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1 // Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // Demonstration handwriting class |
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15 // |
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16 // |
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17 |
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18 #if !defined(__HANDANIM_H__) |
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19 #define __HANDANIM_H__ |
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20 |
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21 #if !defined(__E32STD_H__) |
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22 #include <e32std.h> |
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23 #endif |
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24 #if !defined(__E32BASE_H__) |
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25 #include <e32base.h> |
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26 #endif |
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27 #if !defined(__GDI_H__) |
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28 #include <gdi.h> |
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29 #endif |
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30 #if !defined(__W32ADLL_H__) |
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31 #include <w32adll.h> |
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32 #endif |
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33 #if !defined(__HANDCMD_H__) |
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34 #include "HANDCMD.H" |
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35 #endif |
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36 |
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37 |
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38 class CPointStore : public CBase |
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39 { |
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40 public: |
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41 CPointStore(); |
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42 void ConstructL(); |
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43 void AddPoint(TPoint aPoint); |
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44 TInt GetChar(); |
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45 void ClearPoints(); |
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46 private: |
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47 CArrayFixFlat<TPoint> *iPoints; |
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48 TInt iNumPoints; |
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49 }; |
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50 |
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51 class CHandWritingAnimDll : public CAnimDll |
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52 { |
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53 public: |
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54 CAnim *CreateInstanceL(TInt aType); |
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55 private: |
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56 }; |
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57 |
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58 class CHandWritingAnim : public CSpriteAnim |
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59 { |
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60 public: |
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61 enum TState |
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62 { |
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63 EHwStateDeactive, |
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64 EHwStateInactive, //Waiting for first point |
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65 EHwStateWaitingMove, //Waiting to see if a period elapses before the first move |
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66 EHwStateDrawing, //Pen down and drawing |
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67 EHwStateWaitingStroke, //Waiting for new stroke |
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68 }; |
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69 public: |
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70 ~CHandWritingAnim(); |
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71 //pure virtual functions from MEventHandler |
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72 TBool OfferRawEvent(const TRawEvent &aRawEvent); |
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73 //pure virtual functions from CAnim |
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74 void ConstructL(TAny *aArgs); |
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75 void Animate(TDateTime *aDateTime); |
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76 void Redraw(); |
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77 void Command(TInt aOpcode, TAny *aArgs); |
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78 TInt CommandReplyL(TInt aOpcode, TAny *aArgs); |
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79 void FocusChanged(TBool aState); |
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80 private: |
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81 void Activate(); |
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82 void Deactivate(); |
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83 void SpriteChangeL(TBool aUsingSeparateMask); |
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84 void SetDrawData(THandwritingDrawData *aDrawData); |
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85 TBool HandlePointerDown(TPoint aPoint); |
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86 TBool HandlePointerMove(TPoint aPoint); |
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87 TBool HandlePointerUp(TPoint aPoint); |
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88 void DrawPoint(); |
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89 void DrawLine(TPoint aEndPoint); |
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90 void UpdateSprite(); |
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91 void StartTimer(); |
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92 void SendEatenDownEvent(); |
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93 void CharacterFinished(); |
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94 void ClearSprite(); |
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95 private: |
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96 TInt iState; |
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97 CFbsBitmapDevice *iBitmapDevice; |
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98 CFbsBitmapDevice *iMaskBitmapDevice; |
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99 CFbsBitGc *iSpriteGc; |
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100 TBool iIsMask; |
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101 THandwritingDrawData iDrawData; |
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102 TPoint iCurrentDrawPoint; |
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103 TTime iDownTime; //Will need to use this when taken base changes |
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104 CPointStore *iPointStore; |
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105 TInt iLastGeneratedCharacter; |
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106 }; |
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107 |
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108 #endif |