egl/eglrefimpl/inc/eglprivate.inl
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     1 // Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // Reference EGL implementation to support EGL sync objects and OpenWF extensions
       
    15 
       
    16 // XEglPls inline functions
       
    17 //
       
    18 inline void XEglPls::Lock()
       
    19     {
       
    20     iLock.Wait();
       
    21     }
       
    22 
       
    23 inline void XEglPls::Unlock()
       
    24     {
       
    25     iLock.Signal();
       
    26     }
       
    27 
       
    28 // CEglDriver inline functions
       
    29 //
       
    30 inline void CEglDriver::Lock()
       
    31     {
       
    32     iLock.Wait();
       
    33     }
       
    34 
       
    35 inline void CEglDriver::Unlock()
       
    36     {
       
    37     iLock.Signal();
       
    38     }
       
    39 
       
    40 inline TBool CEglDriver::IsDisplayValid(EGLDisplay aDisplay) const
       
    41     {
       
    42     return (iDisplay && iDisplay->Handle() == aDisplay);
       
    43     }
       
    44 
       
    45 inline CEglDisplay* CEglDriver::FindDisplay(EGLDisplay aDisplay) const
       
    46     {
       
    47     return IsDisplayValid(aDisplay) ? iDisplay : NULL;
       
    48     }
       
    49 
       
    50 #ifdef _DEBUG
       
    51 inline RHeap& CEglDriver::Heap() const
       
    52     {
       
    53     return iHeap;
       
    54     }
       
    55 #endif
       
    56 
       
    57 // CEglDisplay inline functions
       
    58 //
       
    59 inline TBool CEglDisplay::IsInitialized() const
       
    60     {
       
    61     return iIsInitialized;
       
    62     }
       
    63 
       
    64 inline RHeap& CEglDisplay::Heap() const
       
    65     {
       
    66     return iHeap;
       
    67     }
       
    68 
       
    69 inline EGLDisplay CEglDisplay::Handle() const
       
    70     {
       
    71     return iHandle;
       
    72     }
       
    73 
       
    74 // CEglSync inline functions
       
    75 //
       
    76 inline void CEglSync::Open()
       
    77     {
       
    78     ++iRefCount;
       
    79     }
       
    80 
       
    81 inline TBool CEglSync::IsDestroyed() const
       
    82     {
       
    83     return iIsDestroyed;
       
    84     }
       
    85 
       
    86 inline EGLenum CEglSync::Type() const
       
    87     {
       
    88     return iType;
       
    89     }
       
    90 
       
    91 inline EGLenum CEglSync::Status() const
       
    92     {
       
    93     return iStatus;
       
    94     }