--- a/egl/sfopenvg/riApi.cpp Wed May 12 12:14:19 2010 +0100
+++ b/egl/sfopenvg/riApi.cpp Wed May 12 13:05:33 2010 +0100
@@ -2554,11 +2554,7 @@
{
//set up rendering surface and mask buffer
Drawable* drawable = context->getCurrentDrawable();
- RDebug::Printf(" ***************** In drawPath,Drawable addr is %x $$$$$$$$$$$$$ ",drawable);
- RDebug::Printf(" $$$$$$$$$$$$$ In drawPath,VGContext addr is %x $$$$$$$$$$$$$ ",context);
- RDebug::Printf(" $$$$$$$$$$$$$ In drawPath,Widthis %d $$$$$$$$$$$$$ ",drawable->getWidth());
- RDebug::Printf(" $$$$$$$$$$$$$ In drawPath,Height is %d $$$$$$$$$$$$$ ",drawable->getHeight());
-
+
if(!drawable)
return false; //no EGL surface is current at the moment
@@ -2603,9 +2599,7 @@
{
surfaceToPaintMatrix[2].set(0,0,1); //force affinity
pixelPipe.setSurfaceToPaintMatrix(surfaceToPaintMatrix);
- RDebug::Printf(" $$$$$$$$$$$$$ In drawPath,Widthis %d $$$$$$$$$$$$$ ",drawable->getWidth());
- RDebug::Printf(" $$$$$$$$$$$$$ In drawPath,Height is %d $$$$$$$$$$$$$ ",drawable->getHeight());
- renderStroke(context, drawable->getWidth(), drawable->getHeight(), numSamples, (Path*)path, rasterizer, &pixelPipe, userToSurface);
+ renderStroke(context, drawable->getWidth(), drawable->getHeight(), numSamples, (Path*)path, rasterizer, &pixelPipe, userToSurface);
}
}
return true;