graphicsdeviceinterface/screendriver/inc/BmAlphaBlend.h
author hgs
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// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#ifndef __BMALPHABLEND_H__
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#define __BMALPHABLEND_H__
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/**
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MAlphaBlend interface provides only one method, which does an alpha blending using the 
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supplied as arguments source and mask bitmap scanline data and writes the result to 
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the screen. The content of the source and mask bitmap scanlines is preserved.
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@internalComponent
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*/
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class MAlphaBlend
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    {
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public:
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    /**
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    TShadowing enum values are used in alpha blending implementations to specify when
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    the shadowing/fading has to be done: before or after tha alpha blending.
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    @internalComponent
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    */
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    enum TShadowing
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        {
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        EShdwBefore,
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        EShdwAfter
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        };
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    /**
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    The method performs an alpha blending of the source data - aRgbBuffer and the screen 
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    pixels, using the data from aMaskBuffer buffer as an alpha blending factor.
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    The formula used for that, is:
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    (C1 * A + C2 * (255 - A)) / 255, where:
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    - C1 - a pixel from aRgbBuffer1;
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    - C2 - a pixel from screen;
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    - A  - a pixel from aMaskBuffer;
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    The content of source and mask buffers is preserved.
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    The calculated alpha blended pixel is written to the destination - the screen or a bitmap.
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    @param aX Logical X coordinate of the position in the target the result should be drawn to.
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    @param aY Logical Y coordinate of the position in the target the result should be drawn to.
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    @param aLength Source data - length in pixels.
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    @param aRgbBuffer A pointer to a line of the source bitmap data.
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    @param aMaskBuffer Buffer containing the data which should be used as an 
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                       alpha blending factor.
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    @param aShadowing It says when the shadowing/fading has to be done - before or after the
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                      alpha blending transformation.
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                      Before: A shadow/fade copy of the source bitmap will be used.
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                      After: The result pixels will be shadowed/faded.
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    @param aDrawMode	The mode for rendering the source image to the destination.
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    */
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	virtual void WriteRgbAlphaLine(TInt aX,
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                                   TInt aY,
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                                   TInt aLength,
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                                   const TUint8* aRgbBuffer,
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                                   const TUint8* aMaskBuffer,
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                                   TShadowing aShadowing,
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                                   CGraphicsContext::TDrawMode aDrawMode) = 0;
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    };
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/**
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MFastBlit provides optimised blitting for a number of special cases.  It is similar to
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MAlphaBlend except that instead of taking generic buffers as parameters, it takes pointers
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to scanlines in their native format.
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@internalTechnology
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*/
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class MFastBlit
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	{
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public:
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	/**
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	Performs Alpha blending.Acceptable source formats are EColor64K and EColor16MU.
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	Mask format must be EGray256.
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	@param aX Logical X coordinate of the position in the target the result should be drawn to.
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	@param aY Logical Y coordinate of the position in the target the result should be drawn to.
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	@param aLength Source data - length in pixels.
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	@param aSrcX X coordinate of the position of the first pixel in the source bitmap to use.
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	@param aSrcPtr Pointer to the start of the current scanline of the source bitmap.
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	@param aSrcFormat Pixel format of the source bitmap.
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	@param aMaskX X coordinate of the position of the first pixel in the mask to use.
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	@param aMaskPtr Pointer to the start of the current scanline of the mask bitmap.
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	@param aShadowing It says when the shadowing/fading has to be done - before or after the
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                      alpha blending transformation.
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                      Before: A shadow/fade copy of the source bitmap will be used.
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                      After: The result pixels will be shadowed/faded.
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	*/
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	virtual void WriteAlphaLineEx(	TInt aX,
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									TInt aY,
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									TInt aLength, 
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									TInt aSrcX,
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									const TUint32* aSrcPtr,
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									TDisplayMode aSrcFormat,
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									TInt aMaskX,
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									const TUint32* aMaskPtr,
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									MAlphaBlend::TShadowing aShadowing) = 0;
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	/**
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	Performs masked blitting.  Acceptable source formats are EColor64K and EColor16MU.
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	Mask format must be EGray2.
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	@param aX Logical X coordinate of the position in the target the result should be drawn to.
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	@param aY Logical Y coordinate of the position in the target the result should be drawn to.
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	@param aLength Source data - length in pixels.
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	@param aSrcX X coordinate of the position of the first pixel in the source bitmap to use.
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	@param aSrcPtr Pointer to the start of the current scanline of the source bitmap.
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	@param aSrcFormat Pixel format of the source bitmap.
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	@param aMaskX X coordinate of the position of the first pixel in the mask to use.
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	@param aMaskPtr Pointer to the start of the current scanline of the mask bitmap.
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	@param aInvertMask Specifies if the mask shuld be inverted.
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	*/				
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	virtual void WriteMaskLineEx(	TInt aX,
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									TInt aY,
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									TInt aLength, 
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									TInt aSrcX,
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									const TUint32* aSrcPtr,
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									TDisplayMode aSrcFormat,
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									TInt aMaskX,
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									const TUint32* aMaskPtr,
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									TBool aInvertMask) = 0;
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	};
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/**
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MFastBlit2 provides optimised blitting for a number of special cases.
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It is used for basic blitting where source and destination pixel formats match.
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@internalTechnology
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*/
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class MFastBlit2
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	{
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public:
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	/**
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	Performs basic blitting.
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	Source and destination pixel formats must match.
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	Assumes that aSrcRect is contained by the source device.
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	Assumes that the resulting destination rectangle is contained by the destination device.
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	@param aDest           Logical coordinates of the position in the target that the result should be drawn to.
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	@param aSrcDrawDevice  Draw device that will act as the source of the blit.
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	@param aSrcRect        The rectangular region of the source to be blitted.
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	@return                KErrNone unless an error occurs in which case no blitting occurs and a standard error code is returned.
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	*/
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	virtual TInt WriteBitmapBlock(const TPoint& aDest,
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	                              CFbsDrawDevice* aSrcDrawDevice,
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	                              const TRect& aSrcRect) = 0;
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	/**
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	Performs basic blitting.
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	Source and destination pixel formats must match.
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	Assumes that aSrcRect is contained by the source device.
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	Assumes that the resulting destination rectangle is contained by the destination device.
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	@param aDest       Logical coordinates of the position in the target that the result should be drawn to.
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	@param aSrcBase    Base address of the source bitmap.
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	@param aSrcStride  Length in bytes between scanlines of the source bitmap.
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	@param aSrcSize    Size of the source bitmap in pixels.
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	@param aSrcRect    The rectangular region of the source to be blitted.
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	@return            KErrNone unless an error occurs in which case no blitting occurs and a standard error code is returned.
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	*/				
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	virtual TInt WriteBitmapBlock(const TPoint& aDest,
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	                              const TUint32* aSrcBase,
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	                              TInt aSrcStride,
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	                              const TSize& aSrcSize,
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	                              const TRect& aSrcRect) = 0;
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	/**
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	Returns a pointer to the first pixel.
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	@return a pointer to the first pixel.
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	*/				
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	virtual const TUint32* Bits() const = 0;
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	};
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/**
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MOutlineAndShadowBlend provides blending of outline pen, shadow, fill and the background colour.
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It is used to draw the fonts with outline and shadow effects.
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@internalTechnology
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*/
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class MOutlineAndShadowBlend
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	{
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	public:
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		/**
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		Performs blending of outline, shadow, fill and background colours and draws to the 
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		screen. It uses pen colour as outline colour, brush colour as fill colour and pixel
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		colour as background colour. Transparency is supported for modes higher than EColor256,
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		alpha value of pen colour is used for same in these modes and other modes ignore this 
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		value.
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		@param aX Logical X coordinate of the start of the line.
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		@param aY Logical Y coordinate of the line.
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		@param aLength Length in pixels to modify.
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		@param aOutlinePenColor	Outline pen colour of the font.
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		@param aShadowColor Shadow colour of the font.
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		@param aFillColor Fill colour of the font.
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		@param aDataBuffer Buffer containing the data.
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		@return	KErrNone if it is successful, otherwise a standard error code is returned.
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		*/
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		virtual TInt WriteRgbOutlineAndShadow(TInt aX, TInt aY, const TInt aLength, 
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		                                   TUint32 aOutlinePenColor, TUint32 aShadowColor, 
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		                                   TUint32 aFillColor, const TUint8* aDataBuffer) = 0;
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	};
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class MFastBlend
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	{
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public:
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	/**
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	Performs blended blitting.
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	The interface can selectively supports various combinations of source and destination.
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	Assumes that aSrcRect is contained by the source device.
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	Assumes that the resulting destination rectangle is contained by the destination device.
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	@param aDest           Logical coordinates of the position in the target that the result should be drawn to.
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	@param aSrcDrawDevice  Draw device that will act as the source of the blit.
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	@param aSrcRect        The rectangular region of the source to be blitted.
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	@param aDrawMode	Current draw mode
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	@param aShadowMode	Current shadow mode
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	@return                if display modes supported KErrNone, else KErrNotSupported.
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	*/
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	virtual TInt FastBlendBitmap(const TPoint& aDest,
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	                              CFbsDrawDevice* aSrcDrawDevice,
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	                              const TRect& aSrcRect,
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	                              CGraphicsContext::TDrawMode aDrawMode,
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	                              TInt aShadowMode) = 0;
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	/**
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	Performs blended blitting.
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	The interface can selectively supports various combinations of source and destination.
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	Assumes that aSrcRect is contained by the source device.
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	Assumes that the resulting destination rectangle is contained by the destination device.
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	@param aDest		Logical coordinates of the position in the target that the result should be drawn to.
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	@param aSrcBase		Base address of the source bitmap.
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	@param aSrcStride	Length in bytes between scanlines of the source bitmap.
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	@param aSrcSize		Size of the source bitmap in pixels.
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	@param aSrcRect		The rectangular region of the source to be blitted.
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	@param aSrcDisplayMode Display mode of the source bitmap
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	@param aDrawMode	Current draw mode
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	@param aShadowMode	Current shadow mode
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	@return				if display modes supported KErrNone, else KErrNotSupported.
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	*/
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	virtual TInt FastBlendBitmap(const TPoint& aDest,const TUint32* aSrcBase,TInt aSrcStride,
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	                              const TSize& aSrcSize,const TRect& aSrcRect,TDisplayMode aSrcDisplayMode,
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	                              CGraphicsContext::TDrawMode aDrawMode,TInt aShadowMode) = 0;
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	/**
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	Performs blended blitting.
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	The interface can selectively supports various combinations of source and destination.
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	Assumes that aSrcRect is contained by the source device.
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	Assumes that the resulting destination rectangle is contained by the destination device.
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	@param aDest		Logical coordinates of the position in the target that the result should be drawn to.
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	@param aSrcBase		Base address of the source bitmap.
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	@param aSrcStride	Length in bytes between scanlines of the source bitmap.
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	@param aSrcSize		Size of the source bitmap in pixels.
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	@param aSrcRect		The rectangular region of the source to be blitted.
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	@param aSrcDisplayMode Display mode of the source bitmap
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	@param aMaskBase	Base address of the source bitmap.
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	@param aMaskStride	Length in bytes between scanlines of the source bitmap.
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	@param aMaskDisplayMode Display mode of the source bitmap
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	@param aMaskSize	Size of the source bitmap in pixels.
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	@param aInvertMask	If true invert the logic of an EGray2 mask
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	@param aDrawMode	Current draw mode
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	@param aShadowMode	Current shadow mode
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	@return				if display modes supported KErrNone, else KErrNotSupported.
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	*/
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	virtual TInt FastBlendBitmapMasked(const TPoint& aDest, const TUint32* aSrcBase, TInt aSrcStride,
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							const TSize& aSrcSize, const TRect& aSrcRect, TDisplayMode aSrcDisplayMode,
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							const TUint32* aMaskBase, TInt aMaskStride, TDisplayMode aMaskDisplayMode, const TSize &aMaskSize,const TPoint &aMaskSrcPos, TBool aInvertMask,
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							CGraphicsContext::TDrawMode aDrawMode, TInt aShadowMode)=0;
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	/**
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	Performs scaled blended blitting.
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	The interface can selectively supports various combinations of source and destination.
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	Assumes that aClipRect is contained by the source device.
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	Assumes that the resulting destination rectangle is contained by the destination device.
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	@param aClipRect	The target rectangle to clip drawing to
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	@param aDest		Logical coordinates of the position in the target that the result should be drawn to.
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	@param aSrcRect		Source rectangle
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	@param aSrcBase		Base address of the source bitmap.
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	@param aSrcStride	Length in bytes between scanlines of the source bitmap.
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	@param aSrcDisplayMode Display mode of the source bitmap
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	@param aSrcSize		Size of the source bitmap in pixels.
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	@param aDrawMode	Current draw mode
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	@param aShadowMode	Current shadow mode
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	@return				if display modes supported KErrNone, else KErrNotSupported.
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	*/
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	virtual TInt FastBlendBitmapScaled(const TRect &aClipRect, const TRect& aDest,
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							const TRect& aSrcRect, const TUint32 *aSrcBase, TInt aSrcStride,
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							TDisplayMode aSrcDisplayMode, const TSize &aSrcSize,
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							CGraphicsContext::TDrawMode aDrawMode, TInt aShadowMode) = 0;
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	/**
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	Performs scaled blended blitting.
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	The interface can selectively supports various combinations of source and destination.
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	Assumes that aClipRect is contained by the source device.
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	Assumes that the resulting destination rectangle is contained by the destination device.
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	@param aClipRect	The target rectangle to clip drawing to
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	@param aDest		Logical coordinates of the position in the target that the result should be drawn to.
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	@param aSrcRect		Source rectangle
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	@param aSrcBase		Base address of the source bitmap.
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	@param aSrcStride	Length in bytes between scanlines of the source bitmap.
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	@param aSrcDisplayMode Display mode of the source bitmap
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	@param aSrcSize		Size of the source bitmap in pixels.
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	@param aMaskBase	Base address of the source bitmap.
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	@param aMaskStride	Length in bytes between scanlines of the source bitmap.
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	@param aMaskDisplayMode Display mode of the source bitmap
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	@param aMaskSize	Size of the source bitmap in pixels.
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	@param aInvertMask	If true invert the logic of an EGray2 mask
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	@param aDrawMode	Current draw mode
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	@param aShadowMode	Current shadow mode
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	@return				if display modes supported KErrNone, else KErrNotSupported.
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	*/
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	virtual TInt FastBlendBitmapMaskedScaled(const TRect &aClipRect, const TRect& aDest,
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							const TRect& aSrcRect, const TUint32 *aSrcBase, TInt aSrcStride,
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							TDisplayMode aSrcDisplayMode, const TSize &aSrcSize,
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							const TUint32* aMaskBase, TInt aMaskStride, TDisplayMode aMaskDisplayMode, const TSize &aMaskSize,TBool aInvertMask,
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							CGraphicsContext::TDrawMode aDrawMode, TInt aShadowMode) = 0;
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	};
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#endif//__BMALPHABLEND_H__