egl/eglinterface/include/1.2/egl.h
changeset 0 5d03bc08d59c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/egl/eglinterface/include/1.2/egl.h	Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,308 @@
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#ifndef __egl_h_
+#define __egl_h_
+
+/**
+@publishedAll
+@released
+*/
+
+
+#include <egl/egltypes.h>
+
+/*
+** egltypes.h is platform dependent. It defines:
+**
+**     - EGL types and resources
+**     - Native types
+**     - EGL and native handle values
+**
+** EGL types and resources are to be typedef'ed with appropriate platform
+** dependent resource handle types. EGLint must be an integer of at least
+** 32-bit.
+**
+** NativeDisplayType, NativeWindowType and NativePixmapType are to be
+** replaced with corresponding types of the native window system in egl.h.
+**
+** EGL and native handle values must match their types.
+**
+** Example egltypes.h:
+*/
+
+#if 0
+
+#include <sys/types.h>
+#include <native_window_system.h>
+
+/*
+** Types and resources
+*/
+typedef int EGLBoolean;
+typedef int32_t EGLint;
+typedef int EGLenum;
+typedef void *EGLDisplay;
+typedef void *EGLConfig;
+typedef void *EGLSurface;
+typedef void *EGLContext;
+typedef void* EGLClientBuffer;
+
+/*
+** EGL and native handle values
+*/
+#define EGL_DEFAULT_DISPLAY ((NativeDisplayType)0)
+#define EGL_NO_CONTEXT ((EGLContext)0)
+#define EGL_NO_DISPLAY ((EGLDisplay)0)
+#define EGL_NO_SURFACE ((EGLSurface)0)
+
+#endif
+
+/*
+** Versioning and extensions
+*/
+#define EGL_VERSION_1_0                1
+#define EGL_VERSION_1_1                1
+#define EGL_VERSION_1_2                1
+
+/*
+** Boolean
+*/
+#define EGL_FALSE                      0
+#define EGL_TRUE                       1
+
+/*
+** Errors
+*/
+#define EGL_SUCCESS                    0x3000
+#define EGL_NOT_INITIALIZED            0x3001
+#define EGL_BAD_ACCESS                 0x3002
+#define EGL_BAD_ALLOC                  0x3003
+#define EGL_BAD_ATTRIBUTE              0x3004
+#define EGL_BAD_CONFIG                 0x3005
+#define EGL_BAD_CONTEXT                0x3006
+#define EGL_BAD_CURRENT_SURFACE        0x3007
+#define EGL_BAD_DISPLAY                0x3008
+#define EGL_BAD_MATCH                  0x3009
+#define EGL_BAD_NATIVE_PIXMAP          0x300A
+#define EGL_BAD_NATIVE_WINDOW          0x300B
+#define EGL_BAD_PARAMETER              0x300C
+#define EGL_BAD_SURFACE                0x300D
+#define EGL_CONTEXT_LOST               0x300E
+/* 0x300F - 0x301F reserved for additional errors. */
+
+/*
+** Config attributes
+*/
+#define EGL_BUFFER_SIZE                0x3020
+#define EGL_ALPHA_SIZE                 0x3021
+#define EGL_BLUE_SIZE                  0x3022
+#define EGL_GREEN_SIZE                 0x3023
+#define EGL_RED_SIZE                   0x3024
+#define EGL_DEPTH_SIZE                 0x3025
+#define EGL_STENCIL_SIZE               0x3026
+#define EGL_CONFIG_CAVEAT              0x3027
+#define EGL_CONFIG_ID                  0x3028
+#define EGL_LEVEL                      0x3029
+#define EGL_MAX_PBUFFER_HEIGHT         0x302A
+#define EGL_MAX_PBUFFER_PIXELS         0x302B
+#define EGL_MAX_PBUFFER_WIDTH          0x302C
+#define EGL_NATIVE_RENDERABLE          0x302D
+#define EGL_NATIVE_VISUAL_ID           0x302E
+#define EGL_NATIVE_VISUAL_TYPE         0x302F
+#define EGL_PRESERVED_RESOURCES        0x3030
+#define EGL_SAMPLES                    0x3031
+#define EGL_SAMPLE_BUFFERS             0x3032
+#define EGL_SURFACE_TYPE               0x3033
+#define EGL_TRANSPARENT_TYPE           0x3034
+#define EGL_TRANSPARENT_BLUE_VALUE     0x3035
+#define EGL_TRANSPARENT_GREEN_VALUE    0x3036
+#define EGL_TRANSPARENT_RED_VALUE      0x3037
+#define EGL_NONE                       0x3038   /* Also a config value */
+#define EGL_BIND_TO_TEXTURE_RGB        0x3039
+#define EGL_BIND_TO_TEXTURE_RGBA       0x303A
+#define EGL_MIN_SWAP_INTERVAL          0x303B
+#define EGL_MAX_SWAP_INTERVAL          0x303C
+#define EGL_LUMINANCE_SIZE             0x303D
+#define EGL_ALPHA_MASK_SIZE            0x303E
+#define EGL_COLOR_BUFFER_TYPE          0x303F
+#define EGL_RENDERABLE_TYPE            0x3040
+
+/*
+** Config values
+*/
+#define EGL_DONT_CARE                  ((EGLint) -1)
+
+#define EGL_SLOW_CONFIG                0x3050   /* EGL_CONFIG_CAVEAT value */
+#define EGL_NON_CONFORMANT_CONFIG      0x3051   /* " */
+#define EGL_TRANSPARENT_RGB	           0x3052   /* EGL_TRANSPARENT_TYPE value */
+#define EGL_RGB_BUFFER                 0x308E   /* EGL_COLOR_BUFFER_TYPE value */
+#define EGL_LUMINANCE_BUFFER           0x308F   /* EGL_COLOR_BUFFER_TYPE value */
+#define EGL_NO_TEXTURE                 0x305C   /* EGL_TEXTURE_FORMAT/TARGET value */
+#define EGL_TEXTURE_RGB                0x305D   /* EGL_TEXTURE_FORMAT value */
+#define EGL_TEXTURE_RGBA               0x305E   /* " */
+#define EGL_TEXTURE_2D                 0x305F   /* EGL_TEXTURE_TARGET value */
+
+/*
+** Config attribute mask bits
+*/
+#define EGL_PBUFFER_BIT                0x01   /* EGL_SURFACE_TYPE mask bits */
+#define EGL_PIXMAP_BIT                 0x02   /* EGL_SURFACE_TYPE mask bits */
+#define EGL_WINDOW_BIT                 0x04   /* EGL_SURFACE_TYPE mask bits */
+#define EGL_OPENGL_ES_BIT              0x01   /* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENVG_BIT                 0x02   /* EGL_RENDERABLE_TYPE mask bits */
+
+/*
+** String names
+*/
+#define EGL_VENDOR                     0x3053
+#define EGL_VERSION                    0x3054
+#define EGL_EXTENSIONS                 0x3055
+#define EGL_CLIENT_APIS                0x308D
+
+/*
+** Surface attributes
+*/
+#define EGL_HEIGHT                     0x3056
+#define EGL_WIDTH                      0x3057
+#define EGL_LARGEST_PBUFFER            0x3058
+#define EGL_TEXTURE_FORMAT             0x3080   /* For pbuffers bound as textures */
+#define EGL_TEXTURE_TARGET             0x3081   /* " */
+#define EGL_MIPMAP_TEXTURE             0x3082   /* " */
+#define EGL_MIPMAP_LEVEL               0x3083   /* " */
+#define EGL_RENDER_BUFFER              0x3086
+#define EGL_COLORSPACE                 0x3087
+#define EGL_ALPHA_FORMAT               0x3088
+#define EGL_HORIZONTAL_RESOLUTION      0x3090
+#define EGL_VERTICAL_RESOLUTION        0x3091
+#define EGL_PIXEL_ASPECT_RATIO         0x3092
+#define EGL_SWAP_BEHAVIOR              0x3093
+
+/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
+#define EGL_BACK_BUFFER                0x3084
+#define EGL_SINGLE_BUFFER              0x3085
+
+/* OpenVG color spaces */
+#define EGL_COLORSPACE_sRGB            0x3089   /* EGL_COLORSPACE value */
+#define EGL_COLORSPACE_LINEAR          0x308A   /* EGL_COLORSPACE value */
+
+/* OpenVG alpha formats */
+#define EGL_ALPHA_FORMAT_NONPRE        0x308B   /* EGL_ALPHA_FORMAT value */
+#define EGL_ALPHA_FORMAT_PRE           0x308C   /* EGL_ALPHA_FORMAT value */
+
+/* Constant scale factor by which fractional display resolutions &
+ * aspect ratio are scaled when queried as integer values.
+ */
+#define EGL_DISPLAY_SCALING            10000
+
+/* Unknown display resolution/aspect ratio */
+#define EGL_UNKNOWN                    ((EGLint)-1)
+
+/* Back buffer swap behaviors */
+#define EGL_BUFFER_PRESERVED           0x3094   /* EGL_SWAP_BEHAVIOR value */
+#define EGL_BUFFER_DESTROYED           0x3095   /* EGL_SWAP_BEHAVIOR value */
+
+/* CreatePbufferFromClientBuffer buffer types */
+#define EGL_OPENVG_IMAGE               0x3096
+
+/* QueryContext targets */
+#define EGL_CONTEXT_CLIENT_TYPE        0x3097
+
+/* BindAPI/QueryAPI targets */
+#define EGL_OPENGL_ES_API              0x30A0
+#define EGL_OPENVG_API                 0x30A1
+
+/*
+** Current surfaces
+*/
+#define EGL_DRAW                       0x3059
+#define EGL_READ                       0x305A
+
+/*
+** Engines
+*/
+#define EGL_CORE_NATIVE_ENGINE         0x305B
+
+/* 0x305C-0x3FFFF reserved for future use */
+
+/*
+** Functions
+*/
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+EGLAPI EGLint EGL_APIENTRY eglGetError (void);
+
+EGLAPI EGLDisplay EGL_APIENTRY eglGetDisplay (NativeDisplayType display_id);
+EGLAPI EGLBoolean EGL_APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
+EGLAPI EGLBoolean EGL_APIENTRY eglTerminate (EGLDisplay dpy);
+EGLAPI const char * EGL_APIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
+#ifdef __cplusplus
+EGLAPI void (* EGL_APIENTRY eglGetProcAddress (const char *procname))(...);
+#else
+EGLAPI void (* EGL_APIENTRY eglGetProcAddress (const char *procname))();
+#endif
+
+EGLAPI EGLBoolean EGL_APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+EGLAPI EGLBoolean EGL_APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+EGLAPI EGLBoolean EGL_APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
+
+EGLAPI EGLSurface EGL_APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType win, const EGLint *attrib_list);
+EGLAPI EGLSurface EGL_APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list);
+EGLAPI EGLSurface EGL_APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGL_APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGL_APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
+
+/* EGL 1.1 render-to-texture APIs */
+EGLAPI EGLBoolean EGL_APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
+EGLAPI EGLBoolean EGL_APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+EGLAPI EGLBoolean EGL_APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+
+/* EGL 1.1 swap control API */
+EGLAPI EGLBoolean EGL_APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
+
+EGLAPI EGLContext EGL_APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGL_APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
+EGLAPI EGLBoolean EGL_APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
+EGLAPI EGLContext EGL_APIENTRY eglGetCurrentContext (void);
+EGLAPI EGLSurface EGL_APIENTRY eglGetCurrentSurface (EGLint readdraw);
+EGLAPI EGLDisplay EGL_APIENTRY eglGetCurrentDisplay (void);
+EGLAPI EGLBoolean EGL_APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
+
+EGLAPI EGLBoolean EGL_APIENTRY eglWaitGL (void);
+EGLAPI EGLBoolean EGL_APIENTRY eglWaitNative (EGLint engine);
+EGLAPI EGLBoolean EGL_APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGL_APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);
+
+EGLAPI EGLSurface EGL_APIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGL_APIENTRY eglWaitClient (void);
+EGLAPI EGLBoolean EGL_APIENTRY eglBindAPI (EGLenum api);
+EGLAPI EGLenum EGL_APIENTRY eglQueryAPI (void);
+EGLAPI EGLBoolean EGL_APIENTRY eglReleaseThread (void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ___egl_h_ */