graphicsdeviceinterface/screendriver/sbit/Cdsb.cpp
changeset 0 5d03bc08d59c
child 26 15986eb6c500
child 45 36b2e23a8629
equal deleted inserted replaced
-1:000000000000 0:5d03bc08d59c
       
     1 // Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #include <hal.h>
       
    17 #include <cdsb.h>
       
    18 #include <e32hal.h>
       
    19 
       
    20 
       
    21 #ifdef SYMBIAN_GRAPHICS_GCE
       
    22 #undef __WINS__
       
    23 #include "../sgeneric/scdraw.h"
       
    24 #elif defined(__WINS__)
       
    25 #include "_WININC.H"
       
    26 #endif
       
    27 
       
    28 
       
    29 //
       
    30 //	CGenericDirectScreenBitmap: Implementation of generic CDirectScreenBitmap class
       
    31 //
       
    32 NONSHARABLE_CLASS(CGenericDirectScreenBitmap) : public CDirectScreenBitmap
       
    33 	{
       
    34 public:
       
    35 	 CGenericDirectScreenBitmap();
       
    36 	 CGenericDirectScreenBitmap(TInt aScreenNo);
       
    37 	~CGenericDirectScreenBitmap();
       
    38 
       
    39 public:
       
    40 	// Pure virtual from CDirectScreenBitmap
       
    41 	virtual TInt Create(const TRect& aScreenRect, TSettingsFlags aSettingsFlags);
       
    42 	virtual TInt BeginUpdate(TAcceleratedBitmapInfo& aBitmapInfo);
       
    43 	virtual void EndUpdate(TRequestStatus& aComplete);
       
    44 	virtual void EndUpdate(const TRect& aScreenRect, TRequestStatus& aComplete);
       
    45 	virtual void Close();
       
    46 
       
    47 public:
       
    48 	enum TDsbPanic
       
    49 		{
       
    50 		EPanicAlreadyCreated = 1,
       
    51 		EPanicNotCreated     = 2,
       
    52 		EPanicInvalidMode    = 3,
       
    53 		EPanicOutOfBounds	 = 4,
       
    54 		EPanicNotWordAligned = 5,
       
    55 		EPanicInvalidRect    = 6,
       
    56 		EPanicIncompleteRequest = 7,
       
    57 		EPanicHandleReturnedIncorrect = 8
       
    58 		};
       
    59     static void Panic(TDsbPanic aPanic);
       
    60 
       
    61 private:
       
    62 	TInt DoCreate();
       
    63 
       
    64 #ifdef __WINS__
       
    65 	TRgb ExtractRgb(TUint8* aBuffer,TInt aPixelOffset) const;
       
    66 	void WinsUpdate(const TRect& aScreenRect);
       
    67 #endif
       
    68 
       
    69 private:
       
    70 #ifndef __WINS__
       
    71 	TInt    iVideoAddress;
       
    72 #endif
       
    73 #ifdef SYMBIAN_GRAPHICS_GCE
       
    74     CScreenDeviceHelper iSurfaceUpdater;
       
    75     TUidPixelFormat iPixelFormat;
       
    76     TBool iDsaBufferIsBusy;
       
    77     TRequestStatus iDsaBufferAvailable;
       
    78 #endif
       
    79 	TAcceleratedBitmapInfo iBitmapInfo;
       
    80 	TUint32 iSettingsFlags;
       
    81 	TRect   iUpdateRect;
       
    82 	TInt    iDisplayOffsetLines;
       
    83 	TInt    iBytesPerPixel;
       
    84 	TInt	iDisplayOffsetPixel;
       
    85 	TBool   iCreated;
       
    86     TInt    iScreenNo;
       
    87     RChunk 	iChunk;
       
    88     TBool 	iHasChunk;
       
    89 	};
       
    90 
       
    91 //
       
    92 // Create a new instance of a DSB
       
    93 // The default screen (with number 0) will be used
       
    94 EXPORT_C CDirectScreenBitmap* CDirectScreenBitmap::NewL()
       
    95 	{
       
    96 	CGenericDirectScreenBitmap* pDsb=new(ELeave) CGenericDirectScreenBitmap;
       
    97 	return(pDsb);
       
    98 	}
       
    99 
       
   100 //
       
   101 // Create a new instance of a DSB
       
   102 // The screen with aScreenNo number will be used
       
   103 EXPORT_C CDirectScreenBitmap* CDirectScreenBitmap::NewL(TInt aScreenNo)
       
   104     {
       
   105 	CGenericDirectScreenBitmap* pDsb = new (ELeave) CGenericDirectScreenBitmap(aScreenNo);
       
   106 	return pDsb;
       
   107     }
       
   108 
       
   109 CGenericDirectScreenBitmap::CGenericDirectScreenBitmap() :
       
   110 #ifndef __WINS__
       
   111 	iVideoAddress(NULL),
       
   112 #endif
       
   113 #ifdef SYMBIAN_GRAPHICS_GCE
       
   114 	iDsaBufferIsBusy(EFalse),
       
   115 #endif
       
   116 	iBitmapInfo(),
       
   117 	iSettingsFlags(ENone),
       
   118 	iUpdateRect(),
       
   119 	iDisplayOffsetLines(0),
       
   120 	iBytesPerPixel(0),
       
   121 	iDisplayOffsetPixel(0),
       
   122 	iHasChunk(EFalse)
       
   123 	{
       
   124     }
       
   125 
       
   126 CGenericDirectScreenBitmap::CGenericDirectScreenBitmap(TInt aScreenNo) :
       
   127     iScreenNo(aScreenNo)
       
   128     {
       
   129     }
       
   130 
       
   131 CGenericDirectScreenBitmap::~CGenericDirectScreenBitmap()
       
   132 	{
       
   133 	Close();
       
   134 	}
       
   135 
       
   136 //
       
   137 // Create a DSB object using a region of the screen previously
       
   138 // 'claimed' via the Window Servers Direct Screen Acceass API
       
   139 //
       
   140 TInt CGenericDirectScreenBitmap::Create(const TRect& aScreenRect, TSettingsFlags aSettingsFlags)
       
   141 	{
       
   142 	__ASSERT_ALWAYS(!iCreated, Panic(EPanicAlreadyCreated));
       
   143 
       
   144 	__ASSERT_ALWAYS((aSettingsFlags&(EDoubleBuffer|EIncrementalUpdate)) !=
       
   145 					(EDoubleBuffer|EIncrementalUpdate), Panic(EPanicInvalidMode));
       
   146 
       
   147     //Initialize iScreenNo - its value occupies upper 5 bits of aSettingsFlags.
       
   148     //(32 - 1) is max allowed screen number
       
   149     iScreenNo = static_cast <TUint32> ((aSettingsFlags & 0xF8000000) >> 27);
       
   150 
       
   151 	// Find the screen dimensions from the HAL and validate
       
   152 	TInt screenWidth = 0;
       
   153 	TInt screenHeight = 0;
       
   154 
       
   155 	TInt r = HAL::Get(iScreenNo, HALData::EDisplayXPixels, screenWidth);
       
   156 	if (r!=KErrNone)
       
   157 		{
       
   158 		return r;
       
   159 		}
       
   160 
       
   161 	r = HAL::Get(iScreenNo, HALData::EDisplayYPixels,screenHeight);
       
   162 	if (r!=KErrNone)
       
   163 		{
       
   164 		return r;
       
   165 		}
       
   166 
       
   167 	__ASSERT_ALWAYS(aScreenRect.iTl.iX >= 0 &&
       
   168 					aScreenRect.iTl.iY >= 0 &&
       
   169 					aScreenRect.Width() <= screenWidth &&
       
   170 					aScreenRect.Height() <= screenHeight, Panic(EPanicOutOfBounds));
       
   171 
       
   172 	__ASSERT_ALWAYS(aScreenRect.Width() > 0 &&
       
   173 					aScreenRect.Height() > 0, Panic(EPanicInvalidRect));
       
   174 
       
   175 	iUpdateRect = aScreenRect;
       
   176 	iSettingsFlags = aSettingsFlags;
       
   177 
       
   178 	r = DoCreate();
       
   179 	if(r != KErrNone)
       
   180 		{
       
   181 		return r;
       
   182 		}
       
   183 
       
   184 	// Check that LHS is word-aligned
       
   185 	const TUint pixelStartInBytes = aScreenRect.iTl.iX*iBytesPerPixel;
       
   186 	const TUint pixelEndInBytes = aScreenRect.iBr.iX*iBytesPerPixel;
       
   187 
       
   188 	// Check the alignment
       
   189 	__ASSERT_ALWAYS(!(pixelStartInBytes & 0x03), Panic(EPanicNotWordAligned));
       
   190 	__ASSERT_ALWAYS(!(pixelEndInBytes & 0x03),	 Panic(EPanicNotWordAligned));
       
   191 
       
   192 	const TUint scanlineBytes = pixelEndInBytes-pixelStartInBytes;
       
   193 
       
   194 #ifndef __WINS__	
       
   195 	iVideoAddress += pixelStartInBytes +						// X Offset
       
   196 						 iUpdateRect.iTl.iY*iDisplayOffsetLines +	// Y Offset
       
   197 						 iDisplayOffsetPixel;						 // Pixel (Palette) Offset
       
   198 #endif 
       
   199 	
       
   200 	// Since this is a generic implementation, we only require one
       
   201 	//  buffer for both incremental and double buffered mode
       
   202 	iBitmapInfo.iAddress = (TUint8*)User::Alloc(scanlineBytes * iUpdateRect.Height());
       
   203 	if(!iBitmapInfo.iAddress)
       
   204 		return KErrNoMemory;
       
   205 
       
   206 	iBitmapInfo.iSize			 = TSize(iUpdateRect.Width(), iUpdateRect.Height());
       
   207 	iBitmapInfo.iLinePitch		 = scanlineBytes;
       
   208 	iBitmapInfo.iPhysicalAddress = 0;
       
   209 
       
   210 	// All done
       
   211 	iCreated = ETrue;
       
   212 
       
   213 	return KErrNone;
       
   214 	}
       
   215 
       
   216 #ifndef __WINS__
       
   217 //
       
   218 // Attempt to initialise using the HAL
       
   219 //
       
   220 TInt CGenericDirectScreenBitmap::DoCreate()
       
   221 	{
       
   222     // For GCE, if multiple modes are supported, only one needs to be returned.
       
   223 	// On the emulator, what is returned via EDisplayMode can be set via ColorDepth setting in epoc.ini
       
   224 	// On the hardware, 24/32bpp color mode is returned via EDisplayMode as pre-defined. 
       
   225 	TInt displayMode = 0;
       
   226 	TInt r1 = HAL::Get(iScreenNo, HALData::EDisplayMode, displayMode);
       
   227 	if (r1!=KErrNone)
       
   228 		{
       
   229 		return r1;
       
   230 		}
       
   231 
       
   232 	TInt bitsPerPixel = displayMode;
       
   233 
       
   234 	r1 = HAL::Get(iScreenNo, HALData::EDisplayBitsPerPixel, bitsPerPixel);
       
   235 	if (r1!=KErrNone)
       
   236 		{
       
   237 		return r1;
       
   238 		}
       
   239 	iBytesPerPixel = (bitsPerPixel+7) >> 3;
       
   240 
       
   241 	// Store the important driver parameters to avoid HAL calls when drawing
       
   242 	iDisplayOffsetPixel = displayMode;
       
   243 	r1 = HAL::Get(iScreenNo, HALData::EDisplayOffsetToFirstPixel, iDisplayOffsetPixel);
       
   244 	if (r1!=KErrNone)
       
   245 		{
       
   246 		return r1;
       
   247 		}
       
   248 	iDisplayOffsetLines = displayMode;
       
   249 	r1 = HAL::Get(iScreenNo, HALData::EDisplayOffsetBetweenLines, iDisplayOffsetLines);
       
   250 	if (r1!=KErrNone)
       
   251 		{
       
   252 		return r1;
       
   253 		}
       
   254 	
       
   255 	TInt val = 0;
       
   256 	r1 = HAL::Get(iScreenNo, HALData::EDisplayMemoryHandle,val);
       
   257 	if (r1 == KErrNotSupported)
       
   258 		{
       
   259 		// EDisplayMemoryHandle is not supported, use the address instead
       
   260 		r1 = HAL::Get(iScreenNo, HALData::EDisplayMemoryAddress, iVideoAddress);
       
   261 		if (r1!=KErrNone)
       
   262 			{
       
   263 			return r1;
       
   264 			}
       
   265 		}
       
   266 	else if (r1 == KErrNone)
       
   267 		{
       
   268 		// EDisplayMemoryHandle is supported, use the handle base address
       
   269 		__ASSERT_ALWAYS(val != 0, Panic(EPanicHandleReturnedIncorrect));
       
   270 		RChunk chunk;
       
   271 		r1 = chunk.SetReturnedHandle(val);
       
   272 		if (r1 != KErrNone)
       
   273 			{
       
   274 			return r1;
       
   275 			}
       
   276 		iChunk = chunk;
       
   277 		r1 = iChunk.Duplicate(RThread(), EOwnerProcess);
       
   278 		chunk.Close();
       
   279 		if (r1 != KErrNone)
       
   280 			{
       
   281 			return r1;
       
   282 			}
       
   283 		iVideoAddress = (TInt)iChunk.Base();
       
   284 		iHasChunk = ETrue;
       
   285 		}
       
   286 	else  
       
   287 		{
       
   288 		return r1;
       
   289 		}
       
   290 
       
   291 	// The HAL doesn't specify explicit dislpay modes, so we need
       
   292 	// to calculate the mode using bitsPerPixel and isMono
       
   293 	TBool isMono = displayMode;
       
   294 	r1 = HAL::Get(iScreenNo, HALData::EDisplayIsMono, isMono);
       
   295 	if (r1!=KErrNone)
       
   296 		{
       
   297 		return r1;   
       
   298 		}
       
   299      switch(bitsPerPixel)
       
   300 		{
       
   301 		// EGray2, EGray4, EGray16, EColor16 not supported on the hardware
       
   302 		// The generic scdv support EGray2, EGray4, EGray16, EColor16 on the emulator
       
   303 		// However, the low display modes should not be used.
       
   304 		case 1:
       
   305 			iBitmapInfo.iPixelShift = 0;
       
   306 			iBitmapInfo.iDisplayMode = EGray2;
       
   307 			iBytesPerPixel = 2;
       
   308 #ifdef SYMBIAN_GRAPHICS_GCE
       
   309 			iPixelFormat = EUidPixelFormatUnknown;
       
   310 #endif
       
   311 			break;
       
   312 		case 2:
       
   313 			iBitmapInfo.iPixelShift = 1;
       
   314 			iBitmapInfo.iDisplayMode = EGray4;
       
   315 			iBytesPerPixel = 2;
       
   316 #ifdef SYMBIAN_GRAPHICS_GCE
       
   317 			iPixelFormat = EUidPixelFormatUnknown;
       
   318 #endif
       
   319 			break;
       
   320 		case 4:
       
   321 			iBitmapInfo.iPixelShift = 2;
       
   322 			iBitmapInfo.iDisplayMode = isMono ? EGray16 : EColor16;
       
   323 			iBytesPerPixel = 2;
       
   324 #ifdef SYMBIAN_GRAPHICS_GCE
       
   325 			iPixelFormat = EUidPixelFormatUnknown;
       
   326 #endif
       
   327 			break;	 
       
   328 		case 8:
       
   329 			iBitmapInfo.iPixelShift = 3;
       
   330 			iBitmapInfo.iDisplayMode = isMono ? EGray256 : EColor256;
       
   331 			iBytesPerPixel = 2;
       
   332 #ifdef SYMBIAN_GRAPHICS_GCE
       
   333 			iPixelFormat = EUidPixelFormatUnknown;
       
   334 #endif
       
   335 			break;
       
   336 		case 12:
       
   337 			iBitmapInfo.iPixelShift = 4;
       
   338 			iBitmapInfo.iDisplayMode = EColor4K;
       
   339 #ifdef SYMBIAN_GRAPHICS_GCE
       
   340 			iPixelFormat = EUidPixelFormatXRGB_4444;
       
   341 #endif
       
   342 			break;
       
   343 		case 16:
       
   344 			iBitmapInfo.iPixelShift = 4;
       
   345 			iBitmapInfo.iDisplayMode = EColor64K;
       
   346 #ifdef SYMBIAN_GRAPHICS_GCE
       
   347 			iPixelFormat = EUidPixelFormatRGB_565;
       
   348 #endif
       
   349 			break;
       
   350 		case 24:
       
   351 		case 32:
       
   352 			iBitmapInfo.iPixelShift = 5;
       
   353 			iBitmapInfo.iDisplayMode = EColor16MAP;
       
   354 #ifdef SYMBIAN_GRAPHICS_GCE
       
   355 			iPixelFormat = EUidPixelFormatARGB_8888_PRE;
       
   356 			iBytesPerPixel = 4;
       
   357 #endif
       
   358 			break;
       
   359 		default:
       
   360 			return KErrNotSupported;
       
   361 		}
       
   362 
       
   363 #ifdef SYMBIAN_GRAPHICS_GCE
       
   364     TInt ret = iSurfaceUpdater.Construct(iScreenNo,iPixelFormat,displayMode);
       
   365  	if (ret != KErrNone)
       
   366  		{
       
   367  		return ret;
       
   368  		}
       
   369 #endif
       
   370 
       
   371 	return KErrNone;
       
   372 	}
       
   373 #endif
       
   374 
       
   375 #ifdef __WINS__
       
   376 //
       
   377 // Attempt to initialise for WINS
       
   378 // This is intended for use if HAL initialisation fails.
       
   379 //
       
   380 TInt CGenericDirectScreenBitmap::DoCreate()
       
   381 	{
       
   382     RWindows* window = ::WindowHandler(iScreenNo);
       
   383     if(window)
       
   384 		{
       
   385 		iBitmapInfo.iDisplayMode = window->iDisplayMode;
       
   386 		iDisplayOffsetLines		 = window->iEpocBitmapLinePitch;
       
   387 		iDisplayOffsetPixel		 = 0;
       
   388 
       
   389 		switch(iBitmapInfo.iDisplayMode)
       
   390 			{
       
   391 			case EGray2:
       
   392 				iBitmapInfo.iPixelShift = 0;
       
   393 				iBytesPerPixel = 1;
       
   394 				break;
       
   395 			case EGray4:
       
   396 				iBitmapInfo.iPixelShift = 1;
       
   397 				iBytesPerPixel = 1;
       
   398 				break;
       
   399 			case EGray16:
       
   400 			case EColor16:
       
   401 				iBitmapInfo.iPixelShift = 2;
       
   402 				iBytesPerPixel = 1;
       
   403 				break;
       
   404 			case EGray256:
       
   405 			case EColor256:
       
   406 				iBitmapInfo.iPixelShift = 3;
       
   407 				iBytesPerPixel = 1;
       
   408 				break;
       
   409 			case EColor4K:
       
   410 			case EColor64K:
       
   411 				iBitmapInfo.iPixelShift = 4;
       
   412 				iBytesPerPixel = 2;
       
   413 				break;
       
   414 			case EColor16M:
       
   415 				iBitmapInfo.iPixelShift = 5;
       
   416 				iBytesPerPixel = 3;
       
   417 				break;
       
   418 			case ERgb:
       
   419 			case EColor16MU:
       
   420 			case EColor16MA:
       
   421 			case EColor16MAP:
       
   422 				iBitmapInfo.iPixelShift = 5;
       
   423 				iBytesPerPixel = 4;
       
   424 				break;
       
   425 			default:
       
   426 				return KErrNotSupported;
       
   427 			}
       
   428 
       
   429 		return KErrNone;
       
   430 		}
       
   431 	else
       
   432 		{
       
   433 		return KErrNoMemory;
       
   434 		}
       
   435 	}
       
   436 #endif
       
   437 
       
   438 //
       
   439 // Begin update - aBitmapinfo returns the current bitmap
       
   440 //
       
   441 TInt CGenericDirectScreenBitmap::BeginUpdate(TAcceleratedBitmapInfo& aBitmapInfo)
       
   442 	{
       
   443 	__ASSERT_ALWAYS(iCreated, Panic(EPanicNotCreated));
       
   444 	aBitmapInfo = iBitmapInfo;
       
   445 	return KErrNone;
       
   446 	}
       
   447 
       
   448 
       
   449 #ifdef __WINS__
       
   450 
       
   451 void CGenericDirectScreenBitmap::WinsUpdate(const TRect& aScreenRect)
       
   452 	{
       
   453 	const TUint dS = iBitmapInfo.iLinePitch;
       
   454 	const TUint offY = aScreenRect.iTl.iY - iUpdateRect.iTl.iY;
       
   455 	TUint8* pS = iBitmapInfo.iAddress + (offY*dS);
       
   456 	RWindows* window = ::WindowHandler(iScreenNo);
       
   457 	TInt orientation=window->Orientation();
       
   458 	TRect orientedRect;
       
   459 	TSize orientedSize;
       
   460 
       
   461 	orientedSize = window->GetOrientedSize();
       
   462 	orientedRect = window->GetOrientedRect(aScreenRect);
       
   463 
       
   464 	TInt BrX = iUpdateRect.iBr.iX-1;
       
   465 	TInt BrY = iUpdateRect.iBr.iY-1;
       
   466 
       
   467 	for(TInt y=aScreenRect.iTl.iY; y < aScreenRect.iBr.iY; y++)
       
   468 		{
       
   469 
       
   470 		TRgb pixelColor;
       
   471 
       
   472 		TInt xSource = aScreenRect.iTl.iX-iUpdateRect.iTl.iX;
       
   473 
       
   474 		for(TInt x = aScreenRect.iTl.iX; x < aScreenRect.iBr.iX; x++)
       
   475 			{
       
   476 			TUint8* pD;
       
   477 
       
   478 			switch(orientation)
       
   479 				{
       
   480 				case 0:
       
   481 					pD = window->PixelAddress(x, y);
       
   482 					break;
       
   483 				case 1:
       
   484 					pD = window->PixelAddress(y, BrX-x);
       
   485 					break;
       
   486 				case 2:
       
   487 					pD = window->PixelAddress(BrX-x, BrY-y);
       
   488 					break;
       
   489 				case 3:
       
   490 					pD = window->PixelAddress(BrY-y, x);
       
   491 					break;
       
   492 				default:
       
   493 					break;
       
   494 				}
       
   495 
       
   496 			// Convert the user colour to RGB, as required by the WINS Emulator
       
   497 			pixelColor = ExtractRgb(pS, xSource++);
       
   498 
       
   499 			pD[0] = TUint8(pixelColor.Blue());
       
   500 			pD[1] = TUint8(pixelColor.Green());
       
   501 			pD[2] = TUint8(pixelColor.Red());
       
   502 
       
   503 			}
       
   504 		pS += dS;
       
   505 		}
       
   506 
       
   507 	RRegion region;
       
   508 	region.AddRect(orientedRect);
       
   509 	window->Update(region,orientedSize);
       
   510 	region.Close();
       
   511 	}
       
   512 
       
   513 #endif
       
   514 
       
   515 //
       
   516 // End Update - Commit changes to the Frame Buffer
       
   517 //
       
   518 void CGenericDirectScreenBitmap::EndUpdate(TRequestStatus& aComplete)
       
   519 	{
       
   520 	__ASSERT_ALWAYS(iCreated, Panic(EPanicNotCreated));
       
   521 
       
   522 	TUint8* pS = iBitmapInfo.iAddress;
       
   523 	const TUint dS = iBitmapInfo.iLinePitch;
       
   524 	
       
   525 #ifdef __WINS__
       
   526 
       
   527 	WinsUpdate(iUpdateRect);
       
   528 
       
   529 #else
       
   530 	TUint8* pD = (TUint8*)iVideoAddress;
       
   531 	const TUint dD = iDisplayOffsetLines;
       
   532 #ifdef SYMBIAN_GRAPHICS_GCE
       
   533 	if (iDsaBufferIsBusy)
       
   534 		{
       
   535 		User::WaitForRequest(iDsaBufferAvailable);
       
   536 		__ASSERT_DEBUG(iDsaBufferAvailable != KRequestPending, Panic(EPanicIncompleteRequest));
       
   537 		iDsaBufferIsBusy=EFalse;
       
   538 		}
       
   539 #endif	
       
   540 	for(TInt y=iUpdateRect.Height(); y>0; y--)
       
   541 		{
       
   542 		Mem::Move((void *)pD, (void *)pS, dS);
       
   543 		pS += dS;
       
   544 		pD += dD;
       
   545 		}
       
   546 #endif
       
   547 	
       
   548 #ifdef SYMBIAN_GRAPHICS_GCE
       
   549 	iDsaBufferIsBusy=ETrue;
       
   550 	iSurfaceUpdater.UpdateRegion(iUpdateRect);
       
   551 	iDsaBufferAvailable = KRequestPending;
       
   552 	iSurfaceUpdater.NotifyWhenAvailable(iDsaBufferAvailable);
       
   553 	iSurfaceUpdater.Update();
       
   554 #endif
       
   555 	// In the generic implementation, complete the request immediately to allow the client
       
   556     // to render to the back buffer
       
   557 	TRequestStatus* pComplete=&aComplete;
       
   558 
       
   559     User::RequestComplete(pComplete,KErrNone);
       
   560  	}
       
   561 
       
   562 //
       
   563 // End Update - Commit changes within the given area to the Frame Buffer
       
   564 //
       
   565 void CGenericDirectScreenBitmap::EndUpdate(const TRect& aScreenRect, TRequestStatus& aComplete)
       
   566 	{
       
   567 	__ASSERT_ALWAYS(iCreated, Panic(EPanicNotCreated));
       
   568 
       
   569 	__ASSERT_ALWAYS(aScreenRect.iTl.iX >= iUpdateRect.iTl.iX &&
       
   570 					aScreenRect.iTl.iY >= iUpdateRect.iTl.iY &&
       
   571 					aScreenRect.iBr.iX <= iUpdateRect.iBr.iX &&
       
   572 					aScreenRect.iBr.iY <= iUpdateRect.iBr.iY, Panic(EPanicOutOfBounds));
       
   573 
       
   574 	__ASSERT_ALWAYS(aScreenRect.Width() > 0 &&
       
   575 					aScreenRect.Height() > 0, Panic(EPanicInvalidRect));
       
   576 
       
   577 	// We can only use this functionality in Incremental Update mode
       
   578 	__ASSERT_ALWAYS(iSettingsFlags == CDirectScreenBitmap::EIncrementalUpdate, Panic(EPanicInvalidMode));
       
   579 
       
   580 	const TUint offY = aScreenRect.iTl.iY - iUpdateRect.iTl.iY;
       
   581 
       
   582 	const TUint dS = iBitmapInfo.iLinePitch;
       
   583 
       
   584 #ifdef __WINS__
       
   585 
       
   586 	WinsUpdate(aScreenRect);
       
   587 
       
   588 #else
       
   589 	
       
   590 	TInt xLeft  = aScreenRect.iTl.iX*iBytesPerPixel;
       
   591 	TInt xRight = aScreenRect.iBr.iX*iBytesPerPixel;
       
   592 
       
   593 	// We have already tested the limits against iUpdateRect, which is
       
   594 	// word aligned, so we are safe to perform a round up/down here
       
   595 	// without fear of overrunning the buffer.
       
   596 
       
   597 	xLeft &= ~0x03;
       
   598 	xRight = (xRight+0x03)&~0x03;
       
   599 
       
   600 	const TUint offX = xLeft - iUpdateRect.iTl.iX*iBytesPerPixel;
       
   601 
       
   602 	const TUint bytesToCopy = xRight-xLeft;
       
   603 
       
   604 	const TUint dD = iDisplayOffsetLines;
       
   605 
       
   606 	TUint8* pS = iBitmapInfo.iAddress + offX + (offY*dS);
       
   607 	TUint8* pD = (TUint8*)iVideoAddress + offX + (offY*dD);
       
   608 
       
   609 #ifdef SYMBIAN_GRAPHICS_GCE
       
   610 	if (iDsaBufferIsBusy)
       
   611 		{
       
   612 		User::WaitForRequest(iDsaBufferAvailable);
       
   613 		__ASSERT_DEBUG(iDsaBufferAvailable != KRequestPending, Panic(EPanicIncompleteRequest));
       
   614 		iDsaBufferIsBusy=EFalse;
       
   615 		}
       
   616 #endif	
       
   617 	
       
   618 	for(TInt y=aScreenRect.Height(); y>0; y--)
       
   619 		{
       
   620 		Mem::Move((void *)pD, (void *)pS, bytesToCopy);
       
   621 		pS += dS;
       
   622 		pD += dD;
       
   623 		}
       
   624 #endif
       
   625 
       
   626 #ifdef SYMBIAN_GRAPHICS_GCE
       
   627 	iDsaBufferIsBusy=ETrue;
       
   628 	iSurfaceUpdater.UpdateRegion(iUpdateRect);
       
   629 	iDsaBufferAvailable = KRequestPending;
       
   630 	iSurfaceUpdater.NotifyWhenAvailable(iDsaBufferAvailable);
       
   631 	iSurfaceUpdater.Update();
       
   632 #endif	
       
   633 	// In the generic implementation, complete the request immediately.
       
   634 	TRequestStatus* pComplete=&aComplete;
       
   635 
       
   636 	User::RequestComplete(pComplete,KErrNone);
       
   637 	}
       
   638 
       
   639 #ifdef __WINS__
       
   640 //
       
   641 // Extracts the RGB value of the specidied pixel from the buffer
       
   642 //
       
   643 TRgb CGenericDirectScreenBitmap::ExtractRgb(TUint8* aBuffer,TInt aPixelOffset) const
       
   644 	{
       
   645 	switch (iBitmapInfo.iDisplayMode)
       
   646 		{
       
   647 	case EGray2:
       
   648 		{
       
   649 		TUint8 byte = *(aBuffer + (aPixelOffset >> 3));
       
   650 		if (byte & (1 << (aPixelOffset & 7)))
       
   651 			return KRgbWhite;
       
   652 		return KRgbBlack;
       
   653 		}
       
   654 	case EGray4:
       
   655 		{
       
   656 		TUint8 byte = *(aBuffer + (aPixelOffset >> 2));
       
   657 		byte >>= ((aPixelOffset & 3) << 1);
       
   658 		return TRgb::_Gray4(byte & 3);
       
   659 		}
       
   660 	case EGray16:
       
   661 		{
       
   662 		TUint8 byte = *(aBuffer + (aPixelOffset >> 1));
       
   663 		if (aPixelOffset & 1)
       
   664 			byte >>= 4;
       
   665 		return TRgb::_Gray16(byte & 0xf);
       
   666 		}
       
   667 	case EGray256:
       
   668 		return TRgb::_Gray256(*(aBuffer + aPixelOffset));
       
   669 	case EColor16:
       
   670 		{
       
   671 		TUint8 byte = *(aBuffer + (aPixelOffset >> 1));
       
   672 		if (aPixelOffset & 1)
       
   673 			byte >>= 4;
       
   674 		return TRgb::Color16(byte & 0xf);
       
   675 		}
       
   676 	case EColor256:
       
   677 		return TRgb::Color256(*(aBuffer + aPixelOffset));
       
   678 	case EColor4K:
       
   679 		{
       
   680 		TUint16 doubleByte = *(((TUint16*)aBuffer) + aPixelOffset);
       
   681 		return TRgb::_Color4K(doubleByte & 0xfff);
       
   682 		}
       
   683 	case EColor64K:
       
   684 		{
       
   685 		TUint16 doubleByte = *(((TUint16*)aBuffer) + aPixelOffset);
       
   686 		return TRgb::_Color64K(doubleByte);
       
   687 		}
       
   688 	case EColor16M:
       
   689 		{
       
   690 		aBuffer += aPixelOffset * 3;
       
   691 		TInt value = *aBuffer++;
       
   692 		value |= *aBuffer++ << 8;
       
   693 		value |= *aBuffer << 16;
       
   694 		return TRgb::_Color16M(value);
       
   695 		}
       
   696 	case ERgb:
       
   697 		return *(((TRgb*)aBuffer) + aPixelOffset);
       
   698 	case EColor16MU:
       
   699 		{
       
   700 		aBuffer += aPixelOffset * 4;
       
   701 		TInt value = *aBuffer++;
       
   702 		value |= *aBuffer++ << 8;
       
   703 		value |= *aBuffer << 16;
       
   704 		return TRgb::_Color16MU(value);
       
   705 		}
       
   706 	case EColor16MA:
       
   707 		{
       
   708 		aBuffer += aPixelOffset * 4;
       
   709 		TInt value = *aBuffer++;
       
   710 		value |= *aBuffer++ << 8;
       
   711 		value |= *aBuffer++ << 16;
       
   712 		value |= *aBuffer << 24;
       
   713 		return TRgb::_Color16MA(value);
       
   714 		}
       
   715 	case EColor16MAP:
       
   716 		{
       
   717 		aBuffer += aPixelOffset * 4;
       
   718 		TInt value = *aBuffer++;
       
   719 		value |= *aBuffer++ << 8;
       
   720 		value |= *aBuffer++ << 16;
       
   721 		value |= *aBuffer << 24;
       
   722 		return TRgb::_Color16MAP(value);
       
   723 		}	
       
   724 	default:
       
   725 		break;
       
   726 		};
       
   727 	return KRgbBlack;
       
   728 	}
       
   729 #endif
       
   730 
       
   731 //
       
   732 // Close - Deallocate resources and cancel outstanding updates
       
   733 //
       
   734 void CGenericDirectScreenBitmap::Close()
       
   735 	{
       
   736 	if(iCreated)
       
   737 		{
       
   738 		User::Free(iBitmapInfo.iAddress);
       
   739 		iBitmapInfo.iAddress = NULL;
       
   740 		iCreated = EFalse;
       
   741 		}
       
   742 	if (iHasChunk)
       
   743 		{
       
   744 		iChunk.Close();
       
   745 		}
       
   746 	}
       
   747 
       
   748 //
       
   749 // Panic the user if a serious error occurs
       
   750 //
       
   751 void CGenericDirectScreenBitmap::Panic(TDsbPanic aPanic)
       
   752 	{
       
   753 	_LIT( KPanicString, "CGenericDirectScreenBitmap" );
       
   754 	User::Panic( KPanicString, aPanic );
       
   755 	}
       
   756 
       
   757