoadIdentity(); |
5d03bc08d59c
Revision: 201003
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|
192 |
GLfloat sun_color[] = { 1.0, 1.0, 0.5333, 1 }; |
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Revision: 201003
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|
193 |
Vertex3F vSun = iSunPositions[aTime%KSunPositionCount]; |
5d03bc08d59c
Revision: 201003
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|
194 |
vSun.iZ-=KModelDistanceFromCamera; |
5d03bc08d59c
Revision: 201003
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|
195 |
GLfloat light0position[] = {vSun.iX, vSun.iY, vSun.iZ, 1.0 }; |
5d03bc08d59c
Revision: 201003
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|
196 |
glLightfv(GL_LIGHT0, GL_POSITION, light0position); |
5d03bc08d59c
Revision: 201003
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|
197 |
glLightfv(GL_LIGHT0, GL_SPECULAR, sun_color); |
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Revision: 201003
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|
198 |
|
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|
199 |
//draw the sun |
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|
200 |
glMatrixMode(GL_MODELVIEW); |
5d03bc08d59c
Revision: 201003
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|
201 |
glLoadIdentity(); |
5d03bc08d59c
Revision: 201003
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diff
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|
202 |
//this is obviously wrong: I don't understand why the z-coord for the |
5d03bc08d59c
Revision: 201003
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parents:
diff
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|
203 |
//sun needs to be the negation of the z-coord for the light source position, |
5d03bc08d59c
Revision: 201003
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|
204 |
//in order for the light to appear to come from the sun! |
5d03bc08d59c
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glTranslatef(vSun.iX, vSun.iY, -vSun.iZ); |
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|
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glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, sun_color); |
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|
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iSun->Draw(); |
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//draw the planet |
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glMatrixMode(GL_MODELVIEW); |
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glLoadIdentity(); |
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glTranslatef(0, 0, -KModelDistanceFromCamera); |
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|
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GLfloat mat_planet_color[] = { 0.459, 0.679, 0.8, 1 }; |
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GLfloat mat_planet_shininess[] = { 30.0 }; |
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GLfloat mat_no_emission[] = {0, 0, 0, 0}; |
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|
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glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_planet_color); |
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glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_planet_color); |
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glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_planet_color); |
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glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, mat_planet_shininess); |
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glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, mat_no_emission); |
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iPlanet->Draw(); |
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|
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//draw the moon |
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glMatrixMode(GL_MODELVIEW); |
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glLoadIdentity(); |
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Vertex3F vMoon = iMoonPositions[aTime%KMoonPositionCount]; |
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vMoon.iZ-=KModelDistanceFromCamera; |
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glTranslatef(vMoon.iX, vMoon.iY, vMoon.iZ); |
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|
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GLfloat mat_moon_specular[] = { 0.5, 0.5, 0.5, 1.0 }; |
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GLfloat mat_moon_shininess[] = { 500.0 }; |
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glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_moon_specular); |
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glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_moon_specular); |
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glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_moon_specular); |
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glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, mat_moon_shininess); |
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glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, mat_no_emission); |
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|
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iMoon->Draw(); |
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} |
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|
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void CModel::SetResolutionL(TInt aResolution) |
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{ |
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aResolution *= 5; |
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if(aResolution > KMaxResolution) |
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{ |
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aResolution = KMaxResolution; |
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} |
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if(aResolution < KMinResolution) |
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{ |
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aResolution = KMinResolution; |
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} |
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iResolution = aResolution; |
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CSolidSphere* newSun = CSolidSphere::NewLC(KSunRadius, iResolution, iResolution); |
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CSolidSphere* newPlanet = CSolidSphere::NewLC(KPlanetRadius, iResolution, iResolution); |
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CSolidSphere* newMoon = CSolidSphere::NewLC(KMoonRadius, iResolution, iResolution); |
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SetShapes(newSun, newPlanet, newMoon); |
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CleanupStack::Pop(3, newSun); |
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} |
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262 |