egl/sfopenvg/riMiniEGL.h
branchEGL_MERGE
changeset 180 f767bd5f4cfc
parent 119 5f371025658c
child 181 c1509651cd2b
equal deleted inserted replaced
119:5f371025658c 180:f767bd5f4cfc
     1 #ifndef __RIMINIEGL_H
       
     2 #define __RIMINIEGL_H
       
     3 
       
     4 /*------------------------------------------------------------------------
       
     5  *
       
     6  * EGL 1.3
       
     7  * -------
       
     8  *
       
     9  * Copyright (c) 2007 The Khronos Group Inc.
       
    10  *
       
    11  * Permission is hereby granted, free of charge, to any person obtaining a
       
    12  * copy of this software and /or associated documentation files
       
    13  * (the "Materials "), to deal in the Materials without restriction,
       
    14  * including without limitation the rights to use, copy, modify, merge,
       
    15  * publish, distribute, sublicense, and/or sell copies of the Materials,
       
    16  * and to permit persons to whom the Materials are furnished to do so,
       
    17  * subject to the following conditions: 
       
    18  *
       
    19  * The above copyright notice and this permission notice shall be included 
       
    20  * in all copies or substantial portions of the Materials. 
       
    21  *
       
    22  * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
       
    23  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
       
    24  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
       
    25  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
       
    26  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
       
    27  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
       
    28  * THE USE OR OTHER DEALINGS IN THE MATERIALS.
       
    29  *
       
    30  *//**
       
    31  * \file
       
    32  * \brief	Simple implementation of EGL 1.3
       
    33  * \note	caveats:
       
    34 			- always renders into the backbuffer and blits it to window (no single buffered rendering)
       
    35 			- no native Windows or Mac OS X pixmap support
       
    36 			- no power management events
       
    37 			- no support for swap interval
       
    38  * \todo	what happens in egl functions when eglTerminate has been called but the context and surface are still in use?
       
    39  * \todo	OSDeinitMutex should be called in case getEGL fails.
       
    40  *//*-------------------------------------------------------------------*/
       
    41 #include "egl.h"
       
    42 #include "riContext.h"
       
    43 
       
    44 #ifdef BUILD_WITH_PRIVATE_EGL 
       
    45 #include "eglinternal.h"
       
    46 #endif
       
    47 
       
    48 #ifdef BUILD_WITH_PRIVATE_OPENVG
       
    49 #include "openvginternal.h"
       
    50 #endif
       
    51 
       
    52 //==============================================================================================
       
    53 
       
    54 namespace OpenVGRI
       
    55 {
       
    56 class RIEGLSurface;
       
    57 class RIEGLContext;
       
    58 class RIEGLThread;
       
    59 
       
    60 /*-------------------------------------------------------------------*//*!
       
    61 * \brief	
       
    62 * \param	
       
    63 * \return	
       
    64 * \note		
       
    65 *//*-------------------------------------------------------------------*/
       
    66 
       
    67 class RIEGLConfig
       
    68 {
       
    69 public:
       
    70 	RIEGLConfig() : m_desc(Color::formatToDescriptor(VG_sRGBA_8888)), m_configID(0)	{}
       
    71 	~RIEGLConfig()							{}
       
    72 	void		set(int r, int g, int b, int a, int l, int bpp, int samples, int maskBits, int ID)
       
    73 	{
       
    74 		m_desc.redBits = r;
       
    75 		m_desc.greenBits = g;
       
    76 		m_desc.blueBits = b;
       
    77 		m_desc.alphaBits = a;
       
    78 		m_desc.luminanceBits = l;
       
    79 		m_desc.alphaShift = 0;
       
    80 		m_desc.luminanceShift = 0;
       
    81 		m_desc.blueShift = b ? a : 0;
       
    82 		m_desc.greenShift = g ? a + b : 0;
       
    83 		m_desc.redShift = r ? a + b + g : 0;
       
    84 		m_desc.format = (VGImageFormat)-1;
       
    85 		m_desc.internalFormat = l ? Color::sLA : Color::sRGBA;
       
    86 		m_desc.bitsPerPixel = bpp;
       
    87 		RI_ASSERT(Color::isValidDescriptor(m_desc));
       
    88 		m_samples = samples;
       
    89         m_maskBits = maskBits;
       
    90 		m_configID = ID;
       
    91         m_config = (EGLConfig)ID;
       
    92 	}
       
    93 
       
    94     Color::Descriptor configToDescriptor(bool sRGB, bool premultiplied) const
       
    95     {
       
    96         Color::Descriptor desc = m_desc;
       
    97         unsigned int f = m_desc.luminanceBits ? Color::LUMINANCE : 0;
       
    98         f |= sRGB ? Color::NONLINEAR : 0;
       
    99         f |= premultiplied ? Color::PREMULTIPLIED : 0;
       
   100         desc.internalFormat = (Color::InternalFormat)f;
       
   101         return desc;
       
   102     }
       
   103 
       
   104 	//EGL RED SIZE bits of Red in the color buffer
       
   105 	//EGL GREEN SIZE bits of Green in the color buffer
       
   106 	//EGL BLUE SIZE bits of Blue in the color buffer
       
   107 	//EGL ALPHA SIZE bits of Alpha in the color buffer
       
   108 	//EGL LUMINANCE SIZE bits of Luminance in the color buffer
       
   109 	Color::Descriptor	m_desc;
       
   110 	int					m_samples;
       
   111     int                 m_maskBits;
       
   112 	EGLint				m_configID;			//EGL CONFIG ID unique EGLConfig identifier
       
   113     EGLConfig           m_config;
       
   114 	//EGL BUFFER SIZE depth of the color buffer (sum of channel bits)
       
   115 	//EGL ALPHA MASK SIZE number alpha mask bits (always 8)
       
   116 	//EGL BIND TO TEXTURE RGB boolean True if bindable to RGB textures. (always EGL_FALSE)
       
   117 	//EGL BIND TO TEXTURE RGBA boolean True if bindable to RGBA textures. (always EGL_FALSE)
       
   118 	//EGL COLOR BUFFER TYPE enum color buffer type (EGL_RGB_BUFFER, EGL_LUMINANCE_BUFFER)
       
   119 	//EGL CONFIG CAVEAT enum any caveats for the configuration (always EGL_NONE)
       
   120 	//EGL DEPTH SIZE integer bits of Z in the depth buffer (always 0)
       
   121 	//EGL LEVEL integer frame buffer level (always 0)
       
   122 	//EGL MAX PBUFFER WIDTH integer maximum width of pbuffer (always INT_MAX)
       
   123 	//EGL MAX PBUFFER HEIGHT integer maximum height of pbuffer (always INT_MAX)
       
   124 	//EGL MAX PBUFFER PIXELS integer maximum size of pbuffer (always INT_MAX)
       
   125 	//EGL MAX SWAP INTERVAL integer maximum swap interval (always 1)
       
   126 	//EGL MIN SWAP INTERVAL integer minimum swap interval (always 1)
       
   127 	//EGL NATIVE RENDERABLE boolean EGL TRUE if native rendering APIs can render to surface (always EGL_FALSE)
       
   128 	//EGL NATIVE VISUAL ID integer handle of corresponding native visual (always 0)
       
   129 	//EGL NATIVE VISUAL TYPE integer native visual type of the associated visual (always EGL_NONE)
       
   130 	//EGL RENDERABLE TYPE bitmask which client rendering APIs are supported. (always EGL_OPENVG_BIT)
       
   131 	//EGL SAMPLE BUFFERS integer number of multisample buffers (always 0)
       
   132 	//EGL SAMPLES integer number of samples per pixel (always 0)
       
   133 	//EGL STENCIL SIZE integer bits of Stencil in the stencil buffer (always 0)
       
   134 	//EGL SURFACE TYPE bitmask which types of EGL surfaces are supported. (always EGL WINDOW BIT | EGL PIXMAP BIT | EGL PBUFFER BIT)
       
   135 	//EGL TRANSPARENT TYPE enum type of transparency supported (always EGL_NONE)
       
   136 	//EGL TRANSPARENT RED VALUE integer transparent red value (undefined)
       
   137 	//EGL TRANSPARENT GREEN VALUE integer transparent green value (undefined)
       
   138 	//EGL TRANSPARENT BLUE VALUE integer transparent blue value (undefined)
       
   139 };
       
   140 
       
   141 
       
   142 /*-------------------------------------------------------------------*//*!
       
   143 * \brief	
       
   144 * \param	
       
   145 * \return	
       
   146 * \note		
       
   147 *//*-------------------------------------------------------------------*/
       
   148 
       
   149 #define EGL_NUMCONFIGS		60
       
   150 
       
   151 class RIEGLDisplay
       
   152 {
       
   153 public:
       
   154 	RIEGLDisplay(EGLDisplay id);
       
   155 	~RIEGLDisplay();
       
   156 
       
   157 	int                getNumConfigs() const              { return EGL_NUMCONFIGS; }
       
   158     const RIEGLConfig& getConfigByIdx(int i) const             { RI_ASSERT(i >= 0 && i < EGL_NUMCONFIGS); return m_configs[i]; }
       
   159     const RIEGLConfig& getConfig(const EGLConfig config) const        { for(int i=0;i<EGL_NUMCONFIGS;i++) { if(m_configs[i].m_config == config) return m_configs[i]; } RI_ASSERT(0); return m_configs[0]; }
       
   160 
       
   161     EGLDisplay        getID() const                       { return m_id; }
       
   162 
       
   163     void              addContext(RIEGLContext* ctx)       { RI_ASSERT(ctx); m_contexts.push_back(ctx); }  //throws bad_alloc
       
   164     void              removeContext(RIEGLContext* ctx)    { RI_ASSERT(ctx); bool res = m_contexts.remove(ctx); RI_ASSERT(res); RI_UNREF(res); }
       
   165 
       
   166     void              addSurface(RIEGLSurface* srf)       { RI_ASSERT(srf); m_surfaces.push_back(srf); }  //throws bad_alloc
       
   167     void              removeSurface(RIEGLSurface* srf)    { RI_ASSERT(srf); bool res = m_surfaces.remove(srf); RI_ASSERT(res); RI_UNREF(res); }
       
   168 
       
   169     EGLBoolean        contextExists(const EGLContext ctx) const;
       
   170     EGLBoolean        surfaceExists(const EGLSurface srf) const;
       
   171     EGLBoolean        configExists(const EGLConfig cfg) const;
       
   172 
       
   173 private:
       
   174 	RIEGLDisplay(const RIEGLDisplay& t);
       
   175 	RIEGLDisplay& operator=(const RIEGLDisplay&t);
       
   176 
       
   177 	EGLDisplay              m_id;
       
   178 
       
   179 	Array<RIEGLContext*>	m_contexts;
       
   180 	Array<RIEGLSurface*>	m_surfaces;
       
   181 
       
   182 	RIEGLConfig             m_configs[EGL_NUMCONFIGS];
       
   183 };
       
   184 
       
   185 /*-------------------------------------------------------------------*//*!
       
   186 * \brief	
       
   187 * \param	
       
   188 * \return	
       
   189 * \note		
       
   190 *//*-------------------------------------------------------------------*/
       
   191 
       
   192 class EGL
       
   193 {
       
   194 public:
       
   195 	EGL();
       
   196 	~EGL();
       
   197 
       
   198 	void	addReference()				{ m_referenceCount++; }
       
   199 	int		removeReference()			{ m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; }
       
   200 
       
   201     void                addDisplay(RIEGLDisplay* display)           { RI_ASSERT(display); m_displays.push_back(display); }  //throws bad alloc
       
   202     void                removeDisplay(RIEGLDisplay* display)        { RI_ASSERT(display); bool res = m_displays.remove(display); RI_ASSERT(res); RI_UNREF(res); }
       
   203     RIEGLDisplay*       getDisplay(const EGLDisplay displayID) const;
       
   204     EGLDisplay          findDisplay(const EGLContext ctx) const;
       
   205 
       
   206     void                addCurrentThread(RIEGLThread* thread)       { RI_ASSERT(thread); m_currentThreads.push_back(thread); }  //throws bad alloc
       
   207     void                removeCurrentThread(RIEGLThread* thread)    { RI_ASSERT(thread); bool res = m_currentThreads.remove(thread); RI_ASSERT(res); RI_UNREF(res); }
       
   208     RIEGLThread*        getCurrentThread() const;
       
   209 
       
   210     RIEGLThread*        getThread();
       
   211     void                destroyThread();
       
   212 
       
   213     bool                isInUse(const void* image) const;
       
   214 
       
   215 private:
       
   216 	EGL(const EGL&);						// Not allowed.
       
   217 	const EGL& operator=(const EGL&);		// Not allowed.
       
   218 
       
   219 	Array<RIEGLThread*>		m_threads;			//threads that have called EGL
       
   220 	Array<RIEGLThread*>		m_currentThreads;	//threads that have a bound context
       
   221 	Array<RIEGLDisplay*>	m_displays;
       
   222 
       
   223 	int                     m_referenceCount;
       
   224 };
       
   225 
       
   226 void* eglvgGetCurrentVGContext(void);
       
   227 bool  eglvgIsInUse(void* image);
       
   228 
       
   229 } //end of namespace
       
   230 
       
   231 #endif /* __RIMINIEGL_H */
       
   232 
       
   233