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1 // Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // |
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15 |
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16 #include "swdirectgdipolygon.h" |
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17 |
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18 /** |
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19 A utility class used to sort vertex lists based on y coordinates. |
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20 @see CSwDirectGdiPolygonFiller |
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21 @see TKey |
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22 |
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23 @internalComponent |
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24 */ |
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25 NONSHARABLE_CLASS(TCompareEdgesUpperY) : public TKey |
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26 { |
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27 public: |
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28 TCompareEdgesUpperY(const CSwDirectGdiPolygonFiller::SFastData& aFastData); |
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29 private: |
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30 virtual TInt Compare(TInt aLeft,TInt aRight) const; |
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31 private: |
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32 const CSwDirectGdiPolygonFiller::SFastData& iFastData; |
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33 }; |
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34 |
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35 TCompareEdgesUpperY::TCompareEdgesUpperY(const CSwDirectGdiPolygonFiller::SFastData& aFastData): |
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36 iFastData(aFastData) |
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37 { |
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38 } |
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39 |
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40 /** |
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41 Compare edges based on their upper Y coordinate. |
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42 |
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43 @param aLeft Index corresponding to the "left" side of the comparison. |
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44 @param aRight Index corresponding to the "right" side of the comparison. |
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45 |
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46 @return Zero, if the two keys are equal; negative, if the left key is less than the right key; positive, if the left key is greater than the right key. |
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47 |
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48 @see TKey::Compare |
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49 */ |
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50 TInt TCompareEdgesUpperY::Compare(TInt aLeft,TInt aRight) const |
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51 { |
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52 const TInt leftUpperY=iFastData.vertexList[iFastData.edgeList[aLeft].upperVertex].iY; |
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53 const TInt rightUpperY=iFastData.vertexList[iFastData.edgeList[aRight].upperVertex].iY; |
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54 if (leftUpperY<rightUpperY) |
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55 return -1; |
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56 if (leftUpperY>rightUpperY) |
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57 return 1; |
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58 return 0; |
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59 } |
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60 |
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61 /** |
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62 A utility class used to swap entries in edgeList arrays during sort operations. |
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63 @see CSwDirectGdiPolygonFiller |
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64 @see TSwap |
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65 |
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66 @internalComponent |
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67 */ |
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68 NONSHARABLE_CLASS(TSwapEdges) : public TSwap |
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69 { |
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70 public: |
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71 TSwapEdges(CSwDirectGdiPolygonFiller::SFastData& aFastData); |
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72 private: |
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73 virtual void Swap(TInt aLeft,TInt aRight) const; |
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74 private: |
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75 CSwDirectGdiPolygonFiller::SFastData& iFastData; |
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76 }; |
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77 |
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78 TSwapEdges::TSwapEdges(CSwDirectGdiPolygonFiller::SFastData& aFastData): |
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79 iFastData(aFastData) |
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80 { |
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81 } |
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82 |
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83 /** |
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84 Swaps two elements of an edgeList array. |
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85 |
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86 @param aLeft The index of an array element participating in the swap. |
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87 @param aRight The index of an array element participating in the swap. |
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88 |
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89 @see TSwap::Swap |
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90 */ |
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91 void TSwapEdges::Swap(TInt aLeft,TInt aRight) const |
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92 { |
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93 CSwDirectGdiPolygonFiller::SFastEdge& leftEdge=iFastData.edgeList[aLeft]; |
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94 CSwDirectGdiPolygonFiller::SFastEdge& rightEdge=iFastData.edgeList[aRight]; |
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95 |
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96 const CSwDirectGdiPolygonFiller::SFastEdge temp(leftEdge); |
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97 leftEdge=rightEdge; |
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98 rightEdge=temp; |
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99 } |
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100 |
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101 /** |
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102 A utility class used to sort active edge lists based on the order of their vertexes. |
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103 @see CSwDirectGdiPolygonFiller |
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104 @see TKey |
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105 |
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106 @internalComponent |
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107 */ |
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108 NONSHARABLE_CLASS(TCompareActiveEdgesFirstVertex) : public TKey |
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109 { |
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110 public: |
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111 TCompareActiveEdgesFirstVertex(const CSwDirectGdiPolygonFiller::SFastData& aFastData); |
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112 private: |
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113 virtual TInt Compare(TInt aLeft,TInt aRight) const; |
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114 private: |
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115 const CSwDirectGdiPolygonFiller::SFastData& iFastData; |
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116 }; |
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117 |
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118 TCompareActiveEdgesFirstVertex::TCompareActiveEdgesFirstVertex(const CSwDirectGdiPolygonFiller::SFastData& aFastData): |
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119 iFastData(aFastData) |
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120 { |
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121 } |
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122 |
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123 /** |
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124 Compare edges based on the order of their vertexes. |
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125 |
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126 @param aLeft Index corresponding to the "left" side of the comparison. |
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127 @param aRight Index corresponding to the "right" side of the comparison. |
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128 |
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129 @return Zero, if the two keys are equal; negative, if the left key is less than the right key; positive, if the left key is greater than the right key. |
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130 |
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131 @see TKey::Compare |
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132 */ |
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133 TInt TCompareActiveEdgesFirstVertex::Compare(TInt aLeft,TInt aRight) const |
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134 { |
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135 const TInt leftFirstVertex=iFastData.activeEdgeList[aLeft].edgePtr->firstVertex; |
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136 const TInt rightFirstVertex=iFastData.activeEdgeList[aRight].edgePtr->firstVertex; |
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137 if (leftFirstVertex<rightFirstVertex) |
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138 return -1; |
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139 if (leftFirstVertex>rightFirstVertex) |
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140 return 1; |
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141 return 0; |
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142 } |
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143 |
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144 /** |
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145 A utility class used to swap entries in activeEdgeList arrays during sort operations. |
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146 @see CSwDirectGdiPolygonFiller |
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147 @see TSwap |
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148 |
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149 @internalComponent |
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150 */ |
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151 NONSHARABLE_CLASS(TSwapActiveEdges) : public TSwap |
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152 { |
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153 public: |
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154 TSwapActiveEdges(CSwDirectGdiPolygonFiller::SFastData& aFastData); |
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155 private: |
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156 virtual void Swap(TInt aLeft,TInt aRight) const; |
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157 private: |
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158 CSwDirectGdiPolygonFiller::SFastData& iFastData; |
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159 }; |
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160 |
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161 TSwapActiveEdges::TSwapActiveEdges(CSwDirectGdiPolygonFiller::SFastData& aFastData): |
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162 iFastData(aFastData) |
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163 { |
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164 } |
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165 |
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166 /** |
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167 Swaps two elements of an activeEdgeList array. |
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168 @param aLeft The index of an array element participating in the swap. |
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169 @param aRight The index of an array element participating in the swap. |
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170 @see TSwap::Swap |
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171 */ |
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172 void TSwapActiveEdges::Swap(TInt aLeft,TInt aRight) const |
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173 { |
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174 CSwDirectGdiPolygonFiller::SFastActiveEdge& leftActiveEdge=iFastData.activeEdgeList[aLeft]; |
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175 CSwDirectGdiPolygonFiller::SFastActiveEdge& rightActiveEdge=iFastData.activeEdgeList[aRight]; |
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176 |
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177 const CSwDirectGdiPolygonFiller::SFastActiveEdge temp(leftActiveEdge); |
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178 leftActiveEdge=rightActiveEdge; |
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179 rightActiveEdge=temp; |
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180 |
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181 if (leftActiveEdge.scanLineIntersectionPtr!=NULL) |
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182 leftActiveEdge.scanLineIntersectionPtr->activeEdgePtr=&leftActiveEdge; |
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183 if (rightActiveEdge.scanLineIntersectionPtr!=NULL) |
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184 rightActiveEdge.scanLineIntersectionPtr->activeEdgePtr=&rightActiveEdge; |
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185 } |
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186 |
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187 /** |
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188 A utility class used to sort intersection lists based on the position of their first pixel. |
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189 @see CSwDirectGdiPolygonFiller |
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190 @see TKey |
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191 |
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192 @internalComponent |
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193 */ |
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194 NONSHARABLE_CLASS(TCompareScanLineIntersectionsFirstPixel) : public TKey |
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195 { |
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196 public: |
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197 TCompareScanLineIntersectionsFirstPixel(const CSwDirectGdiPolygonFiller::SFastData& aFastData); |
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198 private: |
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199 virtual TInt Compare(TInt aLeft,TInt aRight) const; |
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200 private: |
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201 const CSwDirectGdiPolygonFiller::SFastData& iFastData; |
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202 }; |
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203 |
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204 TCompareScanLineIntersectionsFirstPixel::TCompareScanLineIntersectionsFirstPixel(const CSwDirectGdiPolygonFiller::SFastData& aFastData): |
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205 iFastData(aFastData) |
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206 { |
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207 } |
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208 |
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209 /** |
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210 Compare intersections based on the order of their first pixel. |
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211 |
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212 @param aLeft Index corresponding to the "left" side of the comparison. |
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213 @param aRight Index corresponding to the "right" side of the comparison. |
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214 |
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215 @return Zero, if the two keys are equal; negative, if the left key is less than the right key; positive, if the left key is greater than the right key. |
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216 |
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217 @see TKey::Compare |
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218 */ |
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219 TInt TCompareScanLineIntersectionsFirstPixel::Compare(TInt aLeft,TInt aRight) const |
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220 { |
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221 const TInt leftFirstPixel=iFastData.scanLineIntersectionList[aLeft].firstPixel; |
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222 const TInt rightFirstPixel=iFastData.scanLineIntersectionList[aRight].firstPixel; |
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223 if (leftFirstPixel<rightFirstPixel) |
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224 return -1; |
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225 if (leftFirstPixel>rightFirstPixel) |
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226 return 1; |
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227 return 0; |
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228 } |
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229 |
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230 /** |
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231 A utility class used to swap entries in intersection list arrays during sort operations. |
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232 @see CSwDirectGdiPolygonFiller |
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233 @see TSwap |
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234 |
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235 @internalComponent |
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236 */ |
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237 NONSHARABLE_CLASS(TSwapScanLineIntersections) : public TSwap |
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238 { |
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239 public: |
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240 TSwapScanLineIntersections(CSwDirectGdiPolygonFiller::SFastData& aFastData); |
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241 private: |
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242 virtual void Swap(TInt aLeft,TInt aRight) const; |
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243 private: |
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244 CSwDirectGdiPolygonFiller::SFastData& iFastData; |
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245 }; |
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246 |
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247 TSwapScanLineIntersections::TSwapScanLineIntersections(CSwDirectGdiPolygonFiller::SFastData& aFastData): |
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248 iFastData(aFastData) |
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249 { |
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250 } |
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251 |
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252 /** |
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253 Swaps two elements of a scanLineIntersectionList array. |
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254 @param aLeft The index of an array element participating in the swap. |
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255 @param aRight The index of an array element participating in the swap. |
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256 @see TSwap::Swap |
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257 */ |
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258 void TSwapScanLineIntersections::Swap(TInt aLeft,TInt aRight) const |
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259 { |
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260 CSwDirectGdiPolygonFiller::SFastScanLineIntersection& leftScanLineIntersection=iFastData.scanLineIntersectionList[aLeft]; |
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261 CSwDirectGdiPolygonFiller::SFastScanLineIntersection& rightScanLineIntersection=iFastData.scanLineIntersectionList[aRight]; |
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262 |
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263 const CSwDirectGdiPolygonFiller::SFastScanLineIntersection temp(leftScanLineIntersection); |
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264 leftScanLineIntersection=rightScanLineIntersection; |
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265 rightScanLineIntersection=temp; |
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266 |
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267 leftScanLineIntersection.activeEdgePtr->scanLineIntersectionPtr=&leftScanLineIntersection; |
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268 rightScanLineIntersection.activeEdgePtr->scanLineIntersectionPtr=&rightScanLineIntersection; |
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269 } |
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270 |
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271 /** |
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272 Sorts array elements |
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273 |
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274 @param aCount The number of elements in the array. |
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275 @param aKey A reference to a suitably initialised TKey derived object. |
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276 @param aSwap A reference to a suitably initialised TSwap derived object. |
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277 @panic DGDIAdapter 1015, if QuickSort failed. |
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278 |
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279 @internalComponent |
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280 */ |
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281 LOCAL_C void Sort(TInt aCount,const TKey& aKey,const TSwap& aSwap) |
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282 { |
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283 #if 1 // quick sort |
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284 const TInt error=User::QuickSort(aCount,aKey,aSwap); |
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285 GRAPHICS_ASSERT_ALWAYS(error==KErrNone, EDirectGdiPanicPolygonFiller); |
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286 #elif 0 // bubble sort |
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287 for (TInt i=1; i<aCount; ++i) |
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288 { |
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289 for (TInt j=i; j>0; --j) |
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290 { |
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291 if (aKey.Compare(j-1,j)>0) |
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292 { |
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293 aSwap.Swap(j-1,j); |
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294 } |
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295 } |
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296 } |
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297 #else // heap sort |
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298 TInt startOfSortedPortion=aCount; |
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299 if (startOfSortedPortion>1) |
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300 { |
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301 TInt startOfHeap=startOfSortedPortion>>1; |
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302 FOREVER |
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303 { |
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304 GRAPHICS_ASSERT_DEBUG(startOfHeap>=0, EDirectGdiPanicPolygonFiller); |
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305 if (startOfHeap!=0) |
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306 { |
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307 --startOfHeap; |
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308 } |
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309 else |
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310 { |
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311 --startOfSortedPortion; |
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312 aSwap.Swap(startOfSortedPortion,0); |
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313 GRAPHICS_ASSERT_DEBUG(startOfSortedPortion>=1, EDirectGdiPanicPolygonFiller); |
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314 if (startOfSortedPortion==1) |
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315 { |
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316 break; |
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317 } |
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318 } |
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319 // put aArray[startOfHeap] into the correct place in the heap |
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320 TInt i=startOfHeap; |
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321 FOREVER |
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322 { |
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323 TInt j=(i+1)<<1; |
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324 if ((j>=startOfSortedPortion) || (aKey.Compare(j-1,j)>0)) |
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325 { |
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326 --j; |
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327 } |
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328 if ((j>=startOfSortedPortion) || (aKey.Compare(i,j)>=0)) |
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329 { |
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330 break; |
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331 } |
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332 aSwap.Swap(i,j); |
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333 i=j; |
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334 } |
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335 } |
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336 } |
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337 #endif |
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338 #if defined(_DEBUG) |
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339 { |
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340 for (TInt i=1; i<aCount; ++i) |
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341 { |
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342 GRAPHICS_ASSERT_DEBUG(aKey.Compare(i-1,i)<=0, EDirectGdiPanicPolygonFiller); |
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343 } |
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344 } |
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345 #endif |
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346 } |
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347 |
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348 /* |
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349 CSwDirectGdiPolygonFiller |
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350 */ |
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351 |
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352 /** |
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353 Constructor which initialises all member data to zero, EFalse or null for |
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354 TInt, TBool pointers respectively. |
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355 */ |
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356 CSwDirectGdiPolygonFiller::CSwDirectGdiPolygonFiller(): |
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357 CBase(), |
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358 iPointArray(NULL), |
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359 iFillRule(DirectGdi::EAlternate), |
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360 iUseFastAlgorithm(EFalse), |
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361 iNumVertexes(0), |
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362 iToggler(EFalse), |
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363 iNestingLevel(0), |
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364 iScanLineIntersection(0), |
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365 iRightMostPixelOnScanLine(0), |
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366 iFirstVertex(0), |
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367 iPolygonIsAllHorizontal(EFalse), |
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368 iFirstScanLine(0), |
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369 iLastScanLine(0), |
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370 iCurrentScanLine(0) |
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371 { |
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372 iFastData.vertexList=NULL; |
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373 iFastData.edgeList=NULL; |
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374 iFastData.activeEdgeList=NULL; |
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375 iFastData.scanLineIntersectionList=NULL; |
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376 iFastData.numActiveEdges=0; |
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377 iFastData.numScanLineIntersections=0; |
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378 iFastData.nextEdgeToActivate=0; |
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379 iSlowData.numIntersectionsWithSameFirstPixelPreviouslyMet=0; |
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380 iSlowData.numIntersectionsWithSameFirstPixelMetThisTime=0; |
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381 iSlowData.numScanLineIntersections=0; |
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382 iSlowData.scanLineComplete=EFalse; |
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383 iSlowData.firstPixelOfLastIntersectionInPrevBuffer=0; |
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384 } |
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385 |
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386 /** |
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387 Destructor calls reset on the polygon. |
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388 */ |
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389 CSwDirectGdiPolygonFiller::~CSwDirectGdiPolygonFiller() |
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390 { |
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391 Reset(); |
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392 } |
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393 |
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394 /** |
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395 An overloaded version of Construct which allows the list of points to be passed in as a point array. |
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396 Exactly the same behaviour and structure as above. This should not fail. This method does not require the |
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397 number of nodes to be given as a parameter. |
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398 |
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399 @param aPointArray A pointer to point array, as opposed to a pointer to a point list. |
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400 @param aFillRule How filling should be achieved, as described by a DirectGdi::TFillRule object. |
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401 @param aUsage How the polygon should be used. |
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402 @panic DGDIAdapter 1015, if aPointArray is NULL. |
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403 */ |
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404 void CSwDirectGdiPolygonFiller::Construct(const TArray<TPoint>* aPointArray, |
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405 DirectGdi::TFillRule aFillRule, TUsage aUsage) |
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406 { |
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407 GRAPHICS_ASSERT_ALWAYS(aPointArray!=NULL,EDirectGdiPanicPolygonFiller); |
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408 iPointArray=aPointArray; |
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409 iNumVertexes=iPointArray->Count(); |
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410 Construct(aFillRule,aUsage); |
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411 } |
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412 |
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413 /** |
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414 Builds up the internal meta-data needed to fill the polygon. |
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415 |
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416 @param aFillRule How filling should be achieved, as described by a DirectGdi::TFillRule object. |
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417 @param aUsage How the polygon should be used, see TUsage enumeration. |
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418 @panic DGDIAdapter 1015, if aFillRule is invalid, or aUsage is invalid. |
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419 */ |
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420 void CSwDirectGdiPolygonFiller::Construct(DirectGdi::TFillRule aFillRule, TUsage aUsage) |
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421 { |
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422 GRAPHICS_ASSERT_ALWAYS((aFillRule==DirectGdi::EAlternate) || (aFillRule==DirectGdi::EWinding), |
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423 EDirectGdiPanicPolygonFiller); |
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424 GRAPHICS_ASSERT_ALWAYS((aUsage==EGetAllPixelRunsSequentially) || (aUsage==EGetPixelRunsSequentiallyForSpecifiedScanLines), |
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425 EDirectGdiPanicPolygonFiller); |
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426 TInt i, j; |
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427 iFillRule=aFillRule; |
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428 iUseFastAlgorithm=(aUsage==EGetAllPixelRunsSequentially); |
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429 iToggler=EFalse; |
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430 iNestingLevel=0; |
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431 iScanLineIntersection=0; |
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432 iRightMostPixelOnScanLine=KMinTInt; |
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433 // find the first vertex and see if the polygon is all horizontal |
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434 iFirstVertex=0; // dummy default value |
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435 iPolygonIsAllHorizontal=ETrue; |
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436 |
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437 for (i=0; i<iNumVertexes; ++i) |
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438 if (Point(i).iY!=Point((i+1)%iNumVertexes).iY) |
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439 { |
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440 // i is now set to the vertex before the first non-horizontal edge |
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441 |
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442 // set j%iNumVertexes to the vertex before the next non-horizontal edge |
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443 for (j=i+1; Point(j%iNumVertexes).iY==Point((j+1)%iNumVertexes).iY; ++j) |
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444 ; |
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445 j%=iNumVertexes; |
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446 TInt first=Point(i).iY; |
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447 TInt middle=Point(j).iY; |
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448 TInt last=Point((j+1)%iNumVertexes).iY; |
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449 |
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450 // if vertex j is a max or min point, set the first-vertex to be j |
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451 if ((middle<first)==(middle<last)) |
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452 { |
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453 iFirstVertex=j; |
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454 iPolygonIsAllHorizontal=EFalse; |
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455 break; |
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456 } |
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457 } |
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458 |
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459 if (iUseFastAlgorithm) |
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460 { |
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461 iFastData.vertexList=(TPoint*)User::Alloc(sizeof(TPoint)*iNumVertexes); |
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462 iFastData.edgeList=(SFastEdge*)User::Alloc(sizeof(SFastEdge)*iNumVertexes); |
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463 iFastData.activeEdgeList=(SFastActiveEdge*)User::Alloc(sizeof(SFastActiveEdge)*iNumVertexes); |
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464 iFastData.scanLineIntersectionList=(SFastScanLineIntersection*)User::Alloc(sizeof(SFastScanLineIntersection)*iNumVertexes); |
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465 if ((iFastData.vertexList==NULL) || |
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466 (iFastData.edgeList==NULL) || |
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467 (iFastData.activeEdgeList==NULL) || |
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468 (iFastData.scanLineIntersectionList==NULL)) |
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469 { |
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470 Reset(); // sets iUseFastAlgorithm to EFalse among other things |
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471 } |
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472 } |
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473 |
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474 if (iUseFastAlgorithm) |
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475 { |
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476 for(TInt vertexcount=0;vertexcount<iNumVertexes;vertexcount++) |
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477 new(&iFastData.activeEdgeList[vertexcount]) SFastActiveEdge; |
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478 iFastData.numActiveEdges=0; |
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479 iFastData.numScanLineIntersections=0; |
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480 iFastData.nextEdgeToActivate=0; |
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481 |
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482 // put the points into the vertex-list |
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483 // N.B. this array is used for speed since CArrayXxxs are slower for indexing into than built-in arrays |
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484 for (i=0; i<iNumVertexes; ++i) |
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485 { |
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486 // If iFastData.vertexList is NULL this will never be run. iFastData.vertexList is checked |
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487 // above after which iUseFastAlgorithm is set to EFalse if it is NULL (in Reset()) |
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488 // coverity[var_deref_op] |
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489 iFastData.vertexList[i]=Point((i+iFirstVertex)%iNumVertexes); |
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490 } |
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491 |
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492 // create edge-list |
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493 for (i=0; i<iNumVertexes; ++i) |
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494 { |
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495 // See preceding coverity comment |
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496 // coverity[var_deref_op] |
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497 if (iFastData.vertexList[i].iY<iFastData.vertexList[(i+1)%iNumVertexes].iY) |
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498 { |
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499 iFastData.edgeList[i].upperVertex=i; |
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500 iFastData.edgeList[i].lowerVertex=(i+1)%iNumVertexes; |
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501 } |
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502 else |
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503 { |
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504 iFastData.edgeList[i].upperVertex=(i+1)%iNumVertexes; |
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505 iFastData.edgeList[i].lowerVertex=i; |
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506 } |
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507 iFastData.edgeList[i].firstVertex=i; |
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508 } |
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509 |
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510 // sort edge-list into order of increasing upper y-position |
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511 Sort(iNumVertexes,TCompareEdgesUpperY(iFastData),TSwapEdges(iFastData)); |
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512 |
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513 // find the first scan-line |
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514 iFirstScanLine=iFastData.vertexList[iFastData.edgeList[0].upperVertex].iY; |
|
515 |
|
516 // find the last scan-line |
|
517 iLastScanLine=iFirstScanLine; |
|
518 for (i=0; i<iNumVertexes; ++i) |
|
519 if (iLastScanLine<iFastData.vertexList[i].iY) |
|
520 iLastScanLine=iFastData.vertexList[i].iY; |
|
521 } |
|
522 else |
|
523 { |
|
524 iSlowData.numIntersectionsWithSameFirstPixelPreviouslyMet=0; |
|
525 iSlowData.scanLineComplete=EFalse; |
|
526 iSlowData.firstPixelOfLastIntersectionInPrevBuffer=KMinTInt; |
|
527 |
|
528 // find the first and last scan-lines |
|
529 iFirstScanLine=KMaxTInt; |
|
530 iLastScanLine=KMinTInt; |
|
531 for (i=0; i<iNumVertexes; ++i) |
|
532 { |
|
533 TInt y=Point(i).iY; |
|
534 if (iFirstScanLine>y) |
|
535 iFirstScanLine=y; |
|
536 if (iLastScanLine<y) |
|
537 iLastScanLine=y; |
|
538 } |
|
539 } |
|
540 |
|
541 iCurrentScanLine=iFirstScanLine; |
|
542 } |
|
543 |
|
544 /** |
|
545 Frees any data held in the polygon’s lists of edges, vertexes and scan lines, and sets these values to NULL. |
|
546 It also has the feature of setting iUseFastAlgorithm = EFalse. |
|
547 */ |
|
548 void CSwDirectGdiPolygonFiller::Reset() |
|
549 { |
|
550 if(iUseFastAlgorithm) |
|
551 { |
|
552 if(iFastData.vertexList) |
|
553 { |
|
554 User::Free(iFastData.vertexList); |
|
555 iFastData.vertexList=NULL; |
|
556 } |
|
557 if(iFastData.edgeList) |
|
558 { |
|
559 User::Free(iFastData.edgeList); |
|
560 iFastData.edgeList=NULL; |
|
561 } |
|
562 if(iFastData.activeEdgeList) |
|
563 { |
|
564 User::Free(iFastData.activeEdgeList); |
|
565 iFastData.activeEdgeList=NULL; |
|
566 } |
|
567 if(iFastData.scanLineIntersectionList) |
|
568 { |
|
569 User::Free(iFastData.scanLineIntersectionList); |
|
570 iFastData.scanLineIntersectionList=NULL; |
|
571 } |
|
572 iUseFastAlgorithm=EFalse; |
|
573 } |
|
574 } |
|
575 |
|
576 /** |
|
577 Method is used to calculate the locations of vertex interactions between the polygon and scan lines. |
|
578 An initial scan line is required. It calculates the start and end positions on the line. The method |
|
579 can use either the fast or slow polygon algorithm depending upon the state of aUsage. Polygon filling |
|
580 is also addressed by this method. |
|
581 |
|
582 @param aExists Will be set to EFalse if a polygon with no vertexes is passed in, otherwise ETrue on return. |
|
583 @param aScanLine On return will contain iScanline at the beginning of the operation. |
|
584 @param aStart On return, contains the position on the scan line to start the run. |
|
585 @param aEnd On return, contains the position on the scan line to end the run. |
|
586 @panic DGDIAdapter 1015 (debug only) |
|
587 */ |
|
588 void CSwDirectGdiPolygonFiller::GetNextPixelRun(TBool& aExists, TInt& aScanLine, TInt& aStart, |
|
589 TInt& aEnd) |
|
590 { |
|
591 if (iCurrentScanLine>iLastScanLine) |
|
592 { |
|
593 aExists=EFalse; |
|
594 return; |
|
595 } |
|
596 |
|
597 aExists=ETrue; |
|
598 aScanLine=iCurrentScanLine; |
|
599 |
|
600 if (iPolygonIsAllHorizontal) |
|
601 { |
|
602 // set the start after the end |
|
603 aStart=KMinTInt+1; |
|
604 aEnd=KMinTInt; |
|
605 ++iCurrentScanLine; |
|
606 return; |
|
607 } |
|
608 |
|
609 if (iUseFastAlgorithm) |
|
610 { |
|
611 TInt i, j; |
|
612 |
|
613 if (iScanLineIntersection==0) |
|
614 { |
|
615 // add any new edges to the active-edge-list |
|
616 for (; (iFastData.nextEdgeToActivate<iNumVertexes) && |
|
617 (iFastData.vertexList[iFastData.edgeList[iFastData.nextEdgeToActivate].upperVertex].iY==iCurrentScanLine); |
|
618 ++iFastData.numActiveEdges, ++iFastData.nextEdgeToActivate) |
|
619 { |
|
620 iFastData.activeEdgeList[iFastData.numActiveEdges].edgePtr=&iFastData.edgeList[iFastData.nextEdgeToActivate]; |
|
621 iFastData.activeEdgeList[iFastData.numActiveEdges].lineGenerator.Construct( |
|
622 iFastData.vertexList[iFastData.edgeList[iFastData.nextEdgeToActivate].upperVertex], |
|
623 iFastData.vertexList[iFastData.edgeList[iFastData.nextEdgeToActivate].lowerVertex]); |
|
624 iFastData.activeEdgeList[iFastData.numActiveEdges].scanLineIntersectionPtr=NULL; |
|
625 } |
|
626 |
|
627 // sort the active-edge-list into order of adjacent edges (if possible) |
|
628 Sort(iFastData.numActiveEdges,TCompareActiveEdgesFirstVertex(iFastData),TSwapActiveEdges(iFastData)); |
|
629 |
|
630 // find the intersection of each active-edge with the current scan-line |
|
631 // for max/min vertex-runs (e.g. \/, \_/, \__/, etc.) add 2 intersections for each run |
|
632 // for other vertex-runs (e.g. /----/) add 1 intersection for each run |
|
633 for (i=0; i<iFastData.numActiveEdges; ++i) |
|
634 { |
|
635 // check that active-edge i is not horizontal |
|
636 GRAPHICS_ASSERT_DEBUG(iFastData.vertexList[iFastData.activeEdgeList[i].edgePtr->upperVertex].iY!= |
|
637 iFastData.vertexList[iFastData.activeEdgeList[i].edgePtr->lowerVertex].iY, EDirectGdiPanicPolygonFiller); |
|
638 |
|
639 if (iFastData.vertexList[iFastData.activeEdgeList[i].edgePtr->upperVertex].iY==iCurrentScanLine) |
|
640 // the scan-line is intersecting active-edge i at its upper-vertex |
|
641 FastHandleVertexIntersection(i, EFalse); |
|
642 else if (iFastData.vertexList[iFastData.activeEdgeList[i].edgePtr->lowerVertex].iY==iCurrentScanLine) |
|
643 // the scan-line is intersecting active-edge i at its lower-vertex |
|
644 FastHandleVertexIntersection(i, ETrue); |
|
645 else |
|
646 // the scan-line is intersecting active-edge i at neither of its vertexes |
|
647 SetFastIntersection(iFastData.activeEdgeList[i],*iFastData.activeEdgeList[i].scanLineIntersectionPtr); |
|
648 } |
|
649 |
|
650 // N.B. iFastData.numScanLineIntersections is less than or equal to iFastData.numActiveEdges |
|
651 |
|
652 // sort the intersection-list into increasing order of first-pixel |
|
653 Sort(iFastData.numScanLineIntersections,TCompareScanLineIntersectionsFirstPixel(iFastData),TSwapScanLineIntersections(iFastData)); |
|
654 |
|
655 GRAPHICS_ASSERT_DEBUG(iFastData.numScanLineIntersections>=2, EDirectGdiPanicPolygonFiller); |
|
656 } |
|
657 |
|
658 // depending on the rule used, find the pixel-run |
|
659 TBool doFill=EFalse; // dummy initialization to prevent compiler warning |
|
660 if (iScanLineIntersection<iFastData.numScanLineIntersections-1) |
|
661 { |
|
662 switch (iFillRule) |
|
663 { |
|
664 case DirectGdi::EAlternate: |
|
665 iToggler=!iToggler; |
|
666 doFill=iToggler; |
|
667 break; |
|
668 case DirectGdi::EWinding: |
|
669 GRAPHICS_ASSERT_DEBUG(iFastData.vertexList[iFastData.scanLineIntersectionList[iScanLineIntersection].activeEdgePtr->edgePtr->lowerVertex].iY!= |
|
670 iFastData.vertexList[iFastData.scanLineIntersectionList[iScanLineIntersection].activeEdgePtr->edgePtr->upperVertex].iY, |
|
671 EDirectGdiPanicPolygonFiller); |
|
672 |
|
673 if (iFastData.scanLineIntersectionList[iScanLineIntersection].activeEdgePtr->edgePtr->lowerVertex== |
|
674 (iFastData.scanLineIntersectionList[iScanLineIntersection].activeEdgePtr->edgePtr->upperVertex+1)%iNumVertexes) |
|
675 ++iNestingLevel; |
|
676 else |
|
677 --iNestingLevel; |
|
678 |
|
679 doFill=(iNestingLevel!=0); |
|
680 break; |
|
681 } |
|
682 |
|
683 if (doFill) |
|
684 { |
|
685 aStart=Max(iRightMostPixelOnScanLine, iFastData.scanLineIntersectionList[iScanLineIntersection].lastPixel)+1; |
|
686 aEnd=iFastData.scanLineIntersectionList[iScanLineIntersection+1].firstPixel-1; |
|
687 } |
|
688 else |
|
689 { |
|
690 // set the start after the end |
|
691 aStart=KMinTInt+1; |
|
692 aEnd=KMinTInt; |
|
693 } |
|
694 |
|
695 if (iRightMostPixelOnScanLine<iFastData.scanLineIntersectionList[iScanLineIntersection].lastPixel) |
|
696 iRightMostPixelOnScanLine=iFastData.scanLineIntersectionList[iScanLineIntersection].lastPixel; |
|
697 ++iScanLineIntersection; |
|
698 } |
|
699 |
|
700 if (iScanLineIntersection==iFastData.numScanLineIntersections-1) |
|
701 { |
|
702 GRAPHICS_ASSERT_DEBUG(iFastData.vertexList[iFastData.scanLineIntersectionList[iScanLineIntersection].activeEdgePtr->edgePtr->lowerVertex].iY!= |
|
703 iFastData.vertexList[iFastData.scanLineIntersectionList[iScanLineIntersection].activeEdgePtr->edgePtr->upperVertex].iY, |
|
704 EDirectGdiPanicPolygonFiller); |
|
705 |
|
706 switch (iFillRule) |
|
707 { |
|
708 case DirectGdi::EAlternate: |
|
709 iToggler=!iToggler; |
|
710 GRAPHICS_ASSERT_DEBUG(iToggler==0, EDirectGdiPanicPolygonFiller); |
|
711 break; |
|
712 case DirectGdi::EWinding: |
|
713 if (iFastData.scanLineIntersectionList[iScanLineIntersection].activeEdgePtr->edgePtr->lowerVertex== |
|
714 (iFastData.scanLineIntersectionList[iScanLineIntersection].activeEdgePtr->edgePtr->upperVertex+1)%iNumVertexes) |
|
715 ++iNestingLevel; |
|
716 else |
|
717 --iNestingLevel; |
|
718 GRAPHICS_ASSERT_DEBUG((iNumVertexes==2) || (iNestingLevel==0), EDirectGdiPanicPolygonFiller); |
|
719 break; |
|
720 } |
|
721 |
|
722 // remove any scan-line-intersections associated with old active-edges |
|
723 for (i=0; i<iFastData.numScanLineIntersections; ) |
|
724 if (iFastData.vertexList[iFastData.scanLineIntersectionList[i].activeEdgePtr->edgePtr->lowerVertex].iY==iCurrentScanLine) |
|
725 { |
|
726 iFastData.scanLineIntersectionList[i].activeEdgePtr->scanLineIntersectionPtr=NULL; |
|
727 |
|
728 // ripple all the entries in the scan-line-intersection-list after this one back one place |
|
729 for (j=i+1; j<iFastData.numScanLineIntersections; ++j) |
|
730 { |
|
731 iFastData.scanLineIntersectionList[j-1]=iFastData.scanLineIntersectionList[j]; |
|
732 iFastData.scanLineIntersectionList[j-1].activeEdgePtr->scanLineIntersectionPtr=&iFastData.scanLineIntersectionList[j-1]; |
|
733 } |
|
734 |
|
735 iFastData.scanLineIntersectionList[j-1].activeEdgePtr=NULL; |
|
736 --iFastData.numScanLineIntersections; |
|
737 } |
|
738 else |
|
739 ++i; |
|
740 |
|
741 // remove any old edges from the active-edge-list |
|
742 for (i=0; i<iFastData.numActiveEdges; ) |
|
743 if (iFastData.vertexList[iFastData.activeEdgeList[i].edgePtr->lowerVertex].iY==iCurrentScanLine) |
|
744 { |
|
745 GRAPHICS_ASSERT_DEBUG(iFastData.activeEdgeList[i].scanLineIntersectionPtr==NULL, EDirectGdiPanicPolygonFiller); |
|
746 |
|
747 // ripple all the entries in the active-edge-list after this one back one place |
|
748 for (j=i+1; j<iFastData.numActiveEdges; ++j) |
|
749 { |
|
750 iFastData.activeEdgeList[j-1]=iFastData.activeEdgeList[j]; |
|
751 if (iFastData.activeEdgeList[j-1].scanLineIntersectionPtr) |
|
752 iFastData.activeEdgeList[j-1].scanLineIntersectionPtr->activeEdgePtr=&iFastData.activeEdgeList[j-1]; |
|
753 } |
|
754 |
|
755 iFastData.activeEdgeList[j-1].scanLineIntersectionPtr=NULL; |
|
756 --iFastData.numActiveEdges; |
|
757 } |
|
758 else |
|
759 ++i; |
|
760 |
|
761 #if defined(_DEBUG) |
|
762 for (i=0; i<iFastData.numActiveEdges; ++i) |
|
763 { |
|
764 GRAPHICS_ASSERT_DEBUG(iFastData.activeEdgeList[i].scanLineIntersectionPtr->activeEdgePtr== |
|
765 &iFastData.activeEdgeList[i], EDirectGdiPanicPolygonFiller); |
|
766 } |
|
767 |
|
768 for (i=0; i<iFastData.numScanLineIntersections; ++i) |
|
769 { |
|
770 GRAPHICS_ASSERT_DEBUG(iFastData.scanLineIntersectionList[i].activeEdgePtr->scanLineIntersectionPtr== |
|
771 &iFastData.scanLineIntersectionList[i], EDirectGdiPanicPolygonFiller); |
|
772 } |
|
773 #endif |
|
774 |
|
775 iScanLineIntersection=0; |
|
776 ++iCurrentScanLine; |
|
777 iRightMostPixelOnScanLine=KMinTInt; |
|
778 } |
|
779 } |
|
780 else |
|
781 { |
|
782 GetNextPixelRunOnSpecifiedScanLine(aExists, iCurrentScanLine, aStart, aEnd); |
|
783 if (!aExists) |
|
784 GetNextPixelRunOnSpecifiedScanLine(aExists, ++iCurrentScanLine, aStart, aEnd); |
|
785 } |
|
786 } |
|
787 |
|
788 /** |
|
789 Similar to GetNextPixelRun(aExists, aScanLine, aStart, aEnd) this method is used to draw the relevant |
|
790 vertex intersections for a polygon but only for an individual specified scan line. The method |
|
791 can use either the fast or slow polygon algorithm depending upon the state of aUsage. |
|
792 |
|
793 @param aExists Will be set to false if the line does not pass through the polygon or if |
|
794 a polygon with no vertexes is specified, otherwise ETrue on return. |
|
795 @param aScanLine The scan line to be drawn on. Used to set iScanline |
|
796 @param aStart On return, contains the position on the scan line to start the run. |
|
797 @param aEnd The position on the scan line to end the run, returned. |
|
798 @panic DGDIAdapter 1015, if iUseFastAlgorithm is ETrue (debug only). |
|
799 */ |
|
800 void CSwDirectGdiPolygonFiller::GetNextPixelRunOnSpecifiedScanLine(TBool& aExists, |
|
801 TInt aScanLine, |
|
802 TInt& aStart, |
|
803 TInt& aEnd) |
|
804 { |
|
805 TInt i, j, k; |
|
806 |
|
807 GRAPHICS_ASSERT_DEBUG(!iUseFastAlgorithm, EDirectGdiPanicPolygonFiller); |
|
808 |
|
809 if (aScanLine<iCurrentScanLine || aScanLine>iLastScanLine) |
|
810 { |
|
811 aExists=EFalse; |
|
812 return; |
|
813 } |
|
814 |
|
815 aExists=ETrue; |
|
816 iCurrentScanLine=aScanLine; |
|
817 |
|
818 if (iPolygonIsAllHorizontal) |
|
819 { |
|
820 // set the start after the end |
|
821 aStart=KMinTInt+1; |
|
822 aEnd=KMinTInt; |
|
823 ++iCurrentScanLine; |
|
824 return; |
|
825 } |
|
826 |
|
827 if (iScanLineIntersection==0) |
|
828 { |
|
829 iSlowData.numIntersectionsWithSameFirstPixelMetThisTime=0; |
|
830 iSlowData.numScanLineIntersections=0; |
|
831 iSlowData.scanLineComplete=ETrue; |
|
832 |
|
833 // find the left-most iSlowData::EStoreSize number (or less) of intersections with this scan-line |
|
834 for (i=iFirstVertex; i<iNumVertexes+iFirstVertex; ++i) |
|
835 { |
|
836 TPoint upper=Point(i%iNumVertexes); |
|
837 TPoint lower=Point((i+1)%iNumVertexes); |
|
838 if (upper.iY>lower.iY) |
|
839 { |
|
840 TPoint temp=upper; |
|
841 upper=lower; |
|
842 lower=temp; |
|
843 } |
|
844 |
|
845 if ((iCurrentScanLine>=upper.iY) && (iCurrentScanLine<=lower.iY)) |
|
846 { |
|
847 // check that the edge starting at vertex i%iNumVertexes is not horizontal |
|
848 GRAPHICS_ASSERT_DEBUG(upper.iY!=lower.iY, EDirectGdiPanicPolygonFiller); |
|
849 |
|
850 // step through the line-generator until the current scan-line is reached |
|
851 TPoint startPos, endPos; |
|
852 JumpToCurrentScanLine(iSlowData.lineGenerator, upper, lower, startPos, endPos); |
|
853 |
|
854 // find the intersection start and end pixels |
|
855 SSlowScanLineIntersection scanLineIntersection; |
|
856 scanLineIntersection.firstPixel=Min(startPos.iX, endPos.iX); |
|
857 scanLineIntersection.lastPixel=Max(startPos.iX, endPos.iX); |
|
858 scanLineIntersection.firstVertexOfEdge=i%iNumVertexes; |
|
859 |
|
860 // handle horizontal runs and minima/maxima |
|
861 if (upper.iY==iCurrentScanLine) |
|
862 SlowHandleVertexIntersection(scanLineIntersection, i, EFalse); |
|
863 else if (lower.iY==iCurrentScanLine) |
|
864 SlowHandleVertexIntersection(scanLineIntersection, i, ETrue); |
|
865 |
|
866 // see if there have been other intersections with the same first-pixel |
|
867 if (scanLineIntersection.firstPixel==iSlowData.firstPixelOfLastIntersectionInPrevBuffer) |
|
868 ++iSlowData.numIntersectionsWithSameFirstPixelMetThisTime; |
|
869 |
|
870 // if the intersection has not already been included in a previous buffer-load |
|
871 if ((scanLineIntersection.firstPixel>iSlowData.firstPixelOfLastIntersectionInPrevBuffer) || |
|
872 ((scanLineIntersection.firstPixel==iSlowData.firstPixelOfLastIntersectionInPrevBuffer) && |
|
873 (iSlowData.numIntersectionsWithSameFirstPixelMetThisTime>= |
|
874 iSlowData.numIntersectionsWithSameFirstPixelPreviouslyMet))) |
|
875 { |
|
876 // put the intersection in the right place in the intersection list (if there is room) |
|
877 for (j=0; j<iSlowData.numScanLineIntersections; ++j) |
|
878 if (scanLineIntersection.firstPixel<iSlowData.scanLineIntersectionList[j].firstPixel) |
|
879 { |
|
880 if (iSlowData.numScanLineIntersections<SSlowData::EStoreSize) |
|
881 ++iSlowData.numScanLineIntersections; |
|
882 else |
|
883 iSlowData.scanLineComplete=EFalse; |
|
884 |
|
885 for (k=iSlowData.numScanLineIntersections-1; k>j; --k) |
|
886 iSlowData.scanLineIntersectionList[k]=iSlowData.scanLineIntersectionList[k-1]; |
|
887 iSlowData.scanLineIntersectionList[j]=scanLineIntersection; |
|
888 break; |
|
889 } |
|
890 if (j==iSlowData.numScanLineIntersections) |
|
891 { |
|
892 if (iSlowData.numScanLineIntersections<SSlowData::EStoreSize) |
|
893 iSlowData.scanLineIntersectionList[iSlowData.numScanLineIntersections++]=scanLineIntersection; |
|
894 else |
|
895 iSlowData.scanLineComplete=EFalse; |
|
896 } |
|
897 } |
|
898 } |
|
899 } |
|
900 |
|
901 if (!iSlowData.scanLineComplete) |
|
902 { |
|
903 GRAPHICS_ASSERT_DEBUG(iSlowData.numScanLineIntersections==SSlowData::EStoreSize, EDirectGdiPanicPolygonFiller); |
|
904 |
|
905 if (iSlowData.firstPixelOfLastIntersectionInPrevBuffer==iSlowData.scanLineIntersectionList[SSlowData::EStoreSize-1].firstPixel) |
|
906 iSlowData.numIntersectionsWithSameFirstPixelPreviouslyMet+=SSlowData::EStoreSize-1; |
|
907 else |
|
908 { |
|
909 iSlowData.firstPixelOfLastIntersectionInPrevBuffer=iSlowData.scanLineIntersectionList[SSlowData::EStoreSize-1].firstPixel; |
|
910 iSlowData.numIntersectionsWithSameFirstPixelPreviouslyMet=1; |
|
911 for (i=SSlowData::EStoreSize-1; (i>0) && (iSlowData.firstPixelOfLastIntersectionInPrevBuffer== |
|
912 iSlowData.scanLineIntersectionList[i-1].firstPixel); --i) |
|
913 ++iSlowData.numIntersectionsWithSameFirstPixelPreviouslyMet; |
|
914 } |
|
915 } |
|
916 } |
|
917 |
|
918 // depending on the rule used, find the pixel-run |
|
919 TBool doFill=EFalse; // dummy initialization to prevent compiler warning |
|
920 if (iScanLineIntersection<iSlowData.numScanLineIntersections-1) |
|
921 { |
|
922 switch (iFillRule) |
|
923 { |
|
924 case DirectGdi::EAlternate: |
|
925 iToggler=!iToggler; |
|
926 doFill=iToggler; |
|
927 break; |
|
928 case DirectGdi::EWinding: |
|
929 GRAPHICS_ASSERT_DEBUG(Point(iSlowData.scanLineIntersectionList[iScanLineIntersection].firstVertexOfEdge).iY!= |
|
930 Point((iSlowData.scanLineIntersectionList[iScanLineIntersection].firstVertexOfEdge+1)%iNumVertexes).iY, |
|
931 EDirectGdiPanicPolygonFiller); |
|
932 |
|
933 if (Point(iSlowData.scanLineIntersectionList[iScanLineIntersection].firstVertexOfEdge).iY> |
|
934 Point((iSlowData.scanLineIntersectionList[iScanLineIntersection].firstVertexOfEdge+1)%iNumVertexes).iY) |
|
935 ++iNestingLevel; |
|
936 else |
|
937 --iNestingLevel; |
|
938 |
|
939 doFill=(iNestingLevel!=0); |
|
940 break; |
|
941 } |
|
942 |
|
943 if (doFill) |
|
944 { |
|
945 aStart=Max(iRightMostPixelOnScanLine, iSlowData.scanLineIntersectionList[iScanLineIntersection].lastPixel)+1; |
|
946 aEnd=iSlowData.scanLineIntersectionList[iScanLineIntersection+1].firstPixel-1; |
|
947 } |
|
948 else |
|
949 { |
|
950 // set the start after the end |
|
951 aStart=KMinTInt+1; |
|
952 aEnd=KMinTInt; |
|
953 } |
|
954 |
|
955 if (iRightMostPixelOnScanLine<iSlowData.scanLineIntersectionList[iScanLineIntersection].lastPixel) |
|
956 iRightMostPixelOnScanLine=iSlowData.scanLineIntersectionList[iScanLineIntersection].lastPixel; |
|
957 ++iScanLineIntersection; |
|
958 } |
|
959 |
|
960 if (iScanLineIntersection==iSlowData.numScanLineIntersections-1) |
|
961 { |
|
962 if (iSlowData.scanLineComplete) |
|
963 { |
|
964 GRAPHICS_ASSERT_DEBUG(Point(iSlowData.scanLineIntersectionList[iScanLineIntersection].firstVertexOfEdge).iY!= |
|
965 Point((iSlowData.scanLineIntersectionList[iScanLineIntersection].firstVertexOfEdge+1)%iNumVertexes).iY, |
|
966 EDirectGdiPanicPolygonFiller); |
|
967 |
|
968 switch (iFillRule) |
|
969 { |
|
970 case DirectGdi::EAlternate: |
|
971 iToggler=!iToggler; |
|
972 GRAPHICS_ASSERT_DEBUG(iToggler==0, EDirectGdiPanicPolygonFiller); |
|
973 break; |
|
974 case DirectGdi::EWinding: |
|
975 if (Point(iSlowData.scanLineIntersectionList[iScanLineIntersection].firstVertexOfEdge).iY> |
|
976 Point((iSlowData.scanLineIntersectionList[iScanLineIntersection].firstVertexOfEdge+1)%iNumVertexes).iY) |
|
977 ++iNestingLevel; |
|
978 else |
|
979 --iNestingLevel; |
|
980 |
|
981 GRAPHICS_ASSERT_DEBUG((!iSlowData.scanLineComplete) || (iNumVertexes==2) || (iNestingLevel==0), EDirectGdiPanicPolygonFiller); |
|
982 break; |
|
983 } |
|
984 } |
|
985 |
|
986 iScanLineIntersection=0; |
|
987 if (iSlowData.scanLineComplete) |
|
988 { |
|
989 ++iCurrentScanLine; |
|
990 iRightMostPixelOnScanLine=KMinTInt; |
|
991 iSlowData.numIntersectionsWithSameFirstPixelPreviouslyMet=0; |
|
992 iSlowData.scanLineComplete=EFalse; |
|
993 iSlowData.firstPixelOfLastIntersectionInPrevBuffer=KMinTInt; |
|
994 } |
|
995 } |
|
996 } |
|
997 |
|
998 /** |
|
999 Builds up drawing meta-data in the case where a scanline intersects the active edge at a vertex using |
|
1000 fast algorithms. |
|
1001 |
|
1002 @param aCurrentActiveEdge Index of the current active edge |
|
1003 @param aIsLowerVertex If the vertex is the lower vertex ETrue otherwise EFalse. |
|
1004 @panic DGDIAdapter 1015, if iUseFastAlgorithm is EFalse. |
|
1005 |
|
1006 @see GetNextPixelRun() |
|
1007 */ |
|
1008 void CSwDirectGdiPolygonFiller::FastHandleVertexIntersection(TInt& aCurrentActiveEdge, |
|
1009 TBool aIsLowerVertex) |
|
1010 { |
|
1011 GRAPHICS_ASSERT_DEBUG(iUseFastAlgorithm, EDirectGdiPanicPolygonFiller); |
|
1012 |
|
1013 if (iFastData.vertexList[(iFastData.activeEdgeList[aCurrentActiveEdge].edgePtr->firstVertex+1)%iNumVertexes].iY==iCurrentScanLine) |
|
1014 // it is the second vertex of active-edge aCurrentActiveEdge that coincides with the current scan-line |
|
1015 { |
|
1016 TInt origActiveEdge=aCurrentActiveEdge; |
|
1017 SFastScanLineIntersection scanLineIntersection; |
|
1018 scanLineIntersection.activeEdgePtr=NULL; |
|
1019 SetFastIntersection(iFastData.activeEdgeList[origActiveEdge], scanLineIntersection); |
|
1020 |
|
1021 // walk through subsequent adjacent horizontal active-edges |
|
1022 FOREVER |
|
1023 { |
|
1024 // exit the loop if the vertex-run *is* a maximum or a minimum |
|
1025 const SFastEdge* tempEdgePtr=iFastData.activeEdgeList[(aCurrentActiveEdge+1)%iFastData.numActiveEdges].edgePtr; |
|
1026 TBool isMaxOrMin = EFalse; |
|
1027 |
|
1028 switch(aIsLowerVertex) |
|
1029 { |
|
1030 case EFalse: |
|
1031 isMaxOrMin = (iFastData.vertexList[tempEdgePtr->lowerVertex].iY > iCurrentScanLine); |
|
1032 break; |
|
1033 |
|
1034 case ETrue: |
|
1035 isMaxOrMin = (iFastData.vertexList[tempEdgePtr->upperVertex].iY < iCurrentScanLine); |
|
1036 break; |
|
1037 } |
|
1038 |
|
1039 if (isMaxOrMin) |
|
1040 // the vertex-run is a maximum or a minimum |
|
1041 { |
|
1042 if (aIsLowerVertex) |
|
1043 { |
|
1044 *iFastData.activeEdgeList[origActiveEdge].scanLineIntersectionPtr=scanLineIntersection; |
|
1045 iFastData.activeEdgeList[origActiveEdge].scanLineIntersectionPtr->activeEdgePtr=&iFastData.activeEdgeList[origActiveEdge]; |
|
1046 } |
|
1047 else |
|
1048 { |
|
1049 // add an intersection |
|
1050 iFastData.scanLineIntersectionList[iFastData.numScanLineIntersections]=scanLineIntersection; |
|
1051 iFastData.scanLineIntersectionList[iFastData.numScanLineIntersections].activeEdgePtr=&iFastData.activeEdgeList[origActiveEdge]; |
|
1052 iFastData.activeEdgeList[origActiveEdge].scanLineIntersectionPtr=&iFastData.scanLineIntersectionList[iFastData.numScanLineIntersections]; |
|
1053 ++iFastData.numScanLineIntersections; |
|
1054 } |
|
1055 break; |
|
1056 } |
|
1057 |
|
1058 // the active-edge is horizontal, or the vertex-run is not a maximum or a minimum |
|
1059 |
|
1060 ++aCurrentActiveEdge; |
|
1061 GRAPHICS_ASSERT_DEBUG(aCurrentActiveEdge<iFastData.numActiveEdges, EDirectGdiPanicPolygonFiller); |
|
1062 |
|
1063 // update scanLineIntersection |
|
1064 TPoint startPos, endPos; |
|
1065 TInt minX, maxX; |
|
1066 iFastData.activeEdgeList[aCurrentActiveEdge].lineGenerator.SingleScanline(startPos, endPos); |
|
1067 minX=Min(startPos.iX, endPos.iX); |
|
1068 maxX=Max(startPos.iX, endPos.iX); |
|
1069 if (scanLineIntersection.firstPixel>minX) |
|
1070 scanLineIntersection.firstPixel=minX; |
|
1071 if (scanLineIntersection.lastPixel<maxX) |
|
1072 scanLineIntersection.lastPixel=maxX; |
|
1073 |
|
1074 // exit the loop if the vertex-run is *not* a maximum or a minimum |
|
1075 tempEdgePtr=iFastData.activeEdgeList[aCurrentActiveEdge].edgePtr; |
|
1076 TBool isNeitherMaxOrMin = EFalse; |
|
1077 |
|
1078 switch(aIsLowerVertex) |
|
1079 { |
|
1080 case EFalse: |
|
1081 isNeitherMaxOrMin = (iFastData.vertexList[tempEdgePtr->upperVertex].iY < iCurrentScanLine); |
|
1082 break; |
|
1083 |
|
1084 case ETrue: |
|
1085 isNeitherMaxOrMin = (iFastData.vertexList[tempEdgePtr->lowerVertex].iY > iCurrentScanLine); |
|
1086 break; |
|
1087 } |
|
1088 |
|
1089 // exit the loop if the vertex-run is *not* a maximum or a minimum |
|
1090 if (isNeitherMaxOrMin) |
|
1091 { |
|
1092 TInt newActiveEdge; |
|
1093 TInt oldActiveEdge; |
|
1094 if (aIsLowerVertex) |
|
1095 { |
|
1096 newActiveEdge=aCurrentActiveEdge; |
|
1097 oldActiveEdge=origActiveEdge; |
|
1098 } |
|
1099 else |
|
1100 { |
|
1101 newActiveEdge=origActiveEdge; |
|
1102 oldActiveEdge=aCurrentActiveEdge; |
|
1103 } |
|
1104 iFastData.activeEdgeList[newActiveEdge].scanLineIntersectionPtr=iFastData.activeEdgeList[oldActiveEdge].scanLineIntersectionPtr; |
|
1105 iFastData.activeEdgeList[oldActiveEdge].scanLineIntersectionPtr=NULL; |
|
1106 *iFastData.activeEdgeList[newActiveEdge].scanLineIntersectionPtr=scanLineIntersection; |
|
1107 iFastData.activeEdgeList[newActiveEdge].scanLineIntersectionPtr->activeEdgePtr=&iFastData.activeEdgeList[newActiveEdge]; |
|
1108 break; |
|
1109 } |
|
1110 } |
|
1111 } |
|
1112 else |
|
1113 // it is the first vertex of active-edge aCurrentActiveEdge that coincides with the current scan-line |
|
1114 { |
|
1115 #if defined(_DEBUG) |
|
1116 // check that the vertex we are at is a maximum or a minimum |
|
1117 TInt previousNotLevelVertex; |
|
1118 TInt SFastEdge::*vertex=(aIsLowerVertex)? &SFastEdge::lowerVertex: &SFastEdge::upperVertex; |
|
1119 for (previousNotLevelVertex=iFastData.activeEdgeList[aCurrentActiveEdge].edgePtr->*vertex; |
|
1120 iFastData.vertexList[iFastData.activeEdgeList[aCurrentActiveEdge].edgePtr->*vertex].iY==iFastData.vertexList[previousNotLevelVertex].iY; |
|
1121 previousNotLevelVertex=(previousNotLevelVertex+iNumVertexes-1)%iNumVertexes) |
|
1122 ; |
|
1123 TInt nextNotLevelVertex=(iFastData.activeEdgeList[aCurrentActiveEdge].edgePtr->*vertex+1)%iNumVertexes; |
|
1124 GRAPHICS_ASSERT_DEBUG((iFastData.vertexList[iFastData.activeEdgeList[aCurrentActiveEdge].edgePtr->*vertex].iY>iFastData.vertexList[previousNotLevelVertex].iY)== |
|
1125 (iFastData.vertexList[iFastData.activeEdgeList[aCurrentActiveEdge].edgePtr->*vertex].iY>iFastData.vertexList[nextNotLevelVertex].iY), |
|
1126 EDirectGdiPanicPolygonFiller); |
|
1127 #endif |
|
1128 |
|
1129 if (aIsLowerVertex) |
|
1130 SetFastIntersection(iFastData.activeEdgeList[aCurrentActiveEdge],*iFastData.activeEdgeList[aCurrentActiveEdge].scanLineIntersectionPtr); |
|
1131 else |
|
1132 { |
|
1133 // add an intersection |
|
1134 SetFastIntersection(iFastData.activeEdgeList[aCurrentActiveEdge], iFastData.scanLineIntersectionList[iFastData.numScanLineIntersections]); |
|
1135 iFastData.scanLineIntersectionList[iFastData.numScanLineIntersections].activeEdgePtr=&iFastData.activeEdgeList[aCurrentActiveEdge]; |
|
1136 iFastData.activeEdgeList[aCurrentActiveEdge].scanLineIntersectionPtr=&iFastData.scanLineIntersectionList[iFastData.numScanLineIntersections]; |
|
1137 ++iFastData.numScanLineIntersections; |
|
1138 } |
|
1139 } |
|
1140 } |
|
1141 |
|
1142 /** |
|
1143 Calculates the extent of the intersection for the current active edge. |
|
1144 |
|
1145 @param aActiveEdge The current active edge. |
|
1146 @param aScanLineIntersection On return, contains the intersection data. |
|
1147 */ |
|
1148 void CSwDirectGdiPolygonFiller::SetFastIntersection(SFastActiveEdge& aActiveEdge, SFastScanLineIntersection& aScanLineIntersection) |
|
1149 { |
|
1150 GRAPHICS_ASSERT_DEBUG(iUseFastAlgorithm, EDirectGdiPanicPolygonFiller); |
|
1151 |
|
1152 TPoint startPos, endPos; |
|
1153 |
|
1154 aActiveEdge.lineGenerator.SingleScanline(startPos, endPos); |
|
1155 aScanLineIntersection.firstPixel=Min(startPos.iX, endPos.iX); |
|
1156 aScanLineIntersection.lastPixel=Max(startPos.iX, endPos.iX); |
|
1157 } |
|
1158 |
|
1159 /** |
|
1160 Builds up drawing meta-data in the case where a scanline intersects the active edge at a vertex using |
|
1161 slow algorithms. |
|
1162 |
|
1163 @param aScanLineIntersection Reference to the current intersection data. |
|
1164 @param aVertexStartingCurrentEdge Current vertex. |
|
1165 @param aIsLowerVertex If the vertex is the lower vertex ETrue otherwise EFalse. |
|
1166 @see GetNextPixelRunOnSpecifiedScanLine() |
|
1167 */ |
|
1168 void CSwDirectGdiPolygonFiller::SlowHandleVertexIntersection(SSlowScanLineIntersection& aScanLineIntersection, |
|
1169 TInt& aVertexStartingCurrentEdge, |
|
1170 TBool aIsLowerVertex) |
|
1171 { |
|
1172 if (Point((aVertexStartingCurrentEdge+1)%iNumVertexes).iY==iCurrentScanLine) |
|
1173 // it is the second vertex of the edge starting at vertex aVertexStartingCurrentEdge%iNumVertexes |
|
1174 // that coincides with the current scan-line |
|
1175 { |
|
1176 // walk through subsequent adjacent horizontal active-edges |
|
1177 for (; ; ) |
|
1178 { |
|
1179 TPoint nextVertexButOne=Point((aVertexStartingCurrentEdge+2)%iNumVertexes); |
|
1180 TBool isMaxOrMin = EFalse; |
|
1181 |
|
1182 switch(aIsLowerVertex) |
|
1183 { |
|
1184 case EFalse: |
|
1185 isMaxOrMin = (nextVertexButOne.iY > iCurrentScanLine); |
|
1186 break; |
|
1187 |
|
1188 case ETrue: |
|
1189 isMaxOrMin = (nextVertexButOne.iY < iCurrentScanLine); |
|
1190 break; |
|
1191 } |
|
1192 |
|
1193 // exit the loop if the vertex-run *is* a maximum or a minimum |
|
1194 if (isMaxOrMin) |
|
1195 { |
|
1196 break; |
|
1197 } |
|
1198 |
|
1199 // the edge starting at vertex aVertexStartingCurrentEdge%iNumVertexes is horizontal, or the vertex-run is not a |
|
1200 // maximum or a minimum |
|
1201 |
|
1202 ++aVertexStartingCurrentEdge; |
|
1203 GRAPHICS_ASSERT_DEBUG(aVertexStartingCurrentEdge%iNumVertexes!=iFirstVertex, EDirectGdiPanicPolygonFiller); |
|
1204 |
|
1205 // step through the line-generator until the current scan-line is reached |
|
1206 TPoint upper=Point(aVertexStartingCurrentEdge%iNumVertexes); |
|
1207 TPoint lower=nextVertexButOne; |
|
1208 if (upper.iY>lower.iY) |
|
1209 { |
|
1210 TPoint temp=upper; |
|
1211 upper=lower; |
|
1212 lower=temp; |
|
1213 } |
|
1214 |
|
1215 TPoint startPos, endPos; |
|
1216 if (upper.iY!=lower.iY) |
|
1217 JumpToCurrentScanLine(iSlowData.lineGenerator, upper, lower, startPos, endPos); |
|
1218 else |
|
1219 { |
|
1220 // N.B. which is set to which doesn't matter, as long as startPos is set to either upper or lower, and endPos is set to the other |
|
1221 startPos=upper; |
|
1222 endPos=lower; |
|
1223 } |
|
1224 |
|
1225 // expand the intersection, if necessary |
|
1226 TInt minX=Min(startPos.iX, endPos.iX); |
|
1227 TInt maxX=Max(startPos.iX, endPos.iX); |
|
1228 if (aScanLineIntersection.firstPixel>minX) |
|
1229 aScanLineIntersection.firstPixel=minX; |
|
1230 if (aScanLineIntersection.lastPixel<maxX) |
|
1231 aScanLineIntersection.lastPixel=maxX; |
|
1232 |
|
1233 TBool isNeitherMaxOrMin = EFalse; |
|
1234 |
|
1235 switch(aIsLowerVertex) |
|
1236 { |
|
1237 case EFalse: |
|
1238 isNeitherMaxOrMin = (nextVertexButOne.iY < iCurrentScanLine); |
|
1239 break; |
|
1240 |
|
1241 case ETrue: |
|
1242 isNeitherMaxOrMin = (nextVertexButOne.iY > iCurrentScanLine); |
|
1243 break; |
|
1244 } |
|
1245 |
|
1246 // exit the loop if the vertex-run is *not* a maximum or a minimum |
|
1247 if (isNeitherMaxOrMin) |
|
1248 { |
|
1249 if (aIsLowerVertex) |
|
1250 { |
|
1251 aScanLineIntersection.firstVertexOfEdge=aVertexStartingCurrentEdge%iNumVertexes; |
|
1252 } |
|
1253 break; |
|
1254 } |
|
1255 } |
|
1256 } |
|
1257 else |
|
1258 // it is the first vertex of the edge starting at vertex aVertexStartingCurrentEdge%iNumVertexes |
|
1259 // that coincides with the current scan-line |
|
1260 { |
|
1261 #if defined(_DEBUG) |
|
1262 // check that the vertex we are at is a maximum or a minimum |
|
1263 TInt previousNotLevelVertex; |
|
1264 for (previousNotLevelVertex=aVertexStartingCurrentEdge%iNumVertexes; |
|
1265 Point(aVertexStartingCurrentEdge%iNumVertexes).iY== |
|
1266 Point(previousNotLevelVertex).iY; |
|
1267 previousNotLevelVertex=(previousNotLevelVertex+iNumVertexes-1)%iNumVertexes) |
|
1268 ; |
|
1269 TInt nextNotLevelVertex=(aVertexStartingCurrentEdge+1)%iNumVertexes; |
|
1270 TInt previousY=Point(previousNotLevelVertex).iY; |
|
1271 TInt currentY=Point(aVertexStartingCurrentEdge%iNumVertexes).iY; |
|
1272 TInt nextY=Point(nextNotLevelVertex).iY; |
|
1273 GRAPHICS_ASSERT_DEBUG((currentY>previousY) == (currentY>nextY), EDirectGdiPanicPolygonFiller); |
|
1274 #endif |
|
1275 } |
|
1276 } |
|
1277 |
|
1278 /** |
|
1279 For a given line between two given endpoints, calculate the right and leftmost pixels of the line segment |
|
1280 that fall on the current scanline. |
|
1281 |
|
1282 @param aLineGenerator Reference to class used to calculate the pixels on the line. |
|
1283 @param aUpper The upper endpoint of the line. |
|
1284 @param aLower The lower endpoint of the line. |
|
1285 @param aStartPos On return, contains the position of the line's leftmost pixel on the current scanline. |
|
1286 @param aEndPos On return, contains the position of the line's rightmost pixel on the current scanline. |
|
1287 */ |
|
1288 void CSwDirectGdiPolygonFiller::JumpToCurrentScanLine(TLinearDDA& aLineGenerator, |
|
1289 const TPoint& aUpper, |
|
1290 const TPoint& aLower, |
|
1291 TPoint& aStartPos, |
|
1292 TPoint& aEndPos) const |
|
1293 { |
|
1294 GRAPHICS_ASSERT_DEBUG(aUpper.iY<=aLower.iY, EDirectGdiPanicPolygonFiller); |
|
1295 aLineGenerator.Construct(aUpper, aLower); |
|
1296 if (aUpper.iY<iCurrentScanLine) |
|
1297 { |
|
1298 TInt notUsed; |
|
1299 aLineGenerator.JumpToYCoord(notUsed, iCurrentScanLine-2); |
|
1300 } |
|
1301 do |
|
1302 aLineGenerator.SingleScanline(aStartPos, aEndPos); |
|
1303 while (aStartPos.iY!=iCurrentScanLine); |
|
1304 GRAPHICS_ASSERT_DEBUG(aStartPos.iY==iCurrentScanLine, EDirectGdiPanicPolygonFiller); |
|
1305 GRAPHICS_ASSERT_DEBUG(aEndPos.iY==iCurrentScanLine, EDirectGdiPanicPolygonFiller); |
|
1306 } |
|
1307 |
|
1308 /** |
|
1309 Returns the point data for a given index. |
|
1310 |
|
1311 @param aIndex The index. |
|
1312 @return The point data. |
|
1313 */ |
|
1314 const TPoint& CSwDirectGdiPolygonFiller::Point(TInt aIndex) |
|
1315 { |
|
1316 GRAPHICS_ASSERT_DEBUG(iPointArray,EDirectGdiPanicPolygonFiller); |
|
1317 return((*iPointArray)[aIndex]); |
|
1318 } |
|
1319 |