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1 // Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // Graphics Resource - constants |
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15 // |
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16 |
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17 #ifndef SGCONST_H |
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18 #define SGCONST_H |
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19 |
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20 #include <pixelformats.h> |
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21 #include <sgresource/sgerror.h> |
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22 |
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23 /** |
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24 The constants defined in TSgUsageBits correspond to the different usages for which |
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25 an image can be created. They can be combined using the bitwise OR operator to |
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26 specify more than one usage. |
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27 */ |
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28 enum TSgUsageBits |
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29 { |
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30 /** Usage as a VGImage with OpenVG via EGLImage.*/ |
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31 ESgUsageBitOpenVgImage = 0x0001, |
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32 /** Usage as a two-dimensional texture with OpenGL ES 1.x via EGLImage.*/ |
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33 ESgUsageBitOpenGlesTexture2D = 0x0002, |
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34 /** Usage as a two-dimensional texture with OpenGL ES 2.x via EGLImage.*/ |
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35 ESgUsageBitOpenGles2Texture2D = 0x0004, |
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36 /** Usage as a target of an OpenVG rendering context.*/ |
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37 ESgUsageBitOpenVgSurface = 0x0010, |
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38 /** Usage as a target of an OpenGL ES 1.x rendering context.*/ |
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39 ESgUsageBitOpenGlesSurface = 0x0020, |
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40 /** Usage as a target of an OpenGL ES 2.x rendering context.*/ |
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41 ESgUsageBitOpenGles2Surface = 0x0040, |
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42 /** Usage as a target of an OpenGL rendering context.*/ |
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43 ESgUsageBitOpenGlSurface = 0x0080 |
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44 }; |
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45 |
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46 /** |
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47 The subset of pixel formats defined in pixelformats.h which are guaranteed to be |
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48 supported by all implementations of the Graphics Resource API. |
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49 */ |
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50 enum TSgPixelFormat |
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51 { |
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52 ESgPixelFormatARGB_8888_PRE = EUidPixelFormatARGB_8888_PRE, |
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53 ESgPixelFormatARGB_8888 = EUidPixelFormatARGB_8888, |
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54 ESgPixelFormatXRGB_8888 = EUidPixelFormatXRGB_8888, |
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55 ESgPixelFormatRGB_565 = EUidPixelFormatRGB_565, |
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56 ESgPixelFormatA_8 = EUidPixelFormatA_8 |
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57 }; |
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58 |
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59 #endif // SGCONST_H |