windowing/windowserver/tauto/TALPHAWIN.H
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     1 
       
     2 // Copyright (c) 1996-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 // All rights reserved.
       
     4 // This component and the accompanying materials are made available
       
     5 // under the terms of "Eclipse Public License v1.0"
       
     6 // which accompanies this distribution, and is available
       
     7 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 //
       
     9 // Initial Contributors:
       
    10 // Nokia Corporation - initial contribution.
       
    11 //
       
    12 // Contributors:
       
    13 //
       
    14 // Description:
       
    15 //
       
    16 
       
    17 /**
       
    18  @file
       
    19  @test
       
    20  @internalComponent - Internal Symbian test code
       
    21 */
       
    22 
       
    23 #ifndef __TALPHAWIN_H__
       
    24 #define __TALPHAWIN_H__
       
    25 
       
    26 #include "AUTO.H"
       
    27 #include "TGraphicsHarness.h"
       
    28 
       
    29 class CTDrawOpWin;
       
    30 class CTAlphaWindow;
       
    31 class CTAlphaRefWin;
       
    32 
       
    33 class CTAlphaWin : public CTWsGraphicsBase
       
    34 	{
       
    35 public:
       
    36 	CTAlphaWin(CTestStep* aStep);
       
    37 	~CTAlphaWin();
       
    38 	void ConstructL();
       
    39 	void TestCondition();
       
    40 	void TestConditionL();
       
    41 protected:
       
    42 //from 	CTGraphicsStep
       
    43 	virtual void RunTestCaseL(TInt aCurTestCase);
       
    44 private:
       
    45 	void ConfigureDisplayModes(TDisplayMode aRequiredMode);
       
    46 	// The blending test works as follows:
       
    47 	// On the left, we have a window which draws using an opaque half-red colour
       
    48 	// On the right, we have a window which blends using a semi-transparent full-red colour
       
    49 	// The test compares left and right
       
    50 	void TestSemiTransparentDrawingL();
       
    51 	void TestTransparentDrawingL();
       
    52 
       
    53 	// The transparent window tests work as follows:
       
    54 	// On the left, we have transparent windows, on which we perform various various operations
       
    55 	// On the right, we have a reference window, in which we draw what we think the windows on the left should look like
       
    56 	// The test compares the right and the left
       
    57 	void TestInitialConfiguration();
       
    58 	void TestMove();
       
    59 	void TestRedraw();
       
    60 	void TestInvisible();
       
    61 	void TestChildrenL();
       
    62 	void TestAntiAliasedTextTransparentL();
       
    63 	void CheckRectL(const TRect& rect1, const TRect& rect2, TSize aSize, TDisplayMode aRequiredMode, TInt aTolerance, const TDesC& aErrorMsg);
       
    64 
       
    65 private:
       
    66 	TFixedArray<CTAlphaWindow*,5> iTestWin;
       
    67 	CTAlphaRefWin* iRefWin;
       
    68 	};
       
    69 
       
    70 class CTDrawOpWin : public CTWin
       
    71 	{
       
    72 public:
       
    73 	static CTDrawOpWin* NewL(CTAlphaWin* aTest, CTWinBase* aParent, TPoint aPos, TSize aSize, TRgb aDrawColour);
       
    74 	CTDrawOpWin(CTAlphaWin* aTest, TRgb aDrawColour);
       
    75 
       
    76 	//Virtual Function from CTBaseWin
       
    77 	void Draw();
       
    78 
       
    79 	void SetDrawOp(TInt aDrawOp);
       
    80 private:
       
    81 	CTAlphaWin* iTest;
       
    82 	TRgb iDrawColour;
       
    83 	TInt iDrawOp;
       
    84 	};
       
    85 
       
    86 
       
    87 class CTAlphaWindow : public CTWin
       
    88 	{
       
    89 	friend class CTAlphaRefWin;
       
    90 public:
       
    91 	inline CTAlphaWindow(CTAlphaWin* aTest) : iTest(aTest) {}
       
    92 	~CTAlphaWindow();
       
    93 	static CTAlphaWindow* NewL(CTAlphaWin* aTest, CTWinBase* aParent, TPoint aPos, TSize aSize, TInt aDrawState);
       
    94 
       
    95 	//Virtual Function from CTBaseWin
       
    96 	void Draw();
       
    97 
       
    98 	void SetDrawState(TInt aDrawState);
       
    99 	TInt DrawState();
       
   100 
       
   101 	void SetVisible(TBool aVisible);
       
   102 	void CreateChildrenL(TInt aDepth);
       
   103 	void DestroyChildren();
       
   104 private:
       
   105 	TInt iDrawState;
       
   106 	CTAlphaWin* iTest;
       
   107 	CTAlphaWindow* iChild1;
       
   108 	CTAlphaWindow* iChild2;
       
   109 	};
       
   110 
       
   111 class CTAlphaRefWin : public CTWin
       
   112 	{
       
   113 	// This class is used to draw what we think things should look like, for comparison with what they actually look like
       
   114 public:
       
   115 	inline CTAlphaRefWin(TFixedArray<CTAlphaWindow*,5>& aAlphaWin);
       
   116 	static CTAlphaRefWin* NewL(CTWinBase* aParent, TPoint aPos, TSize aSize, TFixedArray<CTAlphaWindow*,5>& aAlphaWin);
       
   117 	void Draw();
       
   118 private:
       
   119 	void DrawWindow(CTAlphaWindow* aWindow, TPoint aOffset);
       
   120 private:
       
   121 	TFixedArray<CTAlphaWindow*,5>& iAlphaWin;
       
   122 	};
       
   123 
       
   124 class CTAlphaWinStep : public CTGraphicsStep
       
   125 	{
       
   126 public:
       
   127 	CTAlphaWinStep();
       
   128 protected:
       
   129 	//from CTGraphicsStep
       
   130 	virtual CTGraphicsBase* CreateTestL();
       
   131 	};
       
   132 
       
   133 _LIT(KTAlphaWinStep,"TAlphaWin");
       
   134 
       
   135 
       
   136 #endif