graphicsaccelaration/vgi/inc/vg/vgcontext.h
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     1 /*
       
     2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: Internal binding API for OpenVG, used for managing OpenVG rendering contexts.
       
    15 *
       
    16 */
       
    17 #ifndef _OPENVG_CONTEXT_H
       
    18 #define _OPENVG_CONTEXT_H
       
    19 
       
    20 #include <VG/openvg.h>
       
    21 
       
    22 /*
       
    23 Implementation note: all VGI_ERROR_xxx should be negative and well below standard Symbian error codes!
       
    24 */
       
    25 enum {
       
    26 	VGI_OK                              = 0,						
       
    27 	VGI_ERROR_OUT_OF_MEMORY             = (-10000),
       
    28 	VGI_ERROR_INVALID_ARGUMENTS         = (-10001),
       
    29 	VGI_ERROR_ALREADY_EXISTS            = (-10002),
       
    30 	VGI_ERROR_COLORSPACE_NOT_SUPPORTED  = (-10003),
       
    31     VGI_ERROR_NOT_SUPPORTED             = (-10004),
       
    32     VGI_ERROR_ILLEGAL_IMAGE_HANDLE      = (-10005),
       
    33     VGI_ERROR_IMAGE_IN_USE              = (-10006),
       
    34     VGI_ERROR_ILLEGAL_OPERATION         = (-10007),
       
    35 };
       
    36 
       
    37 typedef enum {
       
    38 	VGI_COLORSPACE_LINEAR,
       
    39 	VGI_COLORSPACE_SRGB
       
    40 } VGIColorSpace;
       
    41 
       
    42 typedef enum {
       
    43 	VGI_COLOR_BUFFER_FORMAT_RGB565,
       
    44 	VGI_COLOR_BUFFER_FORMAT_RGB888,
       
    45 	VGI_COLOR_BUFFER_FORMAT_XRGB8888,
       
    46 	VGI_COLOR_BUFFER_FORMAT_ARGB8888,
       
    47 	VGI_COLOR_BUFFER_FORMAT_XRGB4444,
       
    48 } VGIColorBufferFormat;
       
    49 
       
    50 typedef enum {
       
    51    VGI_SKIP_TRANSPARENT_PIXELS,
       
    52    VGI_COPY_TRANSPARENT_PIXELS,
       
    53 } VGICopyToTargetHint;
       
    54 
       
    55 #define VGI_API_CALL		__declspec(dllexport)
       
    56 
       
    57 #ifdef __cplusplus
       
    58 extern "C" {
       
    59 #endif
       
    60 
       
    61 /**
       
    62  * OpenVG is initialized with the selected size and colorspace. A single rendering context is created and
       
    63  * made active (there is no support for multiple contexts). Single rendering (back buffer) surface is created
       
    64  * by OpenVG and made active for Read and Write.
       
    65  * @param width of the rendering surface (back buffer) size in pixels.
       
    66  * @param height of the rendering surface (back buffer) size in pixels.
       
    67  * @param colorSpace space to be used. Must be either VGI_COLORSPACE_LINEAR or VGI_COLORSPACE_SRGB.
       
    68  * @return Returns VGI_OK if initialization was successful. Returns error code VGI_ERROR_INVALID_ARGUMENTS
       
    69  *         if width or height are negative. Returns error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient
       
    70  *         free memory to complete the initialization (smaller size for back buffer or smaller antialiasing setting may
       
    71  *         work). Returns error code VGI_ERROR_ALREADY_EXISTS if the surface and context already exists in this
       
    72  *         process & thread (call VGITerminate to reset). Returns error code VGI_ERROR_COLORSPACE_NOT_SUPPORTED
       
    73  *         if the given colorspace is not supported by the implementation.
       
    74  */
       
    75 VGI_API_CALL int VGIInitialize( int width, int height, VGIColorSpace colorSpace );
       
    76 
       
    77 /**
       
    78  * OpenVG is initialized with the selected size and colorspace. A single rendering context is created and
       
    79  * made active (there is no support for multiple contexts). Single rendering (back buffer) surface is created
       
    80  * by OpenVG and made active for Read and Write.
       
    81  * @param width of the rendering surface (back buffer) size in pixels.
       
    82  * @param height of the rendering surface (back buffer) size in pixels.
       
    83  * @param colorSpace space to be used. Must be either VGI_COLORSPACE_LINEAR or VGI_COLORSPACE_SRGB.
       
    84  * @param premultiplied flag indicates whether to create a premultiplied or non-premultiplied rendering surface.
       
    85  * @return Returns VGI_OK if initialization was successful. Returns error code VGI_ERROR_INVALID_ARGUMENTS
       
    86  *         if width or height are negative. Returns error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient
       
    87  *         free memory to complete the initialization (smaller size for back buffer or smaller antialiasing setting may
       
    88  *         work). Returns error code VGI_ERROR_ALREADY_EXISTS if the surface and context already exists in this
       
    89  *         process & thread (call VGITerminate to reset). Returns error code VGI_ERROR_COLORSPACE_NOT_SUPPORTED
       
    90  *         if the given colorspace is not supported by the implementation.
       
    91  */
       
    92 VGI_API_CALL int VGIInitializeEx( int width, int height, VGIColorSpace colorSpace, int premultiplied, int conformant );
       
    93 
       
    94 /**
       
    95  * Copies the current contents of the internal back buffer to the given target buffer using the given stride
       
    96  * and format. Back buffer contents may be undefined after this function as it marks the start of new frame.
       
    97  * All target formats are supported by all implementations and the format bit pattern definitions match the
       
    98  * Symbian formats (EColo64K, EColor16M, EColor16MU, EColor16MA). Target buffer memory is assumed to be generic
       
    99  * system memory (MMU mapped).
       
   100  * @param format Format that is to be used when writing data to the given target buffer. Must be one of the
       
   101  *        VGI_COLOR_BUFFER_FORMAT_xxx values.
       
   102  * @param bufferStride Amount of bytes from beginning of scanline to the beginning of the next.
       
   103  *        Do NOT assume that width * bpp always equals stride!
       
   104  * @param buffer Target buffer where the current back buffer is copied to.
       
   105  *        The implementation uses internal back buffer and this target buffer is used only
       
   106  *        during the execution of this method.
       
   107  * @param maskStride Amount of bytes from beginning of scanline to the beginning of the next
       
   108  *        in the target mask buffer. Do NOT assume that width * bpp always equals stride!
       
   109  * @param mask Target buffer for the 8-bits per pixel destination alpha output
       
   110  *        (only written to by the method if parameter is not NULL and format is other than VGI_BUFFER_FORMAT_ARGB8888)
       
   111  * @param hint Specify how to process transparent pixels.
       
   112  *         Value VGI_SKIP_TRANSPARENT_PIXELS means transparent pixels are not copied to the target buffer.
       
   113  *         Value VGI_COPY_TRANSPARENT_PIXELS means every pixel transparent or not is copied to the target buffer.
       
   114  * @return Returns VGI_OK if copying completed successfully. Returns error code VGI_ERROR_INVALID_ARGUMENTS
       
   115  *         if bufferStride or maskStride are negative, if target buffer is either NULL or is not properly aligned. if
       
   116  *         the format is invalid or if hint is neither VGI_SKIP_TRANSPARENT_PIXELS nor VGI_COPY_TRANSPARENT_PIXELS.
       
   117  *         Returns error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient
       
   118  *         free memory to complete the copying (before returning this error code the implementation internally
       
   119  *         calls VGITerminate() and current context and surface are lost.
       
   120  */
       
   121 VGI_API_CALL int VGICopyToTarget( VGIColorBufferFormat format, int bufferStride, void *buffer, int maskStride, void *mask, VGICopyToTargetHint hint );
       
   122 
       
   123 /**
       
   124  * Rendering surface and context are freed and may not be used after call to this method. OpenVG is terminated (all
       
   125  * other related resources are freed). If this method is called before VGIInitialize, or VGITerminate is called after
       
   126  * already being called, this method does nothing. In other words it is safe to call VGITerminate() multiple times
       
   127  * sequentially.
       
   128  */
       
   129 VGI_API_CALL void VGITerminate( void );
       
   130 
       
   131 /**
       
   132  * Resizes the back buffer to have the given width and height . This method should always be used to resize the back buffer as in
       
   133  * many implementations the resize operation can be handled more efficiently than a plain delete old, create new method.
       
   134  * Old context is preserved and can be used after the resize operation. Contents of the new frame buffer are UNDEFINED.
       
   135  * @param width Width of the back buffer after resize operation.
       
   136  * @param height Height of the back buffer after resize operation.
       
   137  * @return Returns VGI_OK if resize operation was successful. Returns error code VGI_ERROR_ILLEGAL_OPERATION if an image is currently
       
   138  *    set as the render target. Returns error code VGI_ERROR_INVALID_ARGUMENTS if width
       
   139  *    or height are negative or error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient free memory to allocate the back
       
   140  *    buffer of given size (smaller size may work).
       
   141  * @note: if VGI_ERROR_OUT_OF_MEMORY is returned, the original surface is lost and VGITerminate is called internally (context & surface is lost)
       
   142  */
       
   143 VGI_API_CALL int VGIResize( int width, int height );
       
   144 
       
   145 /**
       
   146  * Redirects rendering to an image.
       
   147  * @param image Image to be set as the render target.
       
   148  * @return Returns VGI_OK if successful.
       
   149  *    Returns error code VGI_ERROR_ILLEGAL_IMAGE_HANDLE if image is not a valid image handle, or is not shared with the current context.
       
   150  *    Returns error code VGI_ERROR_NOT_SUPPORTED if image is not of the same format as the "master surface".
       
   151  *    Returns error code VGI_ERROR_IMAGE_IN_USE if image shares storage with any other image (via use of the vgChildImage function),
       
   152  *      or is set as a paint pattern image on a paint object.
       
   153  *    Returns error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient free memory to perform the operation.
       
   154  * @note: if VGI_ERROR_OUT_OF_MEMORY is returned, the original surface is lost and VGITerminate is called internally (context & surface is lost)
       
   155  */
       
   156 VGI_API_CALL int VGIBindToImage( VGImage image );
       
   157 
       
   158 /**
       
   159  * Reset the "master surface" as current render target .
       
   160  * @return Returns VGI_OK if successful.
       
   161  *    Returns error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient free memory to perform the operation.
       
   162  * @note: if VGI_ERROR_OUT_OF_MEMORY is returned, the original surface is lost and VGITerminate is called internally (context & surface is lost)
       
   163  */
       
   164 VGI_API_CALL int VGIUnBindImage( void );
       
   165 
       
   166 #ifdef __cplusplus 
       
   167 } /* extern "C" */
       
   168 #endif
       
   169 
       
   170 #endif /* _OPENVG_CONTEXT_H */