graphicstest/uibench/src/tspriteanimdll.h
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     1 // Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 /**
       
    17  @file
       
    18  @test
       
    19  @internalComponent - Internal Symbian test code 
       
    20 */
       
    21 
       
    22 #ifndef __SPRITEANIMDLL_H__
       
    23 #define __SPRITEANIMDLL_H__
       
    24 
       
    25 
       
    26 #if !defined(__W32ADLL_H__)
       
    27 #include <w32adll.h>
       
    28 #endif
       
    29 
       
    30 _LIT(KAnimDLLName,"te_spriteanimdll.dll");
       
    31 
       
    32 enum TAnimDllOpcodesSprite
       
    33 	{
       
    34 	EADllDraw1,
       
    35 	EADllDraw2,
       
    36 	EADllDraw3,
       
    37 	EADllDrawBlank,
       
    38 	};
       
    39 
       
    40 
       
    41 enum TAnimType
       
    42 	{
       
    43 	ESpriteAnimType
       
    44 	};
       
    45 
       
    46 class RTAnim : public RAnim
       
    47 	{
       
    48 public:
       
    49 	RTAnim();
       
    50 	RTAnim(RAnimDll& aDll);
       
    51  	inline TInt Construct(const RWsSprite &aSprite,TInt aType,const TDesC8 &aParams) {return(RAnim::Construct(aSprite,aType,aParams));}
       
    52  	inline void Command(TInt aOpcode) {RAnim::Command(aOpcode);}
       
    53 	};
       
    54 
       
    55 class CTAnimDll : public CAnimDll
       
    56 	{
       
    57 public:
       
    58 	CAnim *CreateInstanceL(TInt aType);
       
    59 private:
       
    60 	};
       
    61 
       
    62 class CTSpriteAnim : public CSpriteAnim
       
    63 	{
       
    64 public:
       
    65 	//from CSpriteAnim
       
    66 	void ConstructL(TAny *aArgs);
       
    67 	
       
    68 	//from CAnim	
       
    69 	void Animate(TDateTime *aDateTime);
       
    70 	void Command(TInt aOpcode, TAny *aArgs);
       
    71 	TInt CommandReplyL(TInt aOpcode, TAny *aArgs);
       
    72 
       
    73 	//from MEventHandler
       
    74 	TBool OfferRawEvent(const TRawEvent &aRawEvent);
       
    75 
       
    76 private:
       
    77 	void DrawL(TInt aOpcode);
       
    78 	};	
       
    79 
       
    80 #endif