author | Jose Thachil<jose.thachil@cell-telecom.com> |
Mon, 07 Jun 2010 09:25:55 +0100 | |
branch | EGL_MERGE |
changeset 95 | e97e5fe517d3 |
parent 72 | 360f71440b77 |
permissions | -rw-r--r-- |
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#ifndef __RIMINIEGL_H |
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#define __RIMINIEGL_H |
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|
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/*------------------------------------------------------------------------ |
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* |
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* EGL 1.3 |
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* ------- |
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* |
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* Copyright (c) 2007 The Khronos Group Inc. |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and /or associated documentation files |
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* (the "Materials "), to deal in the Materials without restriction, |
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* including without limitation the rights to use, copy, modify, merge, |
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* publish, distribute, sublicense, and/or sell copies of the Materials, |
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* and to permit persons to whom the Materials are furnished to do so, |
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* subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Materials. |
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* |
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR |
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* THE USE OR OTHER DEALINGS IN THE MATERIALS. |
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* |
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*//** |
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* \file |
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* \brief Simple implementation of EGL 1.3 |
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* \note caveats: |
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- always renders into the backbuffer and blits it to window (no single buffered rendering) |
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- no native Windows or Mac OS X pixmap support |
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- no power management events |
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- no support for swap interval |
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* \todo what happens in egl functions when eglTerminate has been called but the context and surface are still in use? |
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* \todo OSDeinitMutex should be called in case getEGL fails. |
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*//*-------------------------------------------------------------------*/ |
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#include "egl.h" |
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#include "riContext.h" |
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#ifdef BUILD_WITH_PRIVATE_EGL |
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#include "eglinternal.h" |
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#endif |
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#ifdef BUILD_WITH_PRIVATE_OPENVG |
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#include "openvginternal.h" |
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#endif |
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//============================================================================================== |
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namespace OpenVGRI |
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{ |
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class RIEGLSurface; |
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class RIEGLContext; |
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class RIEGLThread; |
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/*-------------------------------------------------------------------*//*! |
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* \brief |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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class RIEGLConfig |
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{ |
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public: |
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RIEGLConfig() : m_desc(Color::formatToDescriptor(VG_sRGBA_8888)), m_configID(0) {} |
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~RIEGLConfig() {} |
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void set(int r, int g, int b, int a, int l, int bpp, int samples, int maskBits, int ID) |
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{ |
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m_desc.redBits = r; |
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m_desc.greenBits = g; |
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m_desc.blueBits = b; |
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m_desc.alphaBits = a; |
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m_desc.luminanceBits = l; |
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m_desc.alphaShift = 0; |
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m_desc.luminanceShift = 0; |
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m_desc.blueShift = b ? a : 0; |
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m_desc.greenShift = g ? a + b : 0; |
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m_desc.redShift = r ? a + b + g : 0; |
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m_desc.format = (VGImageFormat)-1; |
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m_desc.internalFormat = l ? Color::sLA : Color::sRGBA; |
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m_desc.bitsPerPixel = bpp; |
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RI_ASSERT(Color::isValidDescriptor(m_desc)); |
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m_samples = samples; |
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m_maskBits = maskBits; |
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m_configID = ID; |
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m_config = (EGLConfig)ID; |
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} |
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Color::Descriptor configToDescriptor(bool sRGB, bool premultiplied) const |
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{ |
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Color::Descriptor desc = m_desc; |
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unsigned int f = m_desc.luminanceBits ? Color::LUMINANCE : 0; |
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f |= sRGB ? Color::NONLINEAR : 0; |
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99 |
f |= premultiplied ? Color::PREMULTIPLIED : 0; |
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100 |
desc.internalFormat = (Color::InternalFormat)f; |
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101 |
return desc; |
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102 |
} |
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103 |
|
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104 |
//EGL RED SIZE bits of Red in the color buffer |
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105 |
//EGL GREEN SIZE bits of Green in the color buffer |
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106 |
//EGL BLUE SIZE bits of Blue in the color buffer |
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107 |
//EGL ALPHA SIZE bits of Alpha in the color buffer |
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108 |
//EGL LUMINANCE SIZE bits of Luminance in the color buffer |
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109 |
Color::Descriptor m_desc; |
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110 |
int m_samples; |
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111 |
int m_maskBits; |
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112 |
EGLint m_configID; //EGL CONFIG ID unique EGLConfig identifier |
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113 |
EGLConfig m_config; |
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114 |
//EGL BUFFER SIZE depth of the color buffer (sum of channel bits) |
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115 |
//EGL ALPHA MASK SIZE number alpha mask bits (always 8) |
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//EGL BIND TO TEXTURE RGB boolean True if bindable to RGB textures. (always EGL_FALSE) |
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117 |
//EGL BIND TO TEXTURE RGBA boolean True if bindable to RGBA textures. (always EGL_FALSE) |
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118 |
//EGL COLOR BUFFER TYPE enum color buffer type (EGL_RGB_BUFFER, EGL_LUMINANCE_BUFFER) |
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119 |
//EGL CONFIG CAVEAT enum any caveats for the configuration (always EGL_NONE) |
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120 |
//EGL DEPTH SIZE integer bits of Z in the depth buffer (always 0) |
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121 |
//EGL LEVEL integer frame buffer level (always 0) |
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122 |
//EGL MAX PBUFFER WIDTH integer maximum width of pbuffer (always INT_MAX) |
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123 |
//EGL MAX PBUFFER HEIGHT integer maximum height of pbuffer (always INT_MAX) |
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124 |
//EGL MAX PBUFFER PIXELS integer maximum size of pbuffer (always INT_MAX) |
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125 |
//EGL MAX SWAP INTERVAL integer maximum swap interval (always 1) |
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126 |
//EGL MIN SWAP INTERVAL integer minimum swap interval (always 1) |
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127 |
//EGL NATIVE RENDERABLE boolean EGL TRUE if native rendering APIs can render to surface (always EGL_FALSE) |
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128 |
//EGL NATIVE VISUAL ID integer handle of corresponding native visual (always 0) |
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129 |
//EGL NATIVE VISUAL TYPE integer native visual type of the associated visual (always EGL_NONE) |
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130 |
//EGL RENDERABLE TYPE bitmask which client rendering APIs are supported. (always EGL_OPENVG_BIT) |
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131 |
//EGL SAMPLE BUFFERS integer number of multisample buffers (always 0) |
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132 |
//EGL SAMPLES integer number of samples per pixel (always 0) |
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133 |
//EGL STENCIL SIZE integer bits of Stencil in the stencil buffer (always 0) |
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134 |
//EGL SURFACE TYPE bitmask which types of EGL surfaces are supported. (always EGL WINDOW BIT | EGL PIXMAP BIT | EGL PBUFFER BIT) |
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135 |
//EGL TRANSPARENT TYPE enum type of transparency supported (always EGL_NONE) |
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136 |
//EGL TRANSPARENT RED VALUE integer transparent red value (undefined) |
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137 |
//EGL TRANSPARENT GREEN VALUE integer transparent green value (undefined) |
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138 |
//EGL TRANSPARENT BLUE VALUE integer transparent blue value (undefined) |
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139 |
}; |
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140 |
|
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141 |
|
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142 |
/*-------------------------------------------------------------------*//*! |
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143 |
* \brief |
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144 |
* \param |
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145 |
* \return |
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146 |
* \note |
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147 |
*//*-------------------------------------------------------------------*/ |
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148 |
|
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149 |
#define EGL_NUMCONFIGS 60 |
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150 |
|
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151 |
class RIEGLDisplay |
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152 |
{ |
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153 |
public: |
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154 |
RIEGLDisplay(EGLDisplay id); |
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155 |
~RIEGLDisplay(); |
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156 |
|
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157 |
int getNumConfigs() const { return EGL_NUMCONFIGS; } |
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158 |
const RIEGLConfig& getConfigByIdx(int i) const { RI_ASSERT(i >= 0 && i < EGL_NUMCONFIGS); return m_configs[i]; } |
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159 |
const RIEGLConfig& getConfig(const EGLConfig config) const { for(int i=0;i<EGL_NUMCONFIGS;i++) { if(m_configs[i].m_config == config) return m_configs[i]; } RI_ASSERT(0); return m_configs[0]; } |
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|
160 |
|
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161 |
EGLDisplay getID() const { return m_id; } |
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162 |
|
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163 |
void addContext(RIEGLContext* ctx) { RI_ASSERT(ctx); m_contexts.push_back(ctx); } //throws bad_alloc |
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164 |
void removeContext(RIEGLContext* ctx) { RI_ASSERT(ctx); bool res = m_contexts.remove(ctx); RI_ASSERT(res); RI_UNREF(res); } |
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165 |
|
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166 |
void addSurface(RIEGLSurface* srf) { RI_ASSERT(srf); m_surfaces.push_back(srf); } //throws bad_alloc |
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167 |
void removeSurface(RIEGLSurface* srf) { RI_ASSERT(srf); bool res = m_surfaces.remove(srf); RI_ASSERT(res); RI_UNREF(res); } |
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168 |
|
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169 |
EGLBoolean contextExists(const EGLContext ctx) const; |
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170 |
EGLBoolean surfaceExists(const EGLSurface srf) const; |
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171 |
EGLBoolean configExists(const EGLConfig cfg) const; |
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172 |
|
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173 |
private: |
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174 |
RIEGLDisplay(const RIEGLDisplay& t); |
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175 |
RIEGLDisplay& operator=(const RIEGLDisplay&t); |
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176 |
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177 |
EGLDisplay m_id; |
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178 |
|
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179 |
Array<RIEGLContext*> m_contexts; |
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180 |
Array<RIEGLSurface*> m_surfaces; |
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181 |
|
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182 |
RIEGLConfig m_configs[EGL_NUMCONFIGS]; |
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183 |
}; |
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184 |
|
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185 |
/*-------------------------------------------------------------------*//*! |
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186 |
* \brief |
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187 |
* \param |
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188 |
* \return |
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189 |
* \note |
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190 |
*//*-------------------------------------------------------------------*/ |
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191 |
|
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192 |
class EGL |
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{ |
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public: |
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EGL(); |
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~EGL(); |
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void addReference() { m_referenceCount++; } |
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int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; } |
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void addDisplay(RIEGLDisplay* display) { RI_ASSERT(display); m_displays.push_back(display); } //throws bad alloc |
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void removeDisplay(RIEGLDisplay* display) { RI_ASSERT(display); bool res = m_displays.remove(display); RI_ASSERT(res); RI_UNREF(res); } |
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RIEGLDisplay* getDisplay(const EGLDisplay displayID) const; |
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EGLDisplay findDisplay(const EGLContext ctx) const; |
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void addCurrentThread(RIEGLThread* thread) { RI_ASSERT(thread); m_currentThreads.push_back(thread); } //throws bad alloc |
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void removeCurrentThread(RIEGLThread* thread) { RI_ASSERT(thread); bool res = m_currentThreads.remove(thread); RI_ASSERT(res); RI_UNREF(res); } |
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RIEGLThread* getCurrentThread() const; |
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RIEGLThread* getThread(); |
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void destroyThread(); |
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bool isInUse(const void* image) const; |
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private: |
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EGL(const EGL&); // Not allowed. |
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const EGL& operator=(const EGL&); // Not allowed. |
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Array<RIEGLThread*> m_threads; //threads that have called EGL |
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Array<RIEGLThread*> m_currentThreads; //threads that have a bound context |
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Array<RIEGLDisplay*> m_displays; |
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int m_referenceCount; |
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}; |
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void* eglvgGetCurrentVGContext(void); |
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bool eglvgIsInUse(void* image); |
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} //end of namespace |
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#endif /* __RIMINIEGL_H */ |
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