equal
deleted
inserted
replaced
49 ESpriteAnimatePriority=900, // Below normal heartbeat |
49 ESpriteAnimatePriority=900, // Below normal heartbeat |
50 EPointerCursorPriority=950, |
50 EPointerCursorPriority=950, |
51 EHeartBeatPriority=1000, |
51 EHeartBeatPriority=1000, |
52 EKeyRepeatPriority=1980, |
52 EKeyRepeatPriority=1980, |
53 EPointerRepeatPriority=1980,// Same as for key repeats |
53 EPointerRepeatPriority=1980,// Same as for key repeats |
54 EClientBufferPriority=1990, // Priority of idle object that completes the client buffer |
|
55 EEventPriority=2000, |
54 EEventPriority=2000, |
56 EComposeCompletePriority=2500, // Triggers further composition if necessary |
55 EComposeCompletePriority=2500, // Triggers further composition if necessary |
57 EWsShellLogonPriority=3000, // Log on to the shell dying |
56 EWsShellLogonPriority=3000, // Log on to the shell dying |
58 EDirectTimeOut=4000, |
57 EDirectTimeOut=4000, |
59 EDirectAbort=4010, |
58 EDirectAbort=4010, |