windowing/windowserver/nonnga/SERVER/wnredraw.h
changeset 0 5d03bc08d59c
equal deleted inserted replaced
-1:000000000000 0:5d03bc08d59c
       
     1 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // CWsWindowRedraw and associated classes definitions
       
    15 // 
       
    16 //
       
    17 
       
    18 #ifndef __WNREDRAW_H__
       
    19 #define __WNREDRAW_H__
       
    20 
       
    21 #include "server.h"
       
    22 #include "panics.h"
       
    23 
       
    24 class CPlaybackGc;
       
    25 
       
    26 //
       
    27 // Base class defining how a window is redrawn, i.e. Backed up, redraw from client, blanked...
       
    28 //
       
    29 class CWsWindowRedraw : public CBase
       
    30 	{
       
    31 public:
       
    32 	~CWsWindowRedraw();
       
    33 	virtual void ConstructL();
       
    34 	virtual TBool CommandL(TInt aOpcode, TWsWinCmdUnion &aCmd)=0;
       
    35 	virtual TRgb BackColor() const=0;
       
    36 	virtual TBool NeedsRedraw() const=0;
       
    37 	virtual TBool GetRedrawRect(TRect &aRect) const=0;
       
    38 	virtual void ClipInvalidRegion(const TRect &aRect);
       
    39 	virtual void Resize(const TSize &aSize, const TSize &aOldSize);
       
    40 	virtual CWsBackedUpWindow *Backup() const;
       
    41 	virtual void Scroll(const TRect &aClipRect, const TPoint &aOffset,const TRect &aRect);
       
    42 	virtual void UpdateAnimArea();
       
    43 	virtual void PrepareForResizeL(const TSize &aSize, TSize &aOldSize);
       
    44 	virtual void Moved() {}
       
    45 	virtual void ClearRedrawStore(TBool aClearPendingRedraw=EFalse);
       
    46 	virtual TBool DrawCommand(CWsGc* aGc,const TAny *aCmdData);
       
    47 	virtual void GcAttributeChange(CWsGc* aGc,const TAny *aCmdData);
       
    48 	virtual void GcDeactivate(CWsGc* aGc);
       
    49 	inline CWsWindow *WsWin();	// Link back to main window class
       
    50 	virtual void ClientExposing();
       
    51 	virtual void DrawWindow()=0;
       
    52 	TInt DrawBackgroundColor(const TRegion* aRegion);
       
    53 	virtual TBool Contains(const TArray<TGraphicDrawerId>& aDrawers,const TRegion& aRegion) const;
       
    54 	void DrawAnims(CFbsBitGc * aGc, const TRegion& aRegion);
       
    55 	const TRegion * GlobalRedrawRegion();
       
    56 	virtual TBool ReleaseMemory(MWsMemoryRelease::TMemoryReleaseLevel aLevel);
       
    57 	virtual CFbsDevice* OutputDevice() const;
       
    58 	virtual void VisibleRegionChange();
       
    59 	virtual TBool ReadyToDraw() const;
       
    60 	void PreDrawWindow(CFbsBitGc * aGc, const TRegion &aRegion);
       
    61 	void PostDrawWindow(CFbsBitGc * aGc);
       
    62 	virtual void Invalidate(const TRect *) {}	
       
    63 	virtual TInt SizeInBytes() const { return 0; }
       
    64 	virtual void WindowClosing();
       
    65 
       
    66 protected:
       
    67 	CWsWindowRedraw(CWsWindow *aWin);
       
    68 	void SetReply(TInt aReply);
       
    69 	void OwnerPanic(TClientPanic aPanic);
       
    70 	inline void QueueRedraw();
       
    71 	inline CScreen* Screen() const;
       
    72 	inline CWsClientWindow *CliWin() const;
       
    73 	void DrawAnimsL(CFbsBitGc * aGc, const TRegion& aRegion);
       
    74 protected:
       
    75 	CWsWindow *iWsWin;	// Link back to main window class
       
    76 	const TRegion * iGlobalRedrawRegion;// During a scheduled draw, this is the area scheduled to be drawn.
       
    77 	};
       
    78 
       
    79 class CWsBlankWindow : public CWsWindowRedraw
       
    80 	{
       
    81 public:
       
    82 	CWsBlankWindow(CWsWindow *aWin);
       
    83 	~CWsBlankWindow();
       
    84 	
       
    85 	//from CWsWindowRedraw
       
    86 	TBool CommandL(TInt aOpcode, TWsWinCmdUnion &aCmd);
       
    87 	TBool NeedsRedraw() const;
       
    88 	TBool GetRedrawRect(TRect &aRect) const;
       
    89 	
       
    90 	void SetColor(TRgb aColor);
       
    91 	inline void SetBackgroundClear();
       
    92 	inline TBool IsBackgroundColor();
       
    93 	void DrawWindow();
       
    94 private:
       
    95 	TRgb BackColor() const;
       
    96 private:
       
    97 	TRgb iColor;
       
    98 	TBool iNoColor;
       
    99 	};
       
   100 	
       
   101 #include "window.h"
       
   102 
       
   103 inline CWsWindow *CWsWindowRedraw::WsWin()
       
   104 	{
       
   105 	return iWsWin;
       
   106 	}
       
   107 
       
   108 inline CScreen* CWsWindowRedraw::Screen() const
       
   109 	{
       
   110 	return iWsWin->Screen();
       
   111 	}
       
   112 
       
   113 inline CWsClientWindow *CWsWindowRedraw::CliWin() const
       
   114 	{
       
   115 	return (CWsClientWindow *)iWsWin;
       
   116 	}
       
   117 
       
   118 inline void CWsBlankWindow::SetBackgroundClear()
       
   119 	{
       
   120 	iNoColor=ETrue;
       
   121 	}
       
   122 
       
   123 inline TBool CWsBlankWindow::IsBackgroundColor()
       
   124 	{
       
   125 	return !iNoColor;
       
   126 	}
       
   127 
       
   128 inline void CWsWindowRedraw::QueueRedraw()
       
   129 	{
       
   130 	if (iWsWin->IsActive())
       
   131 		{
       
   132 		iWsWin->WsOwner()->RedrawQueue()->AddInvalid(this);
       
   133 		}
       
   134 	}
       
   135 
       
   136 inline const TRegion * CWsWindowRedraw::GlobalRedrawRegion()
       
   137 	{
       
   138 	return iGlobalRedrawRegion;
       
   139 	}
       
   140 
       
   141 #endif