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1 ;Test configuration file for GRAPHICS-WSERV-1841-0008: WSERV Opaque windows |
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2 [default] |
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3 ;integer, delay in microseconds for first window operation |
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4 init_period=15000000 |
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5 ;integer, delay in microseconds between consecutive window operations |
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6 period=10000 |
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7 ;integer, number of window operations to perform |
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8 max_run_cycles=1000 |
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9 ;integer[-1], use a unique random seed number for reproducing a test, or -1 to generate a seed from the timer |
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10 random_seed=-1 |
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11 ;integer[400], window and bitmap width(default value is 400). |
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12 window_width=640 |
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13 ;integer[400], window and bitmap height(default value is 400). |
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14 window_height=240 |
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15 ;boolean[true], compare screen and off-screen bitmap every tick |
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16 compare_bitmaps=false |
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17 ;integer[0], minimum number of windows to create (0 for no minimum) |
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18 min_num_windows=0 |
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19 ;boolean[true], save only bitmaps that failed comparison (true) or save all (false) |
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20 save_only_different=true |
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21 ;boolean[false], save the difference between expected and screen bitmaps |
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22 save_difference_bitmap=true |
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23 ;boolean[true], clears all background before each bitmap redraw (true) or just the windowless area (false) |
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24 clear_all_background=true |
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25 ;string, path where logging files will be stored |
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26 logging_path=c:\StressLog2\ |
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27 |
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28 [Common-Window] |
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29 ;the base common to all windows |
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30 ;integer 0-255 [0], alpha value for background color (0 total transparency) |
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31 background_alpha=0 |
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32 |
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33 [Animated-Window] |
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34 ;boolean[true], use animated windows in test |
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35 enabled=false |
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36 ;boolean[true], transparent |
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37 transparent=true |
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38 ;boolean[false], place a transparent window before animation window |
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39 transparent_foreground_window=true |
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40 |
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41 [Backed up-Window] |
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42 ;boolean[true], use backedup windows in test |
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43 enabled=true |
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44 ;boolean[false], use random pen styles |
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45 randomize_pen_style=true |
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46 ;boolean[false], use random brush styles |
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47 randomize_brush_style=true |
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48 |
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49 [Coordinate space-Window] |
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50 ;boolean[true], use coordinate windows in test |
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51 enabled=true |
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52 ;boolean[true], transparent |
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53 transparent=true |
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54 |
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55 [CrpDrawer-Window] |
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56 ;boolean[true], use CRP windows in test |
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57 enabled=true |
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58 ;boolean[true], transparent |
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59 transparent=true |
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60 |
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61 [Edged-Window] |
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62 ;boolean[true], use edged windows in test |
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63 enabled=true |
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64 ;boolean[true], transparent |
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65 transparent=false |
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66 ;boolean[false], use colours with random alpha values, transparent must be true |
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67 randomize_alpha=false |
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68 ;boolean[false], use random pen styles |
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69 randomize_pen_style=false |
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70 ;boolean[false], use random brush styles |
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71 randomize_brush_style=false |
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72 |
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73 [Enormous-Window] |
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74 ;boolean[true], use enormous windows in test |
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75 enabled=true |
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76 ;boolean[true], transparent |
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77 transparent=false |
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78 ;boolean[false], use random pen styles |
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79 randomize_pen_style=false |
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80 ;boolean[false], use random brush styles |
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81 randomize_brush_style=false |
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82 |
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83 [Sprited-Window] |
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84 ;boolean[true], use sprite windows in test |
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85 enabled=false |
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86 ;boolean[true], transparent |
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87 transparent=true |
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88 ;boolean[false], use random pen styles |
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89 randomize_pen_style=false |
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90 ;boolean[false], use random brush styles |
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91 randomize_brush_style=false |
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92 ;boolean[false], use random sprite drawing modes |
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93 randomize_draw_mode=false |
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94 ;boolean[false], place a transparent window before sprite window |
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95 transparent_foreground_window=false |
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96 ;unsigned-integer[0], max horizontal step(default value is 0) between sprite frames |
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97 max_random_step_x=10 |
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98 ;unsigned-integer[0], max vertical step(default value is 0) between sprite frames |
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99 max_random_step_y=10 |
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100 ;unsigned-integer[0], max horizontal offset(default value is 0) of sprite frames |
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101 max_random_offset_x=4 |
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102 ;unsigned-integer[0], max vertical offset(default value is 0) of sprite frames |
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103 max_random_offset_y=4 |
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104 |