graphicshwdrivers/surfacemgr/group/graphics_surfacemanager.mrp
author Matt Plumtree <matt.plumtree@nokia.com>
Fri, 23 Apr 2010 17:57:02 +0100
branchNewGraphicsArchitecture
changeset 39 a4b63488e0b0
parent 0 5d03bc08d59c
child 36 01a6848ebfd7
permissions -rw-r--r--
Revise some of the compositor performance improvements to improve correctness. Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm. Move transparency type simplification further up the composition code. Remove some unnecessary fields. Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).
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component	graphics_surfacemanager
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source	\sf\os\graphics\graphicshwdrivers\surfacemgr
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binary	\sf\os\graphics\graphicshwdrivers\surfacemgr\group		all
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exports	\sf\os\graphics\graphicshwdrivers\surfacemgr\group
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notes_source	\component_defs\release.src
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ipr E
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ipr T \sf\os\graphics\graphicshwdrivers\surfacemgr\test