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1 /* |
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2 * Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of the License "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Interface function implementation |
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15 * |
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16 */ |
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17 |
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18 |
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19 /*! |
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20 * \internal |
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21 * \file |
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22 * \brief Interface function implementation |
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23 */ |
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24 |
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25 #ifndef M3G_CORE_INCLUDE |
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26 # error included by m3g_core.c; do not compile separately. |
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27 #endif |
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28 |
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29 #include "m3g_array.h" |
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30 #include "m3g_gl.h" |
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31 |
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32 #if defined(M3G_DEBUG_OUT_OF_MEMORY) |
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33 # include <stdlib.h> /* for getenv() and atoi() */ |
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34 #endif |
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35 |
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36 /*---------------------------------------------------------------------- |
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37 * Private data structure(s) |
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38 *--------------------------------------------------------------------*/ |
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39 |
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40 #define MAX_LOCKHEAP_SIZE 100 |
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41 |
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42 typedef struct StartGuardRec HeapBlock; |
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43 |
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44 /*! |
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45 * \internal |
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46 * \brief "Interface" structure |
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47 * |
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48 * Holds global state for an M3G instance |
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49 */ |
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50 struct M3GInterfaceImpl |
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51 { |
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52 /*! |
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53 * \internal |
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54 * \brief Interface function pointers |
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55 * |
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56 * Each interface can have a separate set of functions for memory |
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57 * allocation. |
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58 */ |
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59 struct { |
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60 /*@shared@*/ m3gMallocFunc *malloc; |
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61 /*@shared@*/ m3gFreeFunc *free; |
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62 /*@shared@*/ m3gObjectAllocator *objAlloc; |
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63 /*@shared@*/ m3gObjectResolver *objResolve; |
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64 /*@shared@*/ m3gObjectDeallocator *objFree; |
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65 /*@shared@*/ m3gErrorHandler *error; |
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66 /*@shared@*/ m3gBeginRenderFunc *getFrameBuffer; |
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67 /*@shared@*/ m3gEndRenderFunc *releaseFrameBuffer; |
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68 /*@shared@*/ m3gReleaseTargetFunc *releaseTarget; |
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69 } func; |
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70 |
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71 /*Object *objects;*/ |
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72 |
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73 /*! \internal \brief Latest error code for this interface */ |
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74 M3Genum error; |
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75 |
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76 /*! \internal \brief Associated user context data */ |
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77 void *userContext; |
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78 |
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79 # if defined(M3G_DEBUG) |
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80 /*! \internal \brief Number of memory lock requests in effect */ |
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81 M3Gint lockCount; |
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82 struct { |
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83 const char *file; |
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84 int line; |
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85 } lockHeap[MAX_LOCKHEAP_SIZE]; |
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86 # endif |
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87 |
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88 # if !defined(M3G_NGL_CONTEXT_API) |
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89 /*! \internal \brief Number of GL activation requests */ |
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90 M3Gint glRefCount; |
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91 # endif |
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92 |
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93 /*! \internal \brief Number of objects registered for this interface */ |
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94 M3Gint objCount; |
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95 |
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96 /*! \internal \brief "Shutdown" flag for when we need to wait for |
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97 * objects to be deleted */ |
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98 M3Gbool shutdown; |
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99 |
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100 /* Temporary buffer */ |
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101 void *tempBuffer; |
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102 M3Gsizei tempSize; |
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103 M3Gbool tempLocked; |
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104 |
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105 /* Transformation cache */ |
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106 TCache *tcache; |
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107 |
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108 # if !defined(M3G_NGL_TEXTURE_API) |
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109 PointerArray deadGLObjects; |
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110 # endif |
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111 |
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112 # if defined(M3G_ENABLE_PROFILING) |
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113 /*! |
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114 * \internal |
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115 * \brief Statistics counters |
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116 */ |
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117 M3Gint statistics[M3G_STAT_MAX]; |
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118 M3Gint lastPeak; |
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119 M3Gint profileInterval; |
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120 # endif /*M3G_ENABLE_PROFILING*/ |
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121 |
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122 /* Memory allocation debug counters */ |
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123 # if defined(M3G_DEBUG) |
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124 M3Gint mallocCount; |
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125 M3Gint objAllocCount; |
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126 # endif |
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127 |
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128 # if defined(M3G_DEBUG_OUT_OF_MEMORY) |
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129 M3Gsize mallocBytes, mallocLimit; |
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130 M3Gsize objAllocBytes, objAllocLimit; |
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131 M3Gint mallocFailureCounter, mallocFailRate; |
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132 M3Gint objAllocFailureCounter, objAllocFailRate; |
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133 # endif |
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134 |
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135 # if defined(M3G_DEBUG_HEAP_TRACKING) |
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136 HeapBlock *blockList; |
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137 # endif |
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138 |
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139 M3Gint maxTextureDimension; |
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140 M3Gint maxViewportWidth; |
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141 M3Gint maxViewportHeight; |
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142 M3Gint maxViewportDim; |
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143 M3Gbool supportAntialiasing; |
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144 M3Gbool colorMaskWorkaround; |
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145 M3Gbool twoSidedLightingWorkaround; |
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146 }; |
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147 |
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148 #if defined(M3G_DEBUG) |
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149 |
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150 typedef struct StartGuardRec |
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151 { |
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152 # if defined(M3G_DEBUG_HEAP_TRACKING) |
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153 const char *allocFile; |
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154 int allocLine : 31; |
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155 int isObject : 1; |
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156 HeapBlock *next, *prev; |
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157 # endif |
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158 |
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159 M3Guint endOffset; |
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160 M3Guint magic; |
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161 } StartGuard; |
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162 |
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163 typedef struct |
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164 { |
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165 M3Guint magic; |
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166 } EndGuard; |
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167 |
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168 /* Magic number used to tag memory blocks */ |
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169 #define MEMORY_MAGIC 0xAE352001u |
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170 |
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171 /* Macros for computing the instrumentated and "user" sizes and |
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172 * pointers of memory blocks */ |
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173 |
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174 /*@notfunction@*/ |
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175 # define INSTRUMENTATED_SIZE(bytes) \ |
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176 ((M3Guint) (sizeof(StartGuard) + sizeof(EndGuard) \ |
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177 + M3G_ALIGN_TO(bytes, sizeof(M3Guint)))) |
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178 /*@notfunction@*/ |
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179 # define PAYLOAD_BLOCK(physicalPtr) \ |
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180 (((M3Gubyte*)physicalPtr) + sizeof(StartGuard)) |
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181 /*@notfunction@*/ |
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182 # define PHYSICAL_BLOCK(payloadPtr) \ |
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183 (((M3Gubyte*)payloadPtr) - sizeof(StartGuard)) |
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184 /*@notfunction@*/ |
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185 # define PAYLOAD_SIZE(blockPtr) \ |
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186 (((const StartGuard *)PHYSICAL_BLOCK(blockPtr))->endOffset \ |
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187 - sizeof(StartGuard)) |
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188 |
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189 #else /* !M3G_DEBUG */ |
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190 |
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191 /*@notfunction@*/ |
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192 # define INSTRUMENTATED_SIZE(bytes) ((M3Guint)(bytes)) |
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193 /*@notfunction@*/ |
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194 # define PAYLOAD_BLOCK(ptr) (ptr) |
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195 /*@notfunction@*/ |
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196 # define PHYSICAL_BLOCK(ptr) (ptr) |
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197 /*@notfunction@*/ |
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198 # define PAYLOAD_SIZE(blockPtr) 0 |
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199 |
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200 #endif /* M3G_DEBUG */ |
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201 |
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202 /*---------------------------------------------------------------------- |
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203 * Static data for managing NGL contexts |
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204 *--------------------------------------------------------------------*/ |
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205 |
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206 #if defined(M3G_NGL_CONTEXT_API) |
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207 static M3Gint m3gs_glRefCount = 0; |
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208 |
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209 #if defined(M3G_BUILD_ISA) |
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210 # define M3G_SYSTEM_ALLOC os_block_alloc |
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211 # define M3G_SYSTEM_DEALLOC os_block_dealloc |
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212 #else |
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213 # define M3G_SYSTEM_ALLOC malloc |
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214 # define M3G_SYSTEM_DEALLOC free |
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215 #endif |
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216 |
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217 static void *m3gs_nglMem; |
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218 static void *m3gs_nglTexMgr; |
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219 #endif |
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220 |
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221 #if defined(M3G_NGL_TEXTURE_API) |
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222 M3Gubyte *m3gs_nglTexUnit[M3G_NUM_TEXTURE_UNITS]; |
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223 #endif |
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224 |
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225 /*---------------------------------------------------------------------- |
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226 * Private functions |
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227 *--------------------------------------------------------------------*/ |
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228 |
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229 /*@access M3GMemObject@*/ |
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230 static /*@dependent@*/ void *defaultResolver(M3GMemObject handle) |
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231 { |
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232 return (void *)handle; |
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233 } |
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234 |
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235 /*--------------------------------------------------------------------*/ |
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236 |
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237 #if defined(M3G_DEBUG) |
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238 |
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239 static void validateBlock(/*@reldef@*//*@temp@*//*@null@*/ const void *ptr) |
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240 { |
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241 if (ptr != NULL && M3G_IS_ALIGNED(ptr)) { |
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242 const StartGuard *start = (const StartGuard *) PHYSICAL_BLOCK(ptr); |
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243 if (start->magic == MEMORY_MAGIC) { |
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244 const EndGuard *end = (const EndGuard *) |
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245 (((M3Gubyte *)start) + start->endOffset); |
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246 if (end->magic == MEMORY_MAGIC) { |
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247 return; /* all clear */ |
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248 } |
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249 } |
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250 M3G_LOG1(M3G_LOG_FATAL_ERRORS, |
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251 "Corrupted memory block 0x%08X!\n", (unsigned) ptr); |
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252 M3G_ASSERT(M3G_FALSE); |
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253 } |
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254 else { |
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255 M3G_LOG1(M3G_LOG_FATAL_ERRORS, |
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256 "Invalid pointer to 0x%08X!\n", (unsigned) ptr); |
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257 M3G_ASSERT(M3G_FALSE); |
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258 } |
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259 } |
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260 |
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261 #if defined(M3G_DEBUG_HEAP_TRACKING) |
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262 static void instrumentateBlock(/*@reldef@*//*@temp@*/ void *ptr, |
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263 M3Gsize bytes, |
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264 const char *file, |
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265 int line) |
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266 #else |
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267 static void instrumentateBlock(/*@reldef@*//*@temp@*/ void *ptr, M3Gsize bytes) |
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268 #endif |
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269 { |
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270 M3Guint offset = M3G_ALIGN_TO(bytes, M3G_ALIGNMENT) + sizeof(StartGuard); |
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271 StartGuard *start; |
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272 EndGuard *end; |
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273 |
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274 M3G_ASSERT_PTR(ptr); |
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275 M3G_ASSERT_ALIGNMENT(offset); |
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276 |
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277 /* Insert start and end guard blocks for holding debugging data as |
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278 * well as guarding against (short) over- and underruns */ |
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279 |
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280 start = (StartGuard *) PHYSICAL_BLOCK(ptr); |
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281 end = (EndGuard *) (((M3Gubyte *)start) + offset); |
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282 |
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283 start->endOffset = offset; |
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284 start->magic = MEMORY_MAGIC; |
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285 end->magic = MEMORY_MAGIC; |
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286 |
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287 # if defined(M3G_DEBUG_HEAP_TRACKING) |
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288 start->isObject = 0; |
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289 # endif |
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290 |
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291 /* Fill with garbage that will show up on the debugger if used |
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292 * before initialized */ |
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293 { |
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294 M3Guint *p = (M3Guint *) ptr; |
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295 M3Guint count = bytes >> 2; |
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296 |
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297 while (count--) { |
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298 *p++ = 0xBAADF00Du; |
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299 } |
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300 } |
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301 |
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302 # if defined(M3G_DEBUG_HEAP_TRACKING) |
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303 /* Register allocation location */ |
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304 start->allocFile = file; |
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305 start->allocLine = line; |
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306 # endif |
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307 |
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308 validateBlock(ptr); |
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309 } |
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310 |
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311 static void destroyBlock(/*@reldef@*//*@temp@*//*@null@*/ void *ptr) |
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312 { |
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313 if (ptr != NULL) { |
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314 validateBlock(ptr); |
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315 { |
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316 /* Fill with garbage that will show up on the debugger if |
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317 * used after deallocation */ |
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318 |
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319 StartGuard *start = (StartGuard *) PHYSICAL_BLOCK(ptr); |
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320 M3Guint *p = (M3Guint *) start; |
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321 M3Guint count = (start->endOffset + sizeof(EndGuard)) >> 2; |
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322 |
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323 while (count--) { |
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324 *p++ = 0xDEADBEEFu; |
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325 } |
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326 } |
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327 } |
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328 } |
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329 |
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330 #if defined(M3G_DEBUG_HEAP_TRACKING) |
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331 static void insertBlock(void *ptr, HeapBlock **blockListHead) |
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332 { |
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333 HeapBlock *head = *blockListHead; |
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334 HeapBlock *block = (HeapBlock *) PHYSICAL_BLOCK(ptr); |
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335 |
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336 M3G_ASSERT_PTR(block); |
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337 |
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338 *blockListHead = block; |
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339 block->prev = NULL; |
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340 block->next = head; |
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341 |
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342 if (head != NULL) { |
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343 head->prev = block; |
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344 } |
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345 } |
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346 #endif |
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347 |
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348 #if defined(M3G_DEBUG_HEAP_TRACKING) |
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349 static void removeBlock(void *ptr, HeapBlock **blockListHead) |
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350 { |
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351 if (ptr != NULL) { |
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352 HeapBlock *head = *blockListHead; |
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353 HeapBlock *block = (HeapBlock *) PHYSICAL_BLOCK(ptr); |
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354 |
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355 validateBlock(ptr); |
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356 |
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357 M3G_ASSERT_PTR(head); |
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358 M3G_ASSERT_PTR(block); |
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359 |
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360 if (block->prev) { |
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361 block->prev->next = block->next; |
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362 } |
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363 if (block->next) { |
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364 block->next->prev = block->prev; |
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365 } |
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366 if (block == head) { |
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367 *blockListHead = block->next; |
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368 } |
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369 |
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370 block->next = NULL; |
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371 block->prev = NULL; |
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372 } |
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373 } |
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374 #endif |
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375 |
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376 #if defined(M3G_DEBUG_HEAP_TRACKING) && defined(M3G_LOGLEVEL) |
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377 static void dumpBlocks(const HeapBlock *head) |
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378 { |
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379 while (head) { |
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380 M3G_LOG4(M3G_LOG_FATAL_ERRORS, |
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381 "0x%08X: %s:%d, %d bytes\n", |
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382 (unsigned) PAYLOAD_BLOCK(head), |
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383 head->allocFile, |
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384 head->allocLine, |
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385 (M3Gsizei) PAYLOAD_SIZE(PAYLOAD_BLOCK(head))); |
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386 head = head->next; |
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387 } |
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388 } |
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389 #endif |
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390 |
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391 #undef MEMORY_MAGIC |
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392 |
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393 #else /* !M3G_DEBUG */ |
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394 # define instrumentateBlock(ptr, bytes) |
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395 # define validateBlock(ptr) |
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396 # define destroyBlock(ptr) |
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397 #endif /* M3G_DEBUG */ |
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398 |
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399 /*--------------------------------------------------------------------*/ |
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400 |
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401 /*---------------------------------------------------------------------- |
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402 * Internal functions |
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403 *--------------------------------------------------------------------*/ |
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404 |
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405 #if defined(M3G_DEBUG) |
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406 |
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407 /*! |
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408 * \internal |
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409 * \brief Locks all memory allocation for an interface |
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410 * |
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411 * This is used to ensure that memory compacting does not affect the |
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412 * addresses of our "memory objects" while they're in use. A count of |
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413 * locks is maintained; the same interface may be locked several |
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414 * times, and each lock must be separately released with a call to |
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415 * m3gUnlockMemory. |
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416 * |
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417 * Memory is also automatically locked while a handle is mapped to a |
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418 * pointer; see m3gMapObject. |
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419 * |
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420 */ |
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421 static void m3gDebugLockMemory(Interface *m3g, const char *file, int line) |
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422 { |
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423 M3G_ASSERT(m3gInRange(m3g->lockCount, 0, 0x7FFFFFFE)); |
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424 M3G_ASSERT(m3g->lockCount < MAX_LOCKHEAP_SIZE); |
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425 |
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426 m3g->lockHeap[m3g->lockCount].file = file; |
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427 m3g->lockHeap[m3g->lockCount].line = line; |
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428 m3g->lockCount++; |
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429 |
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430 m3gIncStat(m3g, M3G_STAT_MEMORY_LOCKS, 1); |
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431 } |
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432 |
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433 /*! |
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434 * \internal |
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435 * \brief Releases a memory allocation lock on an interface |
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436 */ |
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437 static void m3gUnlockMemory(Interface *m3g) |
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438 { |
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439 M3G_ASSERT(m3g->lockCount > 0); |
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440 m3g->lockHeap[m3g->lockCount].file = ""; |
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441 m3g->lockHeap[m3g->lockCount].line = 0; |
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442 m3g->lockCount--; |
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443 } |
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444 |
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445 /*! |
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446 * \internal |
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447 * \brief Checks whether memory is currently locked (debug only) |
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448 */ |
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449 static M3Gbool m3gMemoryLocked(Interface *m3g) |
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450 { |
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451 M3G_ASSERT(m3g->lockCount >= 0); |
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452 |
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453 if (m3g->lockCount > 0) { |
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454 # if defined(M3G_LOGLEVEL) |
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455 int i; |
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456 M3G_LOG1(M3G_LOG_FATAL_ERRORS, |
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457 "%d memory lock(s) in effect:\n", m3g->lockCount); |
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458 for (i = m3g->lockCount - 1; i >= 0; --i) { |
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459 M3G_LOG2(M3G_LOG_FATAL_ERRORS, "%s, line %d\n", |
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460 m3g->lockHeap[i].file, m3g->lockHeap[i].line); |
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461 } |
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462 # endif |
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463 return M3G_TRUE; |
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464 } |
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465 |
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466 return M3G_FALSE; |
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467 } |
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468 #endif |
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469 |
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470 /*! |
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471 * \internal |
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472 * \brief Allocates a block of memory from a regular C-style heap |
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473 * |
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474 */ |
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475 #if defined(M3G_DEBUG) |
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476 static void *m3gDebugAlloc( |
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477 Interface *m3g, M3Gsize bytes, const char *file, int line) |
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478 #else |
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479 static void *m3gAlloc(Interface *m3g, M3Gsize bytes) |
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480 #endif |
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481 { |
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482 void *ptr; |
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483 M3G_VALIDATE_INTERFACE(m3g); |
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484 M3G_ASSERT_NO_LOCK(m3g); |
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485 |
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486 /* Simulate memory allocation failures if enabled */ |
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487 |
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488 # if defined(M3G_DEBUG_OUT_OF_MEMORY) |
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489 if (m3g->mallocFailRate > 0 && |
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490 m3g->mallocFailureCounter++ >= m3g->mallocFailRate) { |
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491 m3g->mallocFailureCounter = 0; |
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492 goto AllocFailed; |
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493 } |
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494 if (m3g->mallocLimit > 0 && |
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495 m3g->mallocBytes + bytes > m3g->mallocLimit) { |
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496 goto AllocFailed; |
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497 } |
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498 # endif |
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499 |
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500 /* First just try to allocate more memory; if that fails, garbage |
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501 * collect and try again before returning with an error */ |
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502 |
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503 ptr = (*m3g->func.malloc)(INSTRUMENTATED_SIZE(bytes)); |
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504 if (ptr == NULL) { |
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505 M3G_LOG(M3G_LOG_WARNINGS|M3G_LOG_MEMORY_ALL, |
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506 "Warning: heap alloc failed\n"); |
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507 m3gGarbageCollectAll(m3g); |
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508 ptr = (*m3g->func.malloc)(INSTRUMENTATED_SIZE(bytes)); |
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509 } |
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510 if (ptr == NULL) { |
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511 goto AllocFailed; |
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512 } |
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513 |
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514 /* Succesfully allocated some, so update statistics */ |
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515 |
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516 # if defined(M3G_DEBUG) |
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517 m3g->mallocCount++; |
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518 # endif |
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519 # if defined(M3G_DEBUG_OUT_OF_MEMORY) |
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520 m3g->mallocBytes += bytes; |
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521 # endif |
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522 |
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523 /* Add instrumentation to the block */ |
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524 |
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525 M3G_ASSERT_ALIGNMENT(ptr); |
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526 ptr = PAYLOAD_BLOCK(ptr); |
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527 # if defined(M3G_DEBUG_HEAP_TRACKING) |
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528 insertBlock(ptr, &m3g->blockList); |
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529 instrumentateBlock(ptr, bytes, file, line); |
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530 # else |
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531 instrumentateBlock(ptr, bytes); |
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532 # endif |
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533 |
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534 m3gIncStat(m3g, M3G_STAT_MEMORY_ALLOCS, 1); |
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535 # if defined(M3G_DEBUG) && defined(M3G_ENABLE_PROFILING) |
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536 { |
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537 M3Gint size = PAYLOAD_SIZE(ptr); |
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538 m3gIncStat(m3g, M3G_STAT_MEMORY_ALLOCATED, size); |
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539 m3gIncStat(m3g, M3G_STAT_MEMORY_MALLOC_BYTES, size); |
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540 } |
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541 # else |
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542 m3gIncStat(m3g, M3G_STAT_MEMORY_ALLOCATED, bytes); |
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543 m3gIncStat(m3g, M3G_STAT_MEMORY_MALLOC_BYTES, bytes); |
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544 # endif |
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545 |
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546 # if defined(M3G_DEBUG) |
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547 M3G_LOG4(M3G_LOG_MEMORY_BLOCKS, |
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548 "Alloc 0x%08X, %d bytes (%s, line %d)\n", |
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549 (unsigned) ptr, bytes, file, line); |
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550 # else |
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551 M3G_LOG2(M3G_LOG_MEMORY_BLOCKS, "Alloc 0x%08X, %d bytes\n", |
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552 (unsigned) ptr, bytes); |
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553 # endif |
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554 |
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555 m3gUpdateMemoryPeakCounter(m3g); |
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556 |
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557 return ptr; |
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558 |
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559 AllocFailed: |
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560 m3gRaiseError(m3g, M3G_OUT_OF_MEMORY); |
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561 return NULL; |
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562 } |
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563 |
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564 /*! |
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565 * \internal |
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566 * \brief Same as m3gAlloc, but also zero-initializes the allocated |
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567 * block |
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568 */ |
|
569 #if !defined(M3G_DEBUG) |
|
570 static void *m3gAllocZ(Interface *m3g, M3Gsize bytes) |
|
571 { |
|
572 void *ptr = m3gAlloc(m3g, bytes); |
|
573 if (ptr != NULL) { |
|
574 m3gZero(ptr, bytes); |
|
575 } |
|
576 return ptr; |
|
577 } |
|
578 #else |
|
579 static void *m3gDebugAllocZ( |
|
580 Interface *m3g, M3Gsize bytes, const char *file, int line) |
|
581 { |
|
582 void *ptr = m3gDebugAlloc(m3g, bytes, file, line); |
|
583 if (ptr != NULL) { |
|
584 m3gZero(ptr, bytes); |
|
585 } |
|
586 return ptr; |
|
587 } |
|
588 #endif /* M3G_DEBUG_HEAP_TRACKING */ |
|
589 |
|
590 /*! |
|
591 * \internal |
|
592 * \brief Frees a block of memory allocated using m3gAlloc |
|
593 */ |
|
594 #if defined(M3G_DEBUG) |
|
595 static void m3gDebugFree(Interface *m3g, void *ptr, const char *file, int line) |
|
596 #else |
|
597 static void m3gFree(Interface *m3g, void *ptr) |
|
598 #endif |
|
599 { |
|
600 M3G_VALIDATE_INTERFACE(m3g); |
|
601 M3G_ASSERT_ALIGNMENT(ptr); |
|
602 M3G_ASSERT_NO_LOCK(m3g); |
|
603 |
|
604 if (ptr != NULL) { |
|
605 M3G_VALIDATE_MEMBLOCK(ptr); |
|
606 M3G_ASSERT(!m3gIsObject(ptr)); |
|
607 |
|
608 # if defined(M3G_DEBUG) |
|
609 m3g->mallocCount--; |
|
610 M3G_ASSERT(m3g->mallocCount >= 0); |
|
611 # endif |
|
612 |
|
613 #if defined(M3G_ENABLE_PROFILING) || defined(M3G_DEBUG_OUT_OF_MEMORY) |
|
614 { |
|
615 M3Gint size = PAYLOAD_SIZE(ptr); |
|
616 # if defined(M3G_ENABLE_PROFILING) |
|
617 m3gIncStat(m3g, M3G_STAT_MEMORY_ALLOCATED, -size); |
|
618 m3gIncStat(m3g, M3G_STAT_MEMORY_MALLOC_BYTES, -size); |
|
619 # endif |
|
620 # if defined(M3G_DEBUG_OUT_OF_MEMORY) |
|
621 m3g->mallocBytes -= size; |
|
622 # endif |
|
623 } |
|
624 #endif |
|
625 |
|
626 # if defined(M3G_DEBUG_HEAP_TRACKING) |
|
627 removeBlock(ptr, &m3g->blockList); |
|
628 # endif |
|
629 |
|
630 |
|
631 # if defined(M3G_DEBUG) |
|
632 # if defined(M3G_DEBUG_HEAP_TRACKING) |
|
633 M3G_LOG4(M3G_LOG_MEMORY_BLOCKS, |
|
634 "Free 0x%08X, %d bytes (%s, line %d)\n", |
|
635 (unsigned) ptr, PAYLOAD_SIZE(ptr), file, line); |
|
636 # else |
|
637 M3G_LOG3(M3G_LOG_MEMORY_BLOCKS, |
|
638 "Free 0x%08X (%s, line %d)\n", |
|
639 (unsigned) ptr, file, line); |
|
640 # endif |
|
641 # else |
|
642 M3G_LOG1(M3G_LOG_MEMORY_BLOCKS, "Free 0x%08X\n", (unsigned) ptr); |
|
643 # endif |
|
644 |
|
645 destroyBlock(ptr); |
|
646 (*m3g->func.free)(PHYSICAL_BLOCK(ptr)); |
|
647 } |
|
648 } |
|
649 |
|
650 #if 0 |
|
651 |
|
652 /*! |
|
653 * \brief Recycles a block of memory for later use |
|
654 * |
|
655 * Same as free, but instead of always returning the memory to the OS, |
|
656 * may place it on a list of free blocks for reuse. Blocks in the |
|
657 * free list can be quickly reused by m3gAlloc. |
|
658 * |
|
659 * \param m3g Interface instance |
|
660 * \param ptr pointer to block to recycle |
|
661 * \param bytes size of the block, in bytes |
|
662 */ |
|
663 static void m3gRecycle(Interface *m3g, void *ptr, M3Gsize bytes) |
|
664 { |
|
665 M3G_UNREF(bytes); |
|
666 m3gFree(m3g, ptr); |
|
667 } |
|
668 |
|
669 #endif |
|
670 |
|
671 #if defined(M3G_DEBUG) |
|
672 /*! |
|
673 * \internal |
|
674 * \brief Checks the integrity of a memory block |
|
675 */ |
|
676 static void m3gValidateMemory(const void *ptr) |
|
677 { |
|
678 validateBlock(ptr); |
|
679 } |
|
680 #endif /* M3G_DEBUG */ |
|
681 |
|
682 #if defined(M3G_DEBUG) |
|
683 /*! |
|
684 * \internal |
|
685 * \brief Checks the integrity of an Interface object |
|
686 */ |
|
687 static void m3gValidateInterface(const Interface *m3g) |
|
688 { |
|
689 M3G_VALIDATE_MEMBLOCK(m3g); |
|
690 } |
|
691 #endif /* M3G_DEBUG */ |
|
692 |
|
693 #if defined (M3G_DEBUG_HEAP_TRACKING) |
|
694 /*! |
|
695 * \internal |
|
696 * \brief Marks a block as a live object block |
|
697 * |
|
698 * Live objects can never have their memory freed. |
|
699 */ |
|
700 static void m3gMarkObject(void *ptr) |
|
701 { |
|
702 StartGuard *start; |
|
703 validateBlock(ptr); |
|
704 |
|
705 start = (StartGuard *) PHYSICAL_BLOCK(ptr); |
|
706 start->isObject = 1; |
|
707 } |
|
708 #endif |
|
709 |
|
710 #if defined (M3G_DEBUG_HEAP_TRACKING) |
|
711 /*! |
|
712 * \internal |
|
713 * \brief Checks if a block is an object block |
|
714 */ |
|
715 static M3Gbool m3gIsObject(const void *ptr) |
|
716 { |
|
717 const StartGuard *start; |
|
718 validateBlock(ptr); |
|
719 |
|
720 start = (StartGuard *) PHYSICAL_BLOCK(ptr); |
|
721 return (start->isObject != 0); |
|
722 } |
|
723 #endif |
|
724 |
|
725 #if defined (M3G_DEBUG_HEAP_TRACKING) |
|
726 /*! |
|
727 * \internal |
|
728 * \brief Unmarks an object block |
|
729 */ |
|
730 static void m3gUnmarkObject(void *ptr) |
|
731 { |
|
732 StartGuard *start; |
|
733 validateBlock(ptr); |
|
734 |
|
735 start = (StartGuard *) PHYSICAL_BLOCK(ptr); |
|
736 start->isObject = 0; |
|
737 } |
|
738 #endif |
|
739 |
|
740 |
|
741 /*! |
|
742 * \internal |
|
743 * \brief Allocates a "memory object" from a potentially compacting heap |
|
744 * |
|
745 * A block of memory of \c bytes is allocated, but its address is |
|
746 * available only via the m3gMapObject function. |
|
747 * |
|
748 * \return a handle used to refer to the allocated block during the |
|
749 * rest of its lifetime |
|
750 */ |
|
751 /*@access M3GMemObject@*/ |
|
752 #if defined(M3G_DEBUG) |
|
753 static M3GMemObject m3gDebugAllocObject( |
|
754 Interface *m3g, M3Gsize bytes, const char *file, int line) |
|
755 #else |
|
756 static M3GMemObject m3gAllocObject(Interface *m3g, M3Gsize bytes) |
|
757 #endif |
|
758 { |
|
759 M3GMemObject handle; |
|
760 M3G_VALIDATE_INTERFACE(m3g); |
|
761 M3G_ASSERT_NO_LOCK(m3g); |
|
762 |
|
763 /* Simulate memory allocation failures if enabled */ |
|
764 |
|
765 # if defined(M3G_DEBUG_OUT_OF_MEMORY) |
|
766 if (m3g->objAllocFailRate > 0 && |
|
767 m3g->objAllocFailureCounter++ >= m3g->objAllocFailRate) { |
|
768 m3g->objAllocFailureCounter = 0; |
|
769 goto AllocFailed; |
|
770 } |
|
771 if (m3g->objAllocLimit > 0 && |
|
772 m3g->objAllocBytes + bytes > m3g->objAllocLimit) { |
|
773 goto AllocFailed; |
|
774 } |
|
775 # endif |
|
776 |
|
777 /* Similarly to Alloc, garbage collect and try again if the |
|
778 * first allocation fails */ |
|
779 |
|
780 handle = (*m3g->func.objAlloc)(INSTRUMENTATED_SIZE(bytes)); |
|
781 if (!handle) { |
|
782 M3G_LOG(M3G_LOG_WARNINGS|M3G_LOG_MEMORY_ALL, |
|
783 "Warning: object alloc failed\n"); |
|
784 m3gGarbageCollectAll(m3g); |
|
785 handle = (*m3g->func.objAlloc)(INSTRUMENTATED_SIZE(bytes)); |
|
786 } |
|
787 if (!handle) { |
|
788 goto AllocFailed; |
|
789 } |
|
790 |
|
791 /* Succesfully allocated, update statistics */ |
|
792 |
|
793 m3gIncStat(m3g, M3G_STAT_MEMORY_ALLOCS, 1); |
|
794 # if defined(M3G_DEBUG) |
|
795 m3g->objAllocCount++; |
|
796 if (handle != 0) { |
|
797 void *ptr = PAYLOAD_BLOCK((*m3g->func.objResolve)(handle)); |
|
798 # if defined(M3G_DEBUG_HEAP_TRACKING) |
|
799 instrumentateBlock(ptr, bytes, file, line); |
|
800 # else |
|
801 instrumentateBlock(ptr, bytes); |
|
802 # endif |
|
803 # if defined(M3G_ENABLE_PROFILING) |
|
804 { |
|
805 M3Gint size = PAYLOAD_SIZE(ptr); |
|
806 m3gIncStat(m3g, M3G_STAT_MEMORY_ALLOCATED, size); |
|
807 m3gIncStat(m3g, M3G_STAT_MEMORY_OBJECT_BYTES, size); |
|
808 } |
|
809 # endif |
|
810 } |
|
811 # else |
|
812 m3gIncStat(m3g, M3G_STAT_MEMORY_ALLOCATED, bytes); |
|
813 m3gIncStat(m3g, M3G_STAT_MEMORY_OBJECT_BYTES, bytes); |
|
814 # endif |
|
815 |
|
816 # if defined(M3G_DEBUG) |
|
817 M3G_LOG4(M3G_LOG_MEMORY_BLOCKS, |
|
818 "ObjAlloc 0x%08X, %d bytes (%s, line %d)\n", |
|
819 (unsigned) handle, bytes, file, line); |
|
820 # else |
|
821 M3G_LOG2(M3G_LOG_MEMORY_BLOCKS, "ObjAlloc 0x%08X, %d bytes\n", |
|
822 (unsigned) handle, bytes); |
|
823 # endif |
|
824 |
|
825 m3gUpdateMemoryPeakCounter(m3g); |
|
826 |
|
827 # if defined(M3G_DEBUG_OUT_OF_MEMORY) |
|
828 m3g->objAllocBytes += bytes; |
|
829 # endif |
|
830 |
|
831 return handle; |
|
832 |
|
833 AllocFailed: |
|
834 m3gRaiseError(m3g, M3G_OUT_OF_MEMORY); |
|
835 return 0; |
|
836 } |
|
837 |
|
838 /*! |
|
839 * \internal |
|
840 * \brief Frees a memory object allocated with m3gAllocObject |
|
841 */ |
|
842 /*@access M3GMemObject@*/ |
|
843 #if defined(M3G_DEBUG) |
|
844 static void m3gDebugFreeObject(Interface *m3g, M3GMemObject handle, const char *file, int line) |
|
845 #else |
|
846 static void m3gFreeObject(Interface *m3g, M3GMemObject handle) |
|
847 #endif |
|
848 { |
|
849 M3G_VALIDATE_INTERFACE(m3g); |
|
850 M3G_ASSERT_NO_LOCK(m3g); |
|
851 |
|
852 /* Debugging code */ |
|
853 |
|
854 # if defined(M3G_DEBUG) |
|
855 if (handle != 0) { |
|
856 void *ptr = m3gMapObject(m3g, handle); |
|
857 M3G_VALIDATE_MEMBLOCK(ptr); |
|
858 M3G_ASSERT(!m3gIsObject(ptr)); |
|
859 |
|
860 if (ptr != NULL) { |
|
861 # if defined(M3G_ENABLE_PROFILING) || defined(M3G_DEBUG_OUT_OF_MEMORY) |
|
862 M3Gint size = PAYLOAD_SIZE(ptr); |
|
863 # endif |
|
864 # if defined(M3G_ENABLE_PROFILING) |
|
865 m3gIncStat(m3g, M3G_STAT_MEMORY_ALLOCATED, -size); |
|
866 m3gIncStat(m3g, M3G_STAT_MEMORY_OBJECT_BYTES, -size); |
|
867 # endif |
|
868 # if defined(M3G_DEBUG_OUT_OF_MEMORY) |
|
869 m3g->objAllocBytes -= size; |
|
870 # endif |
|
871 # if defined(M3G_DEBUG_HEAP_TRACKING) |
|
872 M3G_LOG4(M3G_LOG_MEMORY_BLOCKS, |
|
873 "ObjFree 0x%08X, %d bytes (%s, line %d)\n", |
|
874 (unsigned) handle, PAYLOAD_SIZE(ptr), file, line); |
|
875 # else |
|
876 M3G_LOG3(M3G_LOG_MEMORY_BLOCKS, |
|
877 "ObjFree 0x%08X (%s, line %d)\n", |
|
878 (unsigned) handle, file, line); |
|
879 # endif |
|
880 } |
|
881 m3gUnmapObject(m3g, handle); |
|
882 |
|
883 destroyBlock(ptr); |
|
884 |
|
885 m3g->objAllocCount--; |
|
886 M3G_ASSERT(m3g->objAllocCount >= 0); |
|
887 } |
|
888 # else /* !M3G_DEBUG*/ |
|
889 M3G_LOG1(M3G_LOG_MEMORY_BLOCKS, "ObjFree 0x%08X\n", (unsigned) handle); |
|
890 # endif |
|
891 |
|
892 /* Actual operation */ |
|
893 |
|
894 (*m3g->func.objFree)(handle); |
|
895 } |
|
896 |
|
897 /*! |
|
898 * \internal |
|
899 * \brief Allocates a temporary data buffer |
|
900 * |
|
901 * The temporary buffer is intended for situations where more |
|
902 * temporary data is required than can be allocated on the stack. |
|
903 * Only one temporary buffer exists for each M3G interface, and it |
|
904 * must be freed via \c m3gFreeTemp before reallocating. |
|
905 * |
|
906 * \param m3g interface object |
|
907 * \param bytes size of the temp buffer requested, in bytes |
|
908 */ |
|
909 static void *m3gAllocTemp(Interface *m3g, M3Gsizei bytes) |
|
910 { |
|
911 M3G_VALIDATE_INTERFACE(m3g); |
|
912 M3G_ASSERT_NO_LOCK(m3g); |
|
913 M3G_ASSERT(!m3g->tempLocked); |
|
914 |
|
915 if (m3g->tempSize < bytes) { |
|
916 m3gFree(m3g, m3g->tempBuffer); |
|
917 m3g->tempBuffer = NULL; |
|
918 } |
|
919 |
|
920 if (m3g->tempBuffer == NULL) { |
|
921 m3g->tempBuffer = m3gAlloc(m3g, bytes); |
|
922 if (m3g->tempBuffer == NULL) { |
|
923 return NULL; /* automatic out of memory */ |
|
924 } |
|
925 m3g->tempSize = bytes; |
|
926 } |
|
927 |
|
928 m3g->tempLocked = M3G_TRUE; |
|
929 return m3g->tempBuffer; |
|
930 } |
|
931 |
|
932 /*! |
|
933 * \internal |
|
934 * \brief Release the currently allocated temporary data buffer |
|
935 */ |
|
936 static void m3gFreeTemp(Interface *m3g) |
|
937 { |
|
938 M3G_VALIDATE_INTERFACE(m3g); |
|
939 M3G_ASSERT_NO_LOCK(m3g); |
|
940 M3G_ASSERT(m3g->tempLocked); |
|
941 |
|
942 m3g->tempLocked = M3G_FALSE; |
|
943 } |
|
944 |
|
945 /*! |
|
946 * \internal |
|
947 * \brief |
|
948 */ |
|
949 static void m3gAddChildObject(Interface *m3g) |
|
950 { |
|
951 M3G_ASSERT(!m3g->shutdown); |
|
952 M3G_ASSERT(m3gInRange(m3g->objCount, 0, 0x7FFFFFFF)); |
|
953 ++m3g->objCount; |
|
954 } |
|
955 |
|
956 /*! |
|
957 * \internal |
|
958 * \brief |
|
959 */ |
|
960 static void m3gDelChildObject(Interface *m3g) |
|
961 { |
|
962 M3G_ASSERT(m3g->objCount > 0); |
|
963 if (--m3g->objCount == 0 && m3g->shutdown) { |
|
964 m3gDeleteInterface(m3g); |
|
965 } |
|
966 } |
|
967 |
|
968 #if !defined(M3G_NGL_TEXTURE_API) |
|
969 /*! |
|
970 * \internal |
|
971 * \brief Queue OpenGL texture objects for deletion |
|
972 * |
|
973 * The objects will be deleted when a GL context is next made current. |
|
974 * |
|
975 */ |
|
976 static void m3gDeleteGLTextures(Interface *m3g, M3Gsizei n, M3Guint *t) |
|
977 { |
|
978 PointerArray *objs = &m3g->deadGLObjects; |
|
979 while (n--) { |
|
980 if (m3gArrayAppend(objs, (void*) t[n], m3g) < 0) { |
|
981 return; |
|
982 } |
|
983 } |
|
984 } |
|
985 |
|
986 /*! |
|
987 * \internal |
|
988 * \brief Delete queued OpenGL objects |
|
989 * |
|
990 * This function should be called at suitable points during execution |
|
991 * to delete dead GL texture objects. A GL context must be current. |
|
992 */ |
|
993 static void m3gCollectGLObjects(Interface *m3g) |
|
994 { |
|
995 PointerArray *objs = &m3g->deadGLObjects; |
|
996 M3Gsizei n = m3gArraySize(objs); |
|
997 M3Gint i; |
|
998 for (i = 0; i < n; ++i) { |
|
999 GLuint t = (GLuint) m3gGetArrayElement(objs, i); |
|
1000 glDeleteTextures(1, &t); |
|
1001 M3G_LOG1(M3G_LOG_OBJECTS, "Destroyed GL texture object 0x%08X\n", |
|
1002 (unsigned) t); |
|
1003 } |
|
1004 m3gClearArray(objs); |
|
1005 } |
|
1006 #endif /* !defined(M3G_NGL_TEXTURE_API)*/ |
|
1007 |
|
1008 |
|
1009 /*! |
|
1010 * \internal |
|
1011 * \brief Locks a memory object in place and returns a pointer to it |
|
1012 * |
|
1013 * The block is mapped to the returned address until a matching call |
|
1014 * to m3gUnmapObject. While any object is mapped, memory allocation is |
|
1015 * prohibited on the whole interface; see m3gLockMemory. Every |
|
1016 * m3gMapObject call must be followed by a matching m3gUnmapObject |
|
1017 * call to release the memory lock. |
|
1018 */ |
|
1019 /*@access M3GMemObject@*/ |
|
1020 static void *m3gMapObject(Interface *m3g, M3GMemObject handle) |
|
1021 { |
|
1022 M3G_VALIDATE_INTERFACE(m3g); |
|
1023 |
|
1024 if (handle == 0) { |
|
1025 return NULL; |
|
1026 } |
|
1027 else { |
|
1028 void *ptr; |
|
1029 |
|
1030 m3gLockMemory(m3g); |
|
1031 |
|
1032 ptr = (*m3g->func.objResolve)(handle); |
|
1033 ptr = PAYLOAD_BLOCK(ptr); |
|
1034 |
|
1035 M3G_LOG2(M3G_LOG_MEMORY_MAPPING, "MapObj 0x%08X -> 0x%08X\n", |
|
1036 (unsigned) handle, (unsigned) ptr); |
|
1037 |
|
1038 validateBlock(ptr); |
|
1039 return ptr; |
|
1040 } |
|
1041 } |
|
1042 |
|
1043 /*! |
|
1044 * \internal |
|
1045 * \brief Releases a memory object locked with m3gMapObject |
|
1046 * |
|
1047 * The memory address of the object, as obtained from m3gMapObject, |
|
1048 * must not be used again until a new m3gMapObject call. |
|
1049 */ |
|
1050 /*@access M3GMemObject@*/ |
|
1051 static void m3gUnmapObject(Interface *m3g, M3GMemObject handle) |
|
1052 { |
|
1053 M3G_VALIDATE_INTERFACE(m3g); |
|
1054 |
|
1055 # if defined(M3G_DEBUG) |
|
1056 if (handle != 0) { |
|
1057 void *ptr = (*m3g->func.objResolve)(handle); |
|
1058 validateBlock(PAYLOAD_BLOCK(ptr)); |
|
1059 M3G_LOG1(M3G_LOG_MEMORY_MAPPING, |
|
1060 "UnmapObj 0x%08X\n", (unsigned) handle); |
|
1061 m3gUnlockMemory(m3g); |
|
1062 } |
|
1063 # else |
|
1064 M3G_UNREF(m3g); |
|
1065 M3G_UNREF(handle); |
|
1066 # endif |
|
1067 } |
|
1068 |
|
1069 /*! |
|
1070 * \internal |
|
1071 * \brief Garbage collect until no more objects can be freed |
|
1072 * |
|
1073 * \note This is currently a no-op if reference counting has not been |
|
1074 * enabled at build time. |
|
1075 */ |
|
1076 static void m3gGarbageCollectAll(Interface *m3g) |
|
1077 { |
|
1078 M3G_VALIDATE_INTERFACE(m3g); |
|
1079 M3G_ASSERT_NO_LOCK(m3g); |
|
1080 M3G_ASSERT(!m3g->tempLocked); |
|
1081 |
|
1082 /* Free the temporary buffer */ |
|
1083 |
|
1084 m3gFree(m3g, m3g->tempBuffer); |
|
1085 m3g->tempBuffer = NULL; |
|
1086 m3g->tempSize = 0; |
|
1087 } |
|
1088 |
|
1089 #if defined(M3G_NGL_CONTEXT_API) |
|
1090 /*! |
|
1091 * \internal |
|
1092 * \brief Gets the address of an external frame buffer and locks the |
|
1093 * buffer in place |
|
1094 * |
|
1095 * Used for memory rendering targets only; see m3gBindMemoryTarget. |
|
1096 */ |
|
1097 static void *m3gGetExternalFB(Interface *m3g, M3Guint userTarget) |
|
1098 { |
|
1099 void *ptr = NULL; |
|
1100 M3G_VALIDATE_INTERFACE(m3g); |
|
1101 M3G_ASSERT_NO_LOCK(m3g); |
|
1102 |
|
1103 if (m3g->func.getFrameBuffer != NULL) { |
|
1104 ptr = (*m3g->func.getFrameBuffer)(userTarget); |
|
1105 } |
|
1106 |
|
1107 m3gLockMemory(m3g); /* note that this must be done *after* calling |
|
1108 * the callback, or we'll get asserts if GC is |
|
1109 * triggered */ |
|
1110 return ptr; |
|
1111 } |
|
1112 #endif /* defined(M3G_NGL_CONTEXT_API) */ |
|
1113 |
|
1114 #if defined(M3G_NGL_CONTEXT_API) |
|
1115 /*! |
|
1116 * \internal |
|
1117 * \brief Releases the external frame buffer locked with |
|
1118 * m3gGetExternalFB |
|
1119 */ |
|
1120 static void m3gReleaseExternalFB(Interface *m3g, M3Guint userTarget) |
|
1121 { |
|
1122 M3G_VALIDATE_INTERFACE(m3g); |
|
1123 m3gUnlockMemory(m3g); |
|
1124 if (m3g->func.releaseFrameBuffer != NULL) { |
|
1125 (*m3g->func.releaseFrameBuffer)(userTarget); |
|
1126 } |
|
1127 } |
|
1128 #endif /* defined(M3G_NGL_CONTEXT_API) */ |
|
1129 |
|
1130 #if defined(M3G_NGL_CONTEXT_API) |
|
1131 /*! |
|
1132 * \internal |
|
1133 * \brief Signals to a user callback that the bound rendering target |
|
1134 * has been released |
|
1135 * |
|
1136 * \note This is a callback because it is possible in Java for a |
|
1137 * rendering context to be destroyed without first releasing the |
|
1138 * target; in that case, this callback is called to ensure that all |
|
1139 * external resources are freed. |
|
1140 */ |
|
1141 static void m3gSignalTargetRelease(Interface *m3g, M3Guint userTarget) |
|
1142 { |
|
1143 M3G_VALIDATE_INTERFACE(m3g); |
|
1144 if (m3g->func.releaseTarget != NULL) { |
|
1145 (*m3g->func.releaseTarget)(userTarget); |
|
1146 } |
|
1147 } |
|
1148 #endif /* defined(M3G_NGL_CONTEXT_API) */ |
|
1149 |
|
1150 /*! |
|
1151 * \internal |
|
1152 * \brief Raise an error status on this interface |
|
1153 * |
|
1154 * Any previous error code will be overwritten. |
|
1155 */ |
|
1156 #if defined(M3G_DEBUG) |
|
1157 static void m3gDebugRaiseError(Interface *m3g, |
|
1158 M3Genum errorCode, |
|
1159 const char *filename, |
|
1160 int line) |
|
1161 #else |
|
1162 static void m3gRaiseError(Interface *m3g, M3Genum errorCode) |
|
1163 #endif |
|
1164 { |
|
1165 M3G_VALIDATE_INTERFACE(m3g); |
|
1166 |
|
1167 if (errorCode == M3G_OUT_OF_MEMORY) { |
|
1168 M3G_LOG(M3G_LOG_MEMORY_ALL|M3G_LOG_WARNINGS, |
|
1169 "Error: Out of memory!\n"); |
|
1170 } |
|
1171 |
|
1172 # if defined(M3G_DEBUG) |
|
1173 M3G_LOG3(M3G_LOG_USER_ERRORS, |
|
1174 "Error %d at %s, line %d\n", (int) errorCode, filename, line); |
|
1175 # else |
|
1176 M3G_LOG1(M3G_LOG_USER_ERRORS, "Error %d\n", (int) errorCode); |
|
1177 # endif /* M3G_DEBUG */ |
|
1178 |
|
1179 m3g->error = errorCode; |
|
1180 if (m3g->func.error != NULL) { |
|
1181 (*m3g->func.error)(errorCode, (M3GInterface) m3g); |
|
1182 m3g->error = M3G_NO_ERROR; |
|
1183 } |
|
1184 } |
|
1185 |
|
1186 #ifdef M3G_NATIVE_LOADER |
|
1187 /*! |
|
1188 * \internal |
|
1189 * \brief Checks whether an error flag has been raised |
|
1190 */ |
|
1191 static M3GError m3gErrorRaised(const Interface *m3g) |
|
1192 { |
|
1193 M3G_VALIDATE_INTERFACE(m3g); |
|
1194 return (M3GError)m3g->error; |
|
1195 } |
|
1196 |
|
1197 /*! |
|
1198 * \internal |
|
1199 * \brief Sets a new error handler and returns the old one |
|
1200 */ |
|
1201 static m3gErrorHandler *m3gSetErrorHandler(Interface *m3g, m3gErrorHandler *errorHandler) |
|
1202 { |
|
1203 m3gErrorHandler *current = m3g->func.error; |
|
1204 m3g->func.error = errorHandler; |
|
1205 return current; |
|
1206 } |
|
1207 #endif |
|
1208 |
|
1209 /*! |
|
1210 * \internal |
|
1211 * \brief Gets various constants from the GL driver |
|
1212 */ |
|
1213 |
|
1214 #include <stdio.h> |
|
1215 |
|
1216 static void m3gConfigureGL(Interface *m3g) |
|
1217 { |
|
1218 # if defined(M3G_NGL_CONTEXT_API) |
|
1219 m3g->maxTextureDimension = M3G_MAX_TEXTURE_DIMENSION; |
|
1220 m3g->maxViewportWidth = M3G_MAX_VIEWPORT_WIDTH; |
|
1221 m3g->maxViewportHeight = M3G_MAX_VIEWPORT_HEIGHT; |
|
1222 m3g->maxViewportDim = M3G_MAX_VIEWPORT_DIMENSION; |
|
1223 # else /* !M3G_NGL_CONTEXT_API */ |
|
1224 const GLubyte *info; |
|
1225 int params[2]; |
|
1226 int numConfigs; |
|
1227 EGLContext ctx; |
|
1228 EGLConfig config; |
|
1229 EGLSurface surf; |
|
1230 EGLint attrib[5]; |
|
1231 |
|
1232 m3gInitializeGL(m3g); |
|
1233 |
|
1234 attrib[0] = EGL_SURFACE_TYPE; |
|
1235 attrib[1] = EGL_PBUFFER_BIT; |
|
1236 attrib[2] = EGL_NONE; |
|
1237 |
|
1238 eglChooseConfig(eglGetDisplay(0), |
|
1239 attrib, |
|
1240 &config, 1, |
|
1241 &numConfigs); |
|
1242 |
|
1243 M3G_ASSERT(numConfigs > 0); |
|
1244 |
|
1245 ctx = eglCreateContext(eglGetDisplay(0), |
|
1246 config, |
|
1247 NULL, |
|
1248 NULL); |
|
1249 |
|
1250 attrib[0] = EGL_WIDTH; |
|
1251 attrib[1] = 2; |
|
1252 attrib[2] = EGL_HEIGHT; |
|
1253 attrib[3] = 2; |
|
1254 attrib[4] = EGL_NONE; |
|
1255 |
|
1256 surf = eglCreatePbufferSurface(eglGetDisplay(0), |
|
1257 config, |
|
1258 attrib); |
|
1259 |
|
1260 eglMakeCurrent(eglGetDisplay(0), |
|
1261 surf, surf, ctx); |
|
1262 |
|
1263 |
|
1264 /* Check antialiasing support and workarounds |
|
1265 from the renderer string. |
|
1266 HW platforms like MBX has AA, Gerbera and NGL does not. |
|
1267 MBX needs workarounds for color mask and two sided lighting. |
|
1268 */ |
|
1269 |
|
1270 info = glGetString(GL_RENDERER); |
|
1271 |
|
1272 if (strstr((const char *)info, "HW")) { |
|
1273 m3g->supportAntialiasing = M3G_TRUE; |
|
1274 } |
|
1275 else { |
|
1276 m3g->supportAntialiasing = M3G_FALSE; |
|
1277 } |
|
1278 |
|
1279 if (strstr((const char *)info, "MBX")) { |
|
1280 m3g->colorMaskWorkaround = M3G_TRUE; |
|
1281 m3g->twoSidedLightingWorkaround = M3G_TRUE; |
|
1282 } |
|
1283 else { |
|
1284 m3g->colorMaskWorkaround = M3G_FALSE; |
|
1285 m3g->twoSidedLightingWorkaround = M3G_FALSE; |
|
1286 } |
|
1287 |
|
1288 /* For testing purposes only */ |
|
1289 # if defined(M3G_FORCE_MBX_WORKAROUNDS) |
|
1290 m3g->colorMaskWorkaround = M3G_TRUE; |
|
1291 m3g->twoSidedLightingWorkaround = M3G_TRUE; |
|
1292 # endif |
|
1293 |
|
1294 glGetIntegerv(GL_MAX_TEXTURE_SIZE, params); |
|
1295 |
|
1296 m3g->maxTextureDimension = params[0]; |
|
1297 |
|
1298 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, params); |
|
1299 |
|
1300 m3g->maxViewportWidth = params[0]; |
|
1301 m3g->maxViewportHeight = params[1]; |
|
1302 m3g->maxViewportDim = M3G_MIN(params[0], params[1]); |
|
1303 |
|
1304 eglMakeCurrent(eglGetDisplay(0), NULL, NULL, NULL); |
|
1305 eglDestroySurface(eglGetDisplay(0), surf); |
|
1306 eglDestroyContext(eglGetDisplay(0), ctx); |
|
1307 |
|
1308 m3gShutdownGL(m3g); |
|
1309 |
|
1310 #endif /* M3G_NGL_CONTEXT_API */ |
|
1311 } |
|
1312 |
|
1313 |
|
1314 /*! |
|
1315 * \internal |
|
1316 * \brief Initializes the GL subsystem |
|
1317 */ |
|
1318 static void m3gInitializeGL(Interface *m3g) |
|
1319 { |
|
1320 # if defined(M3G_NGL_CONTEXT_API) |
|
1321 # define glRefCount m3gs_glRefCount |
|
1322 # else |
|
1323 # define glRefCount m3g->glRefCount |
|
1324 # endif |
|
1325 |
|
1326 M3G_VALIDATE_INTERFACE(m3g); |
|
1327 M3G_UNREF(m3g); |
|
1328 |
|
1329 if (++glRefCount == 1) { |
|
1330 M3G_LOG(M3G_LOG_INTERFACE, "Initializing GL\n"); |
|
1331 |
|
1332 # if defined(M3G_NGL_CONTEXT_API) |
|
1333 |
|
1334 m3gs_nglMem = M3G_SYSTEM_ALLOC(NGL_MIN_WORKING_MEMORY_BYTES); |
|
1335 m3gs_nglTexMgr = nglCreateTextureManager(); |
|
1336 if (!nglInit(m3gs_nglMem, NGL_MIN_WORKING_MEMORY_BYTES, |
|
1337 m3gs_nglTexMgr, |
|
1338 0)) { |
|
1339 M3G_ASSERT(M3G_FALSE); |
|
1340 } |
|
1341 M3G_ASSERT_GL; |
|
1342 |
|
1343 # else /* !M3G_NGL_CONTEXT_API */ |
|
1344 |
|
1345 m3gInitializeEGL(); |
|
1346 |
|
1347 # endif |
|
1348 |
|
1349 # if defined(M3G_NGL_TEXTURE_API) |
|
1350 { |
|
1351 int i; |
|
1352 GLuint texture; |
|
1353 for (i = 0; i < M3G_NUM_TEXTURE_UNITS; ++i) { |
|
1354 m3gs_nglTexUnit[i] = M3G_SYSTEM_ALLOC(NGL_TEXTURE_STRUCT_SIZE); |
|
1355 M3G_ASSERT(m3gs_nglTexUnit[i]); |
|
1356 texture = (GLuint) m3gs_nglTexUnit[i]; |
|
1357 nglInitTextures(1, &texture); |
|
1358 glActiveTexture(GL_TEXTURE0 + i); |
|
1359 nglBindTextureInternal(GL_TEXTURE_2D, texture); |
|
1360 } |
|
1361 glActiveTexture(GL_TEXTURE0); |
|
1362 } |
|
1363 # endif |
|
1364 } |
|
1365 |
|
1366 M3G_ASSERT(glRefCount > 0); |
|
1367 |
|
1368 # undef glRefCount |
|
1369 } |
|
1370 |
|
1371 /*! |
|
1372 * \internal |
|
1373 * \brief Shuts down the GL subsystem |
|
1374 */ |
|
1375 static void m3gShutdownGL(Interface *m3g) |
|
1376 { |
|
1377 # if defined(M3G_NGL_CONTEXT_API) |
|
1378 # define glRefCount m3gs_glRefCount |
|
1379 # else |
|
1380 # define glRefCount m3g->glRefCount |
|
1381 # endif |
|
1382 |
|
1383 M3G_VALIDATE_INTERFACE(m3g); |
|
1384 M3G_UNREF(m3g); |
|
1385 M3G_ASSERT(glRefCount > 0); |
|
1386 M3G_LOG(M3G_LOG_INTERFACE, "Shutting down GL...\n"); |
|
1387 |
|
1388 if (--glRefCount == 0) { |
|
1389 # if defined(M3G_NGL_CONTEXT_API) |
|
1390 |
|
1391 nglExit(); |
|
1392 nglDeleteTextureManager(m3gs_nglTexMgr); |
|
1393 M3G_SYSTEM_DEALLOC(m3gs_nglMem); |
|
1394 m3gs_nglTexMgr = NULL; |
|
1395 m3gs_nglMem = NULL; |
|
1396 |
|
1397 # else /* !M3G_NGL_CONTEXT_API */ |
|
1398 |
|
1399 m3gTerminateEGL(); |
|
1400 |
|
1401 # endif |
|
1402 |
|
1403 # if defined(M3G_NGL_TEXTURE_API) |
|
1404 { |
|
1405 int i; |
|
1406 for (i = 0; i < M3G_NUM_TEXTURE_UNITS; ++i) { |
|
1407 M3G_SYSTEM_DEALLOC(m3gs_nglTexUnit[i]); |
|
1408 m3gs_nglTexUnit[i] = NULL; |
|
1409 } |
|
1410 } |
|
1411 # endif |
|
1412 } |
|
1413 else { |
|
1414 M3G_LOG1(M3G_LOG_INTERFACE, "Waiting for %d GL objects\n", |
|
1415 glRefCount); |
|
1416 } |
|
1417 # undef glRefCount |
|
1418 } |
|
1419 |
|
1420 /*! |
|
1421 * \internal |
|
1422 * \brief Make any run-time portability checks |
|
1423 */ |
|
1424 static M3Gbool m3gSystemCheck(void) |
|
1425 { |
|
1426 /* Check that right shifts on signed values work as expected |
|
1427 * (extending the top bit to keep the sign) */ |
|
1428 { |
|
1429 int magic = -0x7F7E80B1; |
|
1430 if ((magic >> 4) != -0x07F7E80C) { |
|
1431 return M3G_FALSE; |
|
1432 } |
|
1433 } |
|
1434 |
|
1435 /* Check endianess if dependent code introduced */ |
|
1436 |
|
1437 return M3G_TRUE; |
|
1438 } |
|
1439 |
|
1440 static M3Gbool m3gGetColorMaskWorkaround(Interface *m3g) |
|
1441 { |
|
1442 return m3g->colorMaskWorkaround; |
|
1443 } |
|
1444 |
|
1445 static M3Gbool m3gGetTwoSidedLightingWorkaround(Interface *m3g) |
|
1446 { |
|
1447 return m3g->twoSidedLightingWorkaround; |
|
1448 } |
|
1449 |
|
1450 /*! |
|
1451 * \internal |
|
1452 * \brief Increment a statistics counter |
|
1453 */ |
|
1454 #if defined(M3G_ENABLE_PROFILING) |
|
1455 static void m3gIncStat(Interface *m3g, M3Gstatistic stat, M3Gint increment) |
|
1456 { |
|
1457 m3g->statistics[stat] += increment; |
|
1458 } |
|
1459 #endif |
|
1460 |
|
1461 /*! |
|
1462 * \internal |
|
1463 * \brief Increment a statistics counter |
|
1464 */ |
|
1465 #if defined(M3G_ENABLE_PROFILING) |
|
1466 static void m3gResetStat(Interface *m3g, M3Gstatistic stat) |
|
1467 { |
|
1468 m3g->statistics[stat] = 0; |
|
1469 } |
|
1470 #endif |
|
1471 |
|
1472 /*! |
|
1473 * \internal |
|
1474 * \brief Output memory peak counters to the log |
|
1475 */ |
|
1476 #if defined(M3G_ENABLE_PROFILING) |
|
1477 static void m3gLogMemoryPeakCounter(const Interface *m3g) |
|
1478 { |
|
1479 M3G_LOG3(M3G_LOG_MEMORY_USAGE, |
|
1480 "Memory peaks: %d KB heap, %d KB obj, %d KB total\n", |
|
1481 m3g->statistics[M3G_STAT_MEMORY_MALLOC_PEAK] >> 10, |
|
1482 m3g->statistics[M3G_STAT_MEMORY_OBJECT_PEAK] >> 10, |
|
1483 m3g->statistics[M3G_STAT_MEMORY_PEAK] >> 10); |
|
1484 } |
|
1485 #endif |
|
1486 |
|
1487 /*! |
|
1488 * \internal |
|
1489 * \brief Update the peak memory counter |
|
1490 * |
|
1491 * This function should be called after each memory allocation |
|
1492 */ |
|
1493 #if defined(M3G_ENABLE_PROFILING) |
|
1494 static void m3gUpdateMemoryPeakCounter(Interface *m3g) |
|
1495 { |
|
1496 if (m3g->statistics[M3G_STAT_MEMORY_ALLOCATED] > m3g->statistics[M3G_STAT_MEMORY_PEAK]) { |
|
1497 m3g->statistics[M3G_STAT_MEMORY_PEAK] = m3g->statistics[M3G_STAT_MEMORY_ALLOCATED]; |
|
1498 } |
|
1499 if (m3g->statistics[M3G_STAT_MEMORY_MALLOC_BYTES] > m3g->statistics[M3G_STAT_MEMORY_MALLOC_PEAK]) { |
|
1500 m3g->statistics[M3G_STAT_MEMORY_MALLOC_PEAK] = m3g->statistics[M3G_STAT_MEMORY_MALLOC_BYTES]; |
|
1501 } |
|
1502 if (m3g->statistics[M3G_STAT_MEMORY_OBJECT_BYTES] > m3g->statistics[M3G_STAT_MEMORY_OBJECT_PEAK]) { |
|
1503 m3g->statistics[M3G_STAT_MEMORY_OBJECT_PEAK] = m3g->statistics[M3G_STAT_MEMORY_OBJECT_BYTES]; |
|
1504 } |
|
1505 |
|
1506 /* Output peaks in 100 KB increments to reduce amont of log clutter */ |
|
1507 |
|
1508 if (m3g->statistics[M3G_STAT_MEMORY_PEAK] - m3g->lastPeak > (100 << 10)) { |
|
1509 m3gLogMemoryPeakCounter(m3g); |
|
1510 m3g->lastPeak = m3g->statistics[M3G_STAT_MEMORY_PEAK]; |
|
1511 } |
|
1512 } |
|
1513 #endif /* M3G_ENABLE_PROFILING */ |
|
1514 |
|
1515 #if defined(M3G_ENABLE_PROFILING) && defined(M3G_TARGET_SYMBIAN) |
|
1516 extern M3Gbool m3gProfileTriggered(void); |
|
1517 #endif |
|
1518 |
|
1519 /*! |
|
1520 * \internal |
|
1521 * \brief Output profiling counters to the log |
|
1522 */ |
|
1523 #if defined(M3G_ENABLE_PROFILING) && (M3G_PROFILE_LOG_INTERVAL > 0) |
|
1524 static void m3gLogProfileCounters(Interface *m3g) |
|
1525 { |
|
1526 M3Gint profTime; |
|
1527 # if defined(M3G_TARGET_SYMBIAN) |
|
1528 profTime = m3gProfileTriggered(); |
|
1529 if (profTime > 0) { |
|
1530 # else |
|
1531 profTime = M3G_PROFILE_LOG_INTERVAL; |
|
1532 if (++m3g->profileInterval >= M3G_PROFILE_LOG_INTERVAL) { |
|
1533 # endif |
|
1534 M3Gint v, i; |
|
1535 |
|
1536 M3G_LOG1(M3G_LOG_PROFILE, "Profile %d:", profTime); |
|
1537 |
|
1538 for (i = 0; i < M3G_STAT_MAX; ++i) { |
|
1539 v = m3gGetStatistic(m3g, i); |
|
1540 M3G_LOG1(M3G_LOG_PROFILE, " %d", v); |
|
1541 } |
|
1542 M3G_LOG(M3G_LOG_PROFILE, "\n"); |
|
1543 m3g->profileInterval = 0; |
|
1544 } |
|
1545 } |
|
1546 #endif /* M3G_ENABLE_PROFILING && M3G_PROFILE_LOG_INTERVAL > 0 */ |
|
1547 |
|
1548 /*---------------------------------------------------------------------- |
|
1549 * Public API implementation |
|
1550 *--------------------------------------------------------------------*/ |
|
1551 |
|
1552 /*! |
|
1553 * \brief Creates a new M3G interface |
|
1554 * |
|
1555 */ |
|
1556 M3G_API M3GInterface m3gCreateInterface( |
|
1557 /*@in@*//*@temp@*/ const M3Gparams *params) |
|
1558 { |
|
1559 /* This is likely to get executed exactly once during the |
|
1560 * execution of an application, so before doing anything else, |
|
1561 * execute the run-time sanity checks */ |
|
1562 |
|
1563 if (!m3gSystemCheck()) { |
|
1564 M3G_ASSERT(M3G_FALSE); |
|
1565 return NULL; |
|
1566 } |
|
1567 |
|
1568 /* Allow for deletion of existing log files */ |
|
1569 |
|
1570 # if defined(M3G_LOGLEVEL) |
|
1571 m3gBeginLog(); |
|
1572 # endif |
|
1573 |
|
1574 /* To actually create the interface, first check the supplied |
|
1575 * function pointers */ |
|
1576 |
|
1577 if (params == NULL |
|
1578 || params->mallocFunc == NULL |
|
1579 || params->freeFunc == NULL) { |
|
1580 return NULL; |
|
1581 } |
|
1582 if (params->objAllocFunc != NULL |
|
1583 && (params->objResolveFunc == NULL |
|
1584 || params->objFreeFunc == NULL)) { |
|
1585 return NULL; |
|
1586 } |
|
1587 |
|
1588 /* Allocate the interface using the provided malloc function and |
|
1589 * initialize. Note that this is slightly different from all other |
|
1590 * constructors due to the memory instrumentation being done |
|
1591 * directly rather than via m3gAlloc which isn't usable yet. */ |
|
1592 { |
|
1593 Interface *m3g = (*params->mallocFunc)(INSTRUMENTATED_SIZE(sizeof(Interface))); |
|
1594 if (m3g == NULL) { |
|
1595 M3G_LOG(M3G_LOG_FATAL_ERRORS, "Interface creation failed\n"); |
|
1596 return NULL; |
|
1597 } |
|
1598 M3G_LOG1(M3G_LOG_INTERFACE, "New interface 0x%08X\n", (unsigned) m3g); |
|
1599 |
|
1600 m3g = (Interface *) PAYLOAD_BLOCK(m3g); |
|
1601 # if defined(M3G_DEBUG_HEAP_TRACKING) |
|
1602 instrumentateBlock(m3g, sizeof(*m3g), __FILE__, __LINE__); |
|
1603 # else |
|
1604 instrumentateBlock(m3g, sizeof(*m3g)); |
|
1605 # endif |
|
1606 m3gZero(m3g, sizeof(*m3g)); |
|
1607 |
|
1608 m3g->func.malloc = params->mallocFunc; |
|
1609 m3g->func.free = params->freeFunc; |
|
1610 |
|
1611 if (params->objAllocFunc) { |
|
1612 m3g->func.objAlloc = params->objAllocFunc; |
|
1613 m3g->func.objFree = params->objFreeFunc; |
|
1614 m3g->func.objResolve = params->objResolveFunc; |
|
1615 } |
|
1616 else { |
|
1617 m3g->func.objAlloc = (m3gObjectAllocator*)(m3g->func.malloc); |
|
1618 m3g->func.objFree = (m3gObjectDeallocator*)(m3g->func.free); |
|
1619 m3g->func.objResolve = defaultResolver; |
|
1620 } |
|
1621 |
|
1622 m3g->func.error = params->errorFunc; |
|
1623 m3g->func.getFrameBuffer = params->beginRenderFunc; |
|
1624 m3g->func.releaseFrameBuffer = params->endRenderFunc; |
|
1625 |
|
1626 m3g->userContext = params->userContext; |
|
1627 |
|
1628 /* Initialize memory allocation failure debugging */ |
|
1629 # if defined(M3G_DEBUG_OUT_OF_MEMORY) |
|
1630 { |
|
1631 const char *str; |
|
1632 |
|
1633 # define M3G_GETENV(name, field) \ |
|
1634 str = getenv(name); \ |
|
1635 if (str) { \ |
|
1636 m3g-> ## field = atoi(str); \ |
|
1637 } |
|
1638 |
|
1639 M3G_GETENV("M3G_DEBUG_MALLOC_LIMIT", mallocLimit); |
|
1640 M3G_GETENV("M3G_DEBUG_OBJALLOC_LIMIT", objAllocLimit); |
|
1641 M3G_GETENV("M3G_DEBUG_MALLOC_FAILRATE", mallocFailRate); |
|
1642 M3G_GETENV("M3G_DEBUG_OBJALLOC_FAILRATE", objAllocFailRate); |
|
1643 |
|
1644 # undef M3G_GETENV |
|
1645 } |
|
1646 # endif |
|
1647 |
|
1648 # if !defined(M3G_NGL_CONTEXT_API) |
|
1649 /* Before messing with EGL state, check if EGL is already |
|
1650 * initialized by the calling application. */ |
|
1651 |
|
1652 if (eglQueryString(eglGetDisplay(EGL_DEFAULT_DISPLAY), EGL_VERSION)) { |
|
1653 ++m3g->glRefCount; |
|
1654 } |
|
1655 # endif /*!M3G_NGL_CONTEXT_API*/ |
|
1656 |
|
1657 /* Dig some constants from the GL implementation */ |
|
1658 |
|
1659 m3gConfigureGL(m3g); |
|
1660 |
|
1661 /* All done! Now we can allocate the more trival stuff */ |
|
1662 |
|
1663 m3g->tcache = m3gCreateTransformCache(m3g); |
|
1664 |
|
1665 M3G_LOG1(M3G_LOG_INTERFACE, |
|
1666 "Interface 0x%08X initialized\n", (unsigned) m3g); |
|
1667 return (M3GInterface) m3g; |
|
1668 } |
|
1669 } |
|
1670 |
|
1671 /*! |
|
1672 * \brief Deletes an M3G interface and all associated objects |
|
1673 */ |
|
1674 M3G_API void m3gDeleteInterface(M3GInterface interface) |
|
1675 { |
|
1676 Interface *m3g = (Interface *)interface; |
|
1677 M3G_VALIDATE_INTERFACE(m3g); |
|
1678 M3G_LOG1(M3G_LOG_INTERFACE, |
|
1679 "Shutting down interface 0x%08X...\n", (unsigned) m3g); |
|
1680 |
|
1681 /* Check if we still have objects lingering (this may happen when |
|
1682 * Java GC deletes the interface first, for instance), and just |
|
1683 * mark the interface for deletion in that case */ |
|
1684 |
|
1685 if (m3g->objCount > 0) { |
|
1686 M3G_ASSERT(!interface->shutdown); |
|
1687 M3G_LOG1(M3G_LOG_INTERFACE, "Waiting for %d objects\n", |
|
1688 interface->objCount); |
|
1689 interface->shutdown = M3G_TRUE; |
|
1690 return; |
|
1691 } |
|
1692 |
|
1693 # if !defined(M3G_NGL_TEXTURE_API) |
|
1694 /* Free the list of dead GL objects (those will have been deleted |
|
1695 * along with the owning contexts by now) */ |
|
1696 |
|
1697 m3gDestroyArray(&m3g->deadGLObjects, m3g); |
|
1698 # endif |
|
1699 |
|
1700 /* Delete temp buffers and caches */ |
|
1701 |
|
1702 M3G_ASSERT(!m3g->tempLocked); |
|
1703 m3gFree(m3g, m3g->tempBuffer); |
|
1704 |
|
1705 m3gDeleteTransformCache(m3g->tcache); |
|
1706 |
|
1707 /* Check for any leaked memory */ |
|
1708 # if defined(M3G_DEBUG) |
|
1709 if (m3g->mallocCount != 0 || m3g->objAllocCount != 0) { |
|
1710 M3G_LOG(M3G_LOG_FATAL_ERRORS, "Memory leak detected!\n"); |
|
1711 if (m3g->mallocCount != 0) { |
|
1712 M3G_LOG1(M3G_LOG_FATAL_ERRORS, |
|
1713 "\t%d memory blocks\n", m3g->mallocCount); |
|
1714 # if defined(M3G_DEBUG_HEAP_TRACKING) && defined(M3G_LOGLEVEL) |
|
1715 M3G_LOG(M3G_LOG_FATAL_ERRORS, "Dumping blocks...\n"); |
|
1716 dumpBlocks(m3g->blockList); |
|
1717 # endif |
|
1718 } |
|
1719 if (m3g->objAllocCount != 0) { |
|
1720 M3G_LOG1(M3G_LOG_FATAL_ERRORS, |
|
1721 "\t%d memory objects\n", m3g->objAllocCount); |
|
1722 } |
|
1723 } |
|
1724 # endif /* M3G_DEBUG */ |
|
1725 |
|
1726 /* Cleanup profiling resources */ |
|
1727 m3gCleanupProfile(); |
|
1728 m3gLogMemoryPeakCounter(m3g); |
|
1729 |
|
1730 /* Delete self */ |
|
1731 { |
|
1732 m3gFreeFunc *freeFunc = m3g->func.free; |
|
1733 destroyBlock(m3g); |
|
1734 (*freeFunc)(PHYSICAL_BLOCK(m3g)); |
|
1735 } |
|
1736 |
|
1737 M3G_LOG1(M3G_LOG_INTERFACE, |
|
1738 "Interface 0x%08X destroyed\n", (unsigned) m3g); |
|
1739 |
|
1740 /* Allow for log cleanup */ |
|
1741 |
|
1742 # if defined(M3G_LOGLEVEL) |
|
1743 m3gEndLog(); |
|
1744 # endif |
|
1745 } |
|
1746 |
|
1747 /*! |
|
1748 * \brief Returns the latest error that occurred on an M3G interface |
|
1749 * |
|
1750 * Returns the latest error for \c interface, and resets the error |
|
1751 * status to M3G_NO_ERROR. |
|
1752 * |
|
1753 * @param interface handle of the interface to query for errors |
|
1754 */ |
|
1755 M3G_API M3Genum m3gGetError(M3GInterface interface) |
|
1756 { |
|
1757 Interface *m3g = (Interface *)interface; |
|
1758 M3G_VALIDATE_INTERFACE(m3g); |
|
1759 { |
|
1760 M3Genum error = m3g->error; |
|
1761 m3g->error = M3G_NO_ERROR; |
|
1762 return error; |
|
1763 } |
|
1764 } |
|
1765 |
|
1766 /*! |
|
1767 * \brief Returns the user context data pointer associated with an M3G interface |
|
1768 * |
|
1769 * User context data can be associated with an interface via the |
|
1770 * M3GParams struct in m3gCreateInterface. |
|
1771 * |
|
1772 * @param interface handle of the interface |
|
1773 * @return pointer to the user context |
|
1774 */ |
|
1775 M3G_API void *m3gGetUserContext(M3GInterface interface) |
|
1776 { |
|
1777 Interface *m3g = (Interface *)interface; |
|
1778 M3G_VALIDATE_INTERFACE(m3g); |
|
1779 return m3g->userContext; |
|
1780 } |
|
1781 |
|
1782 /*! |
|
1783 * \brief Returns if antialiasing is supported |
|
1784 * |
|
1785 * User context data can be associated with an interface via the |
|
1786 * M3GParams struct in m3gCreateInterface. |
|
1787 * |
|
1788 * @param interface handle of the interface |
|
1789 * @return pointer to the user context |
|
1790 */ |
|
1791 M3G_API M3Gbool m3gIsAntialiasingSupported(M3GInterface interface) |
|
1792 { |
|
1793 Interface *m3g = (Interface *)interface; |
|
1794 M3G_VALIDATE_INTERFACE(m3g); |
|
1795 return m3g->supportAntialiasing; |
|
1796 } |
|
1797 |
|
1798 /*! |
|
1799 * \brief Free memory by removing all detached objects |
|
1800 * |
|
1801 * Garbage collection will run automatically during normal operation, |
|
1802 * so there is no need to call this function. However, it allows the |
|
1803 * application to signal a suitable time to invest more time in |
|
1804 * garbage collection, potentially improving performance later on. |
|
1805 */ |
|
1806 M3G_API void m3gGarbageCollect(M3GInterface interface) |
|
1807 { |
|
1808 Interface *m3g = (Interface *) interface; |
|
1809 M3G_VALIDATE_INTERFACE(m3g); |
|
1810 m3gGarbageCollectAll(m3g); |
|
1811 } |
|
1812 |
|
1813 /*! |
|
1814 * \brief Returns the transformation cache for this interface |
|
1815 */ |
|
1816 static TCache *m3gGetTransformCache(Interface *m3g) |
|
1817 { |
|
1818 return m3g->tcache; |
|
1819 } |
|
1820 |
|
1821 /*! |
|
1822 * \brief Returns the value of a given statistic |
|
1823 * |
|
1824 * If the statistic is a counter (such as number of rendering calls), |
|
1825 * its value is also cleared. |
|
1826 * |
|
1827 * \note Dependent on the M3G_ENABLE_PROFILING compile-time flag; if |
|
1828 * undefined, all statistic queries return zero |
|
1829 */ |
|
1830 #if defined(M3G_ENABLE_PROFILING) |
|
1831 /*@access M3GInterface@*/ |
|
1832 M3G_API M3Gint m3gGetStatistic(M3GInterface hInterface, M3Gstatistic stat) |
|
1833 { |
|
1834 Interface *m3g = (Interface*) hInterface; |
|
1835 M3G_VALIDATE_INTERFACE(m3g); |
|
1836 |
|
1837 if (m3gInRange(stat, 0, M3G_STAT_MAX-1)) { |
|
1838 M3Gint value = m3g->statistics[stat]; |
|
1839 |
|
1840 if (stat < M3G_STAT_CUMULATIVE) { |
|
1841 m3g->statistics[stat] = 0; |
|
1842 } |
|
1843 |
|
1844 return value; |
|
1845 } |
|
1846 else { |
|
1847 m3gRaiseError(m3g, M3G_INVALID_ENUM); |
|
1848 return -1; |
|
1849 } |
|
1850 } |
|
1851 #else |
|
1852 M3G_API M3Gint m3gGetStatistic(M3GInterface hInterface, M3Gstatistic stat) |
|
1853 { |
|
1854 M3G_UNREF(hInterface); |
|
1855 M3G_UNREF(stat); |
|
1856 return 0; |
|
1857 } |
|
1858 #endif /*M3G_ENABLE_PROFILING*/ |
|
1859 |
|
1860 |
|
1861 #undef INSTRUMENTATED_SIZE |
|
1862 #undef PAYLOAD_BLOCK |
|
1863 #undef PHYSICAL_BLOCK |
|
1864 |