egl/eglinterface/include/eglwindowcommon.h
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     1 // Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 
       
    17 /**
       
    18  @file
       
    19  @publishedPartner
       
    20  @prototype
       
    21 */
       
    22 
       
    23 
       
    24 #ifndef __EGLWINDOWCOMMON_H__
       
    25 #define __EGLWINDOWCOMMON_H__
       
    26 
       
    27 
       
    28 #include <e32std.h>
       
    29 #include <graphics/surfaceconfiguration.h>
       
    30 #include <graphics/suerror.h>
       
    31 
       
    32 
       
    33 /**
       
    34 EGL Window panic codes, panic function and assert macro.
       
    35 */
       
    36 enum TEglWindowPanicCode
       
    37     {
       
    38     EEglWindowPanicInvalidSurface = 0,
       
    39     EEglWindowPanicInvalidScreenNumber = 1,
       
    40     EEglWindowPanicSizeInPixelsIsNegative = 2,
       
    41     EEglWindowPanicSizeInTwipsIsNegative = 3,
       
    42     EEglWindowPanicREglStandAloneWindowNotCreated = 4,
       
    43     EEglWindowPanicRWindowHasNoSession = 5,
       
    44     };
       
    45 
       
    46 
       
    47 static inline void EglWindowPanic(TEglWindowPanicCode aPanicCode)
       
    48     {
       
    49     _LIT(KPanicCategory, "EglWindow");
       
    50     User::Panic(KPanicCategory, aPanicCode);
       
    51     }
       
    52 
       
    53 
       
    54 #define EGL_WINDOW_ASSERT_DEBUG(aAssert, aPanicCode) __ASSERT_DEBUG(aAssert, EglWindowPanic(aPanicCode))
       
    55 #define EGL_WINDOW_ASSERT_ALWAYS(aAssert, aPanicCode) __ASSERT_ALWAYS(aAssert, EglWindowPanic(aPanicCode))
       
    56 
       
    57 
       
    58 #endif