author | jakl.martin@cell-telecom.com |
Mon, 06 Dec 2010 18:07:30 +0100 | |
branch | NewGraphicsArchitecture |
changeset 218 | 99b3451c560e |
parent 0 | 5d03bc08d59c |
permissions | -rw-r--r-- |
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// Copyright (c) 1996-2009 Nokia Corporation and/or its subsidiary(-ies). |
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// All rights reserved. |
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// This component and the accompanying materials are made available |
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// under the terms of "Eclipse Public License v1.0" |
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// which accompanies this distribution, and is available |
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// at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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// |
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// Initial Contributors: |
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// Nokia Corporation - initial contribution. |
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// |
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// Contributors: |
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// |
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// Description: |
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// Client side sprite code |
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// |
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// |
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#include <e32std.h> |
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#include "../SERVER/w32cmd.h" |
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#include "CLIENT.H" |
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TCmdSpriteMember::TCmdSpriteMember(const TSpriteMember &aSpriteMember) |
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{ |
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if (aSpriteMember.iBitmap) |
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{ |
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iBitmap=aSpriteMember.iBitmap->Handle(); |
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iMaskBitmap=(aSpriteMember.iMaskBitmap) ? aSpriteMember.iMaskBitmap->Handle() : 0; |
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iInvertMask=aSpriteMember.iInvertMask; |
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iDrawMode=aSpriteMember.iDrawMode; |
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iOffset=aSpriteMember.iOffset; |
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} |
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else |
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Mem::FillZ(this,sizeof(*this)); |
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iInterval=aSpriteMember.iInterval; |
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} |
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|
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// |
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// RWsSpriteBase |
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// |
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|
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EXPORT_C RWsSpriteBase::RWsSpriteBase() |
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/** Protected constructor. |
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|
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This prevents objects of this type being directly created. */ |
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{} |
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|
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EXPORT_C RWsSpriteBase::RWsSpriteBase(RWsSession &aWs) : MWsClientClass(aWs.iBuffer) |
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/** Protected constructor with a window server session. |
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This prevents objects of this type being directly created. |
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@param aWs The window server session owning the sprite. */ |
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{} |
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|
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EXPORT_C TInt RWsSpriteBase::UpdateMember(TInt aIndex, const TSpriteMember &aMemberData) |
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/** Replaces one of a sprite's members. |
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|
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This allows the appearance of the sprite to be modified after it has been |
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activated. |
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|
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You must call this function if you have changed the size of a member. After |
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calling it, the sprite starts showing member zero again. |
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|
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This function always causes a flush of the window server buffer. |
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@param aIndex Index of the sprite member. Sprite members are indexed in the |
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order they were added to the sprite, beginning with 0. |
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@param aMemberData New data for the sprite member. |
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@return KErrNone if successful, otherwise one of the system-wide error codes. */ |
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{ |
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TWsSpriteCmdUpdateMember params(aIndex,aMemberData); |
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return(WriteReply(¶ms,sizeof(params),EWsSpriteOpUpdateMember2)); |
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} |
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|
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EXPORT_C void RWsSpriteBase::UpdateMember(TInt aIndex) |
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/** Updates the displayed sprite, taking into account any change to the content |
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of the bitmaps for the specified member. |
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|
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The appearance of a sprite can be changed after it has been activated by drawing |
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to the appropriate TSpriteMember::iBitmap member, and then calling this function. |
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Alternatively, a new sprite member can be created, containing a new bitmap, |
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and the sprite can be updated to contain this new member by calling the other |
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UpdateMember() overload. |
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|
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You should only use this function if you have changed the content of |
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the bitmap or mask. If you have changed the size of the bitmap then you must |
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use the other overload. |
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|
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You only need to call this function if you want the content of the screen |
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to update immediately. If you don't call this function then the appearance |
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of a member will update automatically next time that member is drawn to the |
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screen. |
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|
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@param aIndex Index of the sprite member. Sprite members are indexed in the |
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order they were added to the sprite, beginning with 0. */ |
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{ |
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WriteInt(aIndex, EWsSpriteOpUpdateMember); |
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} |
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99 |
|
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EXPORT_C void RWsSpriteBase::Close() |
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/** Destroys the sprite or pointer cursor in the window server, and frees client-side |
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resources used by the sprite. |
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103 |
|
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Any application which constructs an RWsSprite or RWsPointerCursor should call |
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105 |
this function when the sprite or cursor is no longer needed. |
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106 |
|
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Note that this function does not free resources used by sprite members. */ |
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108 |
{ |
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if (iBuffer && iWsHandle) |
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Write(EWsSpriteOpFree); |
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iWsHandle=NULL; |
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112 |
} |
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113 |
|
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114 |
EXPORT_C TInt RWsSpriteBase::Activate() |
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115 |
/** Activates the sprite or pointer cursor. |
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116 |
|
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Sprites are displayed on the screen when they are activated; pointer cursors |
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are not displayed until they are set into a window using either RWindowTreeNode::SetCustomPointerCursor() |
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or RWindowTreeNode::SetPointerCursor(). |
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120 |
|
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This function should not be called until the sprite or pointer cursor has |
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been fully initialised, and its sprite members have been added. |
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123 |
|
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124 |
Before it can call this function, a sprite must be fully constructed using |
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125 |
the RWsSprite::RWsSprite(RWsSession& aWs) and RWsSprite::Construct() functions, |
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and must have at least one sprite member. Otherwise, a panic will occur. Similarly, |
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a pointer cursor must have at least one sprite member and must call RWsPointerCursor::RWsPointerCursor(RWsSession& |
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128 |
aWs) and RWsPointerCursor::Construct(). |
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129 |
|
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130 |
This function always causes a flush of the window server buffer. |
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131 |
|
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@return KErrNone if successful, otherwise one of the system-wide error codes. */ |
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133 |
{ |
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134 |
return(WriteReply(EWsSpriteOpActivate)); |
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135 |
} |
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136 |
|
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137 |
EXPORT_C TInt RWsSpriteBase::AppendMember(const TSpriteMember &aMemberData) |
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/** Adds a sprite member to a sprite or pointer cursor. |
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139 |
|
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Sprite members are displayed by the sprite in the order in which they were |
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141 |
added to the sprite. This function can be called before and after the sprite |
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142 |
has been activated. |
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143 |
|
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144 |
The position of the bitmap can be changed in relation to the sprite's origin |
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using the iOffset member of aSpriteList. |
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146 |
|
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147 |
This function always causes a flush of the window server buffer. |
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148 |
|
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@param aMemberData The sprite member to add. |
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@return KErrNone if successful, otherwise one of the system-wide error codes. */ |
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151 |
{ |
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152 |
TCmdSpriteMember params(aMemberData); |
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153 |
return(WriteReply(¶ms,sizeof(params),EWsSpriteOpAppendMember)); |
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154 |
} |
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155 |
|
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156 |
// |
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157 |
// RWsSprite |
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158 |
// |
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159 |
|
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160 |
EXPORT_C RWsSprite::RWsSprite() : RWsSpriteBase() |
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161 |
/** Default C++ constructor. |
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162 |
|
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163 |
This allows classes that contain an RWsSprite to be constructed before an |
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164 |
RWsSession exists. |
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165 |
|
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166 |
Note: do not use this version of the constructor on its own. Before an RWsSprite |
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167 |
object can be used it must be constructed using the RWsSprite(RWsSession) |
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168 |
constructor. An example of this might be as follows: |
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169 |
|
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170 |
@code |
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171 |
RWsSprite iSprite; |
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172 |
iSprite=RWsSprite(iWsSession); |
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173 |
@endcode */ |
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174 |
{} |
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175 |
|
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176 |
EXPORT_C RWsSprite::RWsSprite(RWsSession &aWs) : RWsSpriteBase(aWs) |
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177 |
/** Constructs a sprite with a window server session. |
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178 |
|
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179 |
Initialisation must be completed using the Construct() function before the |
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180 |
sprite can be activated using RWsSpriteBase::Activate(). |
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181 |
|
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182 |
@param aWs The window server session owning the sprite. */ |
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183 |
{} |
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184 |
|
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185 |
EXPORT_C TInt RWsSprite::Construct(RWindowTreeNode &aWindow, const TPoint &aPos, TInt aFlags) |
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186 |
/** Completes the construction of a sprite. |
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187 |
|
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188 |
This function must be called before a sprite is activated using RWsSpriteBase::Activate(). |
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189 |
|
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190 |
It always causes a flush of the window server buffer. |
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191 |
|
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192 |
@param aWindow The window in which the sprite is displayed. |
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193 |
@param aPos The position of the sprite's origin relative to aWindow's origin. |
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194 |
The origin is the top left corner of the window. |
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195 |
@param aFlags Any one of the TSpriteFlags values, or a combination of the flags, |
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196 |
using a bit-wise OR operation. |
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197 |
@return KErrNone if successful, otherwise one of the system-wide error codes. |
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198 |
@panic TW32Panic 17 in debug builds if called on an already constructed object. |
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199 |
@see TSpriteFlags */ |
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200 |
{ |
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201 |
__ASSERT_DEBUG(iWsHandle == KNullHandle, Panic(EW32PanicGraphicDoubleConstruction)); |
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202 |
TWsClCmdCreateSprite params(aWindow.WsHandle(),aPos,aFlags); |
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203 |
TInt ret; |
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if ((ret=iBuffer->WriteReplyWs(¶ms,sizeof(params),EWsClOpCreateSprite))>=0) |
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{ |
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iWsHandle=ret; |
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ret=KErrNone; |
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} |
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return(ret); |
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} |
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EXPORT_C void RWsSprite::SetPosition(const TPoint &aPos) |
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/** Sets the sprite's position. |
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|
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This function can be called before or after the sprite has been activated. |
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Note: the sprite's initial position is set when the sprite is constructed (see Construct()). |
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|
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@param aPos Position of the sprite's origin relative to the origin of the |
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window that owns it. The origin is the top left corner of the window. */ |
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{ |
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WritePoint(aPos,EWsSpriteOpSetPosition); |
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} |
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|
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// |
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// RWsPointerCursor |
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// |
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|
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EXPORT_C RWsPointerCursor::RWsPointerCursor() : RWsSpriteBase() |
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/** Default C++ constructor. |
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|
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Use this constructor to allow classes that contain an RWsPointerCursor |
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to be constructed before an RWsSession exists. |
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|
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Note: do not use this version of the constructor on its own. |
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Before an RWsPointerCursor object can be used, it must be constructed |
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using the RWsPointerCursor(RWsSession) constructor. An example of this |
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might be as follows: |
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|
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@code |
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RWsPointerCursor pointerCursor; |
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pointerCursor=RWsPointerCursor(iWsSession); |
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@endcode */ |
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{} |
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|
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EXPORT_C RWsPointerCursor::RWsPointerCursor(RWsSession &aWs) : RWsSpriteBase(aWs) |
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/** Constructs a pointer cursor initialised with a window server session. |
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|
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Initialisation must be completed using the Construct() function before the |
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sprite can be activated using RWsSpriteBase::Activate(). |
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|
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Once initialisation is complete, the pointer cursor can be passed as an argument |
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to RWsSession::SetSystemPointerCursor() or RWindowTreeNode::SetCustomPointerCursor(). |
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|
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@param aWs The window server session owning the pointer cursor. */ |
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{} |
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|
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EXPORT_C TInt RWsPointerCursor::Construct(TInt aFlags) |
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/** Completes pointer cursor construction. |
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|
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This function must be called before the pointer cursor is activated. |
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|
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It always causes a flush of the window server buffer. |
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|
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@param aFlags ESpriteFlash to flash the sprite on and off or 0 for a non-flashing |
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cursor. Note that pointer cursors always behave as if ESpriteNoChildClip and |
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ESpriteNoShadows are set. |
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@return KErrNone if successful, otherwise one of the system-wide error codes. */ |
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{ |
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__ASSERT_DEBUG(iWsHandle == KNullHandle, Panic(EW32PanicGraphicDoubleConstruction)); |
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TWsClCmdCreatePointerCursor params; |
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params.flags=aFlags; |
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TInt ret; |
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if ((ret=iBuffer->WriteReplyWs(¶ms,sizeof(params),EWsClOpCreatePointerCursor))>=0) |
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{ |
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iWsHandle=ret; |
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ret=KErrNone; |
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} |
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return(ret); |
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} |