graphicsdeviceinterface/screendriver/sbit/BMDRAW24U.CPP
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     1 // Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #include "BMDRAW.H"
       
    17 #include "BitDrawInterfaceId.h"
       
    18 #include <graphics/lookuptable.h>
       
    19 
       
    20 TInt CDrawUTwentyFourBppBitmap::Construct(TSize aSize)
       
    21 	{
       
    22 	return Construct(aSize, aSize.iWidth << 2);
       
    23 	}
       
    24 
       
    25 TInt CDrawUTwentyFourBppBitmap::Construct(TSize aSize, TInt aStride)
       
    26 	{
       
    27 	iDispMode = EColor16MU;
       
    28 	return CDrawThirtyTwoBppBitmapCommon::Construct(aSize, aStride);
       
    29 	}
       
    30 
       
    31 /**
       
    32 MAlphaBlend::WriteRgbAlphaLine() implementation.
       
    33 @see MAlphaBlend::WriteRgbAlphaLine()
       
    34 */
       
    35 void CDrawUTwentyFourBppBitmap::WriteRgbAlphaLine(TInt aX, TInt aY, TInt aLength,
       
    36 													const TUint8* aRgbBuffer,
       
    37 													const TUint8* aMaskBuffer,
       
    38 													MAlphaBlend::TShadowing aShadowing,
       
    39 													CGraphicsContext::TDrawMode /*aDrawMode*/)
       
    40 	{
       
    41 	// precondition for this function is that the aRgbBuffer lies on a word boundary
       
    42     // Assert checks that the pointer is at a word boundary
       
    43     __ASSERT_DEBUG(!(((TUint)aRgbBuffer) & 0x3), Panic(EScreenDriverPanicInvalidPointer));
       
    44     
       
    45 	DeOrientate(aX,aY);
       
    46 	TUint32* pixelPtr = PixelAddress(aX,aY);
       
    47 	TUint32* rgbBuffer = (TUint32*)aRgbBuffer;
       
    48 	const TInt pixelPtrInc = PixelAddressIncrement();
       
    49 	const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;
       
    50 	
       
    51 	if (!(iShadowMode & (EFade | EShadow)) && (iUserDispMode == ENone))
       
    52 		{
       
    53 		while (aMaskBuffer < maskBufferPtrLimit)
       
    54 			{
       
    55 			*pixelPtr = CalcAlphaPixel(*rgbBuffer, *aMaskBuffer, *pixelPtr);
       
    56 			aMaskBuffer++;
       
    57 			pixelPtr += pixelPtrInc;
       
    58 			rgbBuffer++;
       
    59 			}
       
    60 		}
       
    61 	else
       
    62 		{
       
    63 		while (aMaskBuffer < maskBufferPtrLimit)
       
    64 			{
       
    65 			TInt mask = *aMaskBuffer++;
       
    66 			if (mask)
       
    67 				{     
       
    68 				TInt b = aRgbBuffer[0];
       
    69 				TInt g = aRgbBuffer[1];
       
    70 				TInt r = aRgbBuffer[2];
       
    71 				if(aShadowing == MAlphaBlend::EShdwBefore)
       
    72 					{
       
    73 					if (iShadowMode & EFade)
       
    74 						{
       
    75 						r = ((r * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
    76 						g = ((g * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
    77 						b = ((b * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
    78 						}
       
    79 					if (iShadowMode & EShadow)
       
    80 						{
       
    81 						r = (Max(0,r-0x40));
       
    82 						g = (Max(0,g-0x40));
       
    83 						b = (Max(0,b-0x40));
       
    84 						}
       
    85 					}
       
    86 				if (mask != 0xff)
       
    87 					{
       
    88 					// (mask * r + (255 - mask) * value) / 255 =
       
    89 					// ((257 * mask * (r - value)) >> 16) + value
       
    90 					TInt value = *pixelPtr & 0xffffff;
       
    91 					mask = (mask << 8) + mask; // mask = mask * 257
       
    92 					TInt v = value >> 16;
       
    93 					r = ((mask * (r - v)) >> 16) + v;
       
    94 					v = (value >> 8) & 0xff;
       
    95 					g = ((mask * (g - v)) >> 16) + v;
       
    96 					v = value & 0xff;
       
    97 					b = ((mask * (b - v)) >> 16) + v;
       
    98 					}
       
    99 				if(aShadowing == MAlphaBlend::EShdwAfter)
       
   100 					{
       
   101 					if (iShadowMode & EFade)
       
   102 						{  
       
   103 						r = ((r * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   104 						g = ((g * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   105 						b = ((b * iFadeMapFactor) >> 8) + iFadeMapOffset;            
       
   106 						}
       
   107 					if (iShadowMode & EShadow)
       
   108 						{
       
   109 						r = (Max(0,r-0x40));
       
   110 						g = (Max(0,g-0x40));
       
   111 						b = (Max(0,b-0x40));                  
       
   112 						}
       
   113 					}
       
   114 				// Convert colour if an incompatible UserDisplayMode is being used
       
   115 				CDrawBitmap::MapColorToUserDisplayMode(r,g,b);
       
   116 				*pixelPtr = (r<<16) | (g<<8) | b | 0xff000000;
       
   117 				}
       
   118 			aRgbBuffer += 4;
       
   119 			pixelPtr += pixelPtrInc;
       
   120 			}
       
   121 		}
       
   122 	}
       
   123 
       
   124 void CDrawUTwentyFourBppBitmap::ReadLine(TInt aX, TInt aY, TInt aLength, TAny* aBuffer, TDisplayMode aDispMode) const
       
   125 	{
       
   126 	if (aDispMode == EColor16MAP)
       
   127 		{
       
   128 		DeOrientate(aX, aY);
       
   129 		CDrawThirtyTwoBppBitmapCommon::ReadLine(aX, aY, aLength, aBuffer);
       
   130 		
       
   131 		//Overwrite unused byte with 0xff to produce valid 16MAP data
       
   132 		TUint8* alphaptr = (TUint8*) aBuffer+3;
       
   133 		TUint8* bufEnd = (TUint8*) aBuffer + (aLength << 2);
       
   134 		while (alphaptr < bufEnd)
       
   135 			{
       
   136 			*alphaptr = 0xff;
       
   137 			alphaptr+=4;
       
   138 			}
       
   139 		
       
   140 		return;
       
   141 		}
       
   142 	CDrawBitmap::ReadLine(aX, aY, aLength, aBuffer, aDispMode);
       
   143 	}
       
   144 
       
   145 void CDrawUTwentyFourBppBitmap::BlendRgbMulti(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
       
   146 	{
       
   147 	const TInt sourceAlpha = aColor.Alpha();
       
   148 	if (sourceAlpha==255)// opaque
       
   149 		{
       
   150 		WriteRgbMulti(aX,aY,aLength,aHeight,aColor);
       
   151 		return;
       
   152 		}
       
   153 	if (sourceAlpha==0)// transparent
       
   154 		return;
       
   155 
       
   156 	TUint32* pixelPtr = PixelAddress(aX,aY);
       
   157 	TUint32* pixelRowPtrLimit = pixelPtr + (aHeight * iScanLineWords);
       
   158 	TUint32* pixelPtrLimit = pixelPtr + aLength;
       
   159 
       
   160 	const TUint32 sourceInternal=aColor.Internal();
       
   161 	const TUint32 s_rb = sourceInternal & 0x00FF00FF;
       
   162 	const TUint32 s_g = (sourceInternal & 0xFF00) >> 8;
       
   163 	const TUint32 mask2 = sourceAlpha | (sourceAlpha << 16);
       
   164 	while (pixelPtr < pixelRowPtrLimit)
       
   165 		{
       
   166 		for (TUint32* tempPixelPtr = pixelPtr; tempPixelPtr < pixelPtrLimit; tempPixelPtr++)
       
   167 			{
       
   168 			const TUint32 d = *tempPixelPtr;
       
   169 			const TUint32 d_rb = d & 0x00FF00FF;
       
   170 			const TUint32 rb = ((((sourceAlpha * ((0x01000100 + s_rb) - d_rb)) >> 8) + d_rb) - mask2) & 0x00FF00FF;
       
   171 
       
   172 			const TInt d_g = (d & 0xFF00) >> 8;
       
   173 			const TInt g = ((sourceAlpha * (s_g - d_g)) >> 8) + d_g;
       
   174 	
       
   175 			*tempPixelPtr = rb | (g<<8) | 0xff000000;
       
   176 			}
       
   177 
       
   178 		pixelPtr += iScanLineWords;
       
   179 		pixelPtrLimit += iScanLineWords;
       
   180 		}
       
   181 	}
       
   182 
       
   183 void CDrawUTwentyFourBppBitmap::BlendLine(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer)
       
   184 	{
       
   185 	TUint32* pixelPtr = PixelAddress(aX,aY);
       
   186 
       
   187 	const TUint32* bufferPtrLimit = aBuffer + aLength;
       
   188 	const TInt pixelPtrInc = (iOrientation == EOrientationNormal) ? 1 : PixelAddressIncrement();
       
   189 				
       
   190 	while (aBuffer < bufferPtrLimit)
       
   191 		{
       
   192 		if((*aBuffer &0xFF000000) == 0xFF000000)
       
   193 			{
       
   194 			*pixelPtr = *aBuffer;
       
   195 			}
       
   196 		else if((*aBuffer & 0xFF000000))
       
   197 			{	
       
   198 			// specialization of pre-multiplied blending when the destination alpha is always 255
       
   199 			const TUint32 src_rb = *aBuffer & 0x00FF00FF;
       
   200 			const TUint32 src_g = *aBuffer & 0x0000FF00;
       
   201 			const TUint32 mask = 0x100 - (*aBuffer >> 24);
       
   202 			TUint32 dst_rb = *pixelPtr & 0x00FF00FF;
       
   203 			TUint32 dst_g = *pixelPtr & 0x0000FF00;
       
   204 			dst_rb = (src_rb + ((mask * dst_rb) >> 8)) & 0x00FF00FF;
       
   205 			dst_g = (src_g + ((mask * dst_g) >> 8)) & 0x0000FF00;
       
   206 			*pixelPtr = 0xFF000000 | dst_rb | dst_g;
       
   207 			}
       
   208 			
       
   209 		aBuffer++;
       
   210 		pixelPtr += pixelPtrInc;
       
   211 		}
       
   212 	}
       
   213 
       
   214 TRgb CDrawUTwentyFourBppBitmap::RgbColor(TUint32 aColor) const
       
   215 	{
       
   216 	return TRgb::_Color16MU(aColor);
       
   217 	}
       
   218 
       
   219 TUint32 CDrawUTwentyFourBppBitmap::Color(const TRgb& aColor)
       
   220 	{
       
   221 	return aColor._Color16MA() | 0xff000000;	
       
   222 	}
       
   223 
       
   224 
       
   225 // Copies an EColor64K pixel to an EColor16MU screen
       
   226 FORCEINLINE static void CopyPixel(const TUint16*& aSrcPtr, TUint32*& aDestPtr, TInt aPixelPtrInc, const TUint32* aHighAdd, const TUint16* aLowAdd)
       
   227 	{
       
   228 	*aDestPtr = aHighAdd[(*aSrcPtr) >> 8] | aLowAdd[(*aSrcPtr) & 0xff];
       
   229 	aDestPtr += aPixelPtrInc;
       
   230 	aSrcPtr++;
       
   231 	}
       
   232 
       
   233 
       
   234 // Copies two EColor64K pixels to an EColor16MU screen
       
   235 FORCEINLINE static void CopyTwoPixels(const TUint32*& aSrcPtr, TUint32*& aDestPtr, TInt aPixelPtrInc, const TUint32* aHighAdd, const TUint16* aLowAdd)
       
   236 	{
       
   237 	const TUint16* scanPtr = reinterpret_cast<const TUint16*&>(aSrcPtr);
       
   238 	*aDestPtr = aHighAdd[(*scanPtr) >> 8] | aLowAdd[(*scanPtr) & 0xff];
       
   239  	aDestPtr += aPixelPtrInc;
       
   240 	scanPtr++;
       
   241 	*aDestPtr = aHighAdd[(*scanPtr) >> 8] | aLowAdd[(*scanPtr) & 0xff];
       
   242  	aDestPtr += aPixelPtrInc;
       
   243  	aSrcPtr++;
       
   244 	}
       
   245 
       
   246 
       
   247 // Copies an EColor16MU pixel to an EColor16MU screen if necessary.
       
   248 FORCEINLINE static void ProcessMaskPixel(const TUint32*& aSrcPtr, const TUint32 aMaskWord, TUint32& aSingleBitMask, TUint32*& aDestPtr, TInt aPixelPtrInc)
       
   249 	{
       
   250 	if (aMaskWord & aSingleBitMask)
       
   251 		{
       
   252 		*aDestPtr = *aSrcPtr;
       
   253 		}
       
   254 	aSrcPtr++;
       
   255 	aDestPtr += aPixelPtrInc;
       
   256 	aSingleBitMask <<= 1;
       
   257 	}
       
   258 
       
   259 
       
   260 // Copies an EColor64K pixel to an EColor16MU screen if necessary.	
       
   261 FORCEINLINE static void ProcessMaskPixel(const TUint16*& aSrcPtr, const TUint32 aMaskWord, TUint32& aSingleBitMask, TUint32*& aDestPtr, TInt aPixelPtrInc, const TUint32* aHighAdd, const TUint16* aLowAdd)
       
   262 	{	
       
   263 	if (aMaskWord & aSingleBitMask)
       
   264 		{
       
   265 		*aDestPtr = aHighAdd[(*aSrcPtr) >> 8] | aLowAdd[(*aSrcPtr) & 0xff];
       
   266 		}
       
   267 	aSrcPtr++;
       
   268 	aDestPtr += aPixelPtrInc;
       
   269 	aSingleBitMask <<= 1;
       
   270 	}
       
   271 
       
   272 
       
   273 // Alpha-blends an EColor16MU pixel to an EColor16MU screen using a fixed mask value.
       
   274 FORCEINLINE static void BlendAlphaPixel(const TUint32*& aSrcPtr, const TUint8 aMask, TUint32*& aDestPtr, TInt aPixelPtrInc)
       
   275 	{
       
   276 	const TUint32 s = *aSrcPtr++;
       
   277 	const TUint32 d = *aDestPtr;
       
   278 	
       
   279 	// (a)  (mask * src + (255 - mask) * dest) / 255           This ideal formula
       
   280 	// (b)  ((mask * (src - dest)) >> 8) + dest                A faster approximation to (a)
       
   281 	// (c)  ((mask * (256 + src - dest) >> 8) + dest - mask    Equivalent to (b) but can be used on multiple colors at a time
       
   282 
       
   283 	const TUint32 s_rb = s & 0x00FF00FF;
       
   284 	const TUint32 d_rb = d & 0x00FF00FF;
       
   285 	const TUint32 mask2 = aMask | (aMask << 16);
       
   286 	const TUint32 rb = ((((aMask * ((0x01000100 + s_rb) - d_rb)) >> 8) + d_rb) - mask2) & 0x00FF00FF;
       
   287 
       
   288 	const TInt s_g = (s & 0xFF00) >> 8;
       
   289 	const TInt d_g = (d & 0xFF00) >> 8;
       
   290 	const TInt g = ((aMask * (s_g - d_g)) >> 8) + d_g;
       
   291 	
       
   292 	*aDestPtr = rb | (g<<8) | 0xff000000;
       
   293 	aDestPtr += aPixelPtrInc;
       
   294 	}
       
   295 
       
   296 
       
   297 // Alpha-blends an EColor16MU pixel to an EColor16MU screen if necessary.	
       
   298 FORCEINLINE static void ProcessAlphaPixel(const TUint32*& aSrcPtr, const TUint8*& aMaskPtr, TUint32*& aDestPtr, TInt aPixelPtrInc)
       
   299 	{
       
   300 	const TInt mask = *aMaskPtr++;
       
   301 
       
   302 	if (!mask)
       
   303 		{
       
   304 		// pixel is masked
       
   305 		aSrcPtr++;
       
   306 		aDestPtr += aPixelPtrInc;
       
   307 		}
       
   308 	else if (mask == 0xFF)
       
   309 		{
       
   310 		// pixel is unmasked
       
   311 		*aDestPtr = *aSrcPtr++;
       
   312 		aDestPtr += aPixelPtrInc;
       
   313 		}
       
   314 	else
       
   315 		{
       
   316 		BlendAlphaPixel(aSrcPtr, mask, aDestPtr, aPixelPtrInc);
       
   317 		}
       
   318 	}
       
   319 	
       
   320 
       
   321 // Alpha-blends an EColor64K pixel to an EColor16MU screen using a fixed mask value.
       
   322 FORCEINLINE static void BlendAlphaPixel(const TUint16*& aSrcPtr, const TUint8 aMask, TUint32*& aDestPtr, TInt aPixelPtrInc)
       
   323 	{
       
   324 	const TUint32 s = *aSrcPtr++;
       
   325 	const TUint32 d = *aDestPtr;
       
   326 	
       
   327 	// convert the source EColor64K red / blue pixels to EColor16MU
       
   328 	// the top two bits in EColor64K are used to fill the bottom two bits in EColor16MU
       
   329 	
       
   330 	const TUint32 s_rb = ((s & 0xF800) << 8) | ((s & 0xE000) << 3) | ((s & 0x1F) << 3) | ((s & 0x1C) >>2);	
       
   331 	const TUint32 d_rb = d & 0x00FF00FF;
       
   332 	const TUint32 mask2 = aMask | (aMask << 16);
       
   333 	const TUint32 rb = ((((aMask * ((0x01000100 + s_rb) - d_rb)) >> 8) + d_rb) - mask2) & 0x00FF00FF;
       
   334 	
       
   335 	// convert the source EColor64K green pixel to EColor16MU
       
   336 	const TInt s_g = ((s & 0x07E0) >> 3) | ((s & 0x0600) >> 9);
       
   337 	const TInt d_g = (d & 0xFF00) >> 8;
       
   338 	const TInt g = ((aMask * (s_g - d_g)) >> 8) + d_g;
       
   339 	
       
   340 	*aDestPtr = rb | (g<<8) | 0xff000000;
       
   341 	aDestPtr += aPixelPtrInc;
       
   342 	}
       
   343 
       
   344 	
       
   345 // Alpha-blends an EColor64K pixel to an EColor16MU screen if necessary.	
       
   346 FORCEINLINE static void ProcessAlphaPixel(const TUint16*& aSrcPtr, const TUint8*& aMaskPtr, TUint32*& aDestPtr, TInt aPixelPtrInc, const TUint32* aHighAdd, const TUint16* aLowAdd)
       
   347 	{
       
   348 	const TInt mask = *aMaskPtr++;
       
   349 
       
   350 	if (!mask)
       
   351 		{
       
   352 		// pixel is masked
       
   353 		aSrcPtr++;
       
   354 		aDestPtr += aPixelPtrInc;
       
   355 		}
       
   356 	else if (mask == 0xFF) 
       
   357 		{
       
   358 		// pixel is unmasked
       
   359 		CopyPixel(aSrcPtr, aDestPtr, aPixelPtrInc, aHighAdd, aLowAdd);
       
   360 		}
       
   361 	else
       
   362 		{
       
   363 		BlendAlphaPixel(aSrcPtr, mask, aDestPtr, aPixelPtrInc);
       
   364 		}
       
   365 	}
       
   366 
       
   367 
       
   368 /**
       
   369 CDrawUTwentyFourBppBitmap::WriteAlphaLineEx() implementation.
       
   370 @internalTechnology
       
   371 @see MFastBlit::WriteAlphaLineEx()
       
   372 */
       
   373 void CDrawUTwentyFourBppBitmap::WriteAlphaLineEx(TInt aX, TInt aY, TInt aLength, TInt aSrcX,
       
   374 													const TUint32* aSrcPtr,  TDisplayMode aSrcFormat,
       
   375 													TInt aMaskX, const TUint32* aMaskPtr,
       
   376 													MAlphaBlend::TShadowing aShadowing)
       
   377 	{
       
   378 	// Only certain pixel formats are supported.  Caller should check this.
       
   379 	__ASSERT_DEBUG(aSrcFormat ==EColor16MU || aSrcFormat ==EColor64K, User::Invariant());
       
   380 	
       
   381 	DeOrientate(aX,aY);
       
   382 	TUint32* pixelPtr = PixelAddress(aX,aY);
       
   383 	const TInt pixelPtrInc = PixelAddressIncrement();
       
   384 	
       
   385 	if (aSrcFormat==EColor16MU)
       
   386 		{		
       
   387 		if (!(iShadowMode & EFade) && !(iShadowMode & EShadow) && ((iUserDispMode==ENone) || (iUserDispMode==EColor16MU)) )
       
   388 			{
       
   389 			aSrcPtr += aSrcX;
       
   390 			const TUint32* maskWordPtr = aMaskPtr + (aMaskX >> 2);
       
   391 			const TInt startBit = aMaskX & 0x3;
       
   392 			
       
   393 			if (startBit)
       
   394 				{
       
   395 				// Process initial incomplete mask word
       
   396 				const TUint32 maskWord = *maskWordPtr++;
       
   397 				TInt numPix = Min(aLength, 4 - startBit);  // number of pixels to process from the first word of the mask
       
   398 				aLength -= numPix;
       
   399 				
       
   400 				if (!maskWord)
       
   401 					{
       
   402 					// maskWord is fully masked - skip the pixels
       
   403 					aSrcPtr += numPix;
       
   404 					pixelPtr += pixelPtrInc * numPix;
       
   405 					}
       
   406 				else if (maskWord == 0xFFFFFFFF)
       
   407 					{
       
   408 					// maskWord is fully unmasked - copy the pixels
       
   409 					while (numPix--)
       
   410 						{
       
   411 						*pixelPtr = *aSrcPtr++;
       
   412 						pixelPtr += pixelPtrInc;
       
   413 						}
       
   414 					}
       
   415 				else
       
   416 					{
       
   417 					// At least one of the pixels needs to be blended
       
   418 					const TUint8* maskPtr8 = reinterpret_cast<const TUint8*>(&maskWord);
       
   419 					maskPtr8 += startBit;
       
   420 					while (numPix--)
       
   421 						{
       
   422 						ProcessAlphaPixel(aSrcPtr, maskPtr8, pixelPtr, pixelPtrInc);
       
   423 						}
       
   424 					}
       
   425 				}
       
   426 			
       
   427 			TInt numMaskWords = aLength >> 2;
       
   428 			aLength &= 0x3;
       
   429 			while (numMaskWords--)
       
   430 				{
       
   431 				// Process a complete mask word - 4 pixels
       
   432 				const TUint32 maskWord = *maskWordPtr++;
       
   433 				
       
   434 				if (!maskWord)
       
   435 					{
       
   436 					// maskWord is fully masked - skip 4 pixels
       
   437 					aSrcPtr += 4;
       
   438 					pixelPtr += pixelPtrInc << 2;
       
   439 					}
       
   440 				else if (maskWord == 0xFFFFFFFF)
       
   441 					{
       
   442 					// maskWord is fully unmasked - copy 4 pixels
       
   443 					*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   444 					*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   445 					*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   446 					*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   447 					}
       
   448 				else
       
   449 					{	
       
   450 					// At least one of the 4 pixels needs to be blended
       
   451 					const TUint8* maskPtr8 = reinterpret_cast<const TUint8*>(&maskWord);
       
   452 
       
   453 					if (maskPtr8[0] && (maskPtr8[0] != 0xFF) &&
       
   454 						maskPtr8[1] && (maskPtr8[1] != 0xFF) &&
       
   455 						maskPtr8[2] && (maskPtr8[2] != 0xFF) &&
       
   456 						maskPtr8[3] && (maskPtr8[3] != 0xFF))
       
   457 						{
       
   458 						// Blend all 4 pixels inline
       
   459 						BlendAlphaPixel(aSrcPtr, maskPtr8[0], pixelPtr, pixelPtrInc);
       
   460 						BlendAlphaPixel(aSrcPtr, maskPtr8[1], pixelPtr, pixelPtrInc);
       
   461 						BlendAlphaPixel(aSrcPtr, maskPtr8[2], pixelPtr, pixelPtrInc);
       
   462 						BlendAlphaPixel(aSrcPtr, maskPtr8[3], pixelPtr, pixelPtrInc);
       
   463 						}
       
   464 					else
       
   465 						{
       
   466 						ProcessAlphaPixel(aSrcPtr, maskPtr8, pixelPtr, pixelPtrInc);
       
   467 						ProcessAlphaPixel(aSrcPtr, maskPtr8, pixelPtr, pixelPtrInc);
       
   468 						ProcessAlphaPixel(aSrcPtr, maskPtr8, pixelPtr, pixelPtrInc);
       
   469 						ProcessAlphaPixel(aSrcPtr, maskPtr8, pixelPtr, pixelPtrInc);
       
   470 						}
       
   471 					}
       
   472 				}
       
   473 
       
   474 			if (aLength)
       
   475 				{
       
   476 				const TUint32 maskWord = *maskWordPtr;
       
   477 				if (!maskWord)
       
   478 					{
       
   479 					// maskWord is fully masked - skip the pixels
       
   480 					return;
       
   481 					}
       
   482 				if (maskWord == 0xFFFFFFFF)
       
   483 					{
       
   484 					// maskWord is fully unmasked - copy the pixels
       
   485 					while (aLength--)
       
   486 						{
       
   487 						*pixelPtr = *aSrcPtr++;
       
   488 						pixelPtr += pixelPtrInc;
       
   489 						}
       
   490 					}
       
   491 				else
       
   492 					{
       
   493 					// At least one of the pixels needs to be blended
       
   494 					const TUint8* maskPtr8 = reinterpret_cast<const TUint8*>(&maskWord);
       
   495 					while (aLength--)
       
   496 						{
       
   497 						ProcessAlphaPixel(aSrcPtr, maskPtr8, pixelPtr, pixelPtrInc);
       
   498 						}
       
   499 					}
       
   500 				}
       
   501 			}
       
   502 		else
       
   503 			{
       
   504 			// Non-optimised path including shadowing and UserDisplayMode conversion
       
   505 			const TUint8* srcPtr8  = reinterpret_cast<const TUint8*>(aSrcPtr + aSrcX);
       
   506 			const TUint8* maskPtr8 = reinterpret_cast<const TUint8*>(aMaskPtr) + aMaskX;
       
   507 			
       
   508 			while (aLength--)
       
   509 				{
       
   510 				TInt mask = *maskPtr8++;
       
   511 				if (mask)
       
   512 					{
       
   513 					TInt b = srcPtr8[0];
       
   514 					TInt g = srcPtr8[1];
       
   515 					TInt r = srcPtr8[2];
       
   516 					if(aShadowing == MAlphaBlend::EShdwBefore)
       
   517 						{
       
   518 						if (iShadowMode & EFade)
       
   519 							{
       
   520 							r = ((r * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   521 							g = ((g * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   522 							b = ((b * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   523 							}
       
   524 						if (iShadowMode & EShadow)
       
   525 							{
       
   526 							r = (Max(0,r-0x40));
       
   527 							g = (Max(0,g-0x40));
       
   528 							b = (Max(0,b-0x40));
       
   529 							}
       
   530 						}
       
   531 					if (mask != 0xff)
       
   532 						{
       
   533 						// (mask * r + (255 - mask) * value) / 255 =
       
   534 						// ((257 * mask * (r - value)) >> 16) + value
       
   535 						TInt value = *pixelPtr & 0xffffff;
       
   536 						mask = (mask << 8) + mask; // mask = mask * 257
       
   537 						TInt v = value >> 16;
       
   538 						r = ((mask * (r - v)) >> 16) + v;
       
   539 						v = (value >> 8) & 0xff;
       
   540 						g = ((mask * (g - v)) >> 16) + v;
       
   541 						v = value & 0xff;
       
   542 						b = ((mask * (b - v)) >> 16) + v;
       
   543 						}
       
   544 					if(aShadowing == MAlphaBlend::EShdwAfter)
       
   545 						{
       
   546 						if (iShadowMode & EFade)
       
   547 							{  
       
   548 							r = ((r * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   549 							g = ((g * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   550 							b = ((b * iFadeMapFactor) >> 8) + iFadeMapOffset;            
       
   551 							}
       
   552 						if (iShadowMode & EShadow)
       
   553 							{
       
   554 							r = (Max(0,r-0x40));
       
   555 							g = (Max(0,g-0x40));
       
   556 							b = (Max(0,b-0x40));
       
   557 							}
       
   558 						}
       
   559 					// Convert colour if an incompatible UserDisplayMode is being used
       
   560 					CDrawBitmap::MapColorToUserDisplayMode(r,g,b);
       
   561 					*pixelPtr = (r<<16) | (g<<8) | b | 0xff000000;
       
   562 					}
       
   563 				pixelPtr += pixelPtrInc;
       
   564 				srcPtr8 += 4;
       
   565 				}
       
   566 			}
       
   567 		return;
       
   568 		}
       
   569 	else   // (aSrcFormat==EColor64K)
       
   570 		{
       
   571 		const TUint16* srcPtr16 = reinterpret_cast<const TUint16*>(aSrcPtr) + aSrcX;
       
   572 		
       
   573 		if (!(iShadowMode & EFade) && !(iShadowMode & EShadow) && ((iUserDispMode==ENone) || (iUserDispMode==EColor16MU)))
       
   574 			{			
       
   575 			const TUint16* lowAdd = Convert16to32bppLow();
       
   576 			const TUint32* highAdd = Convert16to32bppHigh();
       
   577 			const TUint32* maskWordPtr = aMaskPtr + (aMaskX >> 2);
       
   578 			const TInt startBit = aMaskX & 0x3;
       
   579 			
       
   580 			if (startBit)
       
   581 				{
       
   582 				// Process initial incomplete mask word
       
   583 				const TUint32 maskWord = *maskWordPtr++;
       
   584 				TInt numPix = Min(aLength, 4 - startBit);  // number of pixels to process from the first word of the mask
       
   585 				aLength -= numPix;
       
   586 				
       
   587 				if (!maskWord)
       
   588 					{
       
   589 					// maskWord is fully masked
       
   590 					srcPtr16 += numPix;
       
   591 					pixelPtr += pixelPtrInc * numPix;
       
   592 					}
       
   593 				else if (maskWord == 0xFFFFFFFF)
       
   594 					{
       
   595 					// maskWord is fully unmasked
       
   596 					while (numPix--)
       
   597 						{
       
   598 						CopyPixel(srcPtr16, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
   599 						}
       
   600 					}
       
   601 				else
       
   602 					{
       
   603 					// At least one of the pixels needs to be blended
       
   604 					const TUint8* maskPtr8 = reinterpret_cast<const TUint8*>(&maskWord);
       
   605 					maskPtr8 += startBit;
       
   606 					while (numPix--)
       
   607 						{
       
   608 						ProcessAlphaPixel(srcPtr16, maskPtr8, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
   609 						}
       
   610 					}
       
   611 				}
       
   612 			
       
   613 			TInt numMaskWords = aLength >> 2;
       
   614 			aLength &= 0x3;
       
   615 			while (numMaskWords--)
       
   616 				{
       
   617 				// Process 4 mask pixels
       
   618 				const TUint32 maskWord = *maskWordPtr++;
       
   619 				
       
   620 				if (!maskWord)
       
   621 					{
       
   622 					// maskWord is fully masked - skip 4 pixels
       
   623 					srcPtr16 += 4;
       
   624 					pixelPtr += pixelPtrInc << 2;
       
   625 					}
       
   626 				else if (maskWord == 0xFFFFFFFF)
       
   627 					{
       
   628 					// maskWord is fully unmasked - copy and convert 4 pixels
       
   629 					const TUint32* srcPtr32 = (const TUint32*)srcPtr16;
       
   630 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
   631 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
   632 					srcPtr16 = (const TUint16*)srcPtr32;
       
   633 					}
       
   634 				else
       
   635 					{	
       
   636 					// At least one of the 4 pixels needs to be blended
       
   637 					const TUint8* maskPtr8 = reinterpret_cast<const TUint8*>(&maskWord);
       
   638 
       
   639 					if (maskPtr8[0] && (maskPtr8[0] != 0xFF) &&
       
   640 						maskPtr8[1] && (maskPtr8[1] != 0xFF) &&
       
   641 						maskPtr8[2] && (maskPtr8[2] != 0xFF) &&
       
   642 						maskPtr8[3] && (maskPtr8[3] != 0xFF))
       
   643 						{
       
   644 						// Blend all 4 pixels inline
       
   645 						BlendAlphaPixel(srcPtr16, maskPtr8[0], pixelPtr, pixelPtrInc);
       
   646 						BlendAlphaPixel(srcPtr16, maskPtr8[1], pixelPtr, pixelPtrInc);
       
   647 						BlendAlphaPixel(srcPtr16, maskPtr8[2], pixelPtr, pixelPtrInc);
       
   648 						BlendAlphaPixel(srcPtr16, maskPtr8[3], pixelPtr, pixelPtrInc);
       
   649 						}
       
   650 					else
       
   651 						{
       
   652 						ProcessAlphaPixel(srcPtr16, maskPtr8, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
   653 						ProcessAlphaPixel(srcPtr16, maskPtr8, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
   654 						ProcessAlphaPixel(srcPtr16, maskPtr8, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
   655 						ProcessAlphaPixel(srcPtr16, maskPtr8, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
   656 						}
       
   657 					}
       
   658 				}
       
   659 
       
   660 			if (aLength)
       
   661 				{
       
   662 				// Process final incomplete mask word
       
   663 				const TUint32 maskWord = *maskWordPtr;   // this will over-read
       
   664 				if (!maskWord)
       
   665 					{
       
   666 					// maskWord is fully masked	- skip the pixels
       
   667 					return;
       
   668 					}
       
   669 				if (maskWord == 0xFFFFFFFF)
       
   670 					{
       
   671 					// maskWord is fully unmasked - copy and convert the pixels
       
   672 					while (aLength--)
       
   673 						{
       
   674 						CopyPixel(srcPtr16, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
   675 						}
       
   676 					}
       
   677 				else
       
   678 					{
       
   679 					// At least one of the pixels needs to be blended
       
   680 					const TUint8* maskPtr8 = reinterpret_cast<const TUint8*>(&maskWord);
       
   681 					while (aLength--)
       
   682 						{
       
   683 						ProcessAlphaPixel(srcPtr16, maskPtr8, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
   684 						}
       
   685 					}
       
   686 				}
       
   687 			}
       
   688 		else
       
   689 			{
       
   690 			// Non-optimised path including shadowing and UserDisplayMode conversion
       
   691 			const TUint8* maskPtr8  = reinterpret_cast<const TUint8*>(aMaskPtr) + aMaskX;
       
   692 			while (aLength--)
       
   693 				{
       
   694 				TInt mask = *maskPtr8++;
       
   695 				if (mask)
       
   696 					{
       
   697 					const TUint32 src = *srcPtr16;
       
   698 					TInt r  = (src & 0xF800) >> 8;
       
   699 					     r |= (src & 0xE000) >>13;
       
   700 					TInt g  = (src & 0x07E0) >> 3;
       
   701 					     g |= (src & 0x0600) >> 9;
       
   702 					TInt b  = (src & 0x001F) << 3;
       
   703 					     b |= (src & 0x001C) >> 2;
       
   704 
       
   705 					if(aShadowing == MAlphaBlend::EShdwBefore)
       
   706 						{
       
   707 						if (iShadowMode & EFade)
       
   708 							{
       
   709 							r = ((r * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   710 							g = ((g * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   711 							b = ((b * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   712 							}
       
   713 						if (iShadowMode & EShadow)
       
   714 							{
       
   715 							r = Max(0,r-0x40);
       
   716 							g = Max(0,g-0x40);
       
   717 							b = Max(0,b-0x40);
       
   718 							}
       
   719 						}
       
   720 					if (mask != 0xff)
       
   721 						{
       
   722 						// (mask * r + (255 - mask) * value) / 255 =
       
   723 						// ((257 * mask * (r - value)) >> 16) + value
       
   724 						const TInt value = *pixelPtr & 0xffffff;
       
   725 						mask = (mask << 8) + mask; // mask = mask * 257
       
   726 						TInt v = value >> 16;
       
   727 						r = ((mask * (r - v)) >> 16) + v;
       
   728 						v = (value >> 8) & 0xff;
       
   729 						g = ((mask * (g - v)) >> 16) + v;
       
   730 						v = value & 0xff;
       
   731 						b = ((mask * (b - v)) >> 16) + v;
       
   732 						}
       
   733 					if(aShadowing == MAlphaBlend::EShdwAfter)
       
   734 						{
       
   735 						if (iShadowMode & EFade)
       
   736 							{  
       
   737 							r = ((r * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   738 							g = ((g * iFadeMapFactor) >> 8) + iFadeMapOffset;
       
   739 							b = ((b * iFadeMapFactor) >> 8) + iFadeMapOffset;            
       
   740 							}
       
   741 						if (iShadowMode & EShadow)
       
   742 							{
       
   743 							r = Max(0,r-0x40);
       
   744 							g = Max(0,g-0x40);
       
   745 							b = Max(0,b-0x40);                  
       
   746 							}
       
   747 						}
       
   748 					// Convert colour if an incompatible UserDisplayMode is being used
       
   749 					CDrawBitmap::MapColorToUserDisplayMode(r,g,b);
       
   750 					*pixelPtr = (r<<16) | (g<<8) | b | 0xff000000;
       
   751 					}
       
   752 				srcPtr16++;
       
   753 				pixelPtr += pixelPtrInc;
       
   754 				}
       
   755 			}
       
   756 		return;
       
   757 		}	
       
   758 	}
       
   759 
       
   760 /**
       
   761 CDrawUTwentyFourBppBitmap::WriteMaskLineEx() implementation.
       
   762 @internalTechnology
       
   763 @see MFastBlit::WriteMaskLineEx()
       
   764 */
       
   765 void CDrawUTwentyFourBppBitmap::WriteMaskLineEx(TInt aX, TInt aY, TInt aLength, TInt aSrcX,
       
   766 													const TUint32* aSrcPtr,  TDisplayMode aSrcFormat,
       
   767 													TInt aMaskX, const TUint32* aMaskPtr, TBool aInvertMask)
       
   768 	{
       
   769 	// Only certain pixel formats are supported.  Caller should check this.
       
   770 	__ASSERT_DEBUG(aSrcFormat ==EColor16MU || aSrcFormat ==EColor64K, User::Invariant());
       
   771 
       
   772 	DeOrientate(aX,aY);
       
   773 	TUint32* pixelPtr = PixelAddress(aX,aY);
       
   774 	const TInt pixelPtrInc = PixelAddressIncrement();
       
   775 	const TUint32 invertWord = (aInvertMask ? 0xFFFFFFFF : 0);  // to be XORed with the mask
       
   776 
       
   777 	if (aSrcFormat==EColor16MU)
       
   778 		{
       
   779 		aSrcPtr += aSrcX;
       
   780 	
       
   781 		if ((iUserDispMode==ENone) || (iUserDispMode==EColor16MU))
       
   782 			{
       
   783 			const TUint32* maskWordPtr = aMaskPtr + (aMaskX >> 5);
       
   784 			const TInt startBit = aMaskX & 0x1F;
       
   785 
       
   786 			if (startBit)
       
   787 				{
       
   788 				// Process initial incomplete mask word
       
   789 				TUint32 maskWord = *maskWordPtr++;
       
   790 				maskWord ^= invertWord;
       
   791 				TInt numPix = Min(aLength, 32 - startBit);  // number of pixels to process from the first word of the mask
       
   792 				aLength -= numPix;
       
   793 
       
   794 				if (!maskWord)
       
   795 					{
       
   796 					// maskWord is fully masked - skip the pixels
       
   797 					aSrcPtr += numPix;
       
   798 					pixelPtr += pixelPtrInc * numPix;
       
   799 					}
       
   800 				else if (maskWord == 0xFFFFFFFF)
       
   801 					{
       
   802 					// maskWord is fully unmasked - copy the pixels
       
   803 					while (numPix--)
       
   804 						{
       
   805 						*pixelPtr = *aSrcPtr++;
       
   806 						pixelPtr += pixelPtrInc;
       
   807 						}
       
   808 					}
       
   809 				else
       
   810 					{
       
   811 					// maskWord is partially masked - process each pixel
       
   812 					TUint32 singleBitMask = 1 << startBit;
       
   813 					while (numPix--)
       
   814 						{
       
   815 						ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   816 						}
       
   817 					}
       
   818 				}
       
   819 			
       
   820 			TInt numMaskWords = aLength >> 5;
       
   821 			aLength &= 0x1F;
       
   822 			while (numMaskWords--)
       
   823 				{
       
   824 				// Process a complete mask word (32 pixels)
       
   825 				TUint32 maskWord = *maskWordPtr++;
       
   826 				maskWord ^= invertWord;
       
   827 				
       
   828 				if (!maskWord)
       
   829 					{
       
   830 					// maskWord is fully masked - skip 32 pixels
       
   831 					aSrcPtr += 32;
       
   832 					pixelPtr += pixelPtrInc << 5;
       
   833 					}
       
   834 				else if (maskWord == 0xFFFFFFFF)
       
   835 					{
       
   836 					// maskWord is fully unmasked - copy 32 pixels
       
   837 					if (pixelPtrInc==1)
       
   838 						{
       
   839 						pixelPtr=(TUint32*)Mem::Move(pixelPtr, aSrcPtr, 128);
       
   840 						aSrcPtr+= 32;
       
   841 						}
       
   842 					else
       
   843 						{
       
   844 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   845 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   846 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   847 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   848 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   849 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   850 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   851 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   852 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   853 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   854 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   855 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   856 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   857 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   858 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   859 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   860 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   861 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   862 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   863 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   864 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   865 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   866 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   867 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   868 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   869 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   870 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   871 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   872 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   873 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   874 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   875 						*pixelPtr = *aSrcPtr++; pixelPtr += pixelPtrInc;
       
   876 						}
       
   877 					}
       
   878 				else
       
   879 					{	
       
   880 					// maskWord is partially masked - process each of the 32 pixels
       
   881 					TUint32 singleBitMask = 1;
       
   882 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   883 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   884 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   885 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   886 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   887 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   888 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   889 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   890 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   891 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   892 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   893 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   894 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   895 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   896 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   897 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   898 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   899 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   900 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   901 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   902 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   903 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   904 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   905 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   906 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   907 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   908 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   909 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   910 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   911 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   912 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   913 					ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   914 					}
       
   915 				}
       
   916 
       
   917 
       
   918 			if (aLength)
       
   919 				{
       
   920 				// Process final incomplete mask word
       
   921 				TUint32 maskWord = *maskWordPtr;
       
   922 				maskWord ^= invertWord;
       
   923 				
       
   924 				if (!maskWord)
       
   925 					{
       
   926 					// maskWord is fully masked - skip the pixels
       
   927 					return;
       
   928 					}
       
   929 				if (maskWord == 0xFFFFFFFF)
       
   930 					{
       
   931 					// maskWord is fully unmasked - copy the pixels
       
   932 					while (aLength--)
       
   933 						{
       
   934 						*pixelPtr = *aSrcPtr++;
       
   935 						pixelPtr += pixelPtrInc;
       
   936 						}
       
   937 					}
       
   938 				else
       
   939 					{
       
   940 					// maskWord is partially masked - process each pixel
       
   941 					TUint32 singleBitMask = 1;
       
   942 					while (aLength--)
       
   943 						{
       
   944 						ProcessMaskPixel(aSrcPtr, maskWord, singleBitMask, pixelPtr, pixelPtrInc);
       
   945 						}
       
   946 					}
       
   947 				}
       
   948 			}
       
   949 		else
       
   950 			{
       
   951 			// Non-optimised path.  UserDisplay mode is different to the true display mode
       
   952 			while (aLength--)
       
   953 				{
       
   954 				TUint32 mask = *(aMaskPtr + (aMaskX >> 5)) & (1 << (aMaskX & 0x1F));
       
   955 				if (aInvertMask)
       
   956 					{
       
   957 					mask = !mask;
       
   958 					}
       
   959 				if (mask)
       
   960 					{
       
   961 					TRgb pixel(*aSrcPtr);
       
   962 					MapColorToUserDisplayMode(pixel);
       
   963 					*pixelPtr = pixel.Value();
       
   964 					}
       
   965 				aSrcPtr++;
       
   966 				aMaskX++;
       
   967 				pixelPtr += pixelPtrInc;
       
   968 				}
       
   969 			}
       
   970 		return;
       
   971 		}
       
   972 	else  // (aSrcFormat==EColor64K)
       
   973 		{
       
   974 		const TUint16* srcPtr16 = reinterpret_cast<const TUint16*>(aSrcPtr) + aSrcX;
       
   975 	
       
   976 		if ((iUserDispMode==ENone) || (iUserDispMode==EColor16MU))
       
   977 			{
       
   978 			const TUint16* lowAdd = Convert16to32bppLow();
       
   979 			const TUint32* highAdd = Convert16to32bppHigh();
       
   980 			const TUint32* maskWordPtr = aMaskPtr + (aMaskX >> 5);
       
   981 			const TInt startBit = aMaskX & 0x1F;
       
   982 			
       
   983 			if (startBit)
       
   984 				{
       
   985 				// Process initial incomplete mask word
       
   986 				TUint32 maskWord = *maskWordPtr++;
       
   987 				maskWord ^= invertWord;
       
   988 				TInt numPix = Min(aLength, 32 - startBit);  // number of pixels to process from the first word of the mask
       
   989 				aLength -= numPix;
       
   990 				
       
   991 				if (!maskWord)
       
   992 					{
       
   993 					// maskWord is fully masked	- skip the pixels
       
   994 					srcPtr16 += numPix;
       
   995 					pixelPtr += pixelPtrInc * numPix;
       
   996 					}
       
   997 				else if (maskWord == 0xFFFFFFFF)
       
   998 					{
       
   999 					// maskWord is fully unmasked - copy and convert the pixels
       
  1000 					while (numPix--)
       
  1001 						{
       
  1002 						CopyPixel(srcPtr16, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1003 						}
       
  1004 					}
       
  1005 				else
       
  1006 					{
       
  1007 					// maskWord is partially masked - process each of the pixels
       
  1008 					TUint32 singleBitMask = 1 << startBit;
       
  1009 					while (numPix--)
       
  1010 						{
       
  1011 						ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1012 						}
       
  1013 					}
       
  1014 				}
       
  1015 			
       
  1016 			TInt numMaskWords = aLength >> 5;
       
  1017 			aLength &= 0x1F;
       
  1018 			while (numMaskWords--)
       
  1019 				{
       
  1020 				// Process complete mask words
       
  1021 				TUint32 maskWord = *maskWordPtr++;
       
  1022 				maskWord ^= invertWord;
       
  1023 				
       
  1024 				if (!maskWord)
       
  1025 					{
       
  1026 					// maskWord is fully masked - skip 32 pixels
       
  1027 					srcPtr16 += 32;
       
  1028 					pixelPtr += pixelPtrInc << 5;
       
  1029 					}
       
  1030 				else if (maskWord == 0xFFFFFFFF)
       
  1031 					{
       
  1032 					// maskWord is fully unmasked - copy and convert 32 pixels
       
  1033 					const TUint32* srcPtr32 = (const TUint32*)srcPtr16;
       
  1034 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1035 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1036 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1037 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1038 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1039 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1040 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1041 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1042 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1043 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1044 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1045 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1046 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1047 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1048 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1049 					CopyTwoPixels(srcPtr32, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1050 					srcPtr16 = (const TUint16*)srcPtr32;
       
  1051 					}
       
  1052 				else
       
  1053 					{
       
  1054 					// maskWord is partially masked - process each of the 32 pixels					
       
  1055 					TUint32 singleBitMask = 1;
       
  1056 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1057 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1058 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1059 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1060 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1061 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1062 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1063 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1064 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1065 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1066 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1067 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1068 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1069 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1070 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1071 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1072 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1073 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1074 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1075 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1076 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1077 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1078 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1079 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1080 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1081 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1082 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1083 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1084 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1085 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1086 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1087 					ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1088 					}
       
  1089 				}
       
  1090 			
       
  1091 			if (aLength)
       
  1092 				{
       
  1093 				// Process final incomplete mask word
       
  1094 				TUint32 maskWord = *maskWordPtr;		// this will over-read
       
  1095 				maskWord ^= invertWord;
       
  1096 				
       
  1097 				if (!maskWord)
       
  1098 					{
       
  1099 					// maskWord is masked - skip the pixels
       
  1100 					return;
       
  1101 					}
       
  1102 					
       
  1103 				if (maskWord == 0xFFFFFFFF)
       
  1104 					{
       
  1105 					// maskWord is fully unmasked - copy and convert the pixels
       
  1106 					while (aLength--)
       
  1107 						{
       
  1108 						CopyPixel(srcPtr16, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1109 						}
       
  1110 					}
       
  1111 				else
       
  1112 					{
       
  1113 					// maskWord is partially masked - process each of the pixels
       
  1114 					TUint32 singleBitMask = 1;
       
  1115 					while (aLength--)
       
  1116 						{
       
  1117 						ProcessMaskPixel(srcPtr16, maskWord, singleBitMask, pixelPtr, pixelPtrInc, highAdd, lowAdd);
       
  1118 						}
       
  1119 					}
       
  1120 				}
       
  1121 			}
       
  1122 		else
       
  1123 			{
       
  1124 			// Non-optimised - expects aMaskPtr untouched and srcPtr16 to be accurate
       
  1125 			while (aLength--)
       
  1126 				{
       
  1127 				TUint32 mask = *(aMaskPtr + (aMaskX >> 5)) & (1 << (aMaskX & 0x1F));
       
  1128 				if (aInvertMask)
       
  1129 					{
       
  1130 					mask = !mask;
       
  1131 					}
       
  1132 				if (mask)
       
  1133 					{
       
  1134 					const TUint32 src = *srcPtr16;
       
  1135 					TUint32 color = (src & 0xF800) << 8; // R top 5
       
  1136 					color |= (src & 0xE000) << 3; // R bottom 3 
       
  1137 					color |= (src & 0x07E0) << 5; // G top 6
       
  1138 					color |= (src & 0x0600) >> 1; // G bottom 2
       
  1139 					color |= (src & 0x001F) << 3; // B top 5
       
  1140 					color |= (src & 0x001C) >> 2; // B bottom 3
       
  1141 					TRgb pixel(color);
       
  1142 					MapColorToUserDisplayMode(pixel);
       
  1143 					*pixelPtr = pixel.Value();
       
  1144 					}
       
  1145 				pixelPtr += pixelPtrInc;
       
  1146 				srcPtr16++;
       
  1147 				aMaskX++;
       
  1148 				}
       
  1149 			}
       
  1150 		return;
       
  1151 		}
       
  1152 	}
       
  1153 
       
  1154 /**
       
  1155 Implementation for CFbsDrawDevice::GetInterface().
       
  1156 Retrieves a pointer to a specified interface of CFbsDrawDevice implementation.
       
  1157 @param aInterfaceId Interface identifier of the interface to be retrieved.
       
  1158 @param aInterface Address of variable that retrieves the specified interface.
       
  1159 @return KErrNone If the interface is supported, KErrNotSupported otherwise.
       
  1160 */
       
  1161 TInt CDrawUTwentyFourBppBitmap::GetInterface(TInt aInterfaceId, TAny*& aInterface)
       
  1162 	{
       
  1163 	aInterface = NULL;
       
  1164 	TInt ret = KErrNotSupported;
       
  1165 	
       
  1166 	switch (aInterfaceId)
       
  1167 		{
       
  1168 		case KFastBlitInterfaceID:
       
  1169 			{
       
  1170 			aInterface = static_cast<MFastBlit*>(this);
       
  1171 			ret = KErrNone;
       
  1172 			break;
       
  1173 			}
       
  1174 		default:
       
  1175 			{
       
  1176 			return CDrawThirtyTwoBppBitmapCommon::GetInterface(aInterfaceId, aInterface);
       
  1177 			}
       
  1178 		}
       
  1179 		
       
  1180 	return ret;
       
  1181 	}
       
  1182 
       
  1183 TInt CDrawUTwentyFourBppBitmap::WriteRgbOutlineAndShadow(TInt aX, TInt aY, const TInt aLength,
       
  1184 														TUint32 aOutlinePenColor, TUint32 aShadowColor,
       
  1185 														TUint32 aFillColor, const TUint8* aDataBuffer)
       
  1186 	{
       
  1187 	const TInt alpha = aOutlinePenColor >> 24;
       
  1188 	if (alpha==0 || aLength<=0)
       
  1189 		return KErrNone;
       
  1190 	DeOrientate(aX,aY);
       
  1191 	TUint32* pixelPtr = PixelAddress(aX,aY);
       
  1192 	const TInt pixelPtrInc = PixelAddressIncrement();
       
  1193 	const TUint8* dataBufferPtrLimit = aDataBuffer + aLength;
       
  1194 	TInt blendedRedColor;
       
  1195 	TInt blendedGreenColor;
       
  1196 	TInt blendedBlueColor;
       
  1197 	TUint8 index = 0;
       
  1198 	TUint32 finalColor;
       
  1199 
       
  1200 	//Get red color. Equivalent to TRgb::Red()
       
  1201 	const TInt redOutlinePenColor = (aOutlinePenColor & 0xff0000) >> 16;
       
  1202 	const TInt redShadowColor = (aShadowColor & 0xff0000) >> 16;
       
  1203 	const TInt redFillColor = (aFillColor & 0xff0000) >> 16;
       
  1204 
       
  1205 	//Get green color. Equivalent to TRgb::Green()
       
  1206 	const TInt greenOutlinePenColor = (aOutlinePenColor & 0xff00) >> 8;
       
  1207 	const TInt greenShadowColor = (aShadowColor & 0xff00) >> 8;
       
  1208 	const TInt greenFillColor = (aFillColor & 0xff00) >> 8;
       
  1209 
       
  1210 	//Get blue color. Equivalent to TRgb::Blue()
       
  1211 	const TInt blueOutlinePenColor = aOutlinePenColor & 0xff;
       
  1212 	const TInt blueShadowColor = aShadowColor & 0xff;
       
  1213 	const TInt blueFillColor = aFillColor & 0xff;
       
  1214 
       
  1215 	const TUint32 mask2 = alpha | (alpha << 16);
       
  1216 	while (aDataBuffer < dataBufferPtrLimit)
       
  1217 		{
       
  1218 		index = *aDataBuffer++;
       
  1219 		
       
  1220 		if (255 == FourColorBlendLookup[index][KBackgroundColorIndex])
       
  1221 			{
       
  1222 			//background colour
       
  1223 			//No drawing required so move on to next pixel.
       
  1224 			pixelPtr += pixelPtrInc;
       
  1225 			continue;
       
  1226 			}
       
  1227 		else if (255 == FourColorBlendLookup[index][KFillColorIndex])
       
  1228 			{
       
  1229 			//Use fill colour to draw
       
  1230 			finalColor = aFillColor;
       
  1231 			}
       
  1232 		else if (255 == FourColorBlendLookup[index][KShadowColorIndex])
       
  1233 			{
       
  1234 			//Use shadow colour to draw
       
  1235 			finalColor = aShadowColor;
       
  1236 			}
       
  1237 		else if (255 == FourColorBlendLookup[index][KOutlineColorIndex])
       
  1238 			{
       
  1239 			//Use outline colour to draw
       
  1240 			finalColor = aOutlinePenColor;
       
  1241 			}
       
  1242 		else
       
  1243 			{
       
  1244 			TUint32 backgroundColor = *pixelPtr;
       
  1245 			blendedRedColor =   redOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + 
       
  1246 						   		redShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
       
  1247 						  		redFillColor * FourColorBlendLookup[index][KFillColorIndex] + 
       
  1248 						  		((backgroundColor & 0xff0000) >> 16) * FourColorBlendLookup[index][KBackgroundColorIndex];
       
  1249 
       
  1250 			blendedGreenColor = greenOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + 
       
  1251 								greenShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
       
  1252 								greenFillColor * FourColorBlendLookup[index][KFillColorIndex] + 
       
  1253 								((backgroundColor & 0xff00) >> 8) * FourColorBlendLookup[index][KBackgroundColorIndex];
       
  1254 
       
  1255 			blendedBlueColor =  blueOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + 
       
  1256 								blueShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
       
  1257 								blueFillColor * FourColorBlendLookup[index][KFillColorIndex] + 
       
  1258 								(backgroundColor & 0xff) * FourColorBlendLookup[index][KBackgroundColorIndex];
       
  1259 
       
  1260 			//Equivalent to TRgb::TRgb(TUint32)
       
  1261 			finalColor = ((blendedRedColor&0xFF00) << 8) | (blendedGreenColor&0xFF00) | (blendedBlueColor>>8);
       
  1262 			}
       
  1263 
       
  1264 		if (alpha != 0xff)
       
  1265 			{
       
  1266 			TUint32 backgroundColor = *pixelPtr;
       
  1267 			//Draw the final colour
       
  1268 //
       
  1269 			const TUint32 s_rb = finalColor & 0x00FF00FF;
       
  1270 			const TUint32 s_g = (finalColor & 0xFF00) >> 8;
       
  1271 			const TUint32 d_rb = backgroundColor & 0x00FF00FF;
       
  1272 			const TUint32 rb = ((((alpha * ((0x01000100 + s_rb) - d_rb)) >> 8) + d_rb) - mask2) & 0x00FF00FF;
       
  1273 
       
  1274 			const TInt d_g = (backgroundColor & 0xFF00) >> 8;
       
  1275 			const TInt g = ((alpha * (s_g - d_g)) >> 8) + d_g;
       
  1276 	
       
  1277 			finalColor = rb | (g<<8);
       
  1278 			}
       
  1279 
       
  1280 		*pixelPtr = (finalColor | 0xff000000);
       
  1281 		pixelPtr += pixelPtrInc;
       
  1282 		}
       
  1283 	return KErrNone;
       
  1284 	}