equal
deleted
inserted
replaced
317 // increment refcount to mark this sync obj in use and prevent it from being destroyed when other thread calls eglDestroySyncKHR or eglTerminate |
317 // increment refcount to mark this sync obj in use and prevent it from being destroyed when other thread calls eglDestroySyncKHR or eglTerminate |
318 syncObj->Open(); |
318 syncObj->Open(); |
319 |
319 |
320 // release display lock as we're going to wait on sync object after this point, not releasing display lock at this |
320 // release display lock as we're going to wait on sync object after this point, not releasing display lock at this |
321 // point will cause deadlock |
321 // point will cause deadlock |
|
322 // coverity[stale] |
322 iDriver.Unlock(); |
323 iDriver.Unlock(); |
323 |
324 |
324 // sync obj refcount has been incremented so it won't get destroyed even if other thread call eglDestroySyncKHR or eglTerminate |
325 // sync obj refcount has been incremented so it won't get destroyed even if other thread call eglDestroySyncKHR or eglTerminate |
325 // at this point |
326 // at this point |
326 |
327 |